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PS2 Classics Keys, Cobra 6.0 4.30 PS3 CFW Payload by MiralaTijera Out


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103w ago - Following up on his previous update and Flat_z's release earlier today, Spanish PlayStation 3 developer MiralaTijera has now made available the PS2 Classics keys and Cobra 6.0 4.30 PS3 CFW payload from the DRM-infected USB dongle by the notorious scene profiteers.

Download: PS2 Classics Keys / Cobra 6.0 4.30 PS3 CFW Payload (via pastie.org/private/ugnucdtw6dcb0bjjhxbq) / Cobra 6.0 4.30 PS3 CFW Payload (Mirror)

For those naive, it's no coincidence these PS2 keys and Cobra payload are just now mysteriously being released as the PS3 capitalistic pigs Max Louarn, Paul Owen and Gary Wayne Bowser (aka GaryOpa) ready their next ripoff product for market this month and (once again) their True Blue cycle repeats on even more unsuspecting victims unfortunately.

To quote, roughly translated: payload 4.30 cobra 6.0 xDDDDDDDD

base = 0x8000000000540000

MiraElCobra what next?

Of the keys to what Flatz

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Here the dongle detects the payload who send the instruction from the lv2 (0xAAAA 0xC0BA) and them one loop with a send cmd to the dongle...

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From haz367: Just for testing this payload..loaded the "payload.bin" using his 4.31CFW and Core 2.6.5 /update4 and it seems to inject payload into kernel, comparing lv1/lv2 dumps is a mess cuse it's always different.. log of payload loaded into kernel.. then what.. lol.. back to my psu.

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Finally, from ing_pereira (via elotrolado.net/hilo_informacion-sobre-ps2-classics-en-ps3_1862516_s40#p1731967660):

Here I leave the source published by Flatz (Proof of concept of ps2 classics decryption, the. ENC, the encrypted virtual memory cards. VME and CONFIG file tweaks) with notes in English and the script. Py python already prepared with keys of miralatijera again who does or leaves much of the work.

Download: http://www.mediafire.com/?y9of01ryp5ds5oo

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The binary klicensee no texts as always, I remind you need python and well maybe the code has errors at some point but this desconosco it since I am still in the process of testing a classic ps2.

This advanced for devs and theme they want to take a look at the issue of ps2 classics and encryption and decryption. Flatz With its analysis and work on the subject, miralatijera by keys.


PS2 Classics Keys, Cobra 6.0 4.30 PS3 CFW Payload by MiralaTijera Out

PS2 Classics Keys, Cobra 6.0 4.30 PS3 CFW Payload by MiralaTijera Out

Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter, Facebook and drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene and PlayStation 4 scene updates and fresh homebrew PS3 Downloads. Enjoy!
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Comments 1258 Comments - Go to Forum Thread »

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#1188 - fivehoodie - 11w ago
fivehoodie's Avatar
can I use this as an update to multiMAN 3.55? (my bro never bothered to update the console so we're stuck with old games)

#1187 - malakadil - 11w ago
malakadil's Avatar
thanks

#1186 - DaHandy - 11w ago
DaHandy's Avatar
This is just awesome...

#1185 - mauropava - 11w ago
mauropava's Avatar
Try

Root:PS3ISO\GAME.ISO


#1184 - chobs - 11w ago
chobs's Avatar
Got a spare ps3 i was able to jailbreak and is now running 4.66 darknet cfw.

I have had IRISMAN on it and it has picked up my ntfs drive no problem and found my backup iso's on it. Although some of them were not showing up even though converted and checked with IRD files etc changed file names and still not picked up by irisman.

So i thought i would try multiman as i want to use the same external drive for my other console which has a cobra ode installed. I cannot get it to detect the drive on the multiman xmb but if i go into mmos file explorer it see's the drive.

I have put iso's in 'GAMES' & 'GAMEZ' on the root of the drive and it will not detect them.

Have i got the folder system wrong?
At the moment it is:
Root:GAMES\GAME.ISO
Should it be:
Root:GAMES\GAMENAME\GAME.ISO
??

Or if anyone knows why irisman is not detecting some of my backups, ff13 lightning returns and need for speed rivals are 2 of the ones not working but they are detected and play fine on my cobra machine.

#1183 - fantax - 11w ago
fantax's Avatar
woot nice updates

#1182 - Isleofdoom - 12w ago
Isleofdoom's Avatar
Yes it has been added into darknet 4.66 cfw but I not a darknet fan after my buddy had downgrade issues n was qa and everything.

#1181 - aidevelopment - 12w ago
aidevelopment's Avatar
great! So, anyone got that already?

#1180 - Isleofdoom - 12w ago
Isleofdoom's Avatar
Quote Originally Posted by misiozol View Post
change to normal cfw

From what I have seen try switching to Mm 4.66.02 as another has stated it but if you are using cobra port try deans new stage2 bin n add in dev_flash

#1179 - cerberys - 12w ago
cerberys's Avatar
nice thread, thx

 

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