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March 15, 2013 // 9:32 pm - Following up on his previous update and Flat_z's release earlier today, Spanish PlayStation 3 developer MiralaTijera has now made available the PS2 Classics keys and Cobra 6.0 4.30 PS3 CFW payload from the DRM-infected USB dongle by the notorious scene profiteers.

Download: PS2 Classics Keys / Cobra 6.0 4.30 PS3 CFW Payload (via pastie.org/private/ugnucdtw6dcb0bjjhxbq) / Cobra 6.0 4.30 PS3 CFW Payload (Mirror)

For those naive, it's no coincidence these PS2 keys and Cobra payload are just now mysteriously being released as the PS3 capitalistic pigs Max Louarn, Paul Owen and Gary Wayne Bowser (aka GaryOpa) ready their next ripoff product for market this month and (once again) their True Blue cycle repeats on even more unsuspecting victims unfortunately.

To quote, roughly translated: payload 4.30 cobra 6.0 xDDDDDDDD

base = 0x8000000000540000

MiraElCobra what next?

Of the keys to what Flatz

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Here the dongle detects the payload who send the instruction from the lv2 (0xAAAA 0xC0BA) and them one loop with a send cmd to the dongle...

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From haz367: Just for testing this payload..loaded the "payload.bin" using his 4.31CFW and Core 2.6.5 /update4 and it seems to inject payload into kernel, comparing lv1/lv2 dumps is a mess cuse it's always different.. log of payload loaded into kernel.. then what.. lol.. back to my psu.

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Finally, from ing_pereira (via elotrolado.net/hilo_informacion-sobre-ps2-classics-en-ps3_1862516_s40#p1731967660):

Here I leave the source published by Flatz (Proof of concept of ps2 classics decryption, the. ENC, the encrypted virtual memory cards. VME and CONFIG file tweaks) with notes in English and the script. Py python already prepared with keys of miralatijera again who does or leaves much of the work.

Download: http://www.mediafire.com/?y9of01ryp5ds5oo

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The binary klicensee no texts as always, I remind you need python and well maybe the code has errors at some point but this desconosco it since I am still in the process of testing a classic ps2.

This advanced for devs and theme they want to take a look at the issue of ps2 classics and encryption and decryption. Flatz With its analysis and work on the subject, miralatijera by keys.


PS2 Classics Keys, Cobra 6.0 4.30 PS3 CFW Payload by MiralaTijera Out

PS2 Classics Keys, Cobra 6.0 4.30 PS3 CFW Payload by MiralaTijera Out

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#127 - konnada - January 13, 2012 // 12:48 am
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What's the most significant thing about that?

#126 - HeyManHRU - January 13, 2012 // 12:38 am
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Quote Originally Posted by konnada View Post
I'm confused. Does this mean that non-dongle-users can use PSX, PS2, and PSP ISO backups through this application?


No, it just means non-cobra users can use Team Cobra's multiMAN.

#125 - konnada - January 13, 2012 // 12:27 am
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I'm confused. Does this mean that non-dongle-users can use PSX, PS2, and PSP ISO backups through this application?

#124 - DeVil3o3 - January 12, 2012 // 11:42 pm
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Great news, even more Multiman features for us to mess with!

#123 - NTA - January 12, 2012 // 11:25 pm
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Um well since this requires no dongle, this means we are no longer excluded from the extra features right? >_>

Just wanna be clear lol

#122 - PS4 News - January 12, 2012 // 10:25 pm
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Yep, it's another update from Cobra... and last deank spoke on it he denied involvement so unless something changes that's all we have to go on at the moment.

Also +Rep for the news HeyManHRU, I have now promoted it to the main page for multiMAN fans.

#121 - smokyyuwe - January 12, 2012 // 6:50 pm
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Interesting. Is the 4.0 with help from deank or is it just unofficial?

#120 - HeyManHRU - January 12, 2012 // 6:42 pm
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Today MultiMAN Cobra Manager (mmCM) version 04.00.00 has been released, and those interested in updating multiMAN without the DRM-infected dongle can now do so as is it not required for non-Cobra multiMAN functionality on the PlayStation 3 console.

Download: multiMAN Cobra Manager (mmCM) v04.00.00 Update (20120112) / multiMAN Cobra Manager (mmCM) v04.00.00 Full (20120113) (184.72 MB) / multiMAN Cobra Manager (mmCM) v04.00.00 Full (20120113) (Mirror - 184.72 MB)

Previously multiMAN developer deank stated to the PlayStation 3 scene that he was not in bed with Cobra (aka Max Louarn), however, some PS3 developers such as CrashSerious appear to think otherwise, to quote via Twitter:

"Huge thanks to deank for leaving the scene and selling out to Cobra [/satire]"

Below is the multiMAN Cobra Manager (mmCM) v04.00.00 Full (20120113) changelog, as follows:

13 - 01 - 2012

  • Added support for jpg/png covers for BD/DVD ISO files in "Coverflow" mode
  • Added PIC1.PNG/SND0.AT3 (background image and music) support to lastGAME and "PSP Launcher" for PSP ISO files
  • Improved performance when extracting CSO to ISO and when creating ISO files from folders
  • SIXAXIS gyroscope affects screensaver mode (wave/tilt the controller to navigate the starfield)
  • Improved "Coverflow" display mode
  • Added preparations for experimental support for multi-disc PSX games in CUE+BIN or ISO format for up to 4 discs. ("Required Cobra USB/FW update will be announced when PSX multidisc support is available")
  • mmCM 04.00.00 will work without CobraUSB dongle connected (click HERE for more information). New mmCM users will have to install mmCM 04.00.00 FULL version..

Changelog for non-Cobra users updating from multiMAN 02.09.02 to multiMAN/mmCM 04.00.00:

  • Added function "Create ISO from folder"
  • Support for *.0/.31, *.001/.032, *.66600/.66631 split file formats
  • Join split files in file manager (select and copy the first file to get the rest joined)
  • New display mode "XBDM" - XBOX Dash Clone
  • Added option "Detect Game Title in ISO Images" to allow using ISO filenames and *not* scan for game names in local database
  • Improved scanning for retro roms/iso and covers (populating the Retro column)
  • New THEME format (.thm). One theme - one file. Easy installation within multiMAN/mmCM without going to XMB to install theme pkg files.
  • mmTM - Easy to use PC application to create thm files from folders (separate download).
  • multiMAN/mmCM will try to read disc volume labels and display in VIDEO column (BD/DVD entry) and in other display modes.
  • Added indication (rotating refresh icon next to the column icon) when multiMAN/mmCM is loading/extracting title thumbnails (XMMB mode)
  • Added pop-up notifications when new versions of multiMAN/mmCM and Showtime are available for download
  • Added pop-up notification when running low on disc space (less than 1GB on internal HDD)
  • Added pop-up notification when multiMAN/mmCM successfully connects to nethost folders during startup (/net_host# in File Manager)
  • Added support for downloading themes in a background thread (pop-up messages will notify user when download starts and completes)
  • Added support for copying big (4+GB) files in File Manager to USB drives. multiMAN/mmCM will split source file when copying to USB.
  • Changed option "Link Video Library to Showtime" - it will only create links for XMB Video files, but will not start Showtime
  • Added shortcut (virtual folder) "XMB Video Files" when browsing HDD/USB drives in VIDEO column
  • Added "Showtime Font Preference" option to select 10 different fonts for SHOWTIME media player (GUI and Subtitles)
  • Added support to extract PSP CSO (compressed ISO) files in XMMB/XBDM display modes and File Manager (extracted image is saved in /dev_hdd0/PSPISO)
  • Added shortcut to ISO folder when browsing external USB devices (PSP connected with memory stick /ISO folder, containing CSO and ISO files)
  • Added music playback fade-out when leaving multiMAN/mmCM
  • Added download progress indication in XMMB/XBDM modes - Web column. An entry will show current download filename and percentage of completion.
  • Added TextViewer in File Manager (supported files colored in light blue). Supports viewing of ANSI/UTF plain text files.
  • TextViewer controls: L1/R1 - PageUp/PageDown, L2/R2 - zoom out/in (50%-250%), R3 - change font, UP/DOWN/LEFT/RIGHT - scroll/pan, L1/R1+SELECT - skip to start/end of file
  • Added support for browsing Video, Games, Favorites and Retro (ROMS/PS1/PS2/PSP) in "Coverflow" display mode. Change content mode with UP/DOWN.
  • Improved performance when extracting CSO to ISO and when creating ISO files from folders
  • SIXAXIS gyroscope affects screensaver mode (wave/tilt the controller to navigate the starfield)
  • Improved "Coverflow" display mode


More PlayStation 3 News...

#119 - DeVil3o3 - January 10, 2012 // 10:00 pm
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Quote Originally Posted by cfwprophet View Post
Shame on the coder for patched games. I'm not a skilled programmer but i know that this is just a offset thing to add. And i doubt that he is really working on that, just adding new code but it seems that dean himself is not really interested in. I think that he only implemented the usage of the psp/ps1 emulator and doesn't try to improve the hole thing.

Also we get no information on that kind meaning why this or that don't work. Looks like he still try to put a mass of things into the app without thinking on other things.

Hi cfwprophet, I see your back around. this is multiman for Cobra, this means it is not just deans work so he can't be held 100% responsible for it.

I think honestly dean is doing a great job with multiman and its just sour grapes. Are we talking about same application/coder?

I think his app is one of the best with the best features, and has some of the best after support around. I do not see loads of threads about any serious errors it has caused so i'm not sure why there is negativity on here towards dean.

Maybe he doesn't know these things, maybe he does know and doesn't want to share, I certainly won't be dissing him because of info he may or may not know or info he chooses to keep to himself for whatever reason he might choose. That is his right.

P.S. Have you seen all the improvments he has made to ps1 emulator hack since it came out? And you think he doesnt try to improve things, if that were true we would still be using multiman0001!!

anyway I'm sure if you know about some solution -offset thing to add- that will make these patched ISOs work i'm sure dean will implement it if you can explain a little more, What is this patch to these ISOs that make them different than normal ISOs, I haven't heard about them, maybe dean hasn't either?

#118 - HeyManHRU - January 9, 2012 // 9:18 pm
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Well they still need to get PSP .ISO files fully working, other than that there are really no flaws.