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PS2 Classics Keys, Cobra 6.0 4.30 PS3 CFW Payload by MiralaTijera Out


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103w ago - Following up on his previous update and Flat_z's release earlier today, Spanish PlayStation 3 developer MiralaTijera has now made available the PS2 Classics keys and Cobra 6.0 4.30 PS3 CFW payload from the DRM-infected USB dongle by the notorious scene profiteers.

Download: PS2 Classics Keys / Cobra 6.0 4.30 PS3 CFW Payload (via pastie.org/private/ugnucdtw6dcb0bjjhxbq) / Cobra 6.0 4.30 PS3 CFW Payload (Mirror)

For those naive, it's no coincidence these PS2 keys and Cobra payload are just now mysteriously being released as the PS3 capitalistic pigs Max Louarn, Paul Owen and Gary Wayne Bowser (aka GaryOpa) ready their next ripoff product for market this month and (once again) their True Blue cycle repeats on even more unsuspecting victims unfortunately.

To quote, roughly translated: payload 4.30 cobra 6.0 xDDDDDDDD

base = 0x8000000000540000

MiraElCobra what next?

Of the keys to what Flatz

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Here the dongle detects the payload who send the instruction from the lv2 (0xAAAA 0xC0BA) and them one loop with a send cmd to the dongle...

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From haz367: Just for testing this payload..loaded the "payload.bin" using his 4.31CFW and Core 2.6.5 /update4 and it seems to inject payload into kernel, comparing lv1/lv2 dumps is a mess cuse it's always different.. log of payload loaded into kernel.. then what.. lol.. back to my psu.

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Finally, from ing_pereira (via elotrolado.net/hilo_informacion-sobre-ps2-classics-en-ps3_1862516_s40#p1731967660):

Here I leave the source published by Flatz (Proof of concept of ps2 classics decryption, the. ENC, the encrypted virtual memory cards. VME and CONFIG file tweaks) with notes in English and the script. Py python already prepared with keys of miralatijera again who does or leaves much of the work.

Download: http://www.mediafire.com/?y9of01ryp5ds5oo

[Register or Login to view code]

The binary klicensee no texts as always, I remind you need python and well maybe the code has errors at some point but this desconosco it since I am still in the process of testing a classic ps2.

This advanced for devs and theme they want to take a look at the issue of ps2 classics and encryption and decryption. Flatz With its analysis and work on the subject, miralatijera by keys.


PS2 Classics Keys, Cobra 6.0 4.30 PS3 CFW Payload by MiralaTijera Out

PS2 Classics Keys, Cobra 6.0 4.30 PS3 CFW Payload by MiralaTijera Out

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Comments 1258 Comments - Go to Forum Thread »

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#198 - PS4 News - 143w ago
PS4 News's Avatar
Following up on their previous release, today Team Cobra has released multiMAN mmCM update v04.03.01 with the mmOS changes detailed below, as follows:

Download: mmCM v04.03.01 Base (20120604) (25.19MB)

4 - 06 - 2012

mmCM ver 04.03.01 BASE

Changelog:

  • Added option to mmOS context menu: [Paste as Link] to create shadow copy of one folder copied to
    Clipboard
  • Added ability to create desktop shortcuts to devices (hdd, usb, ms, cf, sdhc)
  • Added free space information for devices when browsing PS3 Root
  • Added information to the window status bar about selected entries and their size
  • Added "Home" menu with options to Enable Direct Disc Access Mode, to Restart/Quit to XMB, to
    Restart/Shutdown PS3
  • Added key-combo "SELECT+TRIANGLE" to minimize current window (holding the combo will minimize all
    windows) (press or hold [SQUARE] to switch/restore)
  • Fixed issue with loading Blu-ray movies in ISO format which contain jacket images in BDMV/META/DL folder
    (introduced in 04.02.04)
  • FTP Service: For best performance use ACTIVE mode and 2 concurrent file transfers
  • Improved loading of PSX games burned to CD (no eject/insert procedure)

Recorded non-PSX CD/DVD/DVD-Video discs:

  • No need to enable Direct Disc Access Mode *if disc is inserted while mM is running* (for best results
    insert the disc after mM is loaded)
  • It allows users easier access to content on recorded discs (video/music/pictures/data) in mM and spawned
    applications (Showtime)

#197 - smokyyuwe - 144w ago
smokyyuwe's Avatar
Just a quick note to people, the movement of the windows is super sensitive.

Over all though, amazing work. Can't wait to see what else he is able to add to the OS or mm itself.

#196 - jabberosx - 144w ago
jabberosx's Avatar
Don't know how i missed this. But isn't this more important than the mmOS release ?? Any dev's looking /working on this to release the free cfw version of cobra ?

#195 - SwordOfWar - 144w ago
SwordOfWar's Avatar
I just hope the new mmOS feature doesn't make transferring video files to my PS3's HDD more difficult (more steps) since that is my current main/only function for it during the past several months.

So, for that to happen, let's hope that currently open windows/directories get saved on exit and appear on next use.

#194 - PS4 News - 144w ago
PS4 News's Avatar
Following up on the previous Cobra mmOS multiMAN Cobra Manager (mmCM) updates, today condorstrike has made available the mmCM v04.03.00 changelog alongside mmOS PS3 File Manager functions detailed below.

Download: mmCM v04.03.00 Base (20120531) (24.63MB) / mmCM v04.03.00 Full (20120531) (293.93MB) / mmCM v04.03.00 Base (20120531) (Mirror) / mmCM v04.03.00 Full (20120531) (Mirror)

To quote from Tortuga-Cove.com (linked above) and via pastie.org/4004077 on the changes:

04.03.00 -

  • http://img827.imageshack.us/img827/3105/mmos12x.jpg
  • Added support to launch DVD-Video titles (disc/folder format) from mmOS and other display modes (Showtime Media Player required)
  • Added support to load DVD-Video movies in ISO format from DVDISO folder (Showtime Media Player Required) (for non-Cobra Firmwares)
  • Added option to override SBS/TB modes in stereo player for .avi3d video titles (with L3/R3)
  • Changed: File Manager is replaced by a new powerful and memory efficient engine (mmOS) to resemble desktop environment

mmOS features:

  • Uses just 1-2MB of RAM (about 10-15 times less than the old File Manager mode), intuitive and faster
  • Desktop + Taskbar + 7 Windows + Desktop Shortcuts + Clock + Tray + Clipboard
  • Clipboard and each window support up to 4096 entries
  • Window properties: minimize, restore, close, move, sort contents by name/size/date (asc/desc), fast scroll in rows and pages
  • Window history: 16 path levels deep (forward and backward), window state and current scroll/cursor position
  • Window contents: content icons/names/size/date, status bar, header, scrollbar
  • Window actions (single click/tap): single/multiple entry selection
  • Window actions (double click/tap): start music playback, image viewer, hex/text viewer, launch executable files (.self/EBOOT.BIN), play video titles (standard 2D and AVI3D), play DVD folders/ISO, direct-boot or load "folder/jb" games, load Blu-ray/DVD-Video/PS3/PSP/PS2 ISO files and BIN+CUE PSX images, load AVCHD video folders, mount folders to install PKG files, install themes and launch PSX games from CD-R discs (when DDA mode is enabled: PSX.EXE/SYSTEM.CNF/ps1_*emu.self)
  • Taskbar actions: minimize/restore a window, minimize all, change active window
  • Context/command menu functions: Copy (copy selected entries to clipboard), Cut (copy selected entries to clipboard; entries will be deleted after "Paste"), Paste (paste clipboard contents), Paste as ISO (create an ISO file from a single folder selected with "Copy"), Delete, Rename, Properties, Create New Folder, Create Shortcut, Shadow for PKG game (when a PS3_GAME folder is selected from a game under /dev_hdd0/GAMES), Activate BD-Mirror (when a PS3_GAME folder is selected from a game under /dev_usb***/GAMES), Eject Disc, Open in HEX Viewer, Refresh Net Host
  • Added option in "Settings" - "Swap Sticks In mmOS - Change actions of Left and Right Sticks in mmOS."

Navigation:

  • Right Stick - Move mouse pointer (can be changed to Left Stick in Settings "Swap Sticks in mmOS")
  • Left Stick - Move active window (can be changed to Right Stick in Settings "Swap Sticks in mmOS")
  • LEFT/RIGHT - One directory level back (history) / forward
  • UP/DOWN - Scroll up/down window contents
  • L2/R2 - (PgUp/PgDn) Scroll window contents in pages
  • CROSS - (single tap) Select/Deselect entry
  • CROSS - (double tap) Execute/View/Play/Open folder
  • CIRCLE - (right click) Open command/context menu
  • SQUARE - (ALT-TAB) Switch active window
  • SELECT+(CROSS double tap) - Open folder in new window
  • SELECT+(CIRCLE) - (ALT-F4) Close active window
  • SELECT+(SQUARE) - (F5) Refresh active window
  • SELECT+(UP/DOWN/LEFT/RIGHT) - Move mouse pointer (useful with BD-Remote Controller)

Finally, below is how to launch PSN games via multiMAN for those interested from sealhealy (via psx-scene.com/forums/content/tutorial-2280/):

Launch PSN Games from multiMAN like any other PS3 backup:

1. Install your PSN package game like you normally would
2. In multiman go into file manager and navigate to /dev_hdd0/game
3. Find the corresponding game folder to the game you just installed eg. 'Tom Clancy's Splinter Cell HD' = NPEB00527
4. Copy this folder to your USB game folder /dev_usb000/GAMES
5. Now rename the copied folder to something meaningful eg./dev_usb000/GAMES/NPEB00527 becomes /dev_usb000/GAMES/[Splinter Cell HD]-NPEB00527
6. Inside the [Splinter Cell HD]-NPEB00527 folder create a new folder called PS3_GAME eg. /dev_usb000/GAMES/[Splinter Cell HD]-NPEB00527/PS3_GAME
7. Now move all files inside /dev_usb000/GAMES/[Splinter Cell HD]-NPEB00527/ into the PS3_GAME folder.
8. Go back to your Game list and refresh it, the new game will appear
9. Mount the game
10. When kicked back to XMB start the game from App_home not the disc icon

Notes:

  • You don't always need to copy all files sometimes just creating the file structure and copying the eboot.bin and param.sfo is enough.
  • I also think the reverse maybe true for some other games that don't work copying only eboot.bin eg. leave behind only eboot.bin param.sfo TROPDIR in the /dev_hdd0/game folder.
  • Creating a shadow copy of the USRDIR may also work? Nope

More PlayStation 3 News...

#193 - HeyManHRU - 145w ago
HeyManHRU's Avatar
It's about time MultiMan Manager become it's own OS. I wonder if it will have an inbuilt browser in the near future though, never like the PS3 one.

#192 - Roach95 - 145w ago
Roach95's Avatar
awsome

#191 - PS4 News - 146w ago
PS4 News's Avatar
Below are some details on the upcoming Cobra mmOS and multiMAN Cobra Manager (mmCM) updates from Gary Wayne Bowser aka GaryOPA (via ps3crunch.net/forum/threads/3597-EXCLUSIVE?p=40536#post40536) as follows:

It has been very silent recently in 'mmCM' updates, but we have good news today, developers behind 'Team Cobra' have contacted us and shared with us what they been working on since March, and it is is awesome, basically a full featured desktop enviroment called 'mmOS' to replace the old multiman file manager.

Click on the above picture, for a jaw-dropping HD screenshot of 'mmOS' in action, and after your jaw lifts off the keyboard, see below some of it's features:

  • supports 8 windows with up to 4096 entries per folder
  • double-click to launch video/music/picture/games...
  • single-click to multiple-select for copy/move
  • desktop icons for fast access to various options/functions
  • (shortcuts for showtime, games, themes, user created shortcuts)

This is just a hint of what is coming in the next big update, so we can't wait to see 'mmOS' all completed and fully in action with its many new jaw-dropping features on our PS3 consoles, and it might not be too long either as the developers are hinting at before this month's end for a big release, so this is already heating up to be nice hot summer for us Jailbreak Sony PS3 owners!

#190 - PS4 News - 151w ago
PS4 News's Avatar
Below are details from anonymous on IRC (via DemonHades - pastebin.com/a5fKfFHw) on using a USB drive as a Blu-ray drive to dump the entire RAM alongside the Cobra USB Payload 2 code leaked.

Using USB DRIVE as Blu-ray Drive:

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Using USB DRIVE as Blu-ray Drive:

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Dump entire ram when USB specific is introduced:
[code]
/****************************************************************/
/* JaiCraB 14/07/2011 */
/* Plugin TheGrid: */
/* Dump entire ram when USB especific is introduced */
/* Private use to demonhades.org */
/****************************************************************/
#include "defines.h"
#include "gccpch.h"
#include "ps3Utils.h"
#include "ps3FileSystemUtils.h"

void lv1dumplv1()
{
uint64_t Valor;
uint64_t x=0,i=0;

char internal_buffer[255];
unsigned char buffer_dump[0x400];
int result, fd;

for (i=0;i

#189 - PS4 News - 155w ago
PS4 News's Avatar
Here is the mmCM v04.02.04 (20120315) Update for those with the Cobra dongle and the changes outlined below, as follows:

Download: mmCM v04.02.04 Update (20120315) / mmCM v04.02.04 Update (20120315) (Mirror)

mmCM v04.02.04 Update (20120315) Changelog:

04.02.04 - (Stereo 3D related)

  • Fixed rare issue when launching video files from NTFS and /net_host (when file is >2GB and there is no space on /dev_hdd1)
  • Added support for playing video files (including AVI3D) from NTFS drives and remote /net_host servers
  • Returning from Stereo Player will fall back to standard 2D mode
  • Stereo files (avi3d) in 1920x1080 resolution are treated as SBS 960x1080 per eye (default)
  • Audio output uses Dolby Digital if available (for 5.1 AC3 audio)
  • Controls:
    [START] - Pause / Resume
    [RIGHT / LEFT] - Skip 120 sec forward/rewind
    [DOWN / UP] - Skip 10% forward/rewind
    [SELECT] - Toggle 4x fast-forward / normal playback
    [R3] - Toggles SBS and TB/OU modes if autodetection fails
    [CIRCLE] - Return to mM
    [TRIANGLE] - Exit to XMB
    [L1/R1/L2/R2] - Change L/R-eye color bias in anaglyph display mode

Finally, from zadow28:

Here is the Cobra-USB_PS3_Updater_v1_0.pkg unpacked and decrypted.

I named the eboot.bin cobra1.elf the eboot.bin decrypted: http://www.mediafire.com/?1twmd11gsbe394n

The pkg extracted: http://www.mediafire.com/?rixwybwq6wmiiwk

I've manage to sign the cobra1.elf with 3.55 keys:

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Here is the cobra eboot with 3.55 keys: http://www.mediafire.com/?98tt0yd19id7rsv

The strings from cobra.elf

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From CrashSerious: Case in point: (first 8 lines of the cobra driver)

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The device ID and Vendor ID should be useful eventually, but it's so easy to get I'm not sure it's worth mentioning. (Though, it is documented in the wiki.) The device GUID is simply a windows thing so the libusb drivers can be found in the registry, etc.

From lewy20041: Cobra PC update and Debugging Tools for Windows

I have used Debugging Tools for Windows when the proces cobraflash.exe were used to flash Cobra-USB_Firmware_v5.0.cba to dongle and here is the outcome to open this file you need to install Debugging Tools for Windows. maybe some one can look at this. there are wery interesting info about cobra update process on pc.. have fun.

Download: http://www.mediafire.com/?1bso0pclglm4r5a

Some of it:

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I used 7 zip on cobra.elf (http://www.filedropper.com/cobra_1), inside there are some more files without extensions.. ran it in ida pro and they are also regenized as PPC elf 64 and now the strings look little different: http://pastebin.com/ESRHxMyQ

From blazek566: Got this from the cobra1 file.. tell if its any good http://pastie.org/3716125

Finally from zadow28: Been testing my new tracker on the cobraflash and got some visual results with big difference in security. you can see the results here.

first download: http://csr.lanl.gov/vera/VeraSetup.msi

small guide to open the visual files, then download the visual files: http://www.filedropper.com/downloads_2

just open the files with the guide. i would recommend cobratrack first. blue spot is start, and you scroll in with mouse. this is from start, too when i load the different images.

its show the way with fake loops, as they are in the software (encryption) the path. it speaks for themselves.

regards

 

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