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137w ago - Following up on their previous PS3 release, today Oscar Dalvit has announced that ProgSkeet v1.2 for the PlayStation 3 is incoming with the features outlined below.

To quote: Dear Customers, PROGSKEET V1.2 is in production, release: first week of October (maybe early)

Here some infos in preview:

1- Redesign of main board now more small and stable (4 layers)
2- Slave board with USB, LED, SWITCH (for memory banks selection)
3- FCC cable 15 pins that allow to connect externally the slave board
4- Bus SPI on FCC cable for future expansions
5- 100% support of WINSKEET
6- DLL OPEN library to allow integration in other alternative programs
7- 1 Mbit SPI FLASH memory on board

The package content:

  • 1x PROGSKEET V1.2 + SLAVE BOARD
  • 1x ADAPTOR PCB PROGSKEET

The main improve of the new PROGSKEET V1.2 solution will be the support of DUAL NOR / NAND on different consoles. NOR and NAND CLIPS are not anymore official supported, we decide to move on QSB BOARDS, more cheaper and sure more stable then CLIPS. Soon news also about these accessories.

More infos about specs of new WINSKEET and SOFTWARE will be posted soon.

Preorders of the first limited production are open! Contact us!

Update: ProgSkeet Black Tar Edition 1.2 - We are happy to present you the new PROGSKEET V1.2.

This new progskeet version introduce these changes:

1- Redesign of main board now more small and stable (4 layers)
2- Slave baord with USB, LED, SWITCH (for memory banks selection)
3- FCC cable 15 pins that allow to connect externally the slave board
4- Bus SPI on FCC cable for future expansions
5- 100% support of WINSKEET
6- DLL OPEN library to allow integration in other alternative programs

Finally progskeet team stop to supprot CLIP tools, too much expensive and with a really bad quality. The alternative will be nice QSB BOARDS NOR / NAND for different consoles that will be soon available.

The kit now works exactly like PROGSKEET V1.1 but soon new features will be added. More infos about new specs will be released on official Web site.

The kit include:

  • 1x PROGSKEET 1.2 + SLAVE BOARD
  • 1x PROGSKEET ADAPTOR PCB BOARD


ProgSkeet v1.2 for PlayStation 3 is Incoming, Features Outlined

ProgSkeet v1.2 for PlayStation 3 is Incoming, Features Outlined

ProgSkeet v1.2 for PlayStation 3 is Incoming, Features Outlined

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#106 - jensen76 - 74w ago
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Quote Originally Posted by msteffes View Post
is there a better flasher for nand chips?


yes the teensy ++ 2.0 works way better than this.

#105 - alfndm - 74w ago
alfndm's Avatar
Thanks for all the good and wonderful follow-ups..

#104 - racer0018 - 75w ago
racer0018's Avatar
No, this is about the best as it gets. Thanks.

Update: Progskeet V1.21 Signal-Booster by esprit1711 (via psxtools.de/thread.php?postid=570022#post570022) roughly translated:

Hello. First of all, sorry for my bad English.

We all know how good the Progskeet V1.1 is and how hard it is to get one of this these days. But on the other hand, the Progskeet V1.21 no one wants, cause everyone know about the problems (never detect the correct NAND ID, freeze at read or write operation...).

The solution of the problem is not very difficult. hjudges has recognized the problem at his first NANDway Software (where you can select which NAND (NAND0 or NAND1) you want read/write). He changed the software and wiring, so the Teensy focus 5 Lines per signal line.

The StarShip2 (the NAND Controller on the PS3 Board, which manage the NAND ICs) set a High Signal on some signal lines. Without this modification, whenever the Teensy (or Progskeet V1.21) want set the signal low, the voltage level is not low enough (at the Progskeet I measure circa 1,5V). The level is therefore undefined.

Moreover the Flat-cable between Progskeet and Slave board is too long (who has the idea, a 40cm cable is ok???).

I develop a piece of Hardware which make the same for the Progskeet, what hjudges makes with the NANDway Signal-Booster. I replaces the Y-board between Progskeet and NAND-Clip and Boost the relevant Lines. I got positive feedback from every User which got a Signal-Booster from me.

A disadvantage compared to the ProgSkeet V1.1 is unfortunately the stability if the NAND is powered by the USB port. mostly this worked, but sometimes it freezed. to fix this problem, I added a 5V to 3,3V voltage regulator and a 5V power supply, which work perfect every time (you can leave off the regulator, if you use directly a 3,3V power supply).

I designed two PCBs. the first PCB is a little bit greater than the second, but its designed as a single-Layer board (with a few simple bridges)

The second PCB is less then the first and have additionally a voltage regulator scheduled, but is a 2-Layer Board.

(I placed the xgerber files and the project data in the zip file. you can send this pack directly to your PCB Service)

Single-Layer Board (without voltage regulator): 2014-04-14_-_Progskeet_Signal-Booster_Y-Board.zip

Dual-layer Board (with voltage regulator): 2014-08-10_-_Progskeet_Signal-Booster_Y-Board.zip

You need the following parts:

  • 1x 15-Pin flat cable pitch 0.5mm (15cm or shorter)
  • 1x 5V power supply (3A should be enough)
  • 1x 5V to 3,3V voltage regulator (LMS1587CS-3.3)
  • 1x 32-Pin FCC flat cable connector, pitch 0.5mm
  • 1x 50-Pin FCC flat cable connector, pitch 0.5mm
  • 1x 10F tantalum SMD-0805
  • 4x 100nF capacitor SMD-0603
  • 4x 74HCT08 SOP14 or 74HC08 (the other 74... 08 variants are not CMOS compatible)

I hope I could help someone, with kind regards.

esprit1711 from psXtools Team

#103 - msteffes - 75w ago
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is there a better flasher for nand chips?

#102 - njenge - 84w ago
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Trying to dump cfi with winskeet i get message every time.

LibUSB Error: %i
[2013-09-18T23:49:24] CFI is invalid (does not begin with "QRY")

Is it the driver or the buitstream that's the problem.

#101 - PS4 News - 92w ago
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Today Winskeet Bitstream Progskeet 1.2 has been updated by uf6667 (via forum.dayton360mods.com/showthread.php?1004-New-Winskeet-Bitstream-1-2) alongside the release of ProgSKEET Programmer Version 1.0 with details below.

Download: Winskeet40000 & Bitstream Progskeet 1.2

Changelog 130721:

  • NAND works PERFECT now
  • last bitstream before final release
  • progskeet core was rewritten and command set reimplemented in qt (hence the lack of releases in almost a week)
  • versioning added (it will check if you are using the appropriate bitstream, which is located in /bitstream)
  • use of files to load presets (instead of using the box on the first page)... nand is still in the making, so I left the first box as-is for now
  • CFI for NOR works however, presets include most popular NORs but you can also save them (click "Dump CFI" and then "yes" when you are asked to save. put them in /cfi/)
  • handshakes implemented (goodbye timeouts! might, but doesn't have to, make it slower though... on the other hand, this might enable calibration for specific computers/chipsets )
  • usb core had a bug where it would just keep writing to fifo regardless of full or not, but this has been fixed
  • SPI flashing added! (will only be available once I release it for every platform though)




ProgSKEET Programmer Version 1.0 (via forum.dayton360mods.com/showthread.php?1017-PROGSKEET-PROGRAMMER-V1-0&p=3266#post3266):

Download: Software-Progskeet-programmer.zip

  • Available the new ProgSKEET Programmer V1.0
  • It exchanges the old Infectus programmer. It is 2x more faster and support any ACTEL device A3P family.
  • AutoGG is releasing soon the support of this programmer also.
  • All new stocks of ProgSKEET FULL have inside this new programmer instead old Infectus.

Instructions:

ProgSKEET Programmer V1.0

  • Connect the ProgSKEET programmer to your USB port (windows)
  • Install the ProgSKEET-programmer-USBDrivers
  • Open the Command Line of your windows (search CMD.EXE and execute it)
  • Use the command "CD" to reach the "SOFTWARE DIRECTC" directory. Example "CD" c:/document and setting/pippo/desktop/progskeet-programmer/software directc"
  • Place in the same directory of the "directc.exe" the file .DAT that you want to program
  • Type the command "directc -aprogram filename.dat"

#100 - PS4 News - 94w ago
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Below is a new Winskeet and Bitstream Progskeet 1.2 released from uf6667 (via forum.dayton360mods.com/showthread.php?1004-New-Winskeet-Bitstream-1-2) who states the following:

Winskeet40000 & Bitstream Progskeet 1.2 Downloads: WinSkeet_130708_1211.rar / Winskeet_130710_1058.rar (10/07/2013) / Winskeet_130713_1838.rar (13/07/2013) / Winskeet_130715_1749.rar (15/07/2013)

About: Ok so I've been working hard on this (like every hour of almost every single day since the last release) and frankly I can't remember every single modification I've made.

I'm still building the bitstreams for 1.0 (white), 1.1 (blue), 1.2 alpha (green, if you've been naughty enough to get one) SO BE PATIENT, MY PROMISE STILL STANDS. It's also coming to Linux and Mac, don't worry! The command line will have to wait a bit longer, I just can't be bothered with it right now (so much other shit I need to take care of first).

If there is any problem WHATSOEVER, please let me know.

I haven't added the bit yet where it tells you which lines might be out of order but I will as soon as I manage to get it working reliably. NAND, due to the promise of releasing within 24 hours, couldn't be fully tested, so I'd appreciate if, only if problems arise, you could detail the problems as much as possible.

Also, regarding my absence: all of this testing takes a lot of time, even more so than school, so I didn't have time to come on IRC or twitter. I'll be more active on twitter from now on: uf6667

BIG THANKS TOTITTY FROM CONSOLE OPEN FOR SENDING ME A PROGSKEET FULLY SOLDERED

Changelog:

  • Added speed indicator
  • HIGHLY improved single word flashing
  • Added hardware data polling (this was a tough one, even I have to tap my shoulder for this; oh, and it uses this by default)
  • Both NAND and NOR are in one bitstream now (!!!)
  • No more pullups needed (!!! WICKED, INNIT THO !!!)
  • Reverted to libusb-win32 because it gives me less shit, but depending on feedback, I'll add libusb0
  • Did I mention it's fcking fast? it's going to become even faster, I just wanted to keep my promise, somewhat, of releasing within the next 24h
  • Tooltips (can't remember if it was in the last release?)

130713: buffer write works, about 70 seconds for 16MB spansion (which used to require 15 minutes!) updated bitstream

130715: buffer write and single word improved, I write an entire 16MB nor, buffer write, in about 40 seconds (not including read and erase, duhhhhhhhhh), 3 seconds per sector for single word (spansion is very fast now too) AUTODETECT OF THE NOR!!!! just click "dump CFI"

#99 - amazon - 98w ago
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Hi, I have a question maybe someone can help me answer. I've recently downgraded two ps3s, both were NANDs with progskeet 1.1 and now I'm interested in downgrading NOR ps3s. From what I understand, with NOR, you don't have to program the progskeet 1.1 with injectus, but would I have to reset the progskeet 1.1 somehow because I've uploaded code to it via injectus (during my NAND downgrades)? Thanks.

#98 - sumotori - 99w ago
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I had a slim PS3 with firmware OFW 4.41.

I made:

  • A dump of the nor with ProgSkeet 1.21
  • Verified the dump with Bwe_Nor_Validator. Results: Dump valid.
  • Patched dump with Rogero_Auto_Patcher v0.04
  • Flash the nor with ProgSkeet 1.21.
  • A new dump to compare it with the patched dump. Results: no difference.

Now, at startup, the PS3 asks me to insert a USB disk with firmware 4.41 or higher!!! When I inserted a disk usb I have the error 8002F2CF. Could someone help me? Thanks

#97 - PS4 News - 109w ago
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ProgSkeet 1.2 Bitstream 2013-03-30 by uf6668 is attached below, which fixes NOR issues with the following changes:

The long awaited fix for Progskeet 1.2 is finally here, uf6667 confirms this should fix the write issues people were getting with 1.2.

Download: ProgSkeet_12_130330_1909.dat / ProgSkeet_12_130330_1909[1].dat (Mirror) / ProgSkeet_12_130401_1824.rar‎ / ProgSkeet_12_120402_1730.rar‎

  • Dual boot using a switch (led on = secondary nand/nor, led off = primary nand/nor).
  • Supports both solderless nand and nor together. This should fix the write issues people were getting with 1.2.

ProgSkeet 1.2/1.21 BITSTREAM_12_130401_1824 (via forum.dayton360mods.com/showthread.php?947-Progskeet-1-2-1-21-bitstream-Mar-30-2013&p=2850#post2850) is the second progskeet v1.2 fix NOR bitstream.

ProgSkeet 1.2/1.21 BITSTREAM_12_120402_1730 (via forum.dayton360mods.com/showthread.php?947-Progskeet-1-2-1-21-bitstream-Mar-30-2013&p=2850#post2850) is another updated bitstream, again to fix the NOR read / write issues on the 1.2 / 1.21 progskeet.

ProgSkeet_12_130402_1730.dat
+ Added metastability to the DQ ports to filter out noise and glitches

ProgSkeet_12_130401_2010.dat
+ Reduced timeout from 1.3ms down to 320ns per word

ProgSkeet_12_130401_1824.dat
+ Added timeout for reads/writes (1ms), no more blocking
+ Fixed bug where it would read gpio from data pins rather than from gpio pins

ProgSkeet_12_130330_1909.dat
+ Increased metastability of USB (should no longer disconnect)
+ Restored Samsung Q compatibility that was caused by dualboot pin allocation

All known / released Progskeet 1.2 Bitstreams:

Download: Progskeet1.2_Bitstreams.rar (1.68 MB)

  • ProgSkeet_12_121018_0031
  • ProgSkeet_12_121101_1223
  • ProgSkeet_12_121106_2121
  • ProgSkeet_12_130401_2010
  • ProgSkeet_Bitsream_12_130330_1909 [converts_to_works_as_1.1]
  • ProgSkeet_12_120402_1730
  • ProgSkeet_12_130401_1824

Winskeets/Yaskeet/Progskeet:

Download: Winskeet.rar (22.6 MB)

  • ProgSkeet_110807
  • YASkeet_20111120
  • WinSkeet40000_111004
  • WinSkeet40000_manual_test
  • Winskeet111120
  • Winskeet111205

Finally, from uf6667 (via progskeet.com/forum/viewtopic.php?f=13&t=109417):

[uf6667]: https://dl.dropboxusercontent.com/u/52587949/Progskeet_12_130415_2058.rar
[uf6667]: nand and nor
[uf6667]: nor CONFIRMED working perfect
[uf6667]: if someone's eager to test nand, this is the one
: WinSkeet40000_130416_2305