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August 4, 2012 // 1:30 am - Today PlayStation 3 developers mysis and eussNL on the Wiki have posted a method to get the PlayStation 2 (PS2) Software Emulator working on 3.55 CFW without a DRM-infected Cobra USB dongle for all PS3 Fat and Slim consoles.

Download: PlayStation 2 (PS2) Software Emulator Files for PS3 3.55 CFW / PlayStation 2 (PS2) Software Emulator Files for PS3 3.55 CFW (SRC)

To quote: Getting PlayStation 2 Software Emulator working

Method (on Firmware 3.55, without! Cobra-USB Dongle or Downgrade) for all consoles (fat & slim).

1. Replace following files on your consoles /dev_flash/ with the ones included in this archive p3dwik-ps2compatfiles.rar
2. Get into Factory Service Mode (FSM Tool/Dongle)
3. Insert your Original PS2 Game Disc
4. It will run.

Note: Backups won't work. You're getting the compatibility of the 2.60 software emulator with all of its bugs.

A possible compatibility lists:


PS2 Compat. flag

All consoles have hardware information. In GameOS you can call Lv2 Syscall 393 (0x189) sys_sm_get_model to get your consoles information. In Lv1/Hypervisor its in the repository nodes sc 0x5B lv1_get_repository_node with Parameters "sys","hw","config" usually noded as "sys.hw.config#0" or something.

Result examples:

[Register or Login to view code]

In binary formation:

[Register or Login to view code]

XMB checks this flag and if == 0, it will give following message: "This model of the PS3 system is not compatible with PlayStation 2 format software."

Those interested in running PS2 games on their PS3 console may also wish to check out the previous Open PS2 Loader v0.8 for PS3, PS3 USBLD Loader Source Code and USBAdvn Patcher and PS2 HDD Support & Discless ELF Launching from PS3 XMB articles as well.

Finally, in released news IngPereira has made available a PS2 DEX Boot 4.11 4.20 (Test) and below is also a PS3 EVO 1.0 video and release details by SONIC_BH for those interested, as follows:

Hi I just make a debug app that use some syscalls to do a reset into PS2 Lpar like boot_ps2 does, it should work on dex 4.11 or 4.20 but in these fw there is ps2 netemu instead of softemu so i need someone with an original disc of playstation 2 inserted on bd-drive and launch this test app and see what happens.

I am on 4.11 DEX but i don't have any original disc from PS2... This is basically the same thing that boot_ps2 does on 3.55 but there is a new emu file on dex 4.11 or 4.20 introduced on 3.70 with the use of PS2 Classics on PSN... This is not brick-risk, thanks to anyone who help me with this. Greetings...

1st - Download the file
2nd - Copy the file PS2 Evo v1.0.pkg to the root of a USB drive formated in FAT32
3rd - Install the .pkg from *Install Package Files*
4th - Insert a original PS2 disk on the BD
5th - Run the app and enjoy

PlayStation 2 Software Emulator on 3.55 CFW Without Cobra USB

PlayStation 2 Software Emulator on 3.55 CFW Without Cobra USB

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#519 - moja - March 25, 2013 // 11:22 pm
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Hmm, I tried the Multiman method, installed both the PS2 Classics Placeholder package (17MB, shows PS2 placeholder app on XMB and installs game\PSU10000 folder) and the PS2 Classics Placeholder R2 package (153kb). Then I created a folder for one of my working rips (PS2ISO\[SLUS-20069] The Bouncer), and ftped the ISO.BIN.ENC over to here.

The Bouncer shows up in Multiman, downloads the cover, but when I run it it just goes to XMB. I ftped it to the PS2 Placeholder XMB's folder (game\PSU10000), and it runs fine from XMB. Why not Multiman? Anyone else get this to work? It would be so convenient to load up my rips and play them alongside everything else.

Okay, I've figured it out. The one rip I can't get to work is FF12 International Zodiac Job, because it's already patched with the fan translation pack which must alter something.

Anyway, you only need the PS2 Classics Placeholder R2 package (153kb) and mM 4.30.

1. Install PS2 CPR2 package and update mM to 430.
2. Whichever method you prefer (via ftp client or mM file manager), on the PS3 create subfolders for each PS2 ISO. Name them [gameid] gamename, ie. PS2ISO\[SLUS-20069] The Bouncer.
3. Using PS2ClassicsGUI (I used 1.4), place your 2P0001-PS2U10000_00-0000111122223333.rap (or whicever RAP you use to encrypt ISO) file into\scetool\raps.
4. In PS2ClassicsGUI, hit the Encrypt tab, open your iso rip with the black folder icon, and copy/paste or type the name of the RAP into the Content ID field (ie. 2P0001-PS2U10000_00-0000111122223333). The Klicensee field should automatically populate with the hex code pulled from the RAP you copied in the aforementioned raps folder. In this example, for the generic PS2 placeholder example, the klicensee code is E4E54FD67C16C316F47829A30484D843.
5. Click the Add LIMG Sector button (if available), say yes, then the bottom Encrypt button, say yes.
6. The newly generated ISO.BIN.ENC will be in the\ folder. Take that and copy/FTP it over to your PS3 into the PS2ISO folder you created (example PS2ISO\[SLUS-20069] The Bouncer\ISO.BIN.ENC).
7. In mM, under the Retro column, hit Refresh. If you named your folder's game id correctly, mM will pull the cover automatically. The title will be exactly waht you named the folder, minus the game id part.
8. Hit x to run the game. mM will exit to XMB. (This is the part that confused me initially until I recognized the behavior)
9. Go to the PS2 Classics Placeholder icon, and hit x to start. Your game should load after a bit and a couple of resolution changes.
10. Play! No package creation required.

So basically, it's as easy as create your ISO.BIN.ENC and the corresponding game folder on the PS3, then copy the file over appropriately and enjoy. Hope this helps anyone else having issues. mM will pull the artwork and create the SAVEDATA files for you. Big thanks to CaptainCPS-X and of course DeanK for mM, and no thanks to Sony for removing PS2 emulation!

Playing Final Fantasy X International (JP) for the first time as I type this. Thanks again guys!

#518 - Hernaner28 - March 24, 2013 // 9:09 pm
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My god!! I'll start downloading MK Shaolin Monks right now

#517 - Starchild2k - March 24, 2013 // 7:40 pm
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yes it does!!! I used the PS2U10000 base folder and all I did was rename PS2U10000 folder to a 9 character name (MANHUNT01

#516 - Hernaner28 - March 24, 2013 // 7:34 pm
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Does this allow us to play any PS2 game on our PS3?

#515 - moja - March 24, 2013 // 5:18 pm
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What game files did you use as a base to roll your package? This might help others who are having issues.

#514 - Starchild2k - March 24, 2013 // 3:43 pm
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This works perfectly I already got Manhunt 2 and Scarface working on 4.30.2 REBUG with the 4.40 Spoofer!

#513 - PS4 News - March 24, 2013 // 1:03 pm
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Today PlayStation 3 developer deank has released multiMAN v04.30.00 which now includes support for loading PS2 Classics among the changes outlined below.

Download: multiMAN v04.30.00 Base (20130324).zip (115 MB) / multiMAN v04.30.00 Update (20130324).zip (Includes CEX, DEX and STEALTH updates - 19 MB) / multiMAN v04.30.00 Update (20130324).zip (Mirror) / Showtime 04.03.100 [CEX].pkg (5.67 MB) / Showtime 04.03.100 [DEX].pkg (5.74 MB) / LANG_CZ.TXT by varinek / LANG_DE.TXT by sinsizer

MultiMAN v04.30.00 Changelog:

  • Added support for various 4.40CFWs
  • Added support for loading PS2 Classics (from /dev_hdd0/PS2ISO) (thanks flatz & ing.pereira)

multiMAN ver 04.30.00 BASE (20130324) Includes:

  • multiMAN ver 04.30.00 BASE CEX (20130324).pkg
  • multiMAN ver 04.30.00 BASE DEX (20130324).pkg
  • multiMAN ver 04.30.00 BASE STEALTH (20130324).zip
  • Showtime 04.03.100 [CEX].pkg
  • Showtime 04.03.100 [DEX].pkg

Also available online and in the WEB column for those who want to test PS2 Classics. What I added to mM is just a simple function to link the iso.bin.enc files to the placeholder app. Whatever it requires is not changed. I don't have any ps2 classics to test anything. mM already has a PS1+PS2 database of almost 4000 covers (already available in the FULL version and online), hence few lines to link the encrypted isos to the placeholders. The haters are barking at the wrong tree.

You need PS2 Classics Placeholder R2 (PS2_Classics_Placeholder_R2.rar by CaptainCPS-X) installed and your ps2 classics in /dev_hdd0/PS2ISO as subfolders. It is also available for download in mM's WEB column.

If you don't have memory-cards, mM will create them for you under SAVEDATA subfolder in the game folder.

Use the following structure format:

/dev_hdd0/PS2ISO/Test Game (simple naming format - no cover download)
/dev_hdd0/PS2ISO/Test Game/ISO.BIN.ENC
/dev_hdd0/PS2ISO/Test Game/COVER.JPG (not mandatory, but if present will have higher priority than downloaded covers)
/dev_hdd0/PS2ISO/Test Game/SAVEDATA/SCEVMC0.VME (mM will create it if missing)
/dev_hdd0/PS2ISO/Test Game/SAVEDATA/SCEVMC1.VME (mM will create it if missing)

or even better, the recommended format:

/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003 (mM will use the gameID and will download the cover if available)
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003/ISO.BIN.ENC
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003/COVER.JPG (not mandatory, but if present will have higher priority than downloaded cover)
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003/SAVEDATA/SCEVMC0.VME (mM will create it if missing)
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003/SAVEDATA/SCEVMC1.VME (mM will create it if missing)

Basically you only need the ISO.BIN.ENC and nothing else:


and mM will show "MyPS2Classic" disc icon in the RETRO column. If you name your folder with the game-id, mM will download the cover. If you put "COVER.JPG" next to the iso, mM will use it instead. That's it.

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#512 - seeman - March 24, 2013 // 12:11 pm
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this is nice i will try...

ff10, ff10-2, ff12, resident evil outbreak, resident evil outbreak file2, resident evil dead aim and residen evil gun survivor 2!

but first i need to find the isos first LOL

#511 - wyldstallyn - March 24, 2013 // 10:56 am
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does this work region free?

Can I copy my JAP Ps2 imports to play on my US PS3?

#510 - moja - March 24, 2013 // 2:13 am
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Now playing Dragon Quest VIII; still using Odin Sphere as a base. Might try using a generic base next.