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147w ago - Today PlayStation 3 developers mysis and eussNL on the Wiki have posted a method to get the PlayStation 2 (PS2) Software Emulator working on 3.55 CFW without a DRM-infected Cobra USB dongle for all PS3 Fat and Slim consoles.

Download: PlayStation 2 (PS2) Software Emulator Files for PS3 3.55 CFW / PlayStation 2 (PS2) Software Emulator Files for PS3 3.55 CFW (SRC)

To quote: Getting PlayStation 2 Software Emulator working

Method (on Firmware 3.55, without! Cobra-USB Dongle or Downgrade) for all consoles (fat & slim).

1. Replace following files on your consoles /dev_flash/ with the ones included in this archive p3dwik-ps2compatfiles.rar
2. Get into Factory Service Mode (FSM Tool/Dongle)
3. Insert your Original PS2 Game Disc
4. It will run.

Note: Backups won't work. You're getting the compatibility of the 2.60 software emulator with all of its bugs.

A possible compatibility lists:

  • tortuga-cove.com/forums/viewtopic.php?f=57&t=530
  • ps3devwiki.com/wiki/Talk:Emulation#PS2.2FPStwo

PS2 Compat. flag

All consoles have hardware information. In GameOS you can call Lv2 Syscall 393 (0x189) sys_sm_get_model to get your consoles information. In Lv1/Hypervisor its in the repository nodes sc 0x5B lv1_get_repository_node with Parameters "sys","hw","config" usually noded as "sys.hw.config#0" or something.

Result examples:

[Register or Login to view code]

In binary formation:

[Register or Login to view code]

XMB checks this flag and if == 0, it will give following message: "This model of the PS3 system is not compatible with PlayStation 2 format software."

Those interested in running PS2 games on their PS3 console may also wish to check out the previous Open PS2 Loader v0.8 for PS3, PS3 USBLD Loader Source Code and USBAdvn Patcher and PS2 HDD Support & Discless ELF Launching from PS3 XMB articles as well.

Finally, in released news IngPereira has made available a PS2 DEX Boot 4.11 4.20 (Test) and below is also a PS3 EVO 1.0 video and release details by SONIC_BH for those interested, as follows:

Hi I just make a debug app that use some syscalls to do a reset into PS2 Lpar like boot_ps2 does, it should work on dex 4.11 or 4.20 but in these fw there is ps2 netemu instead of softemu so i need someone with an original disc of playstation 2 inserted on bd-drive and launch this test app and see what happens.

I am on 4.11 DEX but i don't have any original disc from PS2... This is basically the same thing that boot_ps2 does on 3.55 but there is a new emu file on dex 4.11 or 4.20 introduced on 3.70 with the use of PS2 Classics on PSN... This is not brick-risk, thanks to anyone who help me with this. Greetings...




1st - Download the file
2nd - Copy the file PS2 Evo v1.0.pkg to the root of a USB drive formated in FAT32
3rd - Install the .pkg from *Install Package Files*
4th - Insert a original PS2 disk on the BD
5th - Run the app and enjoy


PlayStation 2 Software Emulator on 3.55 CFW Without Cobra USB

PlayStation 2 Software Emulator on 3.55 CFW Without Cobra USB

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#155 - zirosko - 176w ago
zirosko's Avatar
Is it possible to mount video_ts folder to be seen as inserted DVD in XMB and then watched with menus? Have 15 copies of DVDs on external HDD and only I can do is to watch VOBs.

#154 - DemonoidMaster - 176w ago
DemonoidMaster's Avatar
alright thanks. also, you said he updated his original MM project with a new build ? so this means Cobra MM is at 4.00 'ish. Deank's MM is at v09.02.09 ..

any differences ? new stuff? best option (your opinion on which version is best)??

#153 - DeVil3o3 - 176w ago
DeVil3o3's Avatar
I'll try answer some questions as the rest is only a possibility:

no dean hasn't left scene as he released an update for standard multiman showtime today. he has not released an update for normal multiman in sometime which has lead to this speculation IMO.

Yes. all users can use this now because it has been opened up to the whole scene, some features still require cobra but it has more features available to standard users than normal multiman. yes, one version release that works for everyone.

#152 - cfwprophet - 176w ago
cfwprophet's Avatar
Uhmm... no it's more that kind that deank helped them with the cobra stick and it's also nearly on that team cobra. The files used are from dev_flash and just ported / modified. No offence meant to any one. But just think, deank knows about that stuff, he also knows about the emulators but his official mm would not be developed to a lv like the cobra stick mm use. But they use his source to make Cobra MM soooo... use your brain

#151 - DemonoidMaster - 176w ago
DemonoidMaster's Avatar
Alright so if i undertand this properly... MultiMan's creator deank left the scene and now Team Cobra decided to pick this up and from now on they're doing the releases ?? wtf... anyhow also...

Users that are just using any kind of jailbroken PS3 can use this even if it's meant for the dongle ??

Is it a one version release only ? or is there one MM release for the dongle and one for the non-cobra users ?... because all i see is one link and its mirror link (both the same).

#150 - DeVil3o3 - 176w ago
DeVil3o3's Avatar
As far as I know Multiman has great compatibility with lots of ps1 games built in without any dongle required, Cobra are planning to support multidisk games too though which will be the only ps1 bonus to Cobra owners, if that gets released, it probably will, then the free scene will get it too not long after.. same old story!

#149 - Prince Valiant - 176w ago
Prince Valiant's Avatar
PSP/PSOne games as well, no?

#148 - hotd54me - 176w ago
hotd54me's Avatar
the only thing you'd really want the dongle for is to play your legally owned ps2 backups, well that's what i'd get it for anyway. otherwise, multiman and kmeaw is just as good!

#147 - Bartholomy - 176w ago
Bartholomy's Avatar
Surely he 's using it without dongle. Guys, please, wake up. Without dongle, doesn't do nothing more than what old version always did plus a lil more tricks..

#146 - DeVil3o3 - 176w ago
DeVil3o3's Avatar
I cant really help much with that as im on Rebug 3.55. Some more info might help others figure it out, I assume you are using the new cmMM 4.00?

Do you have the Cobra dongle? does it happen EVERY time you exit MM or only with certain games mounted etc?