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June 17, 2011 // 10:27 pm - Today gitbrew Tweeted news that OpenCLit PS3 Development Tools have arrived for cluster computing on the PlayStation 3 console.

To quote: PS3: OpenCLit

Container Page for Project OpenCLit - Cluster Computing with the PS3


Cell/Cell Broadband Engine







Compressed Packages

Note: CELLSDK has no compressed archive (redundancy)

OpenCLit PS3 Development Tools Arrive for Cluster Computing

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#10 - DemonoidMaster - June 21, 2011 // 2:05 pm
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lol, OpenClit..

whoever came up with that name is a dumbass and was smoking weed (he probably was like.. "OMFG we should call it OpenCLIT lulz")

#9 - popshopadop - June 19, 2011 // 10:27 pm
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picking a better name might have been better... even if it could not be an acronym.

#8 - shummyr - June 19, 2011 // 2:33 pm
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Thank you again boss from me also of pulling all of this awesome info together

#7 - Xplic1T - June 18, 2011 // 8:18 pm
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Quote Originally Posted by Wolverin0 View Post
really? openclit? HAHA

what's "it" for?

Lol !

.. Had to make it obvious

#6 - daveshooter - June 18, 2011 // 12:18 pm
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Its for power hungry bad boys to make your own super computer in simple terms then develop on/with. but you will need a min of 2 ps3's i believe linked to gather for a basic setup, and they all need to be on 3.15fw to take full advantage of the system hardware be for the otheros removal.

There are easier ways with some of the Linux distros to create a super computer on the ps3 tho. I have 7 ps3's and need one more to complete my project. Then the fun begins.

Thanks Boss for pulling all this together.

#5 - Wolverin0 - June 18, 2011 // 11:14 am
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really? openclit? HAHA

what's "it" for?

#4 - oVERSoLDiER - June 18, 2011 // 7:00 am
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We need OpenCL driver for the RSX of the PS3 for data-mining la BTC or NCS. The cell does only 21 Mhash/s at the moment, maybe with this way it's possible to let the RSX works together ?

#3 - NTA - June 18, 2011 // 5:43 am
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I do hope to see some progression. Thanks for posting.

#2 - PS4 News - June 17, 2011 // 11:10 pm
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Yea heh, took me a little while to make all the links into vBulletin list code but hopefully it's of use to some devs!

#1 - elser1 - June 17, 2011 // 11:02 pm
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wow there's a lot of stuff here.. will this be useful to cfw designers.. and for qa flag with the spu info.. hopefully this will lead somewhere.. THANKS!! just wish i had to knowledge to use it to the full potential.