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Open Source PS3 Toolchain Development Begins


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234w ago - The first version of an open source toolchain for PS3 is available today courtesy of ooPo, meaning a possibility to create PlayStation 3 hombrew without requiring the Sony SDK.

Download: Open Source PS3 Toolchain

From the included ReadMe file:

What does this do?

This program will automatically build and install a compiler and other tools used in the creation of homebrew software for the Sony PlayStation 3 videogame system.

How do I use it?

1) Set up your environment by installing the following software:

autoconf, automake, bison, flex, gcc, make, makeinfo, patch, subversion, wget

2) Add the following to your login script:

export PS3DEV=/usr/local/ps3dev
export PATH=$PATH:$PS3DEV/bin
export PATH=$PATH:$PS3DEV/ppu/bin
export PATH=$PATH:$PS3DEV/spu/bin

3) Run the toolchain script:

./toolchain.sh

Where do I go from here?

Visit the following sites to learn more:

http://www.ps2dev.org
http://forums.ps2dev.org

Open Source PS3 Toolchain Development Begins

Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter, Facebook and drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene and PlayStation 4 scene updates and fresh homebrew PS3 Downloads. Enjoy!
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Comments 37 Comments - Go to Forum Thread »

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#37 - sapperlott - 233w ago
sapperlott's Avatar
Quote Originally Posted by pragmadev View Post
I do confirm that it works, although, I wonder if it would be possible to get a debugger working PROPERLY...
Right now it's hard enough to get the toolchain into a state where it outputs working Lv-2 binaries. Getting GDB remote debugging working is a completely different matter.

#36 - pragmadev - 233w ago
pragmadev's Avatar
I do confirm that it works, although, I wonder if it would be possible to get a debugger working PROPERLY...

#35 - sapperlott - 233w ago
sapperlott's Avatar
Quote Originally Posted by ztripez View Post
Perhaps even later start sketching on a PS3 Hombrew Plugin for eclipse.

Take a look here: http://www.alphaworks.ibm.com/tech/cellide

#34 - ztripez - 234w ago
ztripez's Avatar
If i just can get the toolchain to work (using ubuntu 10.04) i'll start looking on to make an ecplise build enviroment.

Perhaps even later start sketching on a PS3 Hombrew Plugin for eclipse.

#33 - sapperlott - 234w ago
sapperlott's Avatar
This doesn't look like it's meant to build CellOS Lv-2 executables. Lv-2 uses a different ABI (binary format elf64-powerpc-celloslv2) than the standard PPC64 ABI. I don't see any patches addressing that in the git repo.

If there are any capable toolchain hackers out there wanting to create an open Lv-2 toolchain, take a look at the ABI changes documented in PS3_SDKDoc_e.chm (which was leaked a few days ago) in section "OS Low-level Specifications".

You can compare it to this to find the differences from the standard PPC64 ABI (binary format elf64-powerpc) that the upstream toolchain implements: http://refspecs.linuxfoundation.org/ELF/ppc64/

Once we got the toolchain we can worry about the rest (like Lv-2 using the Dinkumware libc / libstdc++ which isn't available for free)

#32 - bighead77 - 234w ago
bighead77's Avatar
Hi all,

I have got 2 questions:

1. How do you actually setup a program like CodeLite to use the compiler and linker?
2. Do you need to use the make_package_npdrm.exe from the Official PS3 SDK to package the program or is their already an open-source version?

thanks

#31 - SuperDre - 234w ago
SuperDre's Avatar
How about this time also support Windows as a development platform, I for one don't want to have to switch between linux and windows.

With this toolkit (compiler, linker) you can create ps3 (lv2) executables, by using the C sources and header files from the (official) ps3 sdk.

But you cannot release anything that is using the C sources and header files from the (official) ps3 sdk legally..

#30 - ztripez - 234w ago
ztripez's Avatar
When i try to run ./toolchain-sudo.sh i get the folowing:

../scripts/003-newlib-1.18.0-PPU.sh: Failed.
ERROR: Could not run the toolchain script.

i ran sudo sh scripts/003-newlib-1.18.0-PPU.sh (as root)


cat: ../../patches/newlib-1.18.0-PPU.patch: Filen eller katalogen finns inte
checking build system type... i686-pc-linux-gnu
checking host system type... i686-pc-linux-gnu
checking target system type... Invalid configuration `ppu': machine `ppu' not recognized
configure: error: /bin/bash ../config.sub ppu failed

#29 - evilsperm - 234w ago
evilsperm's Avatar
well the error I will get on every build of linux is

[Register or Login to view code]


@emot
Thats the old toolchain and it was released 1.24.10

#28 - emot - 234w ago
emot's Avatar
There's a precompiled version made by ifcaro. I bet you can find it in download section.

 

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