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July 13, 2014 // 11:02 pm - Following up on his previous update, today PlayStation 3 developer deank has released MultiMAN v04.60.00 CEX (Full) alongside a WebMAN v1.30 update for his MultiMAN PS3 backup game manager and Showtime 04.07.095 with details below.

Download: multiMAN ver 04.60.00 BASE CEX DEX STEALTH (20140712).zip (124.89 MB) / MULTIMAN4.60.01-BASE.rar (42.39 MB) / Showtime 04.07.095 [CEX].pkg (7.27 MB) / Showtime 04.07.095 [DEX].pkg (7.34 MB) / Prioritys 4 multiMAN and PSP Launcher.rar / Set multiMAN Priority OFF v0.01 / Set multiMAN Priority ON v0.01 by brunolee / webMAN_1.30U_(vanilla_mod_for_4.60).rar / webMAN_MOD_1.30.0U.rar / webMAN_MOD_1.30U.rar Multi 17 / 18 / 19 / webMAN Mod v1.30.14 Multi 19 / webMAN Mod v1.30.14 Multi 19 (Greek Lang Fix) / webMAN Mod v1.30.15 Multi 19 / webMAN_1.30U_(vanilla_mod_for_4.60).rar / webMAN Mod v1.30.19 / webMAN Mod v1.30.20 / webMAN Mod v1.30.21 / webMAN_MOD_1.30.33_Updater.pkg by aldostools / M@tsumoto / GIT / PS3_Web_Debuger.rar / Unofficial MultiMAN 4.60.00.pkg by Isleofdoom / MultiMAN Cover Packs (Full) by ZOMBIEKILLAH

Changelog:

multiMAN ver 04.60.00 BASE CEX DEX STEALTH (20140712).zip

  • Added support for CFW 4.60

Includes:

  • multiMAN ver 04.60.00 BASE CEX (20140712).pkg
  • multiMAN ver 04.60.00 BASE DEX (20140712).pkg
  • multiMAN ver 04.60.00 STEALTH (20140712).zip
  • webMAN_1.30.zip (cobra/cappi/standard versions)

Showtime 04.07.095:

Showtime 04.07.095 is available within mM and as standalone packages.

I noticed that it won't autoselect the .srt subtitles named after the movie/video in the same folder, which is a downer for me, but still here you have the latest from andoma.

Dean

PlayStation 3 developer aldostools has also updated the Set Priority packages created by brunolee alongside some WebMAN Unofficial Mods for 4.60 CFW (linked above) by M@tsumoto as well for those interested.

Unofficial WebMAN Mods for 4.60:

WebMAN with support for 4.60 and the Habib's fixes that solve the errors 80010017 and 8001002b when running ISO with updates with disc inside. Also M@tsumot0 fixed a bug with the combos and also activated ps2emu switch for future 4.60 cobra and removed that feature for noncobra compilation (making the plugin more lighter, due it's useless on classic cfw). Thanks to DeanK, Joonie, Habib, EvilNat & Matsumot0. Also Orion90 & checcolin for the tests and reports.

Changelog WebMAN MOD 1.30.2 Multi 16:

  • Added support for Korean language [Translation by darkiris.net]
  • Addressed a data type issue spoofing IDPS/PSID.
  • Setup form is created using these functions: addcheckbox, addoptionitem, addradiobutton

Changelog WebMAN MOD 1.30.3U:

  • Labels on setup.ps3 now are clickable
  • Language now can be changed without have to restart
  • Fixed issue displaying notification messages
  • Enabled the Lowest speed to fan control
  • Increased the allowed minimum from 25 to 30
  • webMAN Setup on My Games now displays webMAN menu from XMB Manager Plus (if it's installed)
  • Scans for covers in more folders

Changelog WebMAN MOD 1.30.4:

  • The installer now can upload into flash a modified category_game.xml, if the webMAN's My Games entry is missing;
  • Fixed a bug switching languages;
  • Fixed a bug in the label "Show PSP Launcher";
  • Added language: Modern Greek;
  • Correct encode UTF-8-BOM for Korean language file;
  • Change some signs utf-8 to unicodes.

Changelog WebMAN MOD 1.30.5:

  • Added option to include the ID of the game as part of the title;
  • Fixed issue scanning the covers;
  • Fixed issue on some labels displaying the (tm) symbol on XMB.

Changelog WebMAN MOD 1.30.6 Multi 17:

  • Disabled the option in the installer that upload the category_game.xml to dev_flash.
  • Expanded the size of 3 notification messages to fix an issue in Greek language.

Changelog WebMAN MOD 1.30.7:

  • Added display of webMAN startup notification on non-Cobra CFW.
  • Fixed PL language. Thanks to Raskolnikow.
  • Improved the algorithm for covers scanning: only existing folders are scanned.
  • Set back the minimum allowed fan speed to 25.

Changelog WebMAN MOD 1.30.8 Multi 18:

  • Addressed the duplicate "My Games" issue in the installer. (Thanks zar)
  • Added new "Copy Folder" option to the File browser.
  • Added option to copy individual files using /copy.ps3/
  • Replaced some copy code in mount_with_mm with the new copy functions. - Re-made the get covers / icons. Merged all related code in 3 functions.
  • Added Croatian language. Updated Hungarian.
  • Added new labels to all languages for the new Copy function.

Changelog WebMAN MOD 1.30.8 (Fix4) Multi 18:

  • Fixed a missing quotes that prevented the 'Copy Folder' work on the web interface;
  • Fixed "webMAN loaded" notification not being translated;
  • Updated Italian language for the new Copy functions;
  • Fixed the issue not scanning the "video" folder on non-Cobra editions

Changelog WebMAN MOD 1.30.8 (Fix9) Multi 19:

  • Fixed a missing quotes that prevented the 'Copy Folder' work on the web interface.
  • Fixed "webMAN loaded" notification not being translated.
  • Updated Italian language for the new Copy functions.
  • Fixed the issue not scanning the "video" folder on non-Cobra editions.
  • Fixed an error listing net host files
  • Re-added scan for covers in WMTMP folder like before
  • Hrvat → Hrvatski
  • Addressed a rare case where webMAN generates a blank name in mygames.xml for ISO games inside /dev_hdd0/PS3ISO
  • Added Bulgarian language (thanks to Dzver).
  • Removed the option "Remove cfw syscall at startup" option for noncobra
  • Fixed "Copy Finished" displayed untranslated.

Changelog WebMAN MOD 1.30.9 Multi 19:

  • Enabled a fast auto eject/insert when a game is mounted on nonCobra CFW
  • Added option to scan a user defined path indicated in the COVERS_PATH entry of the language file.
  • Added option "Disable startup notification of WebMAN on the XMB" to the web panel.
  • Updated language files with this new entry.

Changelog for webMAN Mod 1.30.11 Multi 19:

  • Fixed various bugs in the peek/poke function.
  • Added web command to search value: /find.lv1?{from-hex-address}={hex-value} or /find.lv2?{from-hex-address}={hex-value}

Changelog for webMAN Mod 1.30.12 Multi 19:

  • More bug fixes in the peek/poke function.
  • Found value is now highlighted
  • Better integration with PS3 Web Debugger

Changelog for webMAN Mod 1.30.13 Multi 19:

  • Bug fix in the address for Pokes
  • Highlight poke value
  • Translated "Not found!" to the other 18 languages.

Changelog for webMAN MOD 1.30.14 Multi 19:

  • Fixed a regression that prevented to mount second game and perform other tasks.
  • Updated Hungarian and Bulgarian translations.
  • Changed html error codes responses from 200 to 400/503

The {hex-value} for poke/find commands now can be 8bit/16bit/32bit/64bit.

WARNING: Use poke function with caution!!! You could brick your console if you don't know what you're doing!

Changelog for webMAN MOD 1.30.10 Multi 19:

  • Fixed issue with blank titles when parsing PARAM.SFO with multiple TITLE
  • Added ability to peek/poke lv1/lv2 using web commands: /peek.lv1?{hex-address} or /poke.lv1?{hex-address}={hex-value} or /peek.lv2?{hex-address} or /poke.lv2?{hex-address}={hex-value}

Examples:

[Register or Login to view code]

The issue with the Greek language must be fixed in this build... It was due some text strings were using more space than the one reserved by webMAN.

Changelog for webMAN MOD 1.30.15 Multi 19:

  • Added 4 new ftp SITE commands:
  • SITE FLASH <- Toggle /dev_blind via FTP
  • SITE CHMOD nnn folder/file <- Set permissions to files/folders
  • SITE COPY folder/file <- Set the source folder or file to be copied using SITE PASTE
  • SITE PASTE destination <- Copy the file/folder to the destination path
  • Updated the languages files to ensure an improved load speed
  • Increased the width for the html tables of settings. It should display the settings better is many languages (less word wraps)
  • Moved the language files to the folder: /dev_hdd0/tmp/wm_lang
  • Updated the installer to copy the language files to that folder and remove the existing ones on /tmp
  • Updated Polish (Thanks mpq1671 & Raskolnikow)

Changelog for webMAN MOD 1.30.16 Multi 19 (2014-8-1):

  • Fixed regression loading "Unknown" language.
  • Fixed bug displaying < > on hex viewer
  • Changed the increment of Max Temp combo from 5 to 1 (Hold R2+SELECT+Up/Down for increments of 5 degrees).
  • Removed patch that disable Lv2 memory protection on 4.60 in the function mount_with_mm. It seems to cause a black screen mounting games on 4.60 Habib.
  • Updated PL and EN language files.

Changelog for webMAN MOD 1.30.17 Multi 19 (2014-8-3):

  • Added payloads for 4.53DEX and 4.55DEX.

Changelog for webMAN MOD 1.30.18 Multi 19 (2014-8-3):

  • Fixed regression in "Eject Disc" icon on "My Games".

Changelog for webMAN MOD 1.30.19 (2014-8-6):

  • Updated syscalls with proper addresses for 4.53DEX
  • Rewrote PSID/IDPS logic... Patch of PSID/IDPS can be up to 4X faster.
  • Renamed "My Games" to "webMAN Games" like Rebug's mod of webMAN.
  • Grouped some check mark options in Setup menu.

Changelog for webMAN MOD 1.30.20 (2014-8-8):

  • Added support to use the new icons of 4.53.1 Rebug

Changelog for webMAN MOD 1.30.21 Multi 19 (2014-8-21):

  • Added option to mount any path or ISO on startup.
    (The default is /dev_hdd0/PS3ISO/AUTOBOOT.ISO, but can be changed to a /net_host folder, local folder, an ISO or a game in folder format)
  • Added link to mount the current folder in the file browser

IMPORTANT: The path currently does not support special characters (like +, % or unicode characters).

Changelog for webMAN MOD 1.30.33:

  • Added support for 4.65 DEX / 4.65.1 rebug rex (thanks to Joonie)
  • Added traditional Chinese

PS3 Web Debugger

Here (linked above) is a very simple debugger based on the new peek/poke features of webMAN-MOD 1.30.10:

Changelogs:

  • v1.0: Initial Release
  • v1.2: Added a basic bookmark GUI.

Finally, from brunolee: My "Priority packages" only contain the PARAM.SFO, "App Version" is always 01.00, and on the installation does not show any message about the version installed.


MultiMAN v04.60.00 CEX (Base) by DeanK, WebMAN v1.30 is Released

MultiMAN v04.60.00 CEX (Base) by DeanK, WebMAN v1.30 is Released

MultiMAN v04.60.00 CEX (Base) by DeanK, WebMAN v1.30 is Released

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#1267 - misiozol - June 24, 2015 // 4:52 pm
misiozol's Avatar
I don't think there is as classics need full CFW and ode is just emulating physical bd drive, better/cheaper option would be getting second hand ps2 and using ESR with FMCB, or getting fat model and adding network adaptor + installing hdd

#1266 - sakran - June 24, 2015 // 8:49 am
sakran's Avatar
hello guys.. just wanted to ask if there's anyway to play a ps2 classic on a cobra ode?

i downloaded fatal frame 2 ps2 classic and GOD HAND from PSN stuff along with its rap... if i tried to resign edat file within each game like i did with most of my ps1 games that downloaded from psn stuff will it work?

and if not is there anyway to make it work? i have Superslim 4.53 cobra MCU 2.2

i tried the resigning way with all of ps1 games and it worked awesome without any use of fix or crack so hoping for a ps2 too

#1265 - meudayg1 - May 7, 2015 // 11:08 pm
meudayg1's Avatar
Hi All,

I'm new to PS3 and this forum.

I purchased a PS3 CECH-4208A PS3 (12GB) OFW 4.55 and installed Cobra ODE 5.30A. Red LED is glowing when i power on PS3 and I dont see any cobra ode manager in PS3.

I did only hardware install. do i need to do anything from software end?

I formatted pen drive in NTFS format and created folders as per the guide still no good

Please advice.

Thanks

#1264 - teaynadesh - April 27, 2015 // 12:16 pm
teaynadesh's Avatar
Thank you for Multiman Sir.

#1263 - ktgw11 - April 10, 2015 // 7:02 pm
ktgw11's Avatar
thanks for good soft. all the best.

#1262 - djmakis - March 27, 2015 // 1:58 pm
djmakis's Avatar
thanks for the files, also from MixeryMaxe comes S-DMC, a Selfmade DMC for Cobra ODE users with details below:

Hallo comm

I would like to present an user project from two friends (GamersRS & esprit1711 from psXtools) and me. Around october 2014, a friend asked about the possibility of a microcontroller based project. And i just said "of course" Chipwelt from psXtools had built a "switchmod" as alternative methode to the DMC and GamersRS asked me about a "microcontroller based switchmod".

So the idea from the S-DMC was born

I had built a microcontroller (PIC16F628A) based circuit and had written a software in asm. The prototype looks ugly but it works


And here esprit1711 comes into play. He designed a real "eye candy" PCB and then the big tests began.


After finishing the big tests esprit1711 had kills few bugs on the PCB and i made an optimization the software for the PIC.
The final version was finished.









The S-DMC is for Slim models. The installation is simple, there are just 4 wires to soldering (+ 2 optionale, 1 LED for swap-magic signaling) and one little cut one the power PCB of the PS3. The S-DMC simulate the switch positions from bd-drive so you are able to swap the disc and the PS3 don't get it

Despite of the cuts on the power PCB i was able to preserve the original PS3 eject function. Function of the S-DMC are:

  • 1 click on eject button = normal official disc eject
  • hold eject button(~10sec) = normal official bd-drive reset
  • double-click on eject button = swap-magic for cobra ode

The official release was in early 2015 and until today there are no problems.
The end product works like a charm

More information:

  • First present thread: psxtools.de/index.php/Thread/65463-S-DMC-by-psXtools-f%C3%BCr-CobraODE-UPDATE-02-04-2015/
  • Official support thread: psxtools.de/index.php/Thread/66781-SUPPORT-S-DMC-f%C3%BCr-Slim-PS3s-excl-bei-psXtools-de/
  • Installation instructions: psxtools.de/index.php/Thread/67969-Tutorial-offizielle-Anleitung-f%C3%BCr-S-DMC-by-psXtools-de/

Credits goes to:

  • Chipwelt
  • GamersRS
  • esprit1711

Have fun

Update: Hi, today i received new information from Chipwelt. Ok as i said, i don't have a ODE and i don't use the S-DMC.

It can also be used without ODE to swap psx (and *ps2) backups even on OFW.
e.g. insert an original psx game in the ps3 and wait until the disc icon is appear in xmb, than double-click on eject button (for swap-trick) and now you can insert any psx backup and play again, EVEN on OFW .... crazy that i didn't know that.

*ps2 backups of course only on bc models. But in the same way as with psx games. Ok, at this time the S-DMC is only for slim models but this can be changed if there is a demand

Chipwelt released a video in november 2008 with a switch-mod and show a ps2 swap on a cecha model



#1261 - ori0 - March 24, 2015 // 3:42 am
ori0's Avatar
Thanks for keeping the PS3 going strong!

#1260 - gurpreetbal - March 15, 2015 // 9:45 am
gurpreetbal's Avatar
thanks for uploading

#1259 - PS4 News - March 7, 2015 // 1:41 am
PS4 News's Avatar
7 - 3 - 2015 Cobra ODE News - Update

We are pleased to present the Cobra ODE FW 2.4 wich properly adds support for the Emu USB QSB and addresses a number of small bugs we found in particular with the drive door support for 4k consoles. We have updated the DMC triggering mechanism for enhanced performance.

The game database file has also been updated to include many new titles.

We are unable to fully support FAT PATA consoles with DMC owing to issue with BD recordable media compatibility and a multitude of different bluray drive daughterboards. FAT SATA consoles with BMD-31 will remain supported. If you have purchased DMC for PATA FAT consoles, you may return it to your reseller for a refund.

DMC will be kept fully supported on FAT SATA (BMD-31), 2k/2k1, 2k5 and 3k consoles.






Since we have removed the Hardware Passthrough mode from ODE FW 2.4, we suggest that users use ODE FW 2.2, if they wish to update the OFW of their console to 4.66. ODE FW 2.2, still has the option to enable HW Passthrough mode providing you are using the USB Clip on PCB. After updating the console OFW to 4.66 you can update to ODE fw 2.4 again.

Finally, from coalchamber1022: (DMC + OS 4.7 + CECH-2001A)

Hi Guys, Formalities...

PS3 Type: CECH-2001A
PS3 OS: v4.7
ODE: v4.2
ODE FW: 2.4
DMC: v1.0
Boot Disc: ModNation Racers (BCAS20105)
Swap Disc: Verbatim 25 GB 6x SL (LINK)
SD Burner: Generic from Amazon (LINK)

CFG File:

[Register or Login to view code]

I got things hooked up, loading a game is still a bit of a PIA but it works.

  • After plugging in my HDD with my games on it I plug my PS3 into power then boot it up.
  • I then put in by Boot disc I see the cobra menu and select a game.
  • I then get a what looks to be a video of just the cobra icon at that time I eject my boot disc then just put the boot disc back in. It then loads up the game selected in the XMB
  • I then hit 'x' to start the game the bootdisc then pops out then the ode flashes red/blue so i leave the boot disc and let it suck back in.
  • Then in a few seconds it ejects again then ODE flashes green/blue I then pop in swap and BADABOOM it loads up.




With that many ejects and loads I am anticipating my BD drive to crap out soon. Hopefully cobra team can lower the number of ejects but in any case it works!!

#1258 - Suprising - February 18, 2015 // 11:02 am
Suprising's Avatar
I just upgraded my old Cobra to a newer updateable version today!

On 4.66 it seems Sony are catching and winning the race with ODE's. Anyway, I do have a swap disk which means I am sorted for now...

26 - 2 - 2015 - Cobra ODE News - Information

All Cobra ODE users should avoid updating to OFW 4.70 until Cobra Team has carried out extensive testing.

Some videos on 4.70: