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February 8, 2014 // 5:20 pm - Following up on the previous update, today PlayStation 3 developer deank has updated multiMAN PS3 backup game manager to version 04.55.00 (20140208) with the changes below.

Download: multiMAN ver 04.55.00 BASE CEX (20140208) (43.83 MB) / multiMAN ver 04.55.00 BASE CEX DEX STEALTH (20140208) (123 MB) / (1.35 MB) / (1.75 MB - mM PS3 Tools for 4.50CFW includes bdRESET8, lastGAME8, gameDATA8 & showtimeDISC8) / (124 MB) / (1.64 MB) / gameDATA9.pkg (203.05 KB) / LANG_HU.txt_621lines.rar by JohnDoeHun / multiMAN 4.50.01 BASE with SHOWTIME4MM (for BD-R and ODE) (20131009).rar (26.1 MB)

multiMAN 04.55.00 (20140208) Changelog:

  • Added support for 4.55CFW (tested by Habib)
  • Added 4.55 spoof option to mmCM (do not use on non 4.46CFW)
  • Fixed downloading files from sendspace from the WEB column

lastGAME10 Includes:

  • lastGAME10.pkg (for regular CFW)
  • lastGAME10_SS.pkg (for regular CFW - SingStar replacement)
  • lastGAME10_[COBRA].pkg (for COBRA compatible FW)
  • lastGAME10_SS_[COBRA].pkg (for COBRA compatible FW - SingStar replacement)

Update is available also online via mM update and in the WEB column. If you wish to FORCE mM/mmCM to download the update just start mM/mmCM while holding L2+R2 and it will enter debug mode. Then you can update from the HOME column.

Update: FEB/08/2014: mmTOOLS_455

  • bdRESET 9.00
  • stDISC 7.00
  • lastGAME 11.00 (standard)
  • lastGAME 11.00 (SingStar replacement)
  • lastGAME 11.00 (for COBRA CFW)
  • lastGAME 11.00 (for COBRA CFW - SingStar replacement)

All tools are available in multiMAN's web column, too. All tools support firmwares from 3.55 to 4.55.

Update #2: FEB/11/14: gameDATA9.pkg

  • Added support for 4.50DEX, 4.53CEX, 4.55CEX

gameDATA9 is also available for download within multiMAN in the WEB column.

About mmTOOLS:

  • gameDATA v9.00: (Update feb/11/14) - Switch location of [game data] between internal HDD and first external USB HDD, install PSN games (or any application/pkg) to external USB HDD saving space on internal HDD. NOTE: Not all games are compatible with this feature.
  • bdRESET v9.00: (BD Redirectional Reset) - Removes path re-directions, removes bd-mirror (restores usb to normal mode) and moves the last game played in bd-mirror mode back to its location.
  • lastGAME v11.00: lastGAME - is an application that mounts that LAST game played on multiMAN without having to launch it. Indeed lastGAME is multiMAN but without GUI and extra features. It is not limited to launch the last mounted game from XMB, it also supports mounting the last AVCHD movie you loaded from mM. It now supports the new payload from mM 04.20.00+, launch PS1 BIN/CUE from XMB and more.
  • stDISC v7.00: (Showtime Disc Access) - Allows Showtime to play all your backup videos/music from optical data discs (DVD-R/RW, CD-R/RW, BD-R/RE) which usually are not accessible from Showtime. Adds support for screenshots of movies while Showtime is playing, remote access to Showtime via "Remote Play" and play music from XMB [Music] column while Showtime is displaying photo slideshow.

Finally, in related news kakarotto has made available (via what he calls MultiMan ver 04.60.01 Full Repack-kakarotto with the following changes:

  • Added support for 4.50CFW
  • Disc-less mode: Icon changed from BD disc to "folder icon"

Download: MULTIMANAGER0460-PS3-KAKAROTTO.rar (199.0 MB) / MULTIMANAGER0460-PS3-KAKAROTTO.rar (Mirror) / multimanager0460-ps3-kakarotto.rar (Mirror #2) / multimanager0460-ps3-kakarotto.rar (Mirror #3) / multimanager0460-ps3-kakarotto.rar (Mirror #4) / multimanager0460-ps3-kakarotto.rar (Mirror #5)

After you install the full version proved this release:

Download: Multiman 4.60.01 base: MULTIMAN4.60.01-BASE.rar

Password Unzip rar: PASSWORD MM460.rar

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Covers All game PS 1-2-3 This Multiman CEX for CFW system only.

MultiMAN v04.55.00 PS3 Backup Game Manager by Deank Updated

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#1264 - teaynadesh - April 27, 2015 // 12:16 pm
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Thank you for Multiman Sir.

#1263 - ktgw11 - April 10, 2015 // 7:02 pm
ktgw11's Avatar
thanks for good soft. all the best.

#1262 - djmakis - March 27, 2015 // 1:58 pm
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thanks for the files, also from MixeryMaxe comes S-DMC, a Selfmade DMC for Cobra ODE users with details below:

Hallo comm

I would like to present an user project from two friends (GamersRS & esprit1711 from psXtools) and me. Around october 2014, a friend asked about the possibility of a microcontroller based project. And i just said "of course" Chipwelt from psXtools had built a "switchmod" as alternative methode to the DMC and GamersRS asked me about a "microcontroller based switchmod".

So the idea from the S-DMC was born

I had built a microcontroller (PIC16F628A) based circuit and had written a software in asm. The prototype looks ugly but it works

And here esprit1711 comes into play. He designed a real "eye candy" PCB and then the big tests began.

After finishing the big tests esprit1711 had kills few bugs on the PCB and i made an optimization the software for the PIC.
The final version was finished.

The S-DMC is for Slim models. The installation is simple, there are just 4 wires to soldering (+ 2 optionale, 1 LED for swap-magic signaling) and one little cut one the power PCB of the PS3. The S-DMC simulate the switch positions from bd-drive so you are able to swap the disc and the PS3 don't get it

Despite of the cuts on the power PCB i was able to preserve the original PS3 eject function. Function of the S-DMC are:

  • 1 click on eject button = normal official disc eject
  • hold eject button(~10sec) = normal official bd-drive reset
  • double-click on eject button = swap-magic for cobra ode

The official release was in early 2015 and until today there are no problems.
The end product works like a charm

More information:

  • First present thread:
  • Official support thread:
  • Installation instructions:

Credits goes to:

  • Chipwelt
  • GamersRS
  • esprit1711

Have fun

Update: Hi, today i received new information from Chipwelt. Ok as i said, i don't have a ODE and i don't use the S-DMC.

It can also be used without ODE to swap psx (and *ps2) backups even on OFW.
e.g. insert an original psx game in the ps3 and wait until the disc icon is appear in xmb, than double-click on eject button (for swap-trick) and now you can insert any psx backup and play again, EVEN on OFW .... crazy that i didn't know that.

*ps2 backups of course only on bc models. But in the same way as with psx games. Ok, at this time the S-DMC is only for slim models but this can be changed if there is a demand

Chipwelt released a video in november 2008 with a switch-mod and show a ps2 swap on a cecha model

#1261 - ori0 - March 24, 2015 // 3:42 am
ori0's Avatar
Thanks for keeping the PS3 going strong!

#1260 - gurpreetbal - March 15, 2015 // 9:45 am
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thanks for uploading

#1259 - PS4 News - March 7, 2015 // 1:41 am
PS4 News's Avatar
7 - 3 - 2015 Cobra ODE News - Update

We are pleased to present the Cobra ODE FW 2.4 wich properly adds support for the Emu USB QSB and addresses a number of small bugs we found in particular with the drive door support for 4k consoles. We have updated the DMC triggering mechanism for enhanced performance.

The game database file has also been updated to include many new titles.

We are unable to fully support FAT PATA consoles with DMC owing to issue with BD recordable media compatibility and a multitude of different bluray drive daughterboards. FAT SATA consoles with BMD-31 will remain supported. If you have purchased DMC for PATA FAT consoles, you may return it to your reseller for a refund.

DMC will be kept fully supported on FAT SATA (BMD-31), 2k/2k1, 2k5 and 3k consoles.

Since we have removed the Hardware Passthrough mode from ODE FW 2.4, we suggest that users use ODE FW 2.2, if they wish to update the OFW of their console to 4.66. ODE FW 2.2, still has the option to enable HW Passthrough mode providing you are using the USB Clip on PCB. After updating the console OFW to 4.66 you can update to ODE fw 2.4 again.

Finally, from coalchamber1022: (DMC + OS 4.7 + CECH-2001A)

Hi Guys, Formalities...

PS3 Type: CECH-2001A
PS3 OS: v4.7
ODE: v4.2
ODE FW: 2.4
DMC: v1.0
Boot Disc: ModNation Racers (BCAS20105)
Swap Disc: Verbatim 25 GB 6x SL (LINK)
SD Burner: Generic from Amazon (LINK)

CFG File:

[Register or Login to view code]

I got things hooked up, loading a game is still a bit of a PIA but it works.

  • After plugging in my HDD with my games on it I plug my PS3 into power then boot it up.
  • I then put in by Boot disc I see the cobra menu and select a game.
  • I then get a what looks to be a video of just the cobra icon at that time I eject my boot disc then just put the boot disc back in. It then loads up the game selected in the XMB
  • I then hit 'x' to start the game the bootdisc then pops out then the ode flashes red/blue so i leave the boot disc and let it suck back in.
  • Then in a few seconds it ejects again then ODE flashes green/blue I then pop in swap and BADABOOM it loads up.

With that many ejects and loads I am anticipating my BD drive to crap out soon. Hopefully cobra team can lower the number of ejects but in any case it works!!

#1258 - Suprising - February 18, 2015 // 11:02 am
Suprising's Avatar
I just upgraded my old Cobra to a newer updateable version today!

On 4.66 it seems Sony are catching and winning the race with ODE's. Anyway, I do have a swap disk which means I am sorted for now...

26 - 2 - 2015 - Cobra ODE News - Information

All Cobra ODE users should avoid updating to OFW 4.70 until Cobra Team has carried out extensive testing.

Some videos on 4.70:

#1257 - jodson - February 16, 2015 // 11:41 am
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I do not think it worth buying it go with what we have today with all PS3 already possible and with the minimum of expense.

#1256 - devbabdev - February 16, 2015 // 10:08 am
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should i need cobra dongle?

#1255 - Isleofdoom - January 30, 2015 // 7:30 am
Isleofdoom's Avatar
Multiman shares alot of info between the cfw cobra port which made me look into the issues with controller synch n are all within mm causing issues due to certain files where synch needs to be patched properly in with the file.

I already ran the tests and intact does work correctly thus also giving back the exit screen