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March 24, 2013 // 11:56 pm - Today PlayStation 3 developer deank has released multiMAN v04.30.00 which now includes support for loading PS2 Classics among the changes outlined below.

Download: multiMAN v04.30.00 Base (20130324).zip (115 MB) / multiMAN v04.30.00 Update (20130324).zip (Includes CEX, DEX and STEALTH updates - 19 MB) / multiMAN v04.30.00 Update (20130324).zip (Mirror) / Showtime 04.03.100 [CEX].pkg (5.67 MB) / Showtime 04.03.100 [DEX].pkg (5.74 MB) / LANG_CZ.TXT by varinek / LANG_DE.TXT by sinsizer

MultiMAN v04.30.00 Changelog:

  • Added support for various 4.40CFWs
  • Added support for loading PS2 Classics (from /dev_hdd0/PS2ISO) (thanks flatz & ing.pereira)

multiMAN ver 04.30.00 BASE (20130324) Includes:

  • multiMAN ver 04.30.00 BASE CEX (20130324).pkg
  • multiMAN ver 04.30.00 BASE DEX (20130324).pkg
  • multiMAN ver 04.30.00 BASE STEALTH (20130324).zip
  • Showtime 04.03.100 [CEX].pkg
  • Showtime 04.03.100 [DEX].pkg

Also available online and in the WEB column for those who want to test PS2 Classics. What I added to mM is just a simple function to link the iso.bin.enc files to the placeholder app. Whatever it requires is not changed. I don't have any ps2 classics to test anything. mM already has a PS1+PS2 database of almost 4000 covers (already available in the FULL version and online), hence few lines to link the encrypted isos to the placeholders. The haters are barking at the wrong tree.

You need PS2 Classics Placeholder R2 (PS2_Classics_Placeholder_R2.rar by CaptainCPS-X) installed and your ps2 classics in /dev_hdd0/PS2ISO as subfolders. It is also available for download in mM's WEB column.

If you don't have memory-cards, mM will create them for you under SAVEDATA subfolder in the game folder.

Use the following structure format:

/dev_hdd0/PS2ISO/Test Game (simple naming format - no cover download)
/dev_hdd0/PS2ISO/Test Game/ISO.BIN.ENC
/dev_hdd0/PS2ISO/Test Game/COVER.JPG (not mandatory, but if present will have higher priority than downloaded covers)
/dev_hdd0/PS2ISO/Test Game/SAVEDATA/SCEVMC0.VME (mM will create it if missing)
/dev_hdd0/PS2ISO/Test Game/SAVEDATA/SCEVMC1.VME (mM will create it if missing)

or even better, the recommended format:

/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003 (mM will use the gameID and will download the cover if available)
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003/ISO.BIN.ENC
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003/COVER.JPG (not mandatory, but if present will have higher priority than downloaded cover)
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003/SAVEDATA/SCEVMC0.VME (mM will create it if missing)
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003/SAVEDATA/SCEVMC1.VME (mM will create it if missing)

Basically you only need the ISO.BIN.ENC and nothing else:

/dev_hdd0/PS2ISO/MyPS2Classic/ISO.BIN.ENC

and mM will show "MyPS2Classic" disc icon in the RETRO column. If you name your folder with the game-id, mM will download the cover. If you put "COVER.JPG" next to the iso, mM will use it instead. That's it.


MultiMAN v04.30.00 Arrives, Includes Support for Loading PS2 Classics

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#67 - HeyManHRU - September 4, 2011 // 4:39 pm
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I would buy this if JFW wasn't being made.

#66 - Natepig - September 4, 2011 // 12:03 pm
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They must have some real talent onboard their team, considering the features they have with it, and the water tight security (so far) on the device. I'm also very surprised that it hasn't been cloned yet as its been ages.

#65 - Ezio - September 4, 2011 // 8:24 am
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Maybe everybody waiting for the jailcrab-dh firmware and maybe no one moved to clone it.

#64 - saviour07 - September 4, 2011 // 7:40 am
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I'm very surprised this hasn't been cloned yet!

I understand it's supposed to have some sort of on-board security, but since when has that stopped anyone

#63 - PS4 News - September 1, 2011 // 3:27 pm
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For those who own one, Cobra USB Firmware 3.1 is now released with the following changes:

Cobra Firmware 3.1 is out, minor release to fix bugs.

  • Fixed stability problems. Cobra users are advised to update to this firmware as soon as possible.
  • Fixed compatibility issue with Mortal Kombat.
  • Fixed PAL/NTSC issues in psx games.
  • Bugfix: some few specific psx titles such as Langrisser Final Edition wouldn't play in other regions.
  • Fixed a possible discless bug under very rare circumstances.
  • Cobra USB Manager can now understand the ".001, .002, ..." name convention used by hjsplit and other similar programs and rename them automatically to ".0, .1", name convention. Users can use hjsplit or any other similar tool to split iso files in the PC.
  • Added functionality to the core to implement a cobra firmware updater in the PS3.

#62 - SpaceAgeHero - July 26, 2011 // 1:01 pm
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As far as I know every PS3 model is capable of PSone emulation but not every model is PS2 backwards compatible.

Cobra USB however can enable PS2 emulation on every PS3.

#61 - PS4 News - July 26, 2011 // 1:00 pm
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Here is an update for Cobra USB users by johnnydoe of the Cobra USB v3.55 patched with Kmeaw features: ps3crunch.net/forum/threads/355-Cobra?p=3474#post3474

To quote: Hi everyone! i have patched the cobra firmware with the usual stuff like lv2 peek/poke etc both their core os files are patched so it should work with or without the dongle.

If you wanna unpack it and have a look or try it you can download it here: http://www.multiupload.com/3B1XM6OUCE

From the ReadMe file: This is cobras 3.55 firmware patched with peak/poke for lv2 on both coreos files and the usual vsh/nas_plugin and install package file option.

Finally, confirmed by PS3 hacker Cyberskunk stating there: It is what it says it is but you would still need the dongle to use the cobra features. I have not installed it though..

#60 - NTA - July 26, 2011 // 12:13 pm
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I'm confused about this part. "Integrated support to play PS1 game ISO’s from HDD". Would this mean for backwards compatible PS3's on 3.55? I have one of the newer slims sadly lol.

#59 - PS4 News - July 23, 2011 // 8:19 pm
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Today the Cobra USB 3.0 Firmware Pack and 3.55 PS3 CFW is released, with details below from their site:

Download: Cobra USB PS3 CFW 3.55


The Cobra Team is proud to present the Cobra 3.0 firmware pack, available from downloads section. In this release we enabled the Cobra USB device on 3.55 via use of our own cfw. Enjoy the release and look forward to many new features to come in future releases. Please be sure to read the updated user manual for detailed instructions on upgrading and usage!

  • Added compatibility with 3.55. Support for firmware 3.41 is discontinued, since now all updates will be for 3.55. In 3.55, Cobra keeps all the features of previous versions, adds the ones listed below and also removes some of the annoyances of the jailbreak exploit. Please, follow the steps in the manual, you must install first Cobra 3.55 cfw.

  • Added a new discless mode for PS3 backups in jailbreak format. This mode will be activated automatically when you load a backup and there is no disc inserted. In this mode, games are loaded from disc icon, not app_home, although app_home hack is still supported. This mode has a higher compatibility than the app_home hack, and smaller than discless PS3 isos.

  • Added support for PS2 backups in iso format to the remaining backwards compatible models (CECHA and CECHB).

  • PS2 isos can now be played discless too.

  • Fixed compatibility issue with GT5. If you still experience poroblems, please delete installed game data from XMB and try again.

Note: Cobra CFW will behave like a 3.55 ofw if the PS3 is booted without Cobra USB connected. It is useless to install this CFW if you don’t have a Cobra USB device.

Cobra USB requires certain binary files of the firmware not to be changed. Changing these files may make Cobra USB not to work at all, or to behave incorrectly. Changing fonts, xml, etc is fine, if the user knows what he is doing.

#58 - daveshooter - July 11, 2011 // 6:18 pm
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Its all very well people creating videos with homebrew icons in their xmb on 3.66 and going into psn, any fool can do that, but running homebrew is another matter.

Maybe a video of someone using homebrew 1st, then exiting back out to the xmb and then login to psn after would be nice.