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MultiMAN v04.30.00 Arrives, Includes Support for Loading PS2 Classics


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105w ago - Today PlayStation 3 developer deank has released multiMAN v04.30.00 which now includes support for loading PS2 Classics among the changes outlined below.

Download: multiMAN v04.30.00 Base (20130324).zip (115 MB) / multiMAN v04.30.00 Update (20130324).zip (Includes CEX, DEX and STEALTH updates - 19 MB) / multiMAN v04.30.00 Update (20130324).zip (Mirror) / Showtime 04.03.100 [CEX].pkg (5.67 MB) / Showtime 04.03.100 [DEX].pkg (5.74 MB) / LANG_CZ.TXT by varinek / LANG_DE.TXT by sinsizer

MultiMAN v04.30.00 Changelog:

  • Added support for various 4.40CFWs
  • Added support for loading PS2 Classics (from /dev_hdd0/PS2ISO) (thanks flatz & ing.pereira)

multiMAN ver 04.30.00 BASE (20130324) Includes:

  • multiMAN ver 04.30.00 BASE CEX (20130324).pkg
  • multiMAN ver 04.30.00 BASE DEX (20130324).pkg
  • multiMAN ver 04.30.00 BASE STEALTH (20130324).zip
  • Showtime 04.03.100 [CEX].pkg
  • Showtime 04.03.100 [DEX].pkg

Also available online and in the WEB column for those who want to test PS2 Classics. What I added to mM is just a simple function to link the iso.bin.enc files to the placeholder app. Whatever it requires is not changed. I don't have any ps2 classics to test anything. mM already has a PS1+PS2 database of almost 4000 covers (already available in the FULL version and online), hence few lines to link the encrypted isos to the placeholders. The haters are barking at the wrong tree.

You need PS2 Classics Placeholder R2 (PS2_Classics_Placeholder_R2.rar by CaptainCPS-X) installed and your ps2 classics in /dev_hdd0/PS2ISO as subfolders. It is also available for download in mM's WEB column.

If you don't have memory-cards, mM will create them for you under SAVEDATA subfolder in the game folder.

Use the following structure format:

/dev_hdd0/PS2ISO/Test Game (simple naming format - no cover download)
/dev_hdd0/PS2ISO/Test Game/ISO.BIN.ENC
/dev_hdd0/PS2ISO/Test Game/COVER.JPG (not mandatory, but if present will have higher priority than downloaded covers)
/dev_hdd0/PS2ISO/Test Game/SAVEDATA/SCEVMC0.VME (mM will create it if missing)
/dev_hdd0/PS2ISO/Test Game/SAVEDATA/SCEVMC1.VME (mM will create it if missing)

or even better, the recommended format:

/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003 (mM will use the gameID and will download the cover if available)
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003/ISO.BIN.ENC
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003/COVER.JPG (not mandatory, but if present will have higher priority than downloaded cover)
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003/SAVEDATA/SCEVMC0.VME (mM will create it if missing)
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003/SAVEDATA/SCEVMC1.VME (mM will create it if missing)

Basically you only need the ISO.BIN.ENC and nothing else:

/dev_hdd0/PS2ISO/MyPS2Classic/ISO.BIN.ENC

and mM will show "MyPS2Classic" disc icon in the RETRO column. If you name your folder with the game-id, mM will download the cover. If you put "COVER.JPG" next to the iso, mM will use it instead. That's it.


MultiMAN v04.30.00 Arrives, Includes Support for Loading PS2 Classics

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Comments 1262

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#162 - DeViL303 - 167w ago
DeViL303's Avatar
Quote Originally Posted by kombat75 View Post
You mean Rename the MP3 songs From Techno.MP3 to SOUND.BIN will do or must follow the MP3 file we choose - Techno.MP3 to Techno.BIN ? I confuse over here..

Mostly if you Rename a MP3 file to SOUND.BIN it will should an error. -

If you change a filename extension, the file may become unusable. Are you sure you want continue ?


This is just the way multiman reads its music for the theme. I was trying to answer the question above my post. multiman looks for a sound.bin file. it must be a .mp3 file renamed to .bin.

You are right , under normal circumstances it would make the file unreadable but not in this case. .bin is used for lots of things like firmware updates for dvd drives etc, its basically just raw sequential data in a .bin file.

Quote Originally Posted by nickxab View Post
so guys with this you can play the newest games without the dongle ??

NO. Simple as that!

#161 - nickxab - 167w ago
nickxab's Avatar
so guys with this you can play the newest games without the dongle ??

#160 - kombat75 - 167w ago
kombat75's Avatar
You mean Rename the MP3 songs From Techno.MP3 to SOUND.BIN will do or must follow the MP3 file we choose - Techno.MP3 to Techno.BIN ? I confuse over here..

Mostly if you Rename a MP3 file to SOUND.BIN it will should an error. -

If you change a filename extension, the file may become unusable. Are you sure you want continue ?

Pls advise..

#159 - DeViL303 - 167w ago
DeViL303's Avatar
Q: How to change multiMAN's background music?
A: Pick a MP3 file of your choice. Rename it to SOUND.BIN. Copy it to /dev_hdd0/game/BLES80608/USRDIR/ on your PS3.

What the names of the actual songs are depends on the theme, google is your friend.

#158 - lzyslckr - 167w ago
lzyslckr's Avatar
I have but one question. What are the songs that play during the themes?

#157 - SigmaXIX - 167w ago
SigmaXIX's Avatar
As far as I know, CobraUSB will still be required if you have an old FAT and want to play PS2 imports, right?

#156 - DeVil3o3 - 167w ago
DeVil3o3's Avatar
Quote Originally Posted by DemonoidMaster View Post
alright thanks. also, you said he updated his original MM project with a new build ? so this means Cobra MM is at 4.00 'ish. Deank's MM is at v09.02.09 ..

any differences ? new stuff? best option (your opinion on which version is best)??

No, it was a internal update for the media player showtime that is built into multiman. deans multiman hasn't been updated.

Not 100& sure of exact differences, read changelogs. Cobra multiman has extra options compared to deans multiman but its only better in reality if you have a use for them of course.

#155 - zirosko - 167w ago
zirosko's Avatar
Is it possible to mount video_ts folder to be seen as inserted DVD in XMB and then watched with menus? Have 15 copies of DVDs on external HDD and only I can do is to watch VOBs.

#154 - DemonoidMaster - 167w ago
DemonoidMaster's Avatar
alright thanks. also, you said he updated his original MM project with a new build ? so this means Cobra MM is at 4.00 'ish. Deank's MM is at v09.02.09 ..

any differences ? new stuff? best option (your opinion on which version is best)??

#153 - DeVil3o3 - 167w ago
DeVil3o3's Avatar
I'll try answer some questions as the rest is only a possibility:

no dean hasn't left scene as he released an update for standard multiman showtime today. he has not released an update for normal multiman in sometime which has lead to this speculation IMO.

Yes. all users can use this now because it has been opened up to the whole scene, some features still require cobra but it has more features available to standard users than normal multiman. yes, one version release that works for everyone.

 

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