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March 24, 2013 // 11:56 pm - Today PlayStation 3 developer deank has released multiMAN v04.30.00 which now includes support for loading PS2 Classics among the changes outlined below.

Download: multiMAN v04.30.00 Base (20130324).zip (115 MB) / multiMAN v04.30.00 Update (20130324).zip (Includes CEX, DEX and STEALTH updates - 19 MB) / multiMAN v04.30.00 Update (20130324).zip (Mirror) / Showtime 04.03.100 [CEX].pkg (5.67 MB) / Showtime 04.03.100 [DEX].pkg (5.74 MB) / LANG_CZ.TXT by varinek / LANG_DE.TXT by sinsizer

MultiMAN v04.30.00 Changelog:

  • Added support for various 4.40CFWs
  • Added support for loading PS2 Classics (from /dev_hdd0/PS2ISO) (thanks flatz & ing.pereira)

multiMAN ver 04.30.00 BASE (20130324) Includes:

  • multiMAN ver 04.30.00 BASE CEX (20130324).pkg
  • multiMAN ver 04.30.00 BASE DEX (20130324).pkg
  • multiMAN ver 04.30.00 BASE STEALTH (20130324).zip
  • Showtime 04.03.100 [CEX].pkg
  • Showtime 04.03.100 [DEX].pkg

Also available online and in the WEB column for those who want to test PS2 Classics. What I added to mM is just a simple function to link the iso.bin.enc files to the placeholder app. Whatever it requires is not changed. I don't have any ps2 classics to test anything. mM already has a PS1+PS2 database of almost 4000 covers (already available in the FULL version and online), hence few lines to link the encrypted isos to the placeholders. The haters are barking at the wrong tree.

You need PS2 Classics Placeholder R2 (PS2_Classics_Placeholder_R2.rar by CaptainCPS-X) installed and your ps2 classics in /dev_hdd0/PS2ISO as subfolders. It is also available for download in mM's WEB column.

If you don't have memory-cards, mM will create them for you under SAVEDATA subfolder in the game folder.

Use the following structure format:

/dev_hdd0/PS2ISO/Test Game (simple naming format - no cover download)
/dev_hdd0/PS2ISO/Test Game/ISO.BIN.ENC
/dev_hdd0/PS2ISO/Test Game/COVER.JPG (not mandatory, but if present will have higher priority than downloaded covers)
/dev_hdd0/PS2ISO/Test Game/SAVEDATA/SCEVMC0.VME (mM will create it if missing)
/dev_hdd0/PS2ISO/Test Game/SAVEDATA/SCEVMC1.VME (mM will create it if missing)

or even better, the recommended format:

/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003 (mM will use the gameID and will download the cover if available)
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003/ISO.BIN.ENC
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003/COVER.JPG (not mandatory, but if present will have higher priority than downloaded cover)
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003/SAVEDATA/SCEVMC0.VME (mM will create it if missing)
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003/SAVEDATA/SCEVMC1.VME (mM will create it if missing)

Basically you only need the ISO.BIN.ENC and nothing else:


and mM will show "MyPS2Classic" disc icon in the RETRO column. If you name your folder with the game-id, mM will download the cover. If you put "COVER.JPG" next to the iso, mM will use it instead. That's it.

MultiMAN v04.30.00 Arrives, Includes Support for Loading PS2 Classics

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#174 - cfwprophet - February 1, 2012 // 1:54 am
cfwprophet's Avatar
Today we have a little snipesd of the COBRA dongle with a few interesting parts of code they proof that what we sayed is true and that you can turn a normall retail ps3 into a debugger one or at least into debugger mode. Enyoi reading and have fun

[Register or Login to view code]

flags -> 0x8x

-> load /apphome/liblv2.sprx


sys process elf

sys prx user

sys prx kernel

elf fixed

it's a patch !!

real time patch

elf -> LV2

[Register or Login to view code]

and after they said that cobra/tb2 are not related to debugger

Version -> 0x08X the PS3

revision -> boot mode

[Register or Login to view code]

selfdecrypter ??

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[Register or Login to view code]

kernel memory shrinked ? there is the part emulator etc
[CODE]/apph@.ome...../devusb0D.00...........D.|...d......P..... ..r....t.`...,....

#173 - HeyManHRU - January 26, 2012 // 5:31 pm
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That new display mode looks awesome, it's simple and easy to use. I'm also glad they added new themes, the ones that came with the first mmCM weren't that good.

#172 - PS4 News - January 26, 2012 // 7:19 am
PS4 News's Avatar
Below is a mmCM (multiMAN Cobra Manager) v04.00.01 Base (20120126) update for those with the dongle, with the changes outlined as follows:

Download: mmCM (multiMAN Cobra Manager) v04.00.01 Base Update

26 - 01 - 2012

  • Added new display mode (Board 5x4x5), replacing the oldest "Game list (plain)" mode

  • "Board" display mode shows ICON0.PNG game images by default. You can use covers by changing the option "XMMB Icon Swap" in Settings

  • Improved File Manager visuals when used in SD resolution (480p/576p)

  • Fixed an issue, which prevented operation on CFW/MFW 3.41

  • Added support for showing PSN titles in all display modes from internal/external HDD (PSN titles cannot be loaded and you have to put empty RELOAD.SELF in game's USRDIR folder to make it show!) (requested)

  • Added lastGAME2 and bdRESET applications

  • Added 11 new themes to the theme download section (total of 14 now)

  • Updated 15 language files

  • Added separate background images for Board and XBDM display modes (PSVBG.JPG and XBDBG.JPG)

  • Updated mmCM Original Theme (includes new images PSVBG.JPG, XBDBG.JPG, PBOX0.PNG, PBOX1.PNG)

  • Preparations to support loading of network PS3, DVD and Blu-ray ISO files

  • Preparations to support firmware version spoofer (auto-spoofing to latest official FW or to user-defined fixed version)

  • Required Cobra USB update will be announced when network ISO and firmware spoof support is available

Q: So what's the advantage of lastGAME2 over the original LastGame app?

A: There are 3 versions actually:

1) The original lastGAME works with mM 01.13.* - 02.09.02.
2) lastGAME2 works with mM 04.00.00+.
3) lastGAME2 for CobraUSB works with ISOs (DVD/PSX/PS1/PS2/PSP/PS3/BD-movies), too.

#171 - HeyManHRU - January 17, 2012 // 3:41 am
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There is no way to play PSP games without it unless it is a PSP Mini game from PSN that works on CFW (someone correct me if I'm wrong). PSP games are mountable on the PS3 though (

#170 - Alibaba123 - January 17, 2012 // 3:30 am
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That wasn't very specific lol. Can I play extracted PSP ISO images then?

#169 - HeyManHRU - January 17, 2012 // 3:22 am
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You cannot play PSP .ISO files without the Cobra USB.

#168 - Alibaba123 - January 17, 2012 // 2:32 am
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Can the newest version play FFVII : Crisis Core (PSP game) WITHOUT the dongle? Yes/No

#167 - yzp1998914 - January 16, 2012 // 8:03 pm
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i have a 60GB, this is good.

#166 - zero233 - January 16, 2012 // 6:44 pm
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has anybody got this to boot on a non bc ps3?

tried it on my 160gb non bc phat and all i get is the ps2 gameboot sound and then a black screen.

#165 - HeyManHRU - January 16, 2012 // 6:25 pm
HeyManHRU's Avatar
You need to extract the .ISO file in the .RAR download and then move it to your internal HDD (/dev_hdd0/PS2ISO) using a file manager or FTP program. Then it should show up in the "Retro" column on multiMAN and you can play it. (You need the Cobra USB to use it on your PS3).

This is great from Slim PS3 and Cobra USB owners since most PS2 games will now work flawlessly on it.