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MultiMAN v04.30.00 Arrives, Includes Support for Loading PS2 Classics


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101w ago - Today PlayStation 3 developer deank has released multiMAN v04.30.00 which now includes support for loading PS2 Classics among the changes outlined below.

Download: multiMAN v04.30.00 Base (20130324).zip (115 MB) / multiMAN v04.30.00 Update (20130324).zip (Includes CEX, DEX and STEALTH updates - 19 MB) / multiMAN v04.30.00 Update (20130324).zip (Mirror) / Showtime 04.03.100 [CEX].pkg (5.67 MB) / Showtime 04.03.100 [DEX].pkg (5.74 MB) / LANG_CZ.TXT by varinek / LANG_DE.TXT by sinsizer

MultiMAN v04.30.00 Changelog:

  • Added support for various 4.40CFWs
  • Added support for loading PS2 Classics (from /dev_hdd0/PS2ISO) (thanks flatz & ing.pereira)

multiMAN ver 04.30.00 BASE (20130324) Includes:

  • multiMAN ver 04.30.00 BASE CEX (20130324).pkg
  • multiMAN ver 04.30.00 BASE DEX (20130324).pkg
  • multiMAN ver 04.30.00 BASE STEALTH (20130324).zip
  • Showtime 04.03.100 [CEX].pkg
  • Showtime 04.03.100 [DEX].pkg

Also available online and in the WEB column for those who want to test PS2 Classics. What I added to mM is just a simple function to link the iso.bin.enc files to the placeholder app. Whatever it requires is not changed. I don't have any ps2 classics to test anything. mM already has a PS1+PS2 database of almost 4000 covers (already available in the FULL version and online), hence few lines to link the encrypted isos to the placeholders. The haters are barking at the wrong tree.

You need PS2 Classics Placeholder R2 (PS2_Classics_Placeholder_R2.rar by CaptainCPS-X) installed and your ps2 classics in /dev_hdd0/PS2ISO as subfolders. It is also available for download in mM's WEB column.

If you don't have memory-cards, mM will create them for you under SAVEDATA subfolder in the game folder.

Use the following structure format:

/dev_hdd0/PS2ISO/Test Game (simple naming format - no cover download)
/dev_hdd0/PS2ISO/Test Game/ISO.BIN.ENC
/dev_hdd0/PS2ISO/Test Game/COVER.JPG (not mandatory, but if present will have higher priority than downloaded covers)
/dev_hdd0/PS2ISO/Test Game/SAVEDATA/SCEVMC0.VME (mM will create it if missing)
/dev_hdd0/PS2ISO/Test Game/SAVEDATA/SCEVMC1.VME (mM will create it if missing)

or even better, the recommended format:

/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003 (mM will use the gameID and will download the cover if available)
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003/ISO.BIN.ENC
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003/COVER.JPG (not mandatory, but if present will have higher priority than downloaded cover)
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003/SAVEDATA/SCEVMC0.VME (mM will create it if missing)
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003/SAVEDATA/SCEVMC1.VME (mM will create it if missing)

Basically you only need the ISO.BIN.ENC and nothing else:

/dev_hdd0/PS2ISO/MyPS2Classic/ISO.BIN.ENC

and mM will show "MyPS2Classic" disc icon in the RETRO column. If you name your folder with the game-id, mM will download the cover. If you put "COVER.JPG" next to the iso, mM will use it instead. That's it.




Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter, Facebook and drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene and PlayStation 4 scene updates and fresh homebrew PS3 Downloads. Enjoy!
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Comments 1258 Comments - Go to Forum Thread »

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#208 - racer0018 - 141w ago
racer0018's Avatar
The perfect Cfw would have them all built into it. But this a start. Good job.

#207 - smokyyuwe - 141w ago
smokyyuwe's Avatar
That's funny. I came on to see if I could find a way to make multiman play ps2 games without the dongle (I have a b/c ps3, so getting the dongle just for backed up ps2 games seems.. a little pointless).

#206 - NTA - 141w ago
NTA's Avatar
I wonder how deank feels about this lol

Quote Originally Posted by BiMode View Post
Does multiman 4.03 support playing ps1/ps2 iso format for regular CFW?


I highly doubt it.

#205 - Transient - 141w ago
Transient's Avatar
What's with that guy's tweets? Is he drunk?

#204 - Xplic1T - 141w ago
Xplic1T's Avatar
this next one though is pretty much the one that everybody wants though ...

#203 - niwakun - 141w ago
niwakun's Avatar
another game over for dongle, 2-0

now there only one left.

#202 - technodon - 141w ago
technodon's Avatar
Following up on the recent PS3UserCheat dongle hacking news, today PlayStation 3 developer zadow28 has updated his ongoing work with some reverse-engineering and payload development research on the DRM-infected Cobra PS3 USB dongle.

Download: Cobra USB Payloads and Other Essential Files (77.33 MB) / Cobra USB Payloads and Other Essential Files (Mirror) / Cobra USB Payloads and Other Essential Files (Mirror) / Cobra USB Update v1 (350.88 KB - place these in the Cobra-USB_PS3_Updater_v1_0\CBUP43210\USRDIR directory) / cipher.ppu.elf.txt (954.98 KB)

It's important to note that these files are not end-user friendly yet, work still needs to be done by those familiar with PS3 PPU / SPU coding in IDA Pro by other PlayStation 3 developers to further develop payloads for dongle-free PS3 scene solutions.

Finally, below are some recent related Tweets via Twitter (linked above), as follows:

If you cant uses the stuff i post carry on. as promised i post all i find compared to others. Like secrets Hens that work on 4.11

Its my findings regarding the cobra, lot off reversed, and decrypted. Shouldn't be any trouble porting this to any device

Ohh almost forgot one off the most important ones goes in the Cobra-USB_PS3_Updater_v1_0\CBUP43210\USRDIR

Don't think Dean is gonna be very happy.but but.

Just an little test off whats ill be sending tomorrow. will explain also there

More PlayStation 3 News...

#201 - BiMode - 142w ago
BiMode's Avatar
Does multiman 4.03 support playing ps1/ps2 iso format for regular CFW?

#200 - PS4 News - 142w ago
PS4 News's Avatar
Cobra multiMAN mmOS / mmCM v04.03.03 PS3 update for those with the DRM dongle is below.

Download: Cobra mmCM v04.03.03 Base (20120607) / Cobra mmCM v04.03.03 Full (20120607)

7 - 06 - 2012

Changelog:

  • Fixed rare issue causing mmOS to lock/stall when browsing /ps3_home subfolders
  • Added "Reset Desktop" option to mmOS home menu (resets icons positions and closes all windows)
  • Added "Set as Wallpaper" / "Restore Wallpaper" to mmOS context menu when single image (jpg/png) is selected; affects all display modes
  • Added better visualization when moving icons around the desktop with L3 (Windows alike)
  • Changed visualization of selected/hovered desktop icons (a bit slicker)

#199 - PS4 News - 142w ago
PS4 News's Avatar
Cobra multiMAN mmOS / mmCM v04.03.02 PS3 update for those with the DRM dongle is below which includes bdRESET2 via deank which fixes the ability to mount app_home and get the disc icon back after TB users turn on their PS3 without having to eject / reinsert or run / exit multiMAN.

Download: Cobra mmCM v04.03.02 Base (20120606)

6 - 06 - 2012

Changelog:

  • Extended desktop content to 48 icons (6 system and 42 user defined); system icons cannot be moved/renamed/deleted
  • Added ability to arrange desktop icons - press L3 over an icon to move it to a free placeholder and then press L3 to place it
  • Fixed issue with playing/loading 2GB+ files with Showtime from /net_host or NTFS USB HDD (file wrongly cached to /dev_hdd1 when there isn't enough space there)
  • Fixed issue when USB.CFG is not present in USRDIR - now warning is issued when user enables PFS mode
  • Fixed loading of last open folders in mmOS - now /pvd_usb* folders from NTFS drives are not reloaded

 

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