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December 11, 2012 // 8:38 pm - Following up on the previous revision, today PlayStation 3 developer deank has updated multiMAN to version 04.15.00 which now includes Remote Access functionality allowing you to link PS3 CEX and DEX consoles together alongside mmRAS (multiMAN Remote Access Service) by aldostools with details below.

Download: multiMAN v04.15.00 UPD CEX (20121212) (mM+ps3netsrv/GUI+mmRAS+installPKG - 3.21 MB) / multiMAN v04.15.00 UPD CEX (20121212) / multiMAN v04.15.00 UPD CEX (20121212) / multiMAN v04.15.00 UPD CEX (20121212) / multiMAN v04.15.00 UPD CEX (20121212) / multiMAN v04.15.00 UPD CEX (20121212) / multiMAN v04.15.00 UPD CEX (20121212) / multiMAN v04.15.00 UPD CEX (20121212) / multiMAN v04.15.00 UPD CEX (20121212) / multiMAN v04.15.00 UPD CEX (20121212) / multiMAN v04.15.00 UPD CEX (20121212) / multiMAN v04.15.00 UPD CEX (20121212) / multiMAN v04.15.00 UPD CEX (20121212) / multiMAN v04.15.00 UPD CEX (20121212) / multiMAN v04.15.00 UPD DEX (20121212) / PS3 Tools Collection 2.0.51 by aldostools

multiMAN 04.15.00 Changelog: This is only an UPDATE version (you need 04.14.00/04.15.00 BASE or FULL installed).

  • Updated PC application "ps3netsrv" to support fast folder-data retrieval
  • Greatly improved loading of remote /net_host folders (up to 4096 entries in mmOS and 2048 in other modes)
  • Greatly improved loading of remote Retro ROMs folders with covers
  • Added support to access remote PS3 system in mmOS or in game modes via /net_host
  • You can access all data of a remote PS3 to view/play photo/music/video files, transfer files/folders (and load ISO games/movies PS3/PSX/DVD/BD if used with Cobra CFW)
  • Added option in "Settings" - "Connect to Another PS3" - it allows full remote control (screen/pad) of another PS3 running multiMAN 04.15.00 and later
  • Added option in "Settings" - "Remote Access Permissions" (Disable/Files/Screen/Full) to restrict remote connnections to your PS3
  • Added support for mmRAS - PC application by Aldo (aldostools) which allows remote access to your PS3 (screen/pad) while running multiMAN
  • Screenshot feature in multiMAN (START+R2) will now save screens as JPEG.

The key features of this release:

  • The improved PC ps3netsrv application allows much faster access speeds when retrieving data from folders in mmOS or when browsing photo/music/video/ROMs from remote /net_host. You can now browse a remote folder with roms+covers and it takes a fraction of the time it took before.
  • The Remote Access feature allows you to connect to another PS3 anywhere in the world (be it in the other room or across the country) and copy files/folders, play Retro ROMs, view photos and play music and video files (after caching)
  • The Remote Access Control (PS3) feature allows you to connect to another PS3 running multiMAN and view its screen and control it with your pad. It allows you to minimize the current session and work with your own PS3 (to transfer files to the remote PS3 for example) and then return to the other PS3.
  • The Remote Access Control (PC) feature via aldostools mmRAS client allows you to connect to your PS3 (or any other PS3 around the world running multiMAN) from your PC. You can change the encoding quality of the picture, take screenshots in JPG (PrintScreen button) and control the PS3 with your keyboard and mouse. Click the [?] button for more information of the keyboard mappings.
  • The option in "Settings" (Remote Access Permissions) allows you to configure the access to your PS3. You can completely "Disable" it, you can allow remote connections only to access your "Files", you can restrict it only to remote control "Screen" or allow "Full" access for files and screen control.
  • The Remote Access Control provides 960x540 resolution (it doesn't depend on the remote PS3 resolution). The best results/quality and fastest response is achieved when server PS3 is running in 1920x1080.
  • To be able to use these features you have to configure your remote peers in "Settings" -> "Network Servers".
  • Any configured /net_host can be used for file access (PC and PS3) and for remote control (PS3)
  • If you are connecting to a PC you must have ps3netsrv application running on the PC side
  • If you wish to restrict access to your PS3 - change the setting in "Remote Access Permissions"
  • If you wish to connect to another PS3 configured as /net_host - use the "Connect to Another PS3" function in "Settings"

While connected to another PS3 you can 'minimize' the connection and work with your own PS3 and then resume the remote control. You will see the live minimized remote screen in the lower corner. To switch between local/remote control use [START]+[SQUARE].

To terminate a connection to a remote PS3 use [START]+[CIRCLE]. All other buttons you press will be sent to the remote PS3.

MANY thanks to aldostools for creating the PC application to connect to a remote-control-enabled PS3.

From aldostools comes a quick tutorial, as follows:

0- Run PARAM.SFO Edit.exe as Administrator to associate .SFO/.SFX extensions. Close it.
1- Backup your save data folder to a USB storage device (/PS3/SAVEDATA) or download them to the PC from /dev_hdd/home/0000000x/savedata via FTP
2- Backup your savedata folder in a ZIP/RAR/7z (just in case you make a mistak and corrupt your saves)
3- Start the Bruteforce and browse to your local savedata folder
4- Browse to a savedata with your account id and "Use PARAM.SFO as template" (you can do this manually copying the PARAM.SFO as "template.sfo" into the folder of Bruteforce)
5- Browse to a savedata with a foreign account id.
6- If the game has a key in the database it will be displayed, otherwise you will need to bruteforce it double clicking on the game and providing the ELF of the game (EBOOT or another self)
7- Once you have the key for the savedata to be resigned, press "Update Account ID" to update the PARAM.SFO with the account id in the template.
8- Press "Patch SFO" if the game is copy protected (it says YES in the Protected column)
9- Select all the files from the PFD using Ctrl+A and press "Decrypt PFD"
10- Use "Update PFD (Partial)" or "Update PFD (Partial update without Game setting) to update the hashes in the PFD. If you have the disc_hash_key for the game, you can use "Updae PFD (Full)".
11- Once the PFD is updated, select all files usingCtrl+A and press "Encrypt PFD"
12- Press "Verify PFD" to check if everything is OK.
13- Copy the resigned savedata to a USB storage device (/PS3/SAVEDATA) or transfer them from the PC to /dev_hdd/home/0000000x/savedata via FTP

Finally, from M@tsumot0: nice job master, i waiting for update STEALH version.

Put report_data.txt to your root usb go to install package file (Rogero 4.30 v2.03) on "APP_HOME/PS3_GAME" and push start for update your multiman 04.14.XX STEALTH to 04.15.00 STEALTH.

Enjoy.




MultiMAN v04.15.00 with mmRAS: multiMAN Remote Access Service

MultiMAN v04.15.00 with mmRAS: multiMAN Remote Access Service

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#257 - quintana007 - September 6, 2012 // 10:20 pm
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As long i still need a pc it's completely out the question. I'll wait for the final progress... patience is a virtue

#256 - PS4 News - September 6, 2012 // 4:04 pm
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Today PlayStation 3 homebrew developer Aldostools has updated mmDM PS3 DEX Game Mounter to version 02.00.00 followed by several revisions complete with an x64 version and the changes outlined below.

Download: mmDM PS3 DEX Game Mounter v02.00.00 - v02.04.01a / mmDM PS3 DEX Game Mounter v02.00.00 - v02.04.01a (x64)

mmDM PS3 DEX Game Mounter v02.00.00 Changelog:

  • The major change in this version is that it fully integrates with multiMAN v04.05.04+ (DEX).
  • It has many other new features, I dare you to find them.

mmDM PS3 DEX Game Mounter v02.01.00 Changelog:

  • This new version has a better integration with multiMAN 04.05.04+ (DEX).
  • And now works faster thanks to the excellent work of andbey0nd and deank!!!

mmDM PS3 DEX Game Mounter v02.01.01 Changelog:

  • Version 02.01.01 should fix the mounting error "EBOOT.BIN could not be converted to fself. ERROR: EBOOT.ELF is not ELF File." converting to DEX.

mmDM PS3 DEX Game Mounter v02.01.02 Changelog:

  • Version 02.01.02 can decrypt debug EBOOT/SELF/SPRX and uses a database (KLICS.TXT) of known Klicensees for decryption of the the SELF/SPRX.

mmDM PS3 DEX Game Mounter v02.01.03 Changelog:

  • Updated klic.txt
  • Added export game list to txt or csv
  • Fixed typo listing PKG files.

mmDM PS3 DEX Game Mounter v02.01.03a Changelog:

  • Includes the proper keys included in testklic (by andreus).

mmDM PS3 DEX Game Mounter v02.01.04 Changelog:

  • Updated klic.txt, fixed issue converting files with space in the file name, now funself DEX EBOOT/SELFs/SPRX.

mmDM PS3 DEX Game Mounter v02.01.05 Changelog:

  • Now uses unfself.exe to unself DEX files and unself.exe + scetool.exe for CEX files.

mmDM PS3 DEX Game Mounter v02.02.00 Changelog:

  • Updated klic.txt, fixed some minor issues changing to full screen mode.
  • Also added text filter (type any text in the text box for the path and press enter).

mmDM PS3 DEX Game Mounter v02.02.00a Changelog:

  • Fixed keys included in the archive.

Select the PKG and the press CTRL+SHIFT+ENTER and it will convert to a DEX PKG (and resign the contents whenever possible).

mmDM PS3 DEX Game Mounter v02.03.00 Changelog:

  • Fixed a bug reading klic.txt... now uses the klicensee tool by MAGiC333X to select the klicensee from KLIC.TXT
  • Added new grid mode: vertical list.
  • Added arrows icons on full screen mode to browse games using the mouse.
  • Other minor changes.

mmDM PS3 DEX Game Mounter v02.03.02 Changelog:

  • Support up to 255 slots. (no tested yet)

mmDM PS3 DEX Game Mounter v02.03.04 Changelog:

  • added some additional checks to prevent mounting drives already in use
  • mounts BDEMU slots: for slots 0, 1, 2, 3 it works fine.. for slots 4, 5, 6, 7, 8, 9 (and probably up to 255) requires to reset the PS3 in 'Release Mode' after the slot of BDEMU is mounted (I added a message to remind that)
  • Now can show game covers for games installed on BDEMU slots (click on the PS3 logo to configure the game covers - download to the PC the "covers" folder from multiMAN's folder)
  • Includes a very useful FAQ from PatrickBatman and Omnomnom, that teaches how to mount the games on DEX
  • Added the BdEmu Partitions Tool to the right-click menu (the inject/save to file features are still broken)

SPECIAL THANKS to deank for the workaround for slots 4-9; PatrickBatman for the beta tests and ideas! Also to Rutsah for his bug reports.

mmDM PS3 DEX Game Mounter v02.03.05 Changelog:

  • Incorporates RCP_BDEMU v2.00 (10/15/2012)

mmDM PS3 DEX Game Mounter v02.04.00 and v02.04.00a Changelog:

  • New GUI layout with big icons on the top
  • Fixed a bug reading klic.txt... now uses the klicensee tool by MAGiC333X to select the klicensee from KLIC.TXT
  • Added new grid mode: vertical list
  • Added arrows icons on full screen mode to browse games using the mouse
  • Support up to 255 slots (not tested yet)
  • Other minor changes.

mmDM PS3 DEX Game Mounter v02.04.01 and v02.04.01a Changelog:

  • New GUI layout with big icons on the top
  • Fixed a bug reading klic.txt... now uses the klicensee tool by MAGiC333X to select the klicensee from KLIC.TXT
  • Added new grid mode: vertical list.
  • Added arrows icons on full screen mode to browse games using the mouse.
  • Support up to 255 slots.
  • Other minor changes.

From his site (linked above) on the PC application: It's a remote game mounter for PS3 DEX consoles. Requires the ProDG Target Manager to work. A x64 version is also available.

Finally, in related PlayStation 3 homebrew news andbey0nd has also released RCP_BDEMU v1.00 which essentially is a faster way to manage games on PS3 DEX consoles.

Download: RCP_BDEMU v1.00 / RCP_BDEMU v2.00 (10/15/2012)

From the author: Here is a separate standalone tool to serve the BDEMU communication on the PC side. It is small, fast and command-line type and will be included in mmDM 02.01.00 by aldo. It loads the BDEMU games in mM virtually at mM startup, mounts the games in 3-4 seconds and displays debug information in the command window.

[Register or Login to view code]

It requires that you pass the IP address of your PS3 as a parameter. You can pass a number for the number of BDEMU partitions as second parameter - the default is 4 (0..3).

andbey0nd

Update: RCP_BDEMU v2.00 (10/15/2012) is now available (linked above) via deank with the following changes:

[Register or Login to view code]


If you don't set input parameters (IP and number of partitions) rcp_bdemu will try to auto-detect the IP and will assume 10 slots, but that only works if your PS3 is currently in "System Software Mode", otherwise you'll have to provide your PS3 IP address when you start rcp_bdemu.exe.

More PlayStation 3 News...

#255 - PR0r - September 6, 2012 // 6:42 am
PR0r's Avatar
I've noticed no links anywhere to mmDM 02.00.00.

Anyone have this? Even aldos site links to his older release???

#254 - HeyManHRU - September 5, 2012 // 3:45 pm
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So mmDM enables you to play backups on DEX PS3s?

#253 - PS4 News - September 5, 2012 // 5:39 am
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Below is MultiMAN v04.05.04 (DEX), which now includes more BDEMU features as follows:

Download: MultiMAN v04.05.04 (DEX - 20120905) / MultiMAN v04.05.04 (DEX - 20120905) (Mirror) / MultiMAN v04.05.04 (DEX Mod - 20120905) by A$h X

CHANGELOG for mM v04.05.04 (DEX):

What's New:

BDEMU games are accessible in the side-menu in Game column when user presses [TRIANGLE] over the [* Refresh]

  • Added support for mmDM 02.00.00 (Aldo's PS3 DEX Game Mounter PC application)
  • Added support for selecting and activating up to 10 games from BDEMU USB HDD (mmDM+ProDG+LAN required) - Press [TRIANGLE] while [* Refresh] is selected in Game column to access BDEMU games

Basically, it now supports changing games on the BDEMU HDD if mmDM (Aldo's DEX Mounter) is running + ProDG/TargetManager

Remember, for these on regular CEX/CFW the version is still only at v04.05.01 for mmCM (aka) multiMAN Cobra Manager.

Note: Aldo's mmDM 02.00.00 is required to make usage of the update, along with of course a DEX PS3 Console.

Finally, from A$h X: I've re-packaged (above) the newest DEX multiman (04.05.04) so it doesn't overwrite the old multiman, that way you can try it out without losing the ability of flash CEX dumps via older multiman versions.

#252 - PS4 News - August 30, 2012 // 4:56 am
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Today aldostools made available a mmDM DEX Game Mounter alongside the release of multiMAN version 04.05.01 with details below.

Download: mM 04.05.01 (DEX) - mmDM (DEX Game Mounter) - Showtime 04.00.000 (DEX) (35.21 MB) / mM 04.05.01 (DEX) - mmDM (DEX Game Mounter) - Showtime 04.00.000 (DEX) (Mirror)

mmDM (Dex Game Mounter) will automatically convert the CEX/CFW(retail) games to DEX (debug eboot/sprx/self). It can also convert the modified files back to CFW. That was the whole point - it is all automated, active game is changed via mM or mmDM.

  • You pick your regular GAMES collection
  • Use it on DEX (mmDM will take care of the on-the-fly conversion)
  • Use it on CFW (mmDM can restore all changed games to CFW compatible)

The PS3 Tools Collection 2.0.1 (aldostools.org/ps3tools.zip) patches the "/dev_bdvd" -> "/app_home" just pressing Shift+Ctrl+Enter on the EBOOT.BIN/self/sprx from Windows Explorer.

One additional important setting is also required in ProDG:

Target Properties -> Target -> XMB Settings -> Debug Settings -> "GameContent Util Boot Path (/app_home/PS3_GAME) -> For Development

From the ReadMe File: mmDM: Aldo's DEX Game Mounter/multiMAN DEX Readme

* Credits:

  • aldostools for creating a kickass app in couple of hours
  • zadow28 for the general idea, testing and being drunk as usual
  • gDrive for testing and being sober all the time
  • acab for the cheer up
  • GraVoX for getting settled

What is included:

  • multiMAN 04.05.01 [DEX]
  • mmDM 01.00.00 [PC] (Aldo's PS3 DEX Game Mounter)

Advantages:

  • No need for ps3gen and dedicated USB HDD with limitation for the number of games
  • No need to go to the PC each time you want to select a game (if mM is used)
  • Faster loading times via LAN
  • No need to split games
  • No HDD space required for games (only game data)
  • Works for 00.92-03.60 DISC game backups
  • Works for 03.70-04.20 DISC game backups with 03.55FW patched disc eboot/self/sprx files (not PSN/pkg patches)
  • If you prepare UPDATE packages for 03.70-04.20 games make sure to change all /dev_bdvd references in EBOOT.BIN/self/sprx files to /app_home

What do you need:

  • A PC and a PS3 and wired LAN (and some brains)
  • Wired LAN connection from your PS3 to the local network
  • multiMAN 04.05.01 [DEX] installed on your PS3
  • ProDG / TargetManager installed on your PC
  • mmDM (DEX GameMounter) installed on your PC

On your PC (one-time setup):

mmDM:

  • Start mmDM (DEX Game Mounter)
  • If you get warnings about ProDG, ignore and continue
  • Click the [FOLDER-ICON] button and browse to the game backups folder on your hdd/usb
  • mmDM will show your games
  • Pick one game and click "MOUNT >" button
  • If you run into 1002 error problems, change the mount-point-drive to O:\ or another drive letter

ProDG/TargetManager:

  • Install and configure ProDG / PS3 Target Manager to have your DEX PS3 visible in "Debugging Station (DECHA00J / .... )"
  • Connect to your PS3 (F7)
  • Make sure that you have "Reset Mode" set to "System Software Mode" -> "Target -> Reset Mode -> System Software Mode"
  • Reset your PS3 -> "Target -> Reset"
  • Wait for reset to complete
  • Right-click on your target PS3 name and select "Set File-Serving Directory (app_home/)"
  • Select drive/path Z:\ (or O:\ or the one you used earlier - IMPORTANT: it must be the same drive letter as in mmDM)
  • Select your PS3 under "Debugging Station ..." and press F7 (or mouse right-click -> Connect)

On your PS3:

multiMAN:

  • Start mM
  • Go to "Settings" -> "Network Servers"
  • Add your PC as a network server (/net_host) - enter your PC IP address and leave the default port
  • Go to "Games" column
  • Click "Refresh" and wait for it to complete
  • You should see the games from your PC (a little globe icon in right-hand corner of the icon)
  • Pick a game and press [X]

After you complete all this one-time setup you will have two choices:

--- Activate/mount games on your PC manually:

  • Have ProDG running on your PC and connected to your target PS3
  • Have mmDM running on your PC
  • Double click a game (or right-click -> "Convert EBOOT to DEX" and double-click)
  • Launch game from /app_home on your PS3

or

--- Have multiMAN remotely activate games via mmDM

  • Have ProDG running on your PC and connected to your target PS3
  • Have mmDM running on your PC
  • In multiMAN - select a network game and click [X] and play from /app_home

Setting up ProDG (Target Manager):

  • Connect your PS3 to LAN with cable (no Wi-Fi) and setup the Network in XMB->Network Settings
  • Install and configure ProDG / PS3 Target Manager to have your DEX PS3 visible in "Debugging Station (DECHA00J / .... )"
  • Click the green-refresh-arrows to scan your local network for a DEX PS3 (second row, third selection from the left)
  • Hopefully your PS3 will appear, so right-click -> Add target
  • Make sure that you have "Reset Mode" set to "System Software Mode" -> "Target -> Reset Mode -> System Software Mode"
  • Make sure that mmDM (DEX Mounter) is running on your PC and a game is mounted to Z:\ drive
  • Right-click on your target PS3 name and select "Set File-Serving Directory (app_home/)"
  • Select drive/path Z:\ (Or O:\ or the one you used earlier - IMPORTANT: it must be the same drive letter as in mmDM)
  • Select your PS3 under "Debugging Station ..." and press F7 (or mouse right-click -> Connect)
  • Reset your PS3 -> "Target -> Reset"
  • Wait for the resettingphase to complete

mmDM: Aldo's DEX Game Mounter

multiMAN DEX – network (PC)-located games have a little globe in the right-hand corner of the icon

Update: In related news, andbey0nd (with the help of aldostools) has also released genGP3 allowing PS3 DEX owners to use PS3 Generator without the need of setting up options, meaning you can now transfer games to a USB HDD that has been re-formatted for DEX-only usage.

Download: GenGP3 / GenGP3 (Mirror) / GenGP3 v2 / GenGP3 v2 (Mirror #2) / GenGP3 v2 (Mirror) / GenGP3 Setup Installer by Abkarino / GenGP3.reg / GenGP3 v2.1 / GenGP3 v2.2

From the ReadMe files: genGP3

Usage: genGP3.exe GAME_FOLDER [output.gp3]
Example: genGP3.exe x:\GAMES\FUNNY_GAME\PS3_GAME

or

Drag and drop your game PS3_GAME folder to genGP3.exe

  • Use command prompt or drag & drop a PS3 game folder to genGP3.exe
  • It will create a .gp3 XML project file for PS3 Generator Tools
  • Use Generator tools to create a MasterDisc or BDEMU image (iso/emu)

September 2012

CHANGELOG:

  • 01.00 - Initial Release
  • 02.00 - Support for PS3_EXTRA (new format), support for Extra Content (Themes, Packages and Videos in PS3_EXTRA)
  • 02.01 - Added support for TITLE_XX, PIC*_XX, ICON*_XX, SND0_XX for PS3_GAME and PS3_EXTRA content and UTF8+BOM output
  • 02.02 - Added support for old extra content format PS3_GAME/PKGDIR/PKG**/INSTALL.PKG for installable packages (no PS3_CONTENT support for THEMEDIR/VIDEODIR)

Now it is possible to create scripts which otherwise would take over 30 mins to create when PS3_EXTRA folder is present with up to 1000 content folders for themes, videos and packages. 02.00 adds support for games like "Journey - Collector's Edition"

Here is example output of the app when PS3_GAME folder of 'Sleeping Dogs' was drag&dropped to 'genPS3.exe':

[Register or Login to view code]


Project written to: H:\GAMES\BLES01661-[Sleeping Dogs]\BLES01661.gp3

In most cases, it only takes about 1 to 2 seconds to complete the operation, you then use this file in PS3 Generator.

Remember still only newer games which have 'retail updates' on the Sony servers can be played on DEX, this tool just makes using PS3 Generator easier. Enjoy

From aldostools: genGP3.reg TIP:

1. Extract the rar to C:\genGP3 (it should be that path!!!)
2. Create a new text file with the following content and save it as "Associate genGP3 to Folders.reg"

[Register or Login to view code]


3. Double click on "Associate genGP3 to Folders.reg"

Now you will be able to create the .gp3 file in 1 second just right-clicking on the PS3_GAME folder

To remove the association, create a text file with the following content and save it as "Associate genGP3.reg" and double click on it.

[Register or Login to view code]


.gp3 files are the XML used by the PS3GEN tool to build BDEMU images for PS3 develoment consoles (DEX or CEX-->DEX).

They are usually created by the PS3GEN tool filling some fields and drag/drop the files to PS3GEN. This tool automates the creation of the .gp3 file, saving time and strain in your hand.

#251 - PS4 News - August 27, 2012 // 8:35 am
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Below is MultiMAN v04.05.00 DEX, which includes enhanced multimedia support and PS Vita Remote Play along the changes outlined (via pastie.org/pastes/4598158/):

Download: multiMAN v04.05.00 Base DEX (20120827) / multiMAN v04.05.00 Base DEX (20120827) (Mirror) / multiMAN v04.05.00 Base DEX (20120827) (Mirror #2) / multiMAN v04.05.00 Base DEX (20120827) (Mirror #3)

What's included:

* multiMAN ver 04.05.00 DEX (20120827).pkg

  • Stereo Player (DEX)
  • Web Browser + FTP (DEX)
  • Showtime for multiMAN (DEX)

! There is no need to install/uninstall previous versions of multiMAN - this is a DEX BASE package

  • Added support for PSVita Remote Play: PS Vita: MPEG-4 (852x480) (Reset TV Overscan in Settings to "None")
  • Stereo Player can play SBS/TB movies in DivX/XviD .avi3d format on DEX
  • Standalone browser + FTP works on DEX and returns properly to mM
  • mM restart function works
  • Showtime for multiMAN works on DEX (can't return to multiMAN yet)
  • Showtime Standalone (in TV/Video column) works from XMB on DEX
  • RetroArch cores/emulators work fine
  • Separate online update for DEX multiMAN version is now supported
  • Default game backup folder on DEX 03.60-04.20 is changed to: -----> /dev_hdd0/game/BLES80608/USRDIR/GAMES

! For better folder access permissions: Use 3.55CFW to create folders under /dev_hdd0

Showtime ver 03.99.041 (Standalone).pkg

  • This is the official CEX/CFW version
  • You have to install it on DEX PS3 BEFORE starting multiMAN for the first time

What to do:

1) Install [Showtime ver 03.99.041 (Standalone).pkg]

2) Install [multiMAN ver 04.05.00 DEX (20120827).pkg]

IMPORTANT:

3) Start multiMAN from XMB so it can update your Showtime to DEX compatible version

4) You can now use mM's Showtime or the standalone Showtime from XMB (TV/Video) on DEX FW

#250 - Tepoo - August 22, 2012 // 12:06 pm
Tepoo's Avatar
is this 4.21 debug compatible?

#249 - PS4 News - August 21, 2012 // 9:02 am
PS4 News's Avatar
Today MultiMAN mmCM v04.05.00 was released and features several improvements and ZIP support.

Download: MultiMAN mmCM v04.05.00 BasePlus (60.42 MB) / RetroArch PS3 CEX v0.9.7 RC2 mM 20120821 (19.79 MB)

MultiMAN (mmCM) v04.04.05 Changelog: 21 - 08 - 2012

[*]Added support for ZIP files (4GB ZIP filesize limit)
[*]Added support for extracting ZIP files in mmOS (unzip supports subfolders, too); User can enter the target folder name to extract the zip in.

-- Unzip in the same folder: ([O]->Unzip Here)
-- Unzip in a different folder: ([O]->Copy -> (go to a different folder) -> [O]->Unzip Here)
-- Double-click a .zip file - extracts archive to TEMP location and opens target folder

-> TIP will make mM enable WRITE access to dev_flash and install the contents of the .zip in /dev_blind/test (/dev_flash/test) folder (use with caution)

-> TIP#1 TIP#2

#248 - hudak - August 15, 2012 // 11:48 am
hudak's Avatar
I don't replace ps2_softemu.self. Help!