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MultiMAN v04.14.00 Base and Full (CEX and DEX) PS3 Update Arrives


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118w ago - Today PlayStation 3 developer deank has released MultiMAN v04.14.00 Base and Full updates for both CEX and DEX consoles which now includes instant plug-and-play NTFS-formatted HDDs, enhanced BD-mirror support and more with details below followed by multiMAN v04.14.01, multiMAN v04.14.02 and multiMAN v04.14.03.

Download: multiMAN v04.14.00 BASE CEX (20121128) (34.79 MB) / multiMAN v04.14.00 BASE CEX (20121128) (Mirror) / multiMAN v04.14.00 BASE CEX (20121128) (Mirror #2) / multiMAN v04.14.00 BASE CEX (20121128) (Mirror #3) / multiMAN v04.14.00 BASE CEX (20121128) (Mirror #4) / multiMAN v04.14.00 BASE CEX (20121128) (Mirror #5) / multiMAN v04.14.00 BASE CEX (20121128) (Mirror #6) / multiMAN v04.14.00 BASE CEX (20121128) (Mirror #7) / multiMAN v04.14.00 BASE CEX (20121128) (Mirror #8) / multiMAN v04.14.00 BASE CEX (20121128) (Mirror #9) / multiMAN v04.14.00 BASE CEX (20121128) (Mirror #10) / multiMAN v04.14.00 BASE CEX (20121128) (Mirror #11) / multiMAN v04.14.00 Full (20121128) (291.65 MB) / multiMAN v04.14.00 Full (20121128) (Mirror) / multiMAN v04.14.00 Full (20121128) (Mirror #2) / multiMAN v04.14.00 Full (20121128) (Mirror #3) / multiMAN ver 04.14.00 FULL (20121128).part1.rar / multiMAN ver 04.14.00 FULL (20121128).part2.rar (Mirror #4) / multiMAN ver 04.14.00 FULL (20121128).part1.rar / multiMAN ver 04.14.00 FULL (20121128).part2.rar (Mirror #5) / multiMAN ver 04.14.00 FULL (20121128).part1.rar / multiMAN ver 04.14.00 FULL (20121128).part2.rar / multiMAN ver 04.14.00 FULL (20121128).part3.rar (Mirror #6) / multiMAN ver 04.14.00 FULL (20121128) (CEX/DEX) (Mirror #7)

Changelog: mM 04.14.00

Changes related only to 4.20-4.30 CEX/DEX CFWs:

BD-Mirror:

  • BD-Mirror option now supports USB HDDs mounted as /dev_usb000 to /dev_usb127
  • BD-Mirror option uses different approach now and doesn't move the PS3_GAME folder of USB games and doesn't modify the mount table
  • After using BD-Mirror for USB games, the usb drive is still accessible in XMB (Video/Music/Photo/Saves)
  • Improved disc-less support with BD-Mirror option enabled

USB Ports issues:

  • When using more than one USB device mM will disconnect/reconnect them from/to the USB bus in the proper order
  • This fixes games that crash when started from USB when multiple devices are connected

NTFS/PFS usage:

  • It is now possible to use any NTFS usb drive without configuring its Vendor/Device IDs in USB.CFG
  • When switching to NTFS/PFS mode use only one USB HDD connected (mM supports up to 2 partitions: FAT32+NTFS, NTFS+NTFS, FAT32+FAT32)
  • To access the contents of NTFS drives use mmOS and /pvd_usb000 /pvd_usb001 (games from NTFS drives won't show in other display modes)

Other:

  • Better support for data CD/DVD/BD discs and improved "Enable Direct Disc Access" function
  • Improved BD-Mirror function for games on internal HDD
  • Games started from mmOS icons/shortcuts handle BD-Mirror/Ext.Game Data options properly
  • Online update server updated (5320 PS3 game covers and 3420 PS1/PS2 game covers)
  • Updated showTIME media player (for mM) to version 04.01.264
  • Updated 8 translation files

Install Package Files (standalone application):

  • Supports split pkg files named in the following format: filename.pkg.0 -> filename.pkg.63, filename.pkg.001 -> filename.pkg.064, filename.pkg.66600 -> filename.pkg.66663
  • Upon launch/refresh the following folders are scanned: /dev_usb***/, /dev_usb***/PKG, /dev_usb***/packages, /dev_hdd0/PKG, /dev_hdd0/packages
  • Updated stDISC application (better drive reset timing and support for 4.30CFW)
  • Updated gameDATA, bdRESET and lastGAME applications to support 4.30CFW
  • Updated showTIME media player (standalone) to version 04.01.264 (CEX/DEX)

The showtime version provided with mM as standalone acts as the build-in one so it returns to mM. If you wish to quit to XMB either use the official build or use {PS} button -> Quit to XMB.

About NTFS - if you previously configured usb.cfg just stick to it. Without USB.CFG only two partitions will be available - that's it.






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Comments 1258 Comments - Go to Forum Thread »

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#498 - kokotas - 102w ago
kokotas's Avatar
Try deleting or renaming the CONFIG file, it worked for me with converted FFX. But it's worrisome that you can't play the original PS2 classics either. In my case Psychonauts worked out of the box without any tampering (ps3 fat, rogero 4.30)...

#497 - ConsoleDev - 102w ago
ConsoleDev's Avatar
StanSmith: are you using Rebug 4.21.1? Because this one have a bug with PS2 software (Backwards Compatibilty and PS2 Classics)

saaqi: Commonly IDPS data is shown with separators (Example 1)

#496 - sguerrini97 - 102w ago
sguerrini97's Avatar
You have to make a new binary file with that bytes. In your hex editor "File -> New" and paste your IDPS in the bytes section, then save the file as "idps".

Anyway I got kingdom hearts working on my slim, but I can't find out a way to run swap magic (and open ps2 loader).

#495 - saaqi - 102w ago
saaqi's Avatar
Please don't shout at me. I have a question about IDPS. Here is what I understand, I have dumped Rebug 4.21.2 Nor 16 mb file with Rebug Toolbox then opened it in Hex Workshop pressed Go TO and entered this address 0x0002F070 now the next 16 bytes is my IDPS.

My question is when I put the data in idps file do I put spaces between every pair or just paste the data as it is shown no separators.

Example : 1
00 00 00 01 00 8E 00 0B XX XX XX XX XX XX XX XX

Example : 2
00000001008E000BXXXXXXXXXXXXXXXX

Which one is the right format for saving my idps file? Please help thanks

#494 - StanSmith - 102w ago
StanSmith's Avatar
I cant get any PS2 games to work on my slim. I tried just the PS2 game itself without any of these patches and they just wont work. Tried 2 games and both lock up the PS3.

I swapped both games with a patched ISO and still the same, it looks like it goes into a PS2 mode then locks up. The TV looses signal and the PS3 stops doing anything. The light stops blinking, and the controller turns off. The only thing I can do is press the power button which beeps once then reboots.

If I could get past that problem I would try converting a few PS2 games I have that I would like to play. Manhunt 2 is one I would like to see working on the PS3.

Quote Originally Posted by sharred View Post
Is Sony such an idiot which doesnt know how multiman works in order to spot it in your system? I don't think so. There isn't such a think as stealth multiman. Sony knows, end of story...

The second you click anything Sony know so I agree, there is no such thing as stealth anything. I had everything stealthed and I still got my console banned.

#493 - arrakis31 - 102w ago
arrakis31's Avatar
I followed the tut and used Capcpsx tool (LMG) and did final fantasy XII using Capcom Jam. Game work no problem, graphic and gameplay are smooth at least for the first portion of the game I have tried...

#492 - azoreseuropa - 102w ago
azoreseuropa's Avatar
Awesome. Will ps2 games work for 3.41 rebug and 3.55 ? Or only works for 4.30 CFW ?

#491 - sharred - 102w ago
sharred's Avatar
Is Sony such an idiot which doesnt know how multiman works in order to spot it in your system? I don't think so. There isn't such a think as stealth multiman. Sony knows, end of story...

#490 - d3adliner - 102w ago
d3adliner's Avatar
What exactly is the point of stealth multiman? Doesn't it only prevent your friends from seeing that you're running multiman? I mean... can't Sony see everything you have installed and have ran anyway? Isn't being offline when starting the game via regular multiman, then logging in once the game has already started just as good?

#489 - beradd - 102w ago
beradd's Avatar
I have installed mm base first and i can get it to load a back up its just after i quit back to xmb I cannot get mm stealth to load to choose another backup only after restart can i choose a new back up to load.

Am i mistaken or was there a fix in the newest update for a no reboot?

 

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