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November 28, 2012 // 5:30 pm - Today PlayStation 3 developer deank has released MultiMAN v04.14.00 Base and Full updates for both CEX and DEX consoles which now includes instant plug-and-play NTFS-formatted HDDs, enhanced BD-mirror support and more with details below followed by multiMAN v04.14.01, multiMAN v04.14.02 and multiMAN v04.14.03.

Download: multiMAN v04.14.00 BASE CEX (20121128) (34.79 MB) / multiMAN v04.14.00 BASE CEX (20121128) (Mirror) / multiMAN v04.14.00 BASE CEX (20121128) (Mirror #2) / multiMAN v04.14.00 BASE CEX (20121128) (Mirror #3) / multiMAN v04.14.00 BASE CEX (20121128) (Mirror #4) / multiMAN v04.14.00 BASE CEX (20121128) (Mirror #5) / multiMAN v04.14.00 BASE CEX (20121128) (Mirror #6) / multiMAN v04.14.00 BASE CEX (20121128) (Mirror #7) / multiMAN v04.14.00 BASE CEX (20121128) (Mirror #8) / multiMAN v04.14.00 BASE CEX (20121128) (Mirror #9) / multiMAN v04.14.00 BASE CEX (20121128) (Mirror #10) / multiMAN v04.14.00 BASE CEX (20121128) (Mirror #11) / multiMAN v04.14.00 Full (20121128) (291.65 MB) / multiMAN v04.14.00 Full (20121128) (Mirror) / multiMAN v04.14.00 Full (20121128) (Mirror #2) / multiMAN v04.14.00 Full (20121128) (Mirror #3) / multiMAN ver 04.14.00 FULL (20121128).part1.rar / multiMAN ver 04.14.00 FULL (20121128).part2.rar (Mirror #4) / multiMAN ver 04.14.00 FULL (20121128).part1.rar / multiMAN ver 04.14.00 FULL (20121128).part2.rar (Mirror #5) / multiMAN ver 04.14.00 FULL (20121128).part1.rar / multiMAN ver 04.14.00 FULL (20121128).part2.rar / multiMAN ver 04.14.00 FULL (20121128).part3.rar (Mirror #6) / multiMAN ver 04.14.00 FULL (20121128) (CEX/DEX) (Mirror #7)

Changelog: mM 04.14.00

Changes related only to 4.20-4.30 CEX/DEX CFWs:

BD-Mirror:

  • BD-Mirror option now supports USB HDDs mounted as /dev_usb000 to /dev_usb127
  • BD-Mirror option uses different approach now and doesn't move the PS3_GAME folder of USB games and doesn't modify the mount table
  • After using BD-Mirror for USB games, the usb drive is still accessible in XMB (Video/Music/Photo/Saves)
  • Improved disc-less support with BD-Mirror option enabled

USB Ports issues:

  • When using more than one USB device mM will disconnect/reconnect them from/to the USB bus in the proper order
  • This fixes games that crash when started from USB when multiple devices are connected

NTFS/PFS usage:

  • It is now possible to use any NTFS usb drive without configuring its Vendor/Device IDs in USB.CFG
  • When switching to NTFS/PFS mode use only one USB HDD connected (mM supports up to 2 partitions: FAT32+NTFS, NTFS+NTFS, FAT32+FAT32)
  • To access the contents of NTFS drives use mmOS and /pvd_usb000 /pvd_usb001 (games from NTFS drives won't show in other display modes)

Other:

  • Better support for data CD/DVD/BD discs and improved "Enable Direct Disc Access" function
  • Improved BD-Mirror function for games on internal HDD
  • Games started from mmOS icons/shortcuts handle BD-Mirror/Ext.Game Data options properly
  • Online update server updated (5320 PS3 game covers and 3420 PS1/PS2 game covers)
  • Updated showTIME media player (for mM) to version 04.01.264
  • Updated 8 translation files

Install Package Files (standalone application):

  • Supports split pkg files named in the following format: filename.pkg.0 -> filename.pkg.63, filename.pkg.001 -> filename.pkg.064, filename.pkg.66600 -> filename.pkg.66663
  • Upon launch/refresh the following folders are scanned: /dev_usb***/, /dev_usb***/PKG, /dev_usb***/packages, /dev_hdd0/PKG, /dev_hdd0/packages
  • Updated stDISC application (better drive reset timing and support for 4.30CFW)
  • Updated gameDATA, bdRESET and lastGAME applications to support 4.30CFW
  • Updated showTIME media player (standalone) to version 04.01.264 (CEX/DEX)

The showtime version provided with mM as standalone acts as the build-in one so it returns to mM. If you wish to quit to XMB either use the official build or use {PS} button -> Quit to XMB.

About NTFS - if you previously configured usb.cfg just stick to it. Without USB.CFG only two partitions will be available - that's it.


MultiMAN v04.14.00 Base and Full (CEX and DEX) PS3 Update Arrives

MultiMAN v04.14.00 Base and Full (CEX and DEX) PS3 Update Arrives

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#166 - yzp1998914 - January 17, 2012 // 2:03 am
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i have a 60GB, this is good.

#165 - zero233 - January 17, 2012 // 12:44 am
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has anybody got this to boot on a non bc ps3?

tried it on my 160gb non bc phat and all i get is the ps2 gameboot sound and then a black screen.

#164 - HeyManHRU - January 17, 2012 // 12:25 am
HeyManHRU's Avatar
You need to extract the .ISO file in the .RAR download and then move it to your internal HDD (/dev_hdd0/PS2ISO) using a file manager or FTP program. Then it should show up in the "Retro" column on multiMAN and you can play it. (You need the Cobra USB to use it on your PS3).

This is great from Slim PS3 and Cobra USB owners since most PS2 games will now work flawlessly on it.

#163 - djcrysty - January 16, 2012 // 1:45 pm
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how do i install this ?

#162 - PS4 News - January 16, 2012 // 12:52 pm
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For those with the Cobra USB dongle, coveman has made available an Open PS2 Loader ISO File via tortuga-cove.com/hacking/31-ps3/2611-open-ps2-loader-iso-file.

Download: Open PS2 Loader (ISO) (1.27 MB)

To quote: I created an "Open PS2 Loader" ISO file, so you can just load it from Cobra Manager or multiMAN.

Just extract the .rar and transfer it to your internal HDD to /dev_hdd0/PS2ISO

  • You don't need SWAP MAGIC
  • You don't need any optical disc at all in your PS3
  • Works on PS3 non-BC (tested on my SLIM) (CobraUSB required)

I included the cover so you can either put it in /covers_retro/psx/SLES_806.08_COV.JPG or rename it to "Open PS2 Loader.jpg" and put it along side the ISO in PS2ISO folder.

#161 - DeViL303 - January 15, 2012 // 4:42 pm
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Quote Originally Posted by kombat75 View Post
You mean Rename the MP3 songs From Techno.MP3 to SOUND.BIN will do or must follow the MP3 file we choose - Techno.MP3 to Techno.BIN ? I confuse over here..

Mostly if you Rename a MP3 file to SOUND.BIN it will should an error. -

If you change a filename extension, the file may become unusable. Are you sure you want continue ?


This is just the way multiman reads its music for the theme. I was trying to answer the question above my post. multiman looks for a sound.bin file. it must be a .mp3 file renamed to .bin.

You are right , under normal circumstances it would make the file unreadable but not in this case. .bin is used for lots of things like firmware updates for dvd drives etc, its basically just raw sequential data in a .bin file.

Quote Originally Posted by nickxab View Post
so guys with this you can play the newest games without the dongle ??

NO. Simple as that!

#160 - nickxab - January 15, 2012 // 3:00 pm
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so guys with this you can play the newest games without the dongle ??

#159 - kombat75 - January 15, 2012 // 11:47 am
kombat75's Avatar
You mean Rename the MP3 songs From Techno.MP3 to SOUND.BIN will do or must follow the MP3 file we choose - Techno.MP3 to Techno.BIN ? I confuse over here..

Mostly if you Rename a MP3 file to SOUND.BIN it will should an error. -

If you change a filename extension, the file may become unusable. Are you sure you want continue ?

Pls advise..

#158 - DeViL303 - January 15, 2012 // 7:02 am
DeViL303's Avatar
Q: How to change multiMAN's background music?
A: Pick a MP3 file of your choice. Rename it to SOUND.BIN. Copy it to /dev_hdd0/game/BLES80608/USRDIR/ on your PS3.

What the names of the actual songs are depends on the theme, google is your friend.

#157 - lzyslckr - January 15, 2012 // 6:23 am
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I have but one question. What are the songs that play during the themes?