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November 28, 2012 // 6:30 pm - Today PlayStation 3 developer deank has released MultiMAN v04.14.00 Base and Full updates for both CEX and DEX consoles which now includes instant plug-and-play NTFS-formatted HDDs, enhanced BD-mirror support and more with details below followed by multiMAN v04.14.01, multiMAN v04.14.02 and multiMAN v04.14.03.

Download: multiMAN v04.14.00 BASE CEX (20121128) (34.79 MB) / multiMAN v04.14.00 BASE CEX (20121128) (Mirror) / multiMAN v04.14.00 BASE CEX (20121128) (Mirror #2) / multiMAN v04.14.00 BASE CEX (20121128) (Mirror #3) / multiMAN v04.14.00 BASE CEX (20121128) (Mirror #4) / multiMAN v04.14.00 BASE CEX (20121128) (Mirror #5) / multiMAN v04.14.00 BASE CEX (20121128) (Mirror #6) / multiMAN v04.14.00 BASE CEX (20121128) (Mirror #7) / multiMAN v04.14.00 BASE CEX (20121128) (Mirror #8) / multiMAN v04.14.00 BASE CEX (20121128) (Mirror #9) / multiMAN v04.14.00 BASE CEX (20121128) (Mirror #10) / multiMAN v04.14.00 BASE CEX (20121128) (Mirror #11) / multiMAN v04.14.00 Full (20121128) (291.65 MB) / multiMAN v04.14.00 Full (20121128) (Mirror) / multiMAN v04.14.00 Full (20121128) (Mirror #2) / multiMAN v04.14.00 Full (20121128) (Mirror #3) / multiMAN ver 04.14.00 FULL (20121128).part1.rar / multiMAN ver 04.14.00 FULL (20121128).part2.rar (Mirror #4) / multiMAN ver 04.14.00 FULL (20121128).part1.rar / multiMAN ver 04.14.00 FULL (20121128).part2.rar (Mirror #5) / multiMAN ver 04.14.00 FULL (20121128).part1.rar / multiMAN ver 04.14.00 FULL (20121128).part2.rar / multiMAN ver 04.14.00 FULL (20121128).part3.rar (Mirror #6) / multiMAN ver 04.14.00 FULL (20121128) (CEX/DEX) (Mirror #7)

Changelog: mM 04.14.00

Changes related only to 4.20-4.30 CEX/DEX CFWs:


  • BD-Mirror option now supports USB HDDs mounted as /dev_usb000 to /dev_usb127
  • BD-Mirror option uses different approach now and doesn't move the PS3_GAME folder of USB games and doesn't modify the mount table
  • After using BD-Mirror for USB games, the usb drive is still accessible in XMB (Video/Music/Photo/Saves)
  • Improved disc-less support with BD-Mirror option enabled

USB Ports issues:

  • When using more than one USB device mM will disconnect/reconnect them from/to the USB bus in the proper order
  • This fixes games that crash when started from USB when multiple devices are connected

NTFS/PFS usage:

  • It is now possible to use any NTFS usb drive without configuring its Vendor/Device IDs in USB.CFG
  • When switching to NTFS/PFS mode use only one USB HDD connected (mM supports up to 2 partitions: FAT32+NTFS, NTFS+NTFS, FAT32+FAT32)
  • To access the contents of NTFS drives use mmOS and /pvd_usb000 /pvd_usb001 (games from NTFS drives won't show in other display modes)


  • Better support for data CD/DVD/BD discs and improved "Enable Direct Disc Access" function
  • Improved BD-Mirror function for games on internal HDD
  • Games started from mmOS icons/shortcuts handle BD-Mirror/Ext.Game Data options properly
  • Online update server updated (5320 PS3 game covers and 3420 PS1/PS2 game covers)
  • Updated showTIME media player (for mM) to version 04.01.264
  • Updated 8 translation files

Install Package Files (standalone application):

  • Supports split pkg files named in the following format: filename.pkg.0 -> filename.pkg.63, filename.pkg.001 -> filename.pkg.064, filename.pkg.66600 -> filename.pkg.66663
  • Upon launch/refresh the following folders are scanned: /dev_usb***/, /dev_usb***/PKG, /dev_usb***/packages, /dev_hdd0/PKG, /dev_hdd0/packages
  • Updated stDISC application (better drive reset timing and support for 4.30CFW)
  • Updated gameDATA, bdRESET and lastGAME applications to support 4.30CFW
  • Updated showTIME media player (standalone) to version 04.01.264 (CEX/DEX)

The showtime version provided with mM as standalone acts as the build-in one so it returns to mM. If you wish to quit to XMB either use the official build or use {PS} button -> Quit to XMB.

About NTFS - if you previously configured usb.cfg just stick to it. Without USB.CFG only two partitions will be available - that's it.

MultiMAN v04.14.00 Base and Full (CEX and DEX) PS3 Update Arrives

MultiMAN v04.14.00 Base and Full (CEX and DEX) PS3 Update Arrives

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#214 - mushy409 - June 16, 2012 // 9:13 pm
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Every developer has the right to protect his/her work by using dongle protection (most of them pretty poor at best).

As seen many o' times over on the GSM scene, dongles are being cracked/hacked/exploited for their contents. It's only a matter of time. Look how quickly all the other dongles were phased out - in what, about 12 months (less I think) we were pretty much dongle free (except FSM)

#213 - ps3hen - June 16, 2012 // 4:37 am
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I'm glad someone can see how much 'work' exists in zadow's releases.

From Wololo (via PS3 Zadow's release a useless repost?

Yesterday I posted what appeared to me as a massive breakthrough in the PS3 scene, a bunch of files decrypted from the Cobra dongle, one of the DRM encrypted piracy dongles for firmware 3.55. The files had been released by user zadow28, who seems to have a fairly good reputation on some of the scene’s websites.

I have been contacted since then by several veterans of the PS3 scene, who told me these files are, in essence, garbage.

They didn’t explicitly tell me the word “fake”, but rather, it seems the files posted by Zadow are basically useless information, which in addition has been publicly available for a while. None of them told me “where” that information actually can be found, which for now I interpret as “it is so useless that we will not even bother to tell people where they can find the information in the first place”.

I do not have the tools, the knowledge, or the time to confirm if Zadow28 is a fraud, but I can say I am seeing a pattern I’ve seen in the past on the psp and the vita scene: unknown guy gets semi famous by posting lots of garbage that looks like the real deal, famous devs call him out for a faker, random people start some conspiracy theories about old devs trying to get all the credits, other random people tell the old devs that they should collaborate with the new guy instead of bashing him, old devs have a hard time explaining that it is impossible to collaborate with a dude who has the IQ of a banana. (I’ve been through that so I know how people like kakaroto feel.

So, if I’m to choose a side, I’ll go and trust the old dudes. If they say it’s useless, I guess they’re right.

From defyboy: Thanks but these were mostly available already. With the exception of your IDA DB of course.

Why do I constantly find things newsed as a release when it's just copies of the stuff the developers made available on the wiki long ago. This isn't a gift for developers, it's another cry for attention. The developers either already have this stuff, or know exactly where to get it.

I made a mirror on the wiki for anyone who wants his files:

From euss: At least I won't be needed to give zadow unself/ungpkg with sources and precompiles like his last readself2/3/4/5 fail (so much better to use scetool anyhow)... (which btw are all on wiki, /files and gitorious too)

I do not know who incepted this thread with nonbased remarks about Atmel AVR/Micochips PIC, but they should look closer to the content and what is needed for such target. There is nothing AVR/PIC related inside the filesets, just plain unself/ungpkg'ed files which where ran through IDA and exported i64/db files. It also does not make any sense to even /want/ it as a dongle, because if you have the PPU/SPU changes, it would make alot more sense to distribute it as patches (MFW Builder TCL) or live patcher: payload (payloader3) then a stupid dongle.

From CrashSerious: First, I've had some concerning health issues and haven't touched this for several months. Also, priorities were re-alligned in the process and haven't had a chance to pick it back up. So I have nothing to report... on to the main reason for posting.

I had a big long email started (about halfway done) detailing every file in there and just gave up due to the number of things that were junk.

Mostly, it looks like files we already have, unselfed eboot.bins (congratulations on using unself or scetool), a corrupt ida database, some meaningless/worthless logs and who knows what else.

I did look at the corrupt idb to make sure it actually "looked like"an idb. It actually did at a glaqnce--- so at least it's not like the last time and he was trying to pass off a linux binary as lv0 decrypted or some crap like that... oh wait... he did do that, didn't he defyboy .

Probably a better use of my time if I stopped dissecting the gift any ways. Zadow’s files are still available here if you want to give them a look, but it’s probably not the breakthrough I initially thought it was.

Finally, from flat_z: I am very sad looking at all news sites about ps3... when they keep posting any "shocking" news about such noobs as zadow28 and exposing him as the greatest hacker in the world

#212 - Ezio - June 16, 2012 // 1:13 am
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Hmm, cobra dongle payload hasn't been completely reversed by zadow, because he simply doesn't have the skills for doing that stuff, what he released is something anyone can do on their own, so it's of zero utility to get payload hacked.

#211 - niwakun - June 16, 2012 // 12:39 am
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yeah, with the improvements he done on MM I think he deserves to work on something that he can get something. He release stuff for free for over a year already, but I do hope that dean wont get mad on us who uses the dongle-less cobra.

#210 - SwordOfWar - June 16, 2012 // 12:31 am
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I already have a Cobra, but if this leads us to a hybrid CFW with both features then it will surely be nice to be dongle free again.

#209 - elser1 - June 16, 2012 // 12:26 am
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i didn't know dean from multiman was behind the cobra dongle and selling it. i dont think its bad at all in his case. he deserves something he gave us multiman for hmm sake.. lol

i won't be using a Z pirate version of cobra out of respect to him but i don't really need cobra anyways. this guy is ding good stuff decrypting the dongles. thanks for the news

#208 - racer0018 - June 15, 2012 // 9:33 pm
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The perfect Cfw would have them all built into it. But this a start. Good job.

#207 - smokyyuwe - June 15, 2012 // 8:35 pm
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That's funny. I came on to see if I could find a way to make multiman play ps2 games without the dongle (I have a b/c ps3, so getting the dongle just for backed up ps2 games seems.. a little pointless).

#206 - NTA - June 15, 2012 // 6:51 pm
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I wonder how deank feels about this lol

Quote Originally Posted by BiMode View Post
Does multiman 4.03 support playing ps1/ps2 iso format for regular CFW?

I highly doubt it.

#205 - Transient - June 15, 2012 // 6:28 pm
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What's with that guy's tweets? Is he drunk?