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November 3, 2012 // 4:34 pm - Following up on the Rebug 3.55.3 / 4.21.1 PS3 CFW REX Editions, this weekend PlayStation 3 developer deank has updated multiMAN to v04.10.00 which includes PS3 Rebug (REX) support alongside the changes outlined below.

Download: multiMAN v04.10.00 Base CEX (20121103) / multiMAN v04.10.00 Base CEX (20121103) (Mirror) / multiMAN v04.10.00 Base CEX (20121103) (Mirror #2) / multiMAN v04.10.00 Base CEX (20121103) (Mirror #3) / multiMAN v04.10.00 Base CEX (20121103) (Mirror #4) / multiMAN v04.10.00 Base CEX (20121103) (Mirror #5) / multiMAN v04.10.00 Base CEX (20121103) (Mirror #6) / multiMAN v04.10.00 Base CEX (20121103) (Mirror #7) / multiMAN v04.10.00 Base CEX (20121103) (Mirror #8) / multiMAN v04.10.00 Base CEX (20121103) (Mirror #9)

Below are the changes, as follows:


  • Added full support for 4.21REX (REBUG) firmware
  • Added support for 4.21REX in DEX full mode (DEX flash + DEX lv2 kernel)
  • Added support for PS1 disc backups for 4.21REX CFW in DEX/DEX mode
  • Added support for direct-disc-access for 4.21REX CFW in DEX/DEX mode (data CD/DVD/BD discs)
  • Added support for flashing 256MB NAND *.EID0.NANDBIN backups
  • Users with broken BD drives can use 4.21REX in DEX mode with fake BDEMU stick/image for 100% game compatibility

IMPORTANT NOTE: If you're using DEX mode in 4.21REX, use this CEX version of mM (do not install the reguar DEX mM which is only for official dex firmwares).

This package also includes:

  • Rebug Toolbox 02.00.00
  • c2d + openssl


It is to help users with broken BD-ROM drives (which have a working logic board and married to the PS3). A lot of games have issues when started from /app_home or using "Direct Boot", that's why this is the BEST solution for such users. You will have to be on 4.21CFW REBUG (REX) with DEX Target ID flash and DEX LV2 Kernel (full DEX MODE).

From the ReadMe file: If you do not want to waste a whole USB HDD you can use a small 512MB USB STICK to emulate your broken BD-ROM.


  • PC and PS3
  • USB stick/drive (512MB minimum size)
  • Disc Image Generator Software (ps3gen)
  • PLAYSTATION3.iso Dummy BDEMU image
  • 4.21CFW REBUG (REX) operating in DEX mode with DEX lv2_kernel (FULL DEX MODE)
  • Connect a USB HDD to be used for BDEMU
  • Start "Disc Image Generator for Playstation3" (ps3gen)
  • Click "Show" button in the top right-hand corner
  • Click "Select File..." button
  • Locate and select "PLAYSTATION3.iso" provided in this archive
  • Click "Save / Emu ..." button
  • Select "Write Image to BD Emulator HDD"
  • Select your BDEMU USB HDD
  • Pick a slot from the list and click "Write Image"

On your PS3 with 4.21REX CFW and multiMAN 04.10.00 installed:

  • Install "Rebug Toolbox 02.00.00" and launch it
  • In DEX/CEX: Flash your DEX EID0 NOR/NAND file (DEX-FLASH.EID0.NORBIN or DEX-FLASH.EID0.NANDBIN file on /dev_usb000 stick)
  • Quit Toolbox and reboot your PS3
  • In XMB "Settings" go to "Debug Settings" and set "Blu-ray Disc Access" option to "BD Emulator (USB)"
  • Turn off your PS3
  • Connect the BDEMU USB HDD drive/stick to the right-most port (/dev_usb000) - the port closest to the BD-ROM drive
  • Turn on your PS3
  • You should see "PLAYSTATION(R)3" Game Disc mounted in XMB Game column
  • Start multiMAN 04.10.00+, load a game from internal HDD or external USB HDD connected to another port. Do not unplug the BDEMU USB drive.
  • Start your game from the Disc Icon in XMB.

Done. In the pictures below you can see how it looks when you boot your PS3 with the dummy disc game, if you start it and if you mount a game with mM (Assassin's Creed III used as example) and check XMB

MultiMAN v04.10.00 is Now Updated with PS3 Rebug (REX) Support

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#144 - smokyyuwe - January 13, 2012 // 6:28 pm
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The way I see it, even if he did "sell out", at least this version of multiman works without the dongle so you can use it on kmeaw. To me that sounds more like the case of "this is the free version but with the pro you get these features", which, I'm perfectly fine with.

#143 - Transient - January 13, 2012 // 4:33 pm
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Open Office is only one of many open source projects. It in itself is the combination of many other open source projects. There's literally millions of open source projects out there.

I don't fault deank if he decided to profit off Multiman. As far as I know, he contributed the vast majority of work to the project. If he solicited the help of others under the guise of open source and then turned around and sold it for a profit, then I'd have a different opinion, but as far as I know that is not the case. Would I prefer he continued with a free open source development? Of course.

Also, it's worth nothing that deank has denied allegations that he's working with Cobra. His past actions have given me no reason to believe he's anything but trustworthy. I agree the sudden stop of development appears suspicious, but there's many possible scenarios.

Maybe it's all coincidence and other factors in his personal life have stopped development. Unless you know deank personally, I don't think anyone has a right to doubt his claims. I can imagine many scenarios that he might not want to share with everyone (eg. cancer, dead relative, unemployed, etc) and it'd be terrible if people were giving him a bad name over purely circumstantial evidence.

I'm grateful for his past contribution as I know I'm entitled to nothing.

#142 - cfwprophet - January 13, 2012 // 12:17 pm
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I have said that they both dongles are doing the same. But for me guys like grafchokolo have done much more then those both teams. All the files used on this both sticks are frm dev_flash and just patched/ported and not rewritten or anything else.

But anyway it seems you haven't understood. tHeUnknOwEnSeCRet will do this all for acid cfw and even don't want fame. He only do this for helping peoples and he do this for acid cause we share the same ideology about those things.

#141 - Bartholomy - January 13, 2012 // 12:07 pm
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Or some other teams, like exetrimall

#140 - DeVil3o3 - January 13, 2012 // 11:06 am
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You seem fairly sure the way you say "HE IS", Any actual real proof of Dean's involvment or is it just Team Ac1ds personal opinion?

BTW: love the GUI's in multiman, really smooth. its really come on in the last year. Anyone seen the way the glitter in screensaver moves with the Sixaxis angle? its neat!

I think DUPLEX are the answer to all these problems, just wait for the DUPLEX release, that's what I do and I don't mind waiting a little longer for the latest games.

#139 - 1Panic - January 13, 2012 // 10:01 am
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Actually it doesn't say that it requires the dongle at all for anything. It says it will work without the dongle. So I guess I'll be the only one that will test it.

The thing that makes less sense is how would it work if without the dongle the system thinks its on ofw?? So how would a homebrew app like MM work? lol

#138 - mod632 - January 13, 2012 // 9:37 am
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yes! But Cobra features are not enabled if you don't have the dongle.

also i don't know if we need to install BDEMU2 or is cmMM useing it by default or what.

#137 - sinota - January 13, 2012 // 9:28 am
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I'm sorry does this mean even those w/o a cobra dongle say on rebug or kmeaw cfw can install this w/o any complications?

#136 - mod632 - January 13, 2012 // 8:43 am
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Thanks DeanK, even if u lied before about you not working for them, but the fact could be that you working for them all this time, you should not lie to us, just say yes i'm working for them and its cool.

I'm sure you have had something to do with this been able to use other CFW users not only Cobra users and for that thanks!

Thanks again for all this Deank.

#135 - ChaoticTissue - January 13, 2012 // 8:20 am
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I think that's in reference to the lack of built-in dongle functionality. (PSP, etc still requires dongle, afaik)