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November 3, 2012 // 4:34 pm - Following up on the Rebug 3.55.3 / 4.21.1 PS3 CFW REX Editions, this weekend PlayStation 3 developer deank has updated multiMAN to v04.10.00 which includes PS3 Rebug (REX) support alongside the changes outlined below.

Download: multiMAN v04.10.00 Base CEX (20121103) / multiMAN v04.10.00 Base CEX (20121103) (Mirror) / multiMAN v04.10.00 Base CEX (20121103) (Mirror #2) / multiMAN v04.10.00 Base CEX (20121103) (Mirror #3) / multiMAN v04.10.00 Base CEX (20121103) (Mirror #4) / multiMAN v04.10.00 Base CEX (20121103) (Mirror #5) / multiMAN v04.10.00 Base CEX (20121103) (Mirror #6) / multiMAN v04.10.00 Base CEX (20121103) (Mirror #7) / multiMAN v04.10.00 Base CEX (20121103) (Mirror #8) / multiMAN v04.10.00 Base CEX (20121103) (Mirror #9)

Below are the changes, as follows:


  • Added full support for 4.21REX (REBUG) firmware
  • Added support for 4.21REX in DEX full mode (DEX flash + DEX lv2 kernel)
  • Added support for PS1 disc backups for 4.21REX CFW in DEX/DEX mode
  • Added support for direct-disc-access for 4.21REX CFW in DEX/DEX mode (data CD/DVD/BD discs)
  • Added support for flashing 256MB NAND *.EID0.NANDBIN backups
  • Users with broken BD drives can use 4.21REX in DEX mode with fake BDEMU stick/image for 100% game compatibility

IMPORTANT NOTE: If you're using DEX mode in 4.21REX, use this CEX version of mM (do not install the reguar DEX mM which is only for official dex firmwares).

This package also includes:

  • Rebug Toolbox 02.00.00
  • c2d + openssl


It is to help users with broken BD-ROM drives (which have a working logic board and married to the PS3). A lot of games have issues when started from /app_home or using "Direct Boot", that's why this is the BEST solution for such users. You will have to be on 4.21CFW REBUG (REX) with DEX Target ID flash and DEX LV2 Kernel (full DEX MODE).

From the ReadMe file: If you do not want to waste a whole USB HDD you can use a small 512MB USB STICK to emulate your broken BD-ROM.


  • PC and PS3
  • USB stick/drive (512MB minimum size)
  • Disc Image Generator Software (ps3gen)
  • PLAYSTATION3.iso Dummy BDEMU image
  • 4.21CFW REBUG (REX) operating in DEX mode with DEX lv2_kernel (FULL DEX MODE)
  • Connect a USB HDD to be used for BDEMU
  • Start "Disc Image Generator for Playstation3" (ps3gen)
  • Click "Show" button in the top right-hand corner
  • Click "Select File..." button
  • Locate and select "PLAYSTATION3.iso" provided in this archive
  • Click "Save / Emu ..." button
  • Select "Write Image to BD Emulator HDD"
  • Select your BDEMU USB HDD
  • Pick a slot from the list and click "Write Image"

On your PS3 with 4.21REX CFW and multiMAN 04.10.00 installed:

  • Install "Rebug Toolbox 02.00.00" and launch it
  • In DEX/CEX: Flash your DEX EID0 NOR/NAND file (DEX-FLASH.EID0.NORBIN or DEX-FLASH.EID0.NANDBIN file on /dev_usb000 stick)
  • Quit Toolbox and reboot your PS3
  • In XMB "Settings" go to "Debug Settings" and set "Blu-ray Disc Access" option to "BD Emulator (USB)"
  • Turn off your PS3
  • Connect the BDEMU USB HDD drive/stick to the right-most port (/dev_usb000) - the port closest to the BD-ROM drive
  • Turn on your PS3
  • You should see "PLAYSTATION(R)3" Game Disc mounted in XMB Game column
  • Start multiMAN 04.10.00+, load a game from internal HDD or external USB HDD connected to another port. Do not unplug the BDEMU USB drive.
  • Start your game from the Disc Icon in XMB.

Done. In the pictures below you can see how it looks when you boot your PS3 with the dummy disc game, if you start it and if you mount a game with mM (Assassin's Creed III used as example) and check XMB

MultiMAN v04.10.00 is Now Updated with PS3 Rebug (REX) Support

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#174 - cfwprophet - February 1, 2012 // 1:54 am
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Today we have a little snipesd of the COBRA dongle with a few interesting parts of code they proof that what we sayed is true and that you can turn a normall retail ps3 into a debugger one or at least into debugger mode. Enyoi reading and have fun

[Register or Login to view code]

flags -> 0x8x

-> load /apphome/liblv2.sprx


sys process elf

sys prx user

sys prx kernel

elf fixed

it's a patch !!

real time patch

elf -> LV2

[Register or Login to view code]

and after they said that cobra/tb2 are not related to debugger

Version -> 0x08X the PS3

revision -> boot mode

[Register or Login to view code]

selfdecrypter ??

[Register or Login to view code]


[Register or Login to view code]

kernel memory shrinked ? there is the part emulator etc
[CODE]/apph@.ome...../devusb0D.00...........D.|...d......P..... ..r....t.`...,....

#173 - HeyManHRU - January 26, 2012 // 5:31 pm
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That new display mode looks awesome, it's simple and easy to use. I'm also glad they added new themes, the ones that came with the first mmCM weren't that good.

#172 - PS4 News - January 26, 2012 // 7:19 am
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Below is a mmCM (multiMAN Cobra Manager) v04.00.01 Base (20120126) update for those with the dongle, with the changes outlined as follows:

Download: mmCM (multiMAN Cobra Manager) v04.00.01 Base Update

26 - 01 - 2012

  • Added new display mode (Board 5x4x5), replacing the oldest "Game list (plain)" mode

  • "Board" display mode shows ICON0.PNG game images by default. You can use covers by changing the option "XMMB Icon Swap" in Settings

  • Improved File Manager visuals when used in SD resolution (480p/576p)

  • Fixed an issue, which prevented operation on CFW/MFW 3.41

  • Added support for showing PSN titles in all display modes from internal/external HDD (PSN titles cannot be loaded and you have to put empty RELOAD.SELF in game's USRDIR folder to make it show!) (requested)

  • Added lastGAME2 and bdRESET applications

  • Added 11 new themes to the theme download section (total of 14 now)

  • Updated 15 language files

  • Added separate background images for Board and XBDM display modes (PSVBG.JPG and XBDBG.JPG)

  • Updated mmCM Original Theme (includes new images PSVBG.JPG, XBDBG.JPG, PBOX0.PNG, PBOX1.PNG)

  • Preparations to support loading of network PS3, DVD and Blu-ray ISO files

  • Preparations to support firmware version spoofer (auto-spoofing to latest official FW or to user-defined fixed version)

  • Required Cobra USB update will be announced when network ISO and firmware spoof support is available

Q: So what's the advantage of lastGAME2 over the original LastGame app?

A: There are 3 versions actually:

1) The original lastGAME works with mM 01.13.* - 02.09.02.
2) lastGAME2 works with mM 04.00.00+.
3) lastGAME2 for CobraUSB works with ISOs (DVD/PSX/PS1/PS2/PSP/PS3/BD-movies), too.

#171 - HeyManHRU - January 17, 2012 // 3:41 am
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There is no way to play PSP games without it unless it is a PSP Mini game from PSN that works on CFW (someone correct me if I'm wrong). PSP games are mountable on the PS3 though (

#170 - Alibaba123 - January 17, 2012 // 3:30 am
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That wasn't very specific lol. Can I play extracted PSP ISO images then?

#169 - HeyManHRU - January 17, 2012 // 3:22 am
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You cannot play PSP .ISO files without the Cobra USB.

#168 - Alibaba123 - January 17, 2012 // 2:32 am
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Can the newest version play FFVII : Crisis Core (PSP game) WITHOUT the dongle? Yes/No

#167 - yzp1998914 - January 16, 2012 // 8:03 pm
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i have a 60GB, this is good.

#166 - zero233 - January 16, 2012 // 6:44 pm
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has anybody got this to boot on a non bc ps3?

tried it on my 160gb non bc phat and all i get is the ps2 gameboot sound and then a black screen.

#165 - HeyManHRU - January 16, 2012 // 6:25 pm
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You need to extract the .ISO file in the .RAR download and then move it to your internal HDD (/dev_hdd0/PS2ISO) using a file manager or FTP program. Then it should show up in the "Retro" column on multiMAN and you can play it. (You need the Cobra USB to use it on your PS3).

This is great from Slim PS3 and Cobra USB owners since most PS2 games will now work flawlessly on it.