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MultiMAN v04.09.00 Arrives with More PS3 v4.30 CFW Support


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121w ago - Following up on the previous update, today PlayStation 3 homebrew developer deank has updated multiMAN PS3 game backup manager to version 04.09.00 Base and Full (20121030) with the changes outlined below.

Download: multiMAN v04.09.00 Base (20121030) (30.40 MB) / multiMAN v04.09.00 Full (20121030) (273.03 MB)

Mirrors:



More Mirrors:


Changelog:

  • Updated online covers database (also fixed Fifa13/Maiden/Dishonored covers)
  • Updated gameDATA3, lastGAME3 and bdRESET3 to support 4.30CFW
  • Updated showTIME to 04.01.208 (standalone PKG and showTIME for mM)
  • Added hidden option in options.bin "kid_protection" (to control access to settings/mmos)

For 3.41-4.30 CFW (CEX)

  • multiMAN ver 04.09.00 BASE
  • Showtime 4.1.208
  • bdRESET
  • gameDATA
  • lastGAME
  • stDISC

For 3.41-4.30 CFW

  • multiMAN ver 04.09.00 FULL (CEX) (8700 PSX/PS2/PS3 game covers, 2 motion backgrounds)
  • multiMAN ver 04.09.00 BASE (DEX)
  • Showtime 4.1.208 (CEX/DEX)
  • bdRESET
  • gameDATA
  • lastGAME
  • stDISC
  • RetroArch (CEX)
  • PC Applications




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Comments 1258 Comments - Go to Forum Thread »

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#528 - PS4 News - 100w ago
PS4 News's Avatar
multiMAN v04.30.00 UPD CEX (20130331) from deank is now available with the changelog below, as follows:

Download: multiMAN v04.30.00 UPD CEX (20130331).zip (2.78 MB)

Includes:

  • multiMAN ver 04.30.00 UPD CEX (20130331).pkg
  • ps2classics.rar (modified by me)

This test update requires that you have 04.30.00 BASE or updated online to 04.30.00. The online version is also updated to this build.

Changes in ps2classic:

  • Added 64bit file access functions to support 4GB+ files (for LIMG and encryption)
  • Added asynchronous READ/WRITE to improve encryption speed (1GB / 3min)
  • Added progress bar and 'Remaining time' information to the encryption
  • Added check if the provided ISO is a CD or DVD image for proper LIMG header creation

Changes in multiMAN:

  • Added support to encrypt standard disc-backup PS2 ISO files from /dev_hdd0/PS2ISO and /dev_usbxxx/PS2ISO to PS2 Classics
  • Added support to delete PS2 Classics (ISO+folder)
  • Added support to load PS2 Classics from USB HDD (folder will be transferred to internal HDD)
  • Encryption is done by spawning "ps2classics" which resides in mM's USRDIR/sys/PS2C.BIN (the one provided in the ps2classics.rar above)

Basically it comes down to:

1) Rip your original PS2 game disc with multiMAN (it took just 4-5 mins to backup my KILLZONE disc) / or transfer a PS2 ISO backup to /dev_hdd0/PS2ISO
2) Go to RETRO column and load the ISO - you'll be prompted to convert to PS2 Classic
3) Conversion takes 2 to 5 mins and you'll be returned to multiMAN (you'll see the converted game with [PS2 Classic] suffix in the name)
4) Activate the PS2 Classic and start it from XMB/PS2 Classic Placeholder

Default CID and KLICENSE used (compatible with aldostools and CaptainCPS-X tools/apps):

CID: 2P0001-PS2U10000_00-0000111122223333
KLC: E4E54FD67C16C316F47829A30484D843

p.s. I was FINALLY able to test all this PS2-Classics stuff:

1) Download and install ReactPSN 2.24 and PS2ClassicsPlaceholder from mM's WEB column
- Create "aa" account and login with it (make sure AUTO-LOGIN is disabled so you can chose "ReactPSN Xrif Xedat" account)
- Copy /exdata folder (included in ReactPSN zip) with 2P0001-PS2U10000_00-0000111122223333.rap file in it on USB stick
- Start reactPSN and login with your regular account after reboot
= 2mins

2) Start multiMAN and put KILLZONE PS2 original disc
3) From game column select "Copy" while Killzone disc is displayed
4) Backup to /dev_hdd0 (PS2ISO)
= 10mins

5) After copy completes go to RETRO column and activate "KILLZONE" ISO
6) It prompts for encryption (4,4GB)
= 12min

7) Back to mM and RETRO column - activate "Killzone [PS2 Classic]"
8) Quit to XMB and start "PS2 Classics Placeholder"
= 30sec

TOTAL = 24mins to RIP a full 4,4GB DVD, convert to PS2 Classic and start it. ALL THAT ON THE PS3.

#527 - PS4 News - 100w ago
PS4 News's Avatar
Some more updates from deank, as follows:

Download: mmTOOLS.zip (725.67 KB)

  • bdRESET6
  • gameDATA6
  • lastGAME6
  • stDISC4

All support: 3.55 CEX/DEX, 4.21 CEX/DEX, 4.30 CEX/DEX, 4.31CEX, 4.40CEX. These four tools are also available in mM's WEB column.

Download: ps2classics.rar (109.04 KB)

Contains modified source and PS3 executable "ps2classics.self". It can be used by any PS3 application to convert a regular disc PS2 ISO to ISO.BIN.ENC.

Can be used as easy as:

[Register or Login to view code]


Where iso_path1 is the source iso, iso_path2 is the destination encrypted iso.bin.enc and klc_path is the path to the klicense.

I just tested it (launching a regular ISO in mM, it spawns the ps2classics.self and creates the encrypted ISO + a folder structure) - everything seems ok. It needs a nice progress bar, improved I/O by using async read/write and you're good to go. It doesn't support 4GB+ files, but properly adds missing info for CD ISO files.

Basically with mM you can dump your PS2 game disc, load it in the RETRO column, it will convert it to ps2classic in a minute or two and you can load it with ps2-classics-placeholder. I'll release a test mM later.

Showtime 04.03.128 by Andreas Oman is now available (for mM and as standalone in the WEB column).

Download: Showtime 04.03.128 [CEX].pkg (5.68 MB) / Showtime 04.03.128 [DEX].pkg (5.74 MB)

#526 - crizford4816 - 100w ago
crizford4816's Avatar
Thanks a lot for this post!

#525 - adelin07 - 100w ago
adelin07's Avatar
can you also put the ps2 iso on the external hdd?

#524 - gb14929 - 100w ago
gb14929's Avatar
Thanks for the quick reply. Will have a look and report back

#523 - moja - 100w ago
moja's Avatar
Which RAP did you use to encrypt the iso? Make sure you use 2P0001-PS2U10000_00-0000111122223333 and try again. Use a hex editor on it and look for this in the first 16 bytes- if you see instead something like JP0102-NPJD00015_00-0000000000000000 then you used the wrong one.

#522 - gb14929 - 100w ago
gb14929's Avatar
Hi, if someone can slap me about the head and tell me where I'm going wrong I would be grateful. I have placeholder installed and latest MM but when I select a PS2 game and then try to load using placeholder I just keep getting "The copyright protection information is invalid (80029513)".

Driving me up the wall...

#521 - PS4 News - 100w ago
PS4 News's Avatar
I could, but here is a newer version of it: [PS2U10000]_PS2_Classics_Placeholder_R3.rar

#520 - Blade86 - 100w ago
Blade86's Avatar
Hey, THIS IS AMAZING Thank you soo much! THANK YOU

Could someone plz reupload the PS2 Classics Placeholder R2 package? the mediafire-link is down, i tried so often.

Cheers
Blade

#519 - moja - 100w ago
moja's Avatar
Hmm, I tried the Multiman method, installed both the PS2 Classics Placeholder package (17MB, shows PS2 placeholder app on XMB and installs game\PSU10000 folder) and the PS2 Classics Placeholder R2 package (153kb). Then I created a folder for one of my working rips (PS2ISO\[SLUS-20069] The Bouncer), and ftped the ISO.BIN.ENC over to here.

The Bouncer shows up in Multiman, downloads the cover, but when I run it it just goes to XMB. I ftped it to the PS2 Placeholder XMB's folder (game\PSU10000), and it runs fine from XMB. Why not Multiman? Anyone else get this to work? It would be so convenient to load up my rips and play them alongside everything else.

Okay, I've figured it out. The one rip I can't get to work is FF12 International Zodiac Job, because it's already patched with the fan translation pack which must alter something.

Anyway, you only need the PS2 Classics Placeholder R2 package (153kb) and mM 4.30.

1. Install PS2 CPR2 package and update mM to 430.
2. Whichever method you prefer (via ftp client or mM file manager), on the PS3 create subfolders for each PS2 ISO. Name them [gameid] gamename, ie. PS2ISO\[SLUS-20069] The Bouncer.
3. Using PS2ClassicsGUI (I used 1.4), place your 2P0001-PS2U10000_00-0000111122223333.rap (or whicever RAP you use to encrypt ISO) file into ..tools\scetool\raps.
4. In PS2ClassicsGUI, hit the Encrypt tab, open your iso rip with the black folder icon, and copy/paste or type the name of the RAP into the Content ID field (ie. 2P0001-PS2U10000_00-0000111122223333). The Klicensee field should automatically populate with the hex code pulled from the RAP you copied in the aforementioned raps folder. In this example, for the generic PS2 placeholder example, the klicensee code is E4E54FD67C16C316F47829A30484D843.
5. Click the Add LIMG Sector button (if available), say yes, then the bottom Encrypt button, say yes.
6. The newly generated ISO.BIN.ENC will be in the ..tools\ folder. Take that and copy/FTP it over to your PS3 into the PS2ISO folder you created (example PS2ISO\[SLUS-20069] The Bouncer\ISO.BIN.ENC).
7. In mM, under the Retro column, hit Refresh. If you named your folder's game id correctly, mM will pull the cover automatically. The title will be exactly waht you named the folder, minus the game id part.
8. Hit x to run the game. mM will exit to XMB. (This is the part that confused me initially until I recognized the behavior)
9. Go to the PS2 Classics Placeholder icon, and hit x to start. Your game should load after a bit and a couple of resolution changes.
10. Play! No package creation required.

So basically, it's as easy as create your ISO.BIN.ENC and the corresponding game folder on the PS3, then copy the file over appropriately and enjoy. Hope this helps anyone else having issues. mM will pull the artwork and create the SAVEDATA files for you. Big thanks to CaptainCPS-X and of course DeanK for mM, and no thanks to Sony for removing PS2 emulation!

Playing Final Fantasy X International (JP) for the first time as I type this. Thanks again guys!

 

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