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September 25, 2012 // 11:05 pm - While everyone is awaiting further details on PlayStation 3 Custom Firmware 4.21 from the Red Power Team, today multiMAN was updated to version 04.06.00 followed by v04.06.01 adding PS3 4.21 CFW support among the changes outlined below.

Download: MultiMAN v04.06.00 / MultiMAN v04.06.00 (Mirror) / MultiMAN v04.06.00 (Mirror #2) / MultiMAN v04.06.01 / MultiMAN v04.06.01 (Mirror)

What's new in multiMAN 04.06.00:

  • multiMAN celebrates 2 years. CONGRATULATIONS!
  • Added support for 4.21CFW (CEX) (syscall 6-10 required):
  • "Standard" BD-Emulator option (sc36) (Hermes not supported yet)
  • Direct Disc Access (LV1&LV2 patched for Storage Manager access)
  • Raw access to optical media (PS1 backups & Showtime access to BD/DVD/CDs)
  • BD-Movie Region Changer
  • BD-Mirror for INT/EXT games

! Not fully tested with Red Power's 4.21CFW (Hermes payload used and syscall 1021 required)

What's new in multiMAN 04.06.01:

  • Added support for 4.21CFW (DEX) (syscalls 6-7 required):
  • "Standard" BD-Emulator option (sc36)
  • BD-Mirror for external / USB games

Finally, below are some related comments on the multiMAN v04.06.00 update as follows:

From Lightyear: multiMAN has supported 4.21 for a LONG time. now it's just CEX 4.21 support... it's really not that different. and deank releasing mm that supports 4.21 does NOT mean a completely 3rd party scene group is working on a new 4.21 CFW! they are not even working with dean... they have their own backup manager, according to their posts. *facepalm*

FWIW, multiman automatically worked on 4.21... dean didn't change anything to make that happen. someone just tested it out and realized it worked. just like PSX support. that was just a native thing that someone just "discovered" was working one day.

From deank: I see no mentions of DEX in the "What's new"/change log, quite the contrary. And - no - the mM update server is not hacked.

I just woke up and read some posts about some chinese shtty dongle for 4.21... Just to make it clear - the mM update has nothing to do with it and doesn't need a dongle if used with 4.21cfw. It is a pure speculation I guess, because there are a lot of people around who won't allow another dongle to surface anyway. I don't believe that their dongle (which I doubt it exists at all) will see the light of any day!

Why do you ask me about their stuff? I don't know any of them nor do I know what they're going to do. Someone leaked a file from their 'promo system' (the eboot.bin they use to launch that old multiMAN version), I took a look at it, I saw what patches they use for 4.21 and implemented some of them in mM and added syscall36. As simple as that - that way nothing is hidden in 'their system/manager' and is available in the regular public mM version. I know for sure that their firmware uses hermes because I saw how the payload and stuff is loaded in that leaked eboot.bin, hence I mentioned it in mM's changelog.

I already posted what I think few pages back. In addition to that - I think it will be a huge mistake if they decide to sell dongles.

I added some additional checks to make mM recognize when it is running on peek/poke-enabled 4.21CFW. Then it adds syscall36 just like it does on 3.55, which means that games should work without patching.

When asked why update MM to a hypothetical 4.21 his reply was quite arrogantly: Because I can, no other reason.

Also from deank when asked why 4.21 CFW support was listed if not fully tested yet: Ah, just don't tell me what and where I should put.

Finally a few weeks later he partially comes clean, revealing what used to be open source code and making the following statement for those interested.


MultiMAN v04.06.00 is Released, Adds Support for PS3 4.21 CFW

MultiMAN v04.06.00 is Released, Adds Support for PS3 4.21 CFW

MultiMAN v04.06.00 is Released, Adds Support for PS3 4.21 CFW

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#107 - condorstrike - December 3, 2011 // 1:14 am
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Thanks Boss, this is nice update for Cobra users... and specially good for themers.

#106 - PS4 News - December 2, 2011 // 11:45 pm
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Here are some mmCM (multiMAN Cobra Manager) updates Condorstrike let us know about for those who own the Cobra dongle. To quote from http://www.tortuga-cove.com/forums/viewtopic.php?f=77&t=668#p1852:

Download: mmCM v03.00.02 UPD (20111028).pkg / mmCM v03.00.03 UPD (20111202).bin / mmCM Theme Packer

Changelogs:

mmCM v3.00.02 Changelog:

  • Fixed loading of PSP ISO files when no disc is inserted
  • Added option "Detect Game Title in ISO Images" to allow using ISO filenames and *not* scan for game names in local database
  • Improved scanning for retro roms/iso and covers (populating the Retro column)
  • Support for ICON0.PNG for PSP ISO in Retro column
  • Support for cover art for PS2 ISO/CUE+BIN in Retro column
  • Support for cover art for PSX CUE+BIN in Retro column and for PSX discs

mmCM 03.00.03 with Theme Packer Changelog:

  • New THEME format (.thm). One theme - one file. Easy installation within mmCM without going to XMB to install theme pkg files.
  • mmTM - Easy to use PC application to create thm files from folders (separate download).
  • mmCM will try to read disc volume labels and display in VIDEO column (BD/DVD entry) and in other display modes.
  • ISO images created from such discs (BD/DVD/AVCHD) will get the disc volume label as file name for the ISO.
  • Fixed extracting ICON0.PNG from PSP ISO images saved on external USB drives
  • Added indication (rotating refresh icon next to the column icon) when mmCM is loading/extracting title thumbnails (XMMB mode)
  • Added support for PSX/PS2/PSP covers when browsing drives/folders in Retro column

Beginner's mmCM Theme Packer guide:

1) Modify/Create Images (refer to the images in the ORIGINAL MMCM THEME folder)

2) When you're done, drag & drop your theme folder to mmTM.exe (name the folder properly - the theme will get the same name in mmCM when installed)

3) You will get a ".thm" file - transfer it to your PS3 in /dev_hdd0/game/BLES80608/themes folder and test it (activate the theme in mmCM column -> Themes)

#105 - vacano - November 29, 2011 // 6:54 pm
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he deserves it, and i think that's why we haven't really hear from him..

Hey dean how about MULTICOBRA USB.

#104 - quotejoss - November 27, 2011 // 8:04 pm
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Well i hope cobra throws a little cash deans way.

#103 - PS4 News - November 27, 2011 // 8:00 pm
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He used to be called deanrr here so some people still use that name... for the most part he's known as deank though. Also, he replied stating the following, so it appears condorstrike was correct and he's fine with Cobra using it, etc for those following:

I'm actually glad that for the first time I see a clone/fork of multiMAN which has things and features ADDED. I've witnessed 4 or 5 releases of multiMAN, compiled by various users or sites, castrated and barely recognizable, renamed and published as 'original work' (there was no drama there, right?!), but this time some users get a better version, although limited to cobra dongle users. As I see it, the new stuff in mmCM is about cobra and it is nice that someone picked up on the 'garbage source-code' (as many qualified it numerous times few months ago), and managed to add useful features to it.

I don't care who uses mm's source, so just stop the drama. The license says 'you can do whatever you want with it' and it doesn't require that you include the modified source or anything. Check your English skills and re-read it. It requires that the redistributed package/version includes the license and it does - there is a ./usrdir/sys/LICENSE file in their distribution.

As I see it - cobra usb users got a new option and that's good - I like that now they can enjoy a multiMAN clone. Actually I feel kind of good that mm will reach more people. As for the mm 02.09.02 being the latest (not last) multiMAN version - well if I find something new to add - I'll add it. I spent a year adding stuff and features and it looks good to me as it is now. If I find time - I'll add more. If you find time to add something useful - add it - the source was there for 7 months and no one cared about that.

However, not all PS3 developers think he's on the level... some feel despite telling the public otherwise he's still on Cobra's payroll it appears: twitter.com/#!/CrashSerious/status/156446073739673600

CrashSerious: Huge thanks to deank for leaving the scene and selling out to Cobra

#102 - itwalksamongus - November 27, 2011 // 7:10 pm
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Quote Originally Posted by alwayshungry View Post
Those fooked dongle. Another great dev gone to the dark side. Again freaking dongles! Now i'm officially pissed off. Nice job deanr.

deanr?

Which manager do you use to play your PS3 games off HDD?

#101 - joffe - November 27, 2011 // 6:41 pm
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You can get PS2 emulator working on non-BC hardware, have tried it with a CECHK, which is quite near to slim hardware.

http://www.ps4news.com/forums/ps3-hacks-jailbreak/how-play-ps2-games-non-backwards-compatible-ps3-117709-12.html#post364065

Probably they found a way to launch the emulater and grabbed the best working one from any official FW.

#100 - mgkmgk - November 27, 2011 // 4:59 pm
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Quote Originally Posted by condorstrike View Post
ok, so there it is... btw, big props to this manager, as I've tested it thoroughly and works perfectly on my slim PS3, even PS2 games run, not all perfect, but close enough.

caw!

Surely not?

There hasn't been a sniff of PS2 emulation on the slim - we all know it doesn't have the hardware - but some suggested that it may be possible to get the flaky emulator working... are we really saying Cobra has cracked it?

#99 - Frago - November 27, 2011 // 3:43 am
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ok now i understand it, thanks

#98 - PS4 News - November 27, 2011 // 3:38 am
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Not correct, at the moment people who own the Cobra dongle can use the multiMAN Cobra Manager v03.00.00 with it... those without the dongle can only use the previous multiMAN v02.09.02.

Once deank clarifies if the Cobra build is official or not it should shed some light on things though... if it is then hopefully he will also keep the non-dongle version updated, but if not I imagine Cobra would have to release their source code to keep it open-source unless that gets changed too.