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MultiMAN PS3 Backup Manager v04.20.00 Arrives with New Payload


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106w ago - Following up on the previous updates, today PlayStation 3 developer deank has updated multiMAN PS3 Backup Manager to version 04.20.00 which introduces a new payload to allow for easier Firmware porting among the changes outlined below.

Download: multiMAN v04.20.00 Base (20130220) (97.13 MB) / multiMAN v04.20.00 Base (20130220) (Mirror) / multiMAN v04.20.00 Base (20130220) (Mirror #2) / multiMAN v04.20.00 Base (20130220) (Mirror #3) / multiMAN v04.20.00 Base (20130220) (Mirror #4) / multiMAN v04.20.00 FULL CEX (20130220) (291.27 MB) / multiMAN v04.20.00 FULL CEX (20130220) (Mirror) Official Rogero CFW 4.30 multiMAN 04.20.00+ Compatibility / Game Testing Chart

multiMAN v04.20.00 BASE (20130220) is now available online. NOTE: It is a BASE version, which means that it can be installed over ANY previous version and is also suitable for first-time users.

Changelog:

  • Introducing the new mM payload which makes mM independent and easy to port for various firmwares
  • Supports only 3.55 CEX/DEX, 4.21 CEX/DEX, 4.30 CEX, 4.31 CEX
  • BD-ROM Emulator option in Settings can be set to "Enable / Disable" - no more "Hermes"/"Standard"
  • Compatibility-wise it is better than "Standard" and "Hermes".
  • This payload overwrites 252 bytes of strings in LV2 memory (and not 4000 bytes of code like other payloads), it doesn't use syscalls and doesn't rely on firmware functions, executes fast and improves performance
  • Added option in settings "Redirect /app_home":
  • Disable (/app_home will not be mounted at all)
  • Enable (/app_home as used in previous versions - points to the game - for disc-less)
  • Toolbox (on Rogero firmwares with pre-installed toolbox if you play from discs only - it allows you to return to stealthMAN without restart)
  • For 3.55DEX and 4.21DEX mM now supports split-games, adds better disc-less compatibility and also allows loading of PS1 backups in BIN+CUE format from internal/external.
  • IMPROVED DISC-LESS COMPATIBILITY: The new payload allows for some tweaks and there is 80% chance that games that didn't work disc-less will now work.

Includes:

  • multiMAN ver 04.20.00 BASE CEX (20130220).pkg (30 MB)
  • multiMAN ver 04.20.00 BASE DEX (20130220).pkg (37 MB)
  • multiMAN ver 04.20.00 BASE CEX STEALTH (20130220).zip (29 MB)

CEX, DEX and STEALTH versions include Showtime 4.3.21, ps1emu for 3.55/4.21/4.3x, ps1netemu for 3.55/4.21/4.3x, AIOMOD.BIN and mM's theme.

Additionally to the BASE version contents, the full one adds:

  • One motion background (4 MB)
  • 9 themes (125MB)
  • 5623 PS3 game covers (97 MB)
  • 3425 PS1/PS2 game covers (43 MB)

This is the ONLY difference between BASE and FULL (the additional content, which usually doesn't change a lot from one FULL to another).

FAQ:

I'm playing Assassins Creed III with an odd issue: With the disc in drive it runs as a BLES version. When running discless it runs as BLUS - it is not a major issue but it will double the install space (4,5 GB x 2 = 9 GB) and the BLES run does not use the BLUS savegame (and vice-verra). Will it be possible to look into this ?

The problem here is even though Aliens: Colonial Marines works on EXT (or INT) Disc-less you are still NOT getting the FULL game data install of 2711MB ,so this game to be 100% running NEEDS the disc in the drive to install the game data ,after which you can play it disc-less without problems.

Without a disc in the drive your install data (the game doesn't even prompt you to install a thing) is only 39KB (previous payloads it was 1KB). With the disc in the drive (which is the correct way to load this game even though it does run without a disc) your install data is much bigger, 2711MB. So tagging this game to run 100% without any problems down the road ,it simply needs a disc in the drive to install the data. At some point in the game the ps3 MAY look for that installed game data and it isn't there when you run the game first disc-less (or dont install the game data with the disc),this will cause you problems later on.

Another example of this is with RAGE. The game doesn't even prompt you at all to install any game data disc-less and will most likely cause problems later on. With a disc in the drive you get the full game data install. After the game data is installed the game can be ran disc-less with out problems

Discless (as you all call it) is a special boot mode and some games act in a very weird way (if they boot at all). There is nothing that can be done about that.

Users are VERY confused about the differences between starting a game from /app_home and from a disc icon (/dev_bdvd). You can't expect the game to act the same when using /app_home and certainly a lot of games require that you remove the old gamedata (which you intalled when you played from disc) and install it again. You should decide beforehand whether you're going to play a game from the disc icon or from app_home and keep that decision until you play/finish the whole game. If you mix both modes you'll run into problems.

Conclusion - When you run a game discless for the first time, it may not install game data. It may look fine at first, but you may run into problems with the game. So a good practice, run the game with disc with. See if the game install the data. After that you may run the it discless.

multiMAN "payload" (which is not a payload)

[Register or Login to view code]


That's it. Here are the offsets for other firmwares:

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MAP_TABLE:

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MAP_PATHS:

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For the improved disc-less compatibility, here is the map-order (assuming /dev_hdd0/GAMES/POPTFS is the game backup):

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The cool 252 bytes MM_FUNCTION which makes it happen:

[Register or Login to view code]

You can find the updated versions of bdRESET and gameDATA in the Web column. Both updated to version 5.00 and support mM 04.20.00.

Download: gameDATA5_bdRESET5.rar (396.47 KB) / lastGAME5.pkg (281.17 KB) / multiMAN v04.20.00 Update CEX (20130223).pkg (2.37 MB)

p.s. These are only compatible with mM 04.20.00+ and its own payload and won't work with other payloads or redirections set by other tools/managers.

You can find the updated lastGAME 5.0 in the Web column. It now supports mM 04.20.00 and more. With the next update mM will pass information to lastGAME when you launch a PS1 backup. It means that the next time you want to load the same PS1 BIN/CUE you can do it from XMB. As you know it also supports mounting the last AVCHD movie you loaded from mM.

If you wish to test the lastGAME+latest mM you can install this minor update to 04.20.00. It requires that you have BASE or FULL 04.20.00 already installed. lastGAME now supports 3.55/4.21 DEX firmwares, too.

Update: With the next update mM will pass information to lastGAME when you launch a PS1 backup. It means that the next time you want to load the same PS1 BIN/CUE you can do it from XMB. As you know it also supports mounting the last AVCHD movie you loaded from mM.

Download: lastGAME5.pkg (281.16 KB) / multiMAN v04.20.00 Update CEX (20130223).pkg (2.37 MB) / gameDATA5_bdRESET5_lastGAME5.rar (677.67 KB) / multiMAN v04.20.00 Update CEX (20130224).pkg (2.36 MB)

  • lastGAME now supports 3.55/4.21 DEX firmwares, too.
  • lastGAME now supports the improved disc-less game loading (regular non-bdmirror/non-extGameData games)
  • lastGAME now supports PS1 hdd/usb backup formats

If you wish to test the lastGAME+latest mM you can install this minor update to 04.20.00. It requires that you have BASE or FULL 04.20.00 already installed.

  • You can press [TRIANGLE] in the RETRO column and select the emulator type from a list
    menu
  • Fixed saving settings/last-state when loading "bd-mirror" or "ext. game data" games

It now supports selection of "Emulator type" in the side menu in the RETRO column, making it faster to switch grouping than pressing [SQUARE] multiple times. So press [TRIANGLE] in the Retro column (over Refresh or a Rom) and select: [Group Roms by Emulator]. Then you'll see a list menu.

p.s. Updated lastGAME5.pkg to support 4.31 CFW.

All three updated to support mM 04.20.00 and firmwares 3.55CEX/DEX, 4.21CEX/DEX, 4.30CEX, 4.31CEX. lastGAME updated to support PS1 backups for direct launch from XMB (of course requires mM installed) The updated version of all three (and showtime) are available in the WEB COLUMN.

Showtime 04.03.032 by Andreas Oman is now available online for mM and as standalone in the web column.

Download: Showtime 04.03.032 [CEX].pkg] (5.67 MB) / Showtime 04.03.032 [DEX].pkg (5.73 MB)


MultiMAN PS3 Backup Manager v04.20.00 Arrives with New Payload

MultiMAN PS3 Backup Manager v04.20.00 Arrives with New Payload

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Comments 1258 Comments - Go to Forum Thread »

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#18 - barrybarryk - 203w ago
barrybarryk's Avatar
Well I think before we see a CFW that copies it (or patches for existing CFW) we'll probably see payloads for existing dongles that add the same features. The ISO mounting is interesting because replacing eboots in an iso (cobra requires 3.41) will be a major pain for a lot of people and a split iso will be an even bigger pain to manipulate.

#17 - NTA - 203w ago
NTA's Avatar
i wouldn't mind getting it if i ever wanted it but i wouldn't want to downgrade currently, but i would if i wanted to play ps1 games
great product but i wouldn't buy it

#16 - PS4 News - 203w ago
PS4 News's Avatar
Thanks for the update barrybarryk and +Rep, as usual most will probably just wait until a free solution is available for CFW users I'm sure.

#15 - barrybarryk - 203w ago
barrybarryk's Avatar
Ok there's been a bit of an update on the cobra usb site: cobra-usb.com

In the download section the user manuals (attached below) have shown up. Some notable bits of info are:

When making a PS3 Game Backup
4. You will be asked if you want the dump in iso or in the standard format. Choose the desired option and wait for the copy to complete. Pros and cons of iso format compared to the standard directory based format:

Pros
Support of backups with files bigger than 4 GB on external drives is possible. Iso files with a size bigger than 4 GB are split in parts.
Less files on hard disk, it can help to reduce fragmentation.

Cons
It is a less standard format for ps3 backups.
It always requires a ps3 disc game inserted.

So it handles games with +4GB files on external by creating one big iso file and splitting that into parts

Regarding blu-ray backups
Warning: although Cobra USB Manager allows original blu-ray movies to be copied, backups won’t work because of AACS copy protection. However, you can transfer these backups to your PC, decrypt them using some tool such as AnyDvd HD, DVDFab, etc, and transfer the decrypted iso back to the PS3.

If you have a blu-ray reader on your computer, you may want to do the full process there instead.

So again it just makes an image of the disc so they'll still need decrypting (Same for DVD movies with CSS protection)

And about PSX support
The first time a psx backup is going to be played, you will be prompted to install psx support. This process overwrites a system text file only used in jailbreak mode, and it only needs to be done once.

So it looks like it actually uses the in-built emulator and instead modifies one of the related files to allow launching it in JB mode (also supports both bin/cue and iso formats)

There's some more stuff in the guide that kind of adds to the validity of their claims but if you're interested you should have a look at the actual user guide. I just want to know what file it modifies to allow psx backups

#14 - crazelunatic - 206w ago
crazelunatic's Avatar
I don't barryk, I have it in my ps2 but it would be a little inconvenient to reupload the images to my internal sata NTFS on pc and then rerip them to an internal w/e file format the ps3 uses for internal drives... I was thinking something more along the lines of an ide hdd enclosure and the usb 2.0 ports on the ps3... Or maybe network the ps2 to ps3 and load and play games that way.

#13 - elser1 - 206w ago
elser1's Avatar
sounds like a good product, glad i stuck to 3.41 now.. if this will also play ps2 backups then ill buy one,not that ps2 games are much chop these days, outdated, just look at front line remastered... but i have about 100+ ps2 discs sitting there doing nothing.

#12 - barrybarryk - 206w ago
barrybarryk's Avatar
and why on earth would you have an hdadvance formatted ide as an internal on your ps3?

Surely given the stock formatting for a PS3 hdd (UFS2) allows large files (+4GB) it would probably be easier just to keep it where it is?

If it can launch PS1 iso's from HDD and it's using the gameOS built in emulator, in theory, it should automatically then work for PS2 games on backwards compatible units but then again we'll just have to wait for details.

#11 - crazelunatic - 206w ago
crazelunatic's Avatar
here's to hoping someone releases a way to get the ps3 to load ps2 backups off an hdadvance formatted ide internal drive.

#10 - moja - 206w ago
moja's Avatar
It's interesting to see 'companies' release dongles used for new useful functions, but many of these will end up in homebrew loaders and CFW eventually. I think we will inevitably see this kind of functionality ported to 3.55/3.60.

#9 - Prince Valiant - 206w ago
Prince Valiant's Avatar
Being able to play PSX games would be pretty nice.

 

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