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February 19, 2013 // 8:22 pm - Following up on the previous updates, today PlayStation 3 developer deank has updated multiMAN PS3 Backup Manager to version 04.20.00 which introduces a new payload to allow for easier Firmware porting among the changes outlined below.

Download: multiMAN v04.20.00 Base (20130220) (97.13 MB) / multiMAN v04.20.00 Base (20130220) (Mirror) / multiMAN v04.20.00 Base (20130220) (Mirror #2) / multiMAN v04.20.00 Base (20130220) (Mirror #3) / multiMAN v04.20.00 Base (20130220) (Mirror #4) / multiMAN v04.20.00 FULL CEX (20130220) (291.27 MB) / multiMAN v04.20.00 FULL CEX (20130220) (Mirror) Official Rogero CFW 4.30 multiMAN 04.20.00+ Compatibility / Game Testing Chart

multiMAN v04.20.00 BASE (20130220) is now available online. NOTE: It is a BASE version, which means that it can be installed over ANY previous version and is also suitable for first-time users.


  • Introducing the new mM payload which makes mM independent and easy to port for various firmwares
  • Supports only 3.55 CEX/DEX, 4.21 CEX/DEX, 4.30 CEX, 4.31 CEX
  • BD-ROM Emulator option in Settings can be set to "Enable / Disable" - no more "Hermes"/"Standard"
  • Compatibility-wise it is better than "Standard" and "Hermes".
  • This payload overwrites 252 bytes of strings in LV2 memory (and not 4000 bytes of code like other payloads), it doesn't use syscalls and doesn't rely on firmware functions, executes fast and improves performance
  • Added option in settings "Redirect /app_home":
  • Disable (/app_home will not be mounted at all)
  • Enable (/app_home as used in previous versions - points to the game - for disc-less)
  • Toolbox (on Rogero firmwares with pre-installed toolbox if you play from discs only - it allows you to return to stealthMAN without restart)
  • For 3.55DEX and 4.21DEX mM now supports split-games, adds better disc-less compatibility and also allows loading of PS1 backups in BIN+CUE format from internal/external.
  • IMPROVED DISC-LESS COMPATIBILITY: The new payload allows for some tweaks and there is 80% chance that games that didn't work disc-less will now work.


  • multiMAN ver 04.20.00 BASE CEX (20130220).pkg (30 MB)
  • multiMAN ver 04.20.00 BASE DEX (20130220).pkg (37 MB)
  • multiMAN ver 04.20.00 BASE CEX STEALTH (20130220).zip (29 MB)

CEX, DEX and STEALTH versions include Showtime 4.3.21, ps1emu for 3.55/4.21/4.3x, ps1netemu for 3.55/4.21/4.3x, AIOMOD.BIN and mM's theme.

Additionally to the BASE version contents, the full one adds:

  • One motion background (4 MB)
  • 9 themes (125MB)
  • 5623 PS3 game covers (97 MB)
  • 3425 PS1/PS2 game covers (43 MB)

This is the ONLY difference between BASE and FULL (the additional content, which usually doesn't change a lot from one FULL to another).


I'm playing Assassins Creed III with an odd issue: With the disc in drive it runs as a BLES version. When running discless it runs as BLUS - it is not a major issue but it will double the install space (4,5 GB x 2 = 9 GB) and the BLES run does not use the BLUS savegame (and vice-verra). Will it be possible to look into this ?

The problem here is even though Aliens: Colonial Marines works on EXT (or INT) Disc-less you are still NOT getting the FULL game data install of 2711MB ,so this game to be 100% running NEEDS the disc in the drive to install the game data ,after which you can play it disc-less without problems.

Without a disc in the drive your install data (the game doesn't even prompt you to install a thing) is only 39KB (previous payloads it was 1KB). With the disc in the drive (which is the correct way to load this game even though it does run without a disc) your install data is much bigger, 2711MB. So tagging this game to run 100% without any problems down the road ,it simply needs a disc in the drive to install the data. At some point in the game the ps3 MAY look for that installed game data and it isn't there when you run the game first disc-less (or dont install the game data with the disc),this will cause you problems later on.

Another example of this is with RAGE. The game doesn't even prompt you at all to install any game data disc-less and will most likely cause problems later on. With a disc in the drive you get the full game data install. After the game data is installed the game can be ran disc-less with out problems

Discless (as you all call it) is a special boot mode and some games act in a very weird way (if they boot at all). There is nothing that can be done about that.

Users are VERY confused about the differences between starting a game from /app_home and from a disc icon (/dev_bdvd). You can't expect the game to act the same when using /app_home and certainly a lot of games require that you remove the old gamedata (which you intalled when you played from disc) and install it again. You should decide beforehand whether you're going to play a game from the disc icon or from app_home and keep that decision until you play/finish the whole game. If you mix both modes you'll run into problems.

Conclusion - When you run a game discless for the first time, it may not install game data. It may look fine at first, but you may run into problems with the game. So a good practice, run the game with disc with. See if the game install the data. After that you may run the it discless.

multiMAN "payload" (which is not a payload)

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That's it. Here are the offsets for other firmwares:

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For the improved disc-less compatibility, here is the map-order (assuming /dev_hdd0/GAMES/POPTFS is the game backup):

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The cool 252 bytes MM_FUNCTION which makes it happen:

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You can find the updated versions of bdRESET and gameDATA in the Web column. Both updated to version 5.00 and support mM 04.20.00.

Download: gameDATA5_bdRESET5.rar (396.47 KB) / lastGAME5.pkg (281.17 KB) / multiMAN v04.20.00 Update CEX (20130223).pkg (2.37 MB)

p.s. These are only compatible with mM 04.20.00+ and its own payload and won't work with other payloads or redirections set by other tools/managers.

You can find the updated lastGAME 5.0 in the Web column. It now supports mM 04.20.00 and more. With the next update mM will pass information to lastGAME when you launch a PS1 backup. It means that the next time you want to load the same PS1 BIN/CUE you can do it from XMB. As you know it also supports mounting the last AVCHD movie you loaded from mM.

If you wish to test the lastGAME+latest mM you can install this minor update to 04.20.00. It requires that you have BASE or FULL 04.20.00 already installed. lastGAME now supports 3.55/4.21 DEX firmwares, too.

Update: With the next update mM will pass information to lastGAME when you launch a PS1 backup. It means that the next time you want to load the same PS1 BIN/CUE you can do it from XMB. As you know it also supports mounting the last AVCHD movie you loaded from mM.

Download: lastGAME5.pkg (281.16 KB) / multiMAN v04.20.00 Update CEX (20130223).pkg (2.37 MB) / gameDATA5_bdRESET5_lastGAME5.rar (677.67 KB) / multiMAN v04.20.00 Update CEX (20130224).pkg (2.36 MB)

  • lastGAME now supports 3.55/4.21 DEX firmwares, too.
  • lastGAME now supports the improved disc-less game loading (regular non-bdmirror/non-extGameData games)
  • lastGAME now supports PS1 hdd/usb backup formats

If you wish to test the lastGAME+latest mM you can install this minor update to 04.20.00. It requires that you have BASE or FULL 04.20.00 already installed.

  • You can press [TRIANGLE] in the RETRO column and select the emulator type from a list
  • Fixed saving settings/last-state when loading "bd-mirror" or "ext. game data" games

It now supports selection of "Emulator type" in the side menu in the RETRO column, making it faster to switch grouping than pressing [SQUARE] multiple times. So press [TRIANGLE] in the Retro column (over Refresh or a Rom) and select: [Group Roms by Emulator]. Then you'll see a list menu.

p.s. Updated lastGAME5.pkg to support 4.31 CFW.

All three updated to support mM 04.20.00 and firmwares 3.55CEX/DEX, 4.21CEX/DEX, 4.30CEX, 4.31CEX. lastGAME updated to support PS1 backups for direct launch from XMB (of course requires mM installed) The updated version of all three (and showtime) are available in the WEB COLUMN.

Showtime 04.03.032 by Andreas Oman is now available online for mM and as standalone in the web column.

Download: Showtime 04.03.032 [CEX].pkg] (5.67 MB) / Showtime 04.03.032 [DEX].pkg (5.73 MB)

MultiMAN PS3 Backup Manager v04.20.00 Arrives with New Payload

MultiMAN PS3 Backup Manager v04.20.00 Arrives with New Payload

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#34 - daveshooter - June 20, 2011 // 6:39 am
daveshooter's Avatar
This needs to be on the main page boss I almost mist this one. Thanks.

Our device has an advanced integrated Actel encryption engine to prevent device cloning. We also have several other hidden features which will prevent others from cloning our device. lol.

#33 - barrybarryk - June 18, 2011 // 8:11 pm
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Nice, at least we now know their ISO format is standard so it'll make playing large backups from external a lot easier, and I won't have to re-rip all my old PS1 & 2 games. I'll still wait for an opensource (and hence free) solution for 3.55 CFW but playing PS1 & 2 backups is something my old fat PS3 needs and could get me through the summer games drought

#32 - PS4 News - June 18, 2011 // 8:01 pm
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Here is another update from their page with Cobra USB Firmware v2.0 and PS2 Support:
We have released Cobra Firmware v2.0 and Cobra USB Manager v2.0, which are both available from the downloads page. Changes in this release include:

  • Added the ability to play PS2 ISO backups from CECHC and CECHE backwards compatible consoles. Support for the remaining backwards compatible models, CECHA and CECHB, will come in a future update

  • PS3, PSX, DVD and BluRay ISO's can now be played without a real disc inserted in the PS3. Support for discless PS2 backups will come in a future update

  • Added an option for those users without a PS2 backwards compatible PS3 (including Slims) to test PS2 original games and ISO backups using the PS2 software only emulator which is by default included with all PS3's. Please note however that as the software only emulator is slow and very buggy, this feature is disabled by default and is only intended as a gimmick

  • Cobra USB manager can now make PS3 ISO's from backups in the standard "Jailbreak" directory format, using the copy function

  • Cobra USB manager is now less strict with cue/bin filenames

  • Bugfix: Cobra USB Manager was unable to get the PSX CD-ROM/CD-R title, and displayed "PSX-CDROM" instead

  • Bugfix: Under rare circumstances, Cobra USB Manager could dump invalid PS3 discs

The user manuals have been updated to reflect the changes in the v2.0 release. In addition, we have released a PC-side genps3iso tool which can convert backups dumped in the standard "Jailbreak" directory format to the ISO format supported by Cobra. As mentioned above, this is also supported directly within Cobra USB Manager however the process is faster and in our opinion easier to perform on the PC.

#31 - lightake - June 18, 2011 // 3:04 am
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Thanks for the report, I also want to know when the cobra usb supports CFW3.55, who knows ?

#30 - PS4 News - May 19, 2011 // 6:26 pm
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There is a video in the first post HERE of it in action, but I still can't see paying for something that will end up being free (like the PS JailBreak and Downgrade) so here it to hoping it makes it into the hands of some sceners.

#29 - barrybarryk - May 19, 2011 // 5:34 pm
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lol has there even been a single review proving their existence let alone if they work or not?

#28 - PS4 News - May 19, 2011 // 5:18 pm
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Another update on the Cobra USB from their site:
We are pleased to announce that we are currently working on a solution to enable Cobra USB on PS3 firmware 3.55, with the release expected to take place a few weeks from now.

This will bring all of Cobra USB's ground breaking features to the more up-to-date firmware, with the added bonus of removing the need to perform the power/eject cycle to enable the dongle - this will become totally automated.

Support for 3.55 will be provided simply as a Cobra USB firmware update, meaning ALL Cobra USB dongles will be supported without the need for a new hardware revision. We will make further details available as the release draws near, keep an eye on this website for updates!

#27 - SpaceAgeHero - May 15, 2011 // 11:48 am
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Me too. I'm mostly interested in general .iso support.

#26 - barrybarryk - May 15, 2011 // 10:55 am
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That's all kinds of awesome, I'll still wait for a free alternative though.

But PS1 and PS2 backup support is definitely a feature I've been waiting on for a while, given it only works with backwards compatible consoles it's pretty safe to say it uses the built in emulators and modifies gameOS to support loading the games in jailbreak mode. Definitely interesting how it uses .iso images and manages to avoid the reset problem.

#25 - SpaceAgeHero - May 15, 2011 // 10:34 am
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They have updated! :-) PS2 .iso support coming.
14 - 05 - 2011

Support to load ps2 backups in iso format without the need of any other product will be added in revision 2.0 of the firmware and Cobra USB Manager. We're in the process of implementing this feature and expect to release 2.0 in 10-14 days. This feature applies only to models with backwards compatibility: CECHB01, CECHA01 and CECHE01.

12 - 05 - 2011

Samples are on the way to review sites and initial pre-orders have been shipped out already. Stay tuned for reviews worldwide.....