Sponsored Links

Sponsored Links

MultiMAN PS3 Backup Manager v04.20.00 Arrives with New Payload


Sponsored Links
106w ago - Following up on the previous updates, today PlayStation 3 developer deank has updated multiMAN PS3 Backup Manager to version 04.20.00 which introduces a new payload to allow for easier Firmware porting among the changes outlined below.

Download: multiMAN v04.20.00 Base (20130220) (97.13 MB) / multiMAN v04.20.00 Base (20130220) (Mirror) / multiMAN v04.20.00 Base (20130220) (Mirror #2) / multiMAN v04.20.00 Base (20130220) (Mirror #3) / multiMAN v04.20.00 Base (20130220) (Mirror #4) / multiMAN v04.20.00 FULL CEX (20130220) (291.27 MB) / multiMAN v04.20.00 FULL CEX (20130220) (Mirror) Official Rogero CFW 4.30 multiMAN 04.20.00+ Compatibility / Game Testing Chart

multiMAN v04.20.00 BASE (20130220) is now available online. NOTE: It is a BASE version, which means that it can be installed over ANY previous version and is also suitable for first-time users.

Changelog:

  • Introducing the new mM payload which makes mM independent and easy to port for various firmwares
  • Supports only 3.55 CEX/DEX, 4.21 CEX/DEX, 4.30 CEX, 4.31 CEX
  • BD-ROM Emulator option in Settings can be set to "Enable / Disable" - no more "Hermes"/"Standard"
  • Compatibility-wise it is better than "Standard" and "Hermes".
  • This payload overwrites 252 bytes of strings in LV2 memory (and not 4000 bytes of code like other payloads), it doesn't use syscalls and doesn't rely on firmware functions, executes fast and improves performance
  • Added option in settings "Redirect /app_home":
  • Disable (/app_home will not be mounted at all)
  • Enable (/app_home as used in previous versions - points to the game - for disc-less)
  • Toolbox (on Rogero firmwares with pre-installed toolbox if you play from discs only - it allows you to return to stealthMAN without restart)
  • For 3.55DEX and 4.21DEX mM now supports split-games, adds better disc-less compatibility and also allows loading of PS1 backups in BIN+CUE format from internal/external.
  • IMPROVED DISC-LESS COMPATIBILITY: The new payload allows for some tweaks and there is 80% chance that games that didn't work disc-less will now work.

Includes:

  • multiMAN ver 04.20.00 BASE CEX (20130220).pkg (30 MB)
  • multiMAN ver 04.20.00 BASE DEX (20130220).pkg (37 MB)
  • multiMAN ver 04.20.00 BASE CEX STEALTH (20130220).zip (29 MB)

CEX, DEX and STEALTH versions include Showtime 4.3.21, ps1emu for 3.55/4.21/4.3x, ps1netemu for 3.55/4.21/4.3x, AIOMOD.BIN and mM's theme.

Additionally to the BASE version contents, the full one adds:

  • One motion background (4 MB)
  • 9 themes (125MB)
  • 5623 PS3 game covers (97 MB)
  • 3425 PS1/PS2 game covers (43 MB)

This is the ONLY difference between BASE and FULL (the additional content, which usually doesn't change a lot from one FULL to another).

FAQ:

I'm playing Assassins Creed III with an odd issue: With the disc in drive it runs as a BLES version. When running discless it runs as BLUS - it is not a major issue but it will double the install space (4,5 GB x 2 = 9 GB) and the BLES run does not use the BLUS savegame (and vice-verra). Will it be possible to look into this ?

The problem here is even though Aliens: Colonial Marines works on EXT (or INT) Disc-less you are still NOT getting the FULL game data install of 2711MB ,so this game to be 100% running NEEDS the disc in the drive to install the game data ,after which you can play it disc-less without problems.

Without a disc in the drive your install data (the game doesn't even prompt you to install a thing) is only 39KB (previous payloads it was 1KB). With the disc in the drive (which is the correct way to load this game even though it does run without a disc) your install data is much bigger, 2711MB. So tagging this game to run 100% without any problems down the road ,it simply needs a disc in the drive to install the data. At some point in the game the ps3 MAY look for that installed game data and it isn't there when you run the game first disc-less (or dont install the game data with the disc),this will cause you problems later on.

Another example of this is with RAGE. The game doesn't even prompt you at all to install any game data disc-less and will most likely cause problems later on. With a disc in the drive you get the full game data install. After the game data is installed the game can be ran disc-less with out problems

Discless (as you all call it) is a special boot mode and some games act in a very weird way (if they boot at all). There is nothing that can be done about that.

Users are VERY confused about the differences between starting a game from /app_home and from a disc icon (/dev_bdvd). You can't expect the game to act the same when using /app_home and certainly a lot of games require that you remove the old gamedata (which you intalled when you played from disc) and install it again. You should decide beforehand whether you're going to play a game from the disc icon or from app_home and keep that decision until you play/finish the whole game. If you mix both modes you'll run into problems.

Conclusion - When you run a game discless for the first time, it may not install game data. It may look fine at first, but you may run into problems with the game. So a good practice, run the game with disc with. See if the game install the data. After that you may run the it discless.

multiMAN "payload" (which is not a payload)

[Register or Login to view code]


That's it. Here are the offsets for other firmwares:

[Register or Login to view code]

MAP_TABLE:

[Register or Login to view code]


MAP_PATHS:

[Register or Login to view code]


For the improved disc-less compatibility, here is the map-order (assuming /dev_hdd0/GAMES/POPTFS is the game backup):

[Register or Login to view code]

The cool 252 bytes MM_FUNCTION which makes it happen:

[Register or Login to view code]

You can find the updated versions of bdRESET and gameDATA in the Web column. Both updated to version 5.00 and support mM 04.20.00.

Download: gameDATA5_bdRESET5.rar (396.47 KB) / lastGAME5.pkg (281.17 KB) / multiMAN v04.20.00 Update CEX (20130223).pkg (2.37 MB)

p.s. These are only compatible with mM 04.20.00+ and its own payload and won't work with other payloads or redirections set by other tools/managers.

You can find the updated lastGAME 5.0 in the Web column. It now supports mM 04.20.00 and more. With the next update mM will pass information to lastGAME when you launch a PS1 backup. It means that the next time you want to load the same PS1 BIN/CUE you can do it from XMB. As you know it also supports mounting the last AVCHD movie you loaded from mM.

If you wish to test the lastGAME+latest mM you can install this minor update to 04.20.00. It requires that you have BASE or FULL 04.20.00 already installed. lastGAME now supports 3.55/4.21 DEX firmwares, too.

Update: With the next update mM will pass information to lastGAME when you launch a PS1 backup. It means that the next time you want to load the same PS1 BIN/CUE you can do it from XMB. As you know it also supports mounting the last AVCHD movie you loaded from mM.

Download: lastGAME5.pkg (281.16 KB) / multiMAN v04.20.00 Update CEX (20130223).pkg (2.37 MB) / gameDATA5_bdRESET5_lastGAME5.rar (677.67 KB) / multiMAN v04.20.00 Update CEX (20130224).pkg (2.36 MB)

  • lastGAME now supports 3.55/4.21 DEX firmwares, too.
  • lastGAME now supports the improved disc-less game loading (regular non-bdmirror/non-extGameData games)
  • lastGAME now supports PS1 hdd/usb backup formats

If you wish to test the lastGAME+latest mM you can install this minor update to 04.20.00. It requires that you have BASE or FULL 04.20.00 already installed.

  • You can press [TRIANGLE] in the RETRO column and select the emulator type from a list
    menu
  • Fixed saving settings/last-state when loading "bd-mirror" or "ext. game data" games

It now supports selection of "Emulator type" in the side menu in the RETRO column, making it faster to switch grouping than pressing [SQUARE] multiple times. So press [TRIANGLE] in the Retro column (over Refresh or a Rom) and select: [Group Roms by Emulator]. Then you'll see a list menu.

p.s. Updated lastGAME5.pkg to support 4.31 CFW.

All three updated to support mM 04.20.00 and firmwares 3.55CEX/DEX, 4.21CEX/DEX, 4.30CEX, 4.31CEX. lastGAME updated to support PS1 backups for direct launch from XMB (of course requires mM installed) The updated version of all three (and showtime) are available in the WEB COLUMN.

Showtime 04.03.032 by Andreas Oman is now available online for mM and as standalone in the web column.

Download: Showtime 04.03.032 [CEX].pkg] (5.67 MB) / Showtime 04.03.032 [DEX].pkg (5.73 MB)






Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter, Facebook and drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene and PlayStation 4 scene updates and fresh homebrew PS3 Downloads. Enjoy!
Sponsored Links
Sponsored Links

Comments 1258 Comments - Go to Forum Thread »

• Please Register at PS4News.com or Login to make comments on Site News articles.
 
#118 - HeyManHRU - 164w ago
HeyManHRU's Avatar
Well they still need to get PSP .ISO files fully working, other than that there are really no flaws.

#117 - Bartholomy - 164w ago
Bartholomy's Avatar
The 3 most requested functions, released. Cool

#116 - PS4 News - 164w ago
PS4 News's Avatar
Below is multiMAN Cobra Manager (mmCM) v03.01.03 Full for those with the dongle alongside the changes in this revision, as follows:

Download: multiMAN Cobra Manager (mmCM) v03.01.03 Full (20120109) (183.86 MB)

09 - 01 - 2012


  • Added download progress indication in XMMB/XBDM modes - Web column. An entry will show current download filename and percentage of completion.
  • Added TextViewer in File Manager (supported files colored in light blue). Supports viewing of ANSI/UTF plain text files.
  • TextViewer controls: L1/R1 - PageUp/PageDown, L2/R2 - zoom out/in (50%-250%), R3 - change font, UP/DOWN/LEFT/RIGHT - scroll/pan, L1/R1+SELECT - skip to start/end of file
  • Added support for browsing Video, Games, Favorites and Retro (ROMS/PS1/PS2/PSP) in "Coverflow" display mode. Change content mode with UP/DOWN.

#115 - PS4 News - 165w ago
PS4 News's Avatar
Below are some Cobra updates for those with the dongle:

Download: Cobra USB Firmware v4.4 / Cobra USB PSP Launcher v2.0 / mmCM v03.01.02 Full (20120103)

To quote from their page: 03 - 01 - 2012

Update of Cobra USB firmware, Cobra PSP Launcher and mmCM focused on improving the compatibility of the psp emulator.

Changelog of Cobra USB 4.4 and Cobra PSP Launcher 2.0:

  • Added specific support for the following 15 psp games that either crashed or had critical gameplay issues:

BLAZBLUE CONTINUUM SHIFT II
DJMAX PORTABLE 3
EXIT
Fate/EXTRA
LEGO Pirates of the Caribbean The Video Game
LUNAR: SILVER STAR HARMONY
Resistance: Retribution
SMT: Persona 2: Innocent Sin
SOULCALIBUR: Broken Destiny
STAR OCEAN: First Departure
TEKKEN 6 (fixed random crashes)
The 3rd Birthday ((if you see a black screen at beginning, press buttons, it will work after that)
VALHALLAKNIGHTS
White Knight Chronicles: Origins
Z.H.P.: Unlosing Ranger VS Darkdeath Evilman

  • Added support to load prometheus patched psp isos.
  • Added an option for psp emulation. You can set it per game in multiman using "Game settings".

You can choose between auto, mode 1 and mode 2. By default, all games are set to auto, what causes mmCM to choose the apropiated setting from a database, but you can set the option manually.

Mode 1 and Mode 2 have different compatibility, some games that work in one of them won't work in the other one. Mode 2 is usually more compatible.

Changelog of mmCM 03.01.02:

  • Added support for three different modes to load PSP ISO files (Auto, Mode 1, Mode 2): "Game Settings" in XMMB/XBDM SIDE menu
  • Added support for lastGAME application - it will load the last game you played, without entering mmCM
  • lastGAME: Application which loads the last played PS1/PS2/PS3/PSP game (folder and ISO format) (separate application)
  • bdRESET : Application which resets all redirections and unmounts loaded ISO images (separate application)
  • Note: When you use "Last Played Game" application you will have to launch the PS1/PS2/PS3 game from the disc icon and the PSP game from the "PSP Launcher" icon

Related news from the Cobra Team: 05 - 01 - 2012

About the problems some users are having in 4.4... Some users have notified us that after update to cobra 4.4, their system freezes when starting the system with cobra inserted. In cobra 4.4, some internal changes were made, and cobra 4.4 is not longer compatible with some modified system files.

Users that have this issue likely flashed some unsupported modules in the system, either by themselves or done automatically by some program. In addition to cobra CFW 3.55 modules, Cobra firmware 4.4 officially give supports to the following commonly used modifications:

  • the modifications done by bitsbubba in bitsbubba NFW v3
  • replacement of vsh.self by reactpsn 2.0 one (only the one in the 3.55k folder)

Any other alteration to system modules may cause a hang since cobra 4.4. To fix this problem, access recovery menu in the ps3, without cobra inserted, and reflash Cobra USB CFW or the modificied CFW by bitsbubba NFW v3.

If you wish that we give support to some more modified modules, send us a message about it and we'll give support to them in next version.

#114 - cfwprophet - 166w ago
cfwprophet's Avatar
Shame on the coder for patched games. I'm not a skilled programmer but i know that this is just a offset thing to add. And i doubt that he is really working on that, just adding new code but it seems that dean himself is not really interested in. I think that he only implemented the usage of the psp/ps1 emulator and doesn't try to improve the hole thing.

Also we get no information on that kind meaning why this or that don't work. Looks like he still try to put a mass of things into the app without thinking on other things.

#113 - 1Panic - 166w ago
1Panic's Avatar
I doubt it would help. The last update did nothing to improve capability for PSP games. And I highly doubt this will. If I update and test the games I tested before and if they blackscreen... then it proves me right. Not just that but there is no game covers... I never was able to download game covers in it. So I doubt this would fix that.

Reporting back, what a surprise... it still can't play patched games.

#112 - PS4 News - 166w ago
PS4 News's Avatar
Below is MultiMAN Cobra Manager - mmCM v03.01.01 update for those with the dongle, with the changes as follows:

Download: mmCM v03.01.01 Update

27 - 12 - 2011

Multiman Cobra-USB Manager v03.01.01 UPD

  • Added support to extract PSP CSO (compressed ISO) files in File Manager (extracted image is saved in /dev_hdd0/PSPISO)
  • Added support to show and extract PSP CSO files in XMMB/XBDM display modes (Retro column)
  • Added support for loading PSP ISO and extracting PSP CSO from USB connected PSP (MemoryStick MS:/ISO folder)
  • Added shortcut to ISO folder when browsing external USB devices (PSP connected with memory stick /ISO folder, containing CSO and ISO files)
  • Added support for loading PSP CSO (CSO will be extracted to ISO and saved in /dev_hdd0/PSPISO before loading)
  • Added music playback fade-out when leaving mmCM
  • Added couple of themes in the Web/Download themes menu
  • Changed displaying of PSP game titles in Retro column when game name match is found in local database
  • Added new PSP game names to local database (now over 700)
  • Updated online PS1/PS2/PS3 covers to 6558 total: 3147 PS3 covers and 3411 PS1/PS2 covers

#111 - HeyManHRU - 168w ago
HeyManHRU's Avatar
My guess is that they only support PSP mini games, you can try contacting them on their website (in the "source" of the second link I gave you - http://www.ps4news.com/ps3-hacks-jailbreak/cobra-usb-ps3-dongle-runs-blu-ray-ps1-isos-and-psp-minis/) and make sure of this though or if anybody knows the answer please do tell us .

#110 - Seraphic - 168w ago
Seraphic's Avatar
Does Cobra support PSP UMD handheld games or PSP mini games? PS2 isos shouldn't be a problem since I have a 60GB.

#109 - najmudi92 - 168w ago
najmudi92's Avatar
hello how can I use on cobra reactpsn?

 

Sponsored Links

Sponsored Links







Advertising - Affiliates - Contact Us - PS4 Downloads - PS4 Forums - Privacy Statement - Site Rules - Top - © 2015 PlayStation 4 News