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153w ago - Following up on the previous Cobra mmOS multiMAN Cobra Manager (mmCM) updates, today condorstrike has made available the mmCM v04.03.00 changelog alongside mmOS PS3 File Manager functions detailed below.

Download: mmCM v04.03.00 Base (20120531) (24.63MB) / mmCM v04.03.00 Full (20120531) (293.93MB) / mmCM v04.03.00 Base (20120531) (Mirror) / mmCM v04.03.00 Full (20120531) (Mirror)

To quote from Tortuga-Cove.com (linked above) and via pastie.org/4004077 on the changes:

04.03.00 -

  • http://img827.imageshack.us/img827/3105/mmos12x.jpg
  • Added support to launch DVD-Video titles (disc/folder format) from mmOS and other display modes (Showtime Media Player required)
  • Added support to load DVD-Video movies in ISO format from DVDISO folder (Showtime Media Player Required) (for non-Cobra Firmwares)
  • Added option to override SBS/TB modes in stereo player for .avi3d video titles (with L3/R3)
  • Changed: File Manager is replaced by a new powerful and memory efficient engine (mmOS) to resemble desktop environment

mmOS features:

  • Uses just 1-2MB of RAM (about 10-15 times less than the old File Manager mode), intuitive and faster
  • Desktop + Taskbar + 7 Windows + Desktop Shortcuts + Clock + Tray + Clipboard
  • Clipboard and each window support up to 4096 entries
  • Window properties: minimize, restore, close, move, sort contents by name/size/date (asc/desc), fast scroll in rows and pages
  • Window history: 16 path levels deep (forward and backward), window state and current scroll/cursor position
  • Window contents: content icons/names/size/date, status bar, header, scrollbar
  • Window actions (single click/tap): single/multiple entry selection
  • Window actions (double click/tap): start music playback, image viewer, hex/text viewer, launch executable files (.self/EBOOT.BIN), play video titles (standard 2D and AVI3D), play DVD folders/ISO, direct-boot or load "folder/jb" games, load Blu-ray/DVD-Video/PS3/PSP/PS2 ISO files and BIN+CUE PSX images, load AVCHD video folders, mount folders to install PKG files, install themes and launch PSX games from CD-R discs (when DDA mode is enabled: PSX.EXE/SYSTEM.CNF/ps1_*emu.self)
  • Taskbar actions: minimize/restore a window, minimize all, change active window
  • Context/command menu functions: Copy (copy selected entries to clipboard), Cut (copy selected entries to clipboard; entries will be deleted after "Paste"), Paste (paste clipboard contents), Paste as ISO (create an ISO file from a single folder selected with "Copy"), Delete, Rename, Properties, Create New Folder, Create Shortcut, Shadow for PKG game (when a PS3_GAME folder is selected from a game under /dev_hdd0/GAMES), Activate BD-Mirror (when a PS3_GAME folder is selected from a game under /dev_usb***/GAMES), Eject Disc, Open in HEX Viewer, Refresh Net Host
  • Added option in "Settings" - "Swap Sticks In mmOS - Change actions of Left and Right Sticks in mmOS."

Navigation:

  • Right Stick - Move mouse pointer (can be changed to Left Stick in Settings "Swap Sticks in mmOS")
  • Left Stick - Move active window (can be changed to Right Stick in Settings "Swap Sticks in mmOS")
  • LEFT/RIGHT - One directory level back (history) / forward
  • UP/DOWN - Scroll up/down window contents
  • L2/R2 - (PgUp/PgDn) Scroll window contents in pages
  • CROSS - (single tap) Select/Deselect entry
  • CROSS - (double tap) Execute/View/Play/Open folder
  • CIRCLE - (right click) Open command/context menu
  • SQUARE - (ALT-TAB) Switch active window
  • SELECT+(CROSS double tap) - Open folder in new window
  • SELECT+(CIRCLE) - (ALT-F4) Close active window
  • SELECT+(SQUARE) - (F5) Refresh active window
  • SELECT+(UP/DOWN/LEFT/RIGHT) - Move mouse pointer (useful with BD-Remote Controller)

Finally, below is how to launch PSN games via multiMAN for those interested from sealhealy (via psx-scene.com/forums/content/tutorial-2280/):

Launch PSN Games from multiMAN like any other PS3 backup:

1. Install your PSN package game like you normally would
2. In multiman go into file manager and navigate to /dev_hdd0/game
3. Find the corresponding game folder to the game you just installed eg. 'Tom Clancy's Splinter Cell HD' = NPEB00527
4. Copy this folder to your USB game folder /dev_usb000/GAMES
5. Now rename the copied folder to something meaningful eg./dev_usb000/GAMES/NPEB00527 becomes /dev_usb000/GAMES/[Splinter Cell HD]-NPEB00527
6. Inside the [Splinter Cell HD]-NPEB00527 folder create a new folder called PS3_GAME eg. /dev_usb000/GAMES/[Splinter Cell HD]-NPEB00527/PS3_GAME
7. Now move all files inside /dev_usb000/GAMES/[Splinter Cell HD]-NPEB00527/ into the PS3_GAME folder.
8. Go back to your Game list and refresh it, the new game will appear
9. Mount the game
10. When kicked back to XMB start the game from App_home not the disc icon

Notes:

  • You don't always need to copy all files sometimes just creating the file structure and copying the eboot.bin and param.sfo is enough.
  • I also think the reverse maybe true for some other games that don't work copying only eboot.bin eg. leave behind only eboot.bin param.sfo TROPDIR in the /dev_hdd0/game folder.
  • Creating a shadow copy of the USRDIR may also work? Nope


MultiMAN (mmCM) v04.03.00 Introduces mmOS PS3 File Manager

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#214 - smokyyuwe - 150w ago
smokyyuwe's Avatar
Hey Boss, a new version of multiMAN mmCM v4.04.00 is released (it came up via update option - pastie.org/4113718).

Download: mmCM v04.04.00 Base (20120619) (25.34 MB) / mmCM v04.04.00 Base (20120619) (Mirror)

multiMAN v4.04.00 (available through the update option in multiMAN) / SVN

What's New:

04.04.00 -

  • Fixed something that annoyed some users of 5x4x5, 42 and XBDM display modes: After restart (or going to mmOS and back) game modes 5x4x5, 42 and XBDM will display the last selected entry (game/video/music/photo) and will *not* reset to dash mode
  • Added option to "Default Display Mode" setting: [Disable]; If there is no display-mode-lock it will make mM start in the last used display mode
  • FTP session timeout set to 1 minute

mmOS related:

  • Added context menu when desktop is selected (to Refresh, Create New Folder, Show Desktop, Reset mmOS, Restore Wallpaper)
  • Added "Permissions" to context menu when single folder is selected (to reset folder access permissions)
  • Double clicking on .p3t (PS3 theme) will copy/install the file/theme to PS3 XMB themes system folder (/dev_hdd0/theme); user can later install it from XMB
  • Added support for creating shortcuts to /net_host PC shares
  • Folders created on the desktop now open properly
  • Desktop shortcuts to /ps3_home/video, music and photo now have proper icons and open the virtual folder and not the /dev_hdd0/* one
  • Desktop shortucts to games/executables (EBOOT.BIN/.SELF) can be used to boot external apps or mount games

Game Compatibility / CFW Related (KMEAW/REBUG/ROGERO 3.55CFWs):

  • Improved compatibility for the so-called "Black-Screen-Games" (BSG) which *until now* required the "BD-Mirror" option and worked ONLY from external usb HDD (otherwise game would lock/loop/error during load).
  • Now users of the listed firmwares can use the "BD-Mirror" option for game backups stored in the INTERNAL HDD. It may improve the compatibility of over 100 games (some older titles, some newer), for example AC1 / Colin Dirt 1 / Prince Of Persia / CoD / MW / Tomb Raider, incl. titles which had sound issues.
  • A partial list of some games that may gain from the new option can be found here:
    http://pastie.org/pastes/4115732/text (by GotIt4Free / tortuga-cove.com)
  • It is now possible to set "BD-Mirror" option for games in Internal HDD and it enables the new functionality. The option works both with PS3 Game Disc in the tray and in discless mode from /app_home.
  • The option is available in the "Game Settings" menu for each game in the list

Some of the games that have been tested by Tortuga-Cove member GotIt4Free which are now working on Internal HDD are:


  • AC/DC LIVE: Rock Band
  • Apache: Air Assault
  • Assassin's Creed
  • Assassin's Creed: Brotherhood
  • Blazing Angels 2: Secret Missions of WWII
  • Blitz: The League II
  • Brain Challenge
  • Brunswick Pro Bowling
  • Cabela's Dangerous Adventures
  • Call of Duty 4: Modern Warfare
  • Call of Duty: World at War
  • Cloudy with a Chance of Meatballs
  • Colin McRae: DiRT
  • Colin McRae: DiRT 2
  • Condemned 2: Bloodshot
  • Dragon Age: Origins
  • Eat Lead: Return Of Matt Hazard
  • ENCHANTED ARMS
  • Enemy Territory: QUAKE Wars
  • ETERNAL SONATA
  • Everybody's Golf: World Tour
  • F.E.A.R. 2: Project Origin
  • FAMILY GAME NIGHT 3
  • Fit in Six
  • Golden Axe: Beast Rider
  • Green Day: Rock Band
  • Hot Shots Golf: Out of Bounds
  • Iron Man 2
  • James Bond 007 Quantum of Solace
  • Man vs Wild
  • Medal of Honor Airborne
  • Modern Warfare 2
  • Nail'd
  • NBA Ballers: Choosen One
  • Pinball Hall of Fame: The Williams Collection
  • Prince of Persia
  • Prince of Persia: The Forgotten Sands
  • Prison Break: The Conspiracy
  • Pure
  • Racquet Sports
  • Rapala Fishing Frenzy
  • Rock Band
  • Rock Band Song Pack 2
  • Rock Band Track Pack: Classic Rock
  • Rock Band Track Pack Volume 2
  • Rock Revolution
  • Rorona No Atelier Arland No Renkinjutsushi
  • Saints Row 2
  • SEGA Mega Drive Ultimate Collection
  • SEGA Superstars Tennis
  • Shaun White Skateboarding
  • Shaun White Snowboarding
  • Sonic & SEGA All-Stars Racing
  • Sonics Ultimate Genesis Collection
  • Summer Challenge
  • Surf's Up
  • The Godfather The Don's Edition
  • The Lord of The Rings: Conquest
  • The Tomb Raider Trilogy
  • TNA iMPACT!
  • Tom Clancy's Rainbow Six Vegas
  • Tom Clancy's Rainbow Six Vegas 2
  • Tom Clancy's SplinterCell Double Agent\
  • Tomb Raider: Underworld
  • Tornado Outbreak
  • Venetica
  • We Dare
  • Williams Pinball Classics
  • Winter Sports: The Great Tournament 2010
  • Winter Sports: Go for Gold 2011
  • World Series of Poker 2008
  • WWE SmackDown vs. RAW 2011
  • Zumba Fitness Join The Party

Most of the games listed above used to only work from Ext. HDD and with problems, but with this new release, they should work fine from Internal HDD now and without errors.

Finally for Rebug CFW support deank has made available a quick update: Start multiMAN by holding L2+R2 and then go to the UPDATE menu and re-download the update.

#213 - mushy409 - 150w ago
mushy409's Avatar
Every developer has the right to protect his/her work by using dongle protection (most of them pretty poor at best).

As seen many o' times over on the GSM scene, dongles are being cracked/hacked/exploited for their contents. It's only a matter of time. Look how quickly all the other dongles were phased out - in what, about 12 months (less I think) we were pretty much dongle free (except FSM)

#212 - ps3hen - 150w ago
ps3hen's Avatar
I'm glad someone can see how much 'work' exists in zadow's releases.

From Wololo (via wololo.net/2012/06/16/ps3-zadows-release-a-useless-repost/): PS3 Zadow's release a useless repost?

Yesterday I posted what appeared to me as a massive breakthrough in the PS3 scene, a bunch of files decrypted from the Cobra dongle, one of the DRM encrypted piracy dongles for firmware 3.55. The files had been released by user zadow28, who seems to have a fairly good reputation on some of the scene’s websites.

I have been contacted since then by several veterans of the PS3 scene, who told me these files are, in essence, garbage.

They didn’t explicitly tell me the word “fake”, but rather, it seems the files posted by Zadow are basically useless information, which in addition has been publicly available for a while. None of them told me “where” that information actually can be found, which for now I interpret as “it is so useless that we will not even bother to tell people where they can find the information in the first place”.

I do not have the tools, the knowledge, or the time to confirm if Zadow28 is a fraud, but I can say I am seeing a pattern I’ve seen in the past on the psp and the vita scene: unknown guy gets semi famous by posting lots of garbage that looks like the real deal, famous devs call him out for a faker, random people start some conspiracy theories about old devs trying to get all the credits, other random people tell the old devs that they should collaborate with the new guy instead of bashing him, old devs have a hard time explaining that it is impossible to collaborate with a dude who has the IQ of a banana. (I’ve been through that so I know how people like kakaroto feel.

So, if I’m to choose a side, I’ll go and trust the old dudes. If they say it’s useless, I guess they’re right.

From defyboy: Thanks but these were mostly available already. With the exception of your IDA DB of course.

ps3devwiki.com/files/Cobra/
ps3devwiki.com/files/reDRM/
ps3devwiki.com/wiki/ReDRM_/_Piracy_dongles

Why do I constantly find things newsed as a release when it's just copies of the stuff the developers made available on the wiki long ago. This isn't a gift for developers, it's another cry for attention. The developers either already have this stuff, or know exactly where to get it.

I made a mirror on the wiki for anyone who wants his files: ps3devwiki.com/files/zadow28/

From euss: At least I won't be needed to give zadow unself/ungpkg with sources and precompiles like his last readself2/3/4/5 fail (so much better to use scetool anyhow)... (which btw are all on wiki, /files and gitorious too)

I do not know who incepted this thread with nonbased remarks about Atmel AVR/Micochips PIC, but they should look closer to the content and what is needed for such target. There is nothing AVR/PIC related inside the filesets, just plain unself/ungpkg'ed files which where ran through IDA and exported i64/db files. It also does not make any sense to even /want/ it as a dongle, because if you have the PPU/SPU changes, it would make alot more sense to distribute it as patches (MFW Builder TCL) or live patcher: payload (payloader3) then a stupid dongle.

From CrashSerious: First, I've had some concerning health issues and haven't touched this for several months. Also, priorities were re-alligned in the process and haven't had a chance to pick it back up. So I have nothing to report... on to the main reason for posting.

I had a big long email started (about halfway done) detailing every file in there and just gave up due to the number of things that were junk.

Mostly, it looks like files we already have, unselfed eboot.bins (congratulations on using unself or scetool), a corrupt ida database, some meaningless/worthless logs and who knows what else.

I did look at the corrupt idb to make sure it actually "looked like"an idb. It actually did at a glaqnce--- so at least it's not like the last time and he was trying to pass off a linux binary as lv0 decrypted or some crap like that... oh wait... he did do that, didn't he defyboy .

Probably a better use of my time if I stopped dissecting the gift any ways. Zadow’s files are still available here if you want to give them a look, but it’s probably not the breakthrough I initially thought it was.

Finally, from flat_z: I am very sad looking at all news sites about ps3... when they keep posting any "shocking" news about such noobs as zadow28 and exposing him as the greatest hacker in the world

#211 - Ezio - 150w ago
Ezio's Avatar
Hmm, cobra dongle payload hasn't been completely reversed by zadow, because he simply doesn't have the skills for doing that stuff, what he released is something anyone can do on their own, so it's of zero utility to get payload hacked.

#210 - niwakun - 150w ago
niwakun's Avatar
yeah, with the improvements he done on MM I think he deserves to work on something that he can get something. He release stuff for free for over a year already, but I do hope that dean wont get mad on us who uses the dongle-less cobra.

#209 - SwordOfWar - 150w ago
SwordOfWar's Avatar
I already have a Cobra, but if this leads us to a hybrid CFW with both features then it will surely be nice to be dongle free again.

#208 - elser1 - 150w ago
elser1's Avatar
i didn't know dean from multiman was behind the cobra dongle and selling it. i dont think its bad at all in his case. he deserves something he gave us multiman for hmm sake.. lol

i won't be using a Z pirate version of cobra out of respect to him but i don't really need cobra anyways. this guy is ding good stuff decrypting the dongles. thanks for the news

#207 - racer0018 - 150w ago
racer0018's Avatar
The perfect Cfw would have them all built into it. But this a start. Good job.

#206 - smokyyuwe - 150w ago
smokyyuwe's Avatar
That's funny. I came on to see if I could find a way to make multiman play ps2 games without the dongle (I have a b/c ps3, so getting the dongle just for backed up ps2 games seems.. a little pointless).

#205 - NTA - 150w ago
NTA's Avatar
I wonder how deank feels about this lol

Quote Originally Posted by BiMode View Post
Does multiman 4.03 support playing ps1/ps2 iso format for regular CFW?


I highly doubt it.