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MultiMAN (mmCM) v04.03.00 Introduces mmOS PS3 File Manager


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143w ago - Following up on the previous Cobra mmOS multiMAN Cobra Manager (mmCM) updates, today condorstrike has made available the mmCM v04.03.00 changelog alongside mmOS PS3 File Manager functions detailed below.

Download: mmCM v04.03.00 Base (20120531) (24.63MB) / mmCM v04.03.00 Full (20120531) (293.93MB) / mmCM v04.03.00 Base (20120531) (Mirror) / mmCM v04.03.00 Full (20120531) (Mirror)

To quote from Tortuga-Cove.com (linked above) and via pastie.org/4004077 on the changes:

04.03.00 -

  • http://img827.imageshack.us/img827/3105/mmos12x.jpg
  • Added support to launch DVD-Video titles (disc/folder format) from mmOS and other display modes (Showtime Media Player required)
  • Added support to load DVD-Video movies in ISO format from DVDISO folder (Showtime Media Player Required) (for non-Cobra Firmwares)
  • Added option to override SBS/TB modes in stereo player for .avi3d video titles (with L3/R3)
  • Changed: File Manager is replaced by a new powerful and memory efficient engine (mmOS) to resemble desktop environment

mmOS features:

  • Uses just 1-2MB of RAM (about 10-15 times less than the old File Manager mode), intuitive and faster
  • Desktop + Taskbar + 7 Windows + Desktop Shortcuts + Clock + Tray + Clipboard
  • Clipboard and each window support up to 4096 entries
  • Window properties: minimize, restore, close, move, sort contents by name/size/date (asc/desc), fast scroll in rows and pages
  • Window history: 16 path levels deep (forward and backward), window state and current scroll/cursor position
  • Window contents: content icons/names/size/date, status bar, header, scrollbar
  • Window actions (single click/tap): single/multiple entry selection
  • Window actions (double click/tap): start music playback, image viewer, hex/text viewer, launch executable files (.self/EBOOT.BIN), play video titles (standard 2D and AVI3D), play DVD folders/ISO, direct-boot or load "folder/jb" games, load Blu-ray/DVD-Video/PS3/PSP/PS2 ISO files and BIN+CUE PSX images, load AVCHD video folders, mount folders to install PKG files, install themes and launch PSX games from CD-R discs (when DDA mode is enabled: PSX.EXE/SYSTEM.CNF/ps1_*emu.self)
  • Taskbar actions: minimize/restore a window, minimize all, change active window
  • Context/command menu functions: Copy (copy selected entries to clipboard), Cut (copy selected entries to clipboard; entries will be deleted after "Paste"), Paste (paste clipboard contents), Paste as ISO (create an ISO file from a single folder selected with "Copy"), Delete, Rename, Properties, Create New Folder, Create Shortcut, Shadow for PKG game (when a PS3_GAME folder is selected from a game under /dev_hdd0/GAMES), Activate BD-Mirror (when a PS3_GAME folder is selected from a game under /dev_usb***/GAMES), Eject Disc, Open in HEX Viewer, Refresh Net Host
  • Added option in "Settings" - "Swap Sticks In mmOS - Change actions of Left and Right Sticks in mmOS."

Navigation:

  • Right Stick - Move mouse pointer (can be changed to Left Stick in Settings "Swap Sticks in mmOS")
  • Left Stick - Move active window (can be changed to Right Stick in Settings "Swap Sticks in mmOS")
  • LEFT/RIGHT - One directory level back (history) / forward
  • UP/DOWN - Scroll up/down window contents
  • L2/R2 - (PgUp/PgDn) Scroll window contents in pages
  • CROSS - (single tap) Select/Deselect entry
  • CROSS - (double tap) Execute/View/Play/Open folder
  • CIRCLE - (right click) Open command/context menu
  • SQUARE - (ALT-TAB) Switch active window
  • SELECT+(CROSS double tap) - Open folder in new window
  • SELECT+(CIRCLE) - (ALT-F4) Close active window
  • SELECT+(SQUARE) - (F5) Refresh active window
  • SELECT+(UP/DOWN/LEFT/RIGHT) - Move mouse pointer (useful with BD-Remote Controller)

Finally, below is how to launch PSN games via multiMAN for those interested from sealhealy (via psx-scene.com/forums/content/tutorial-2280/):

Launch PSN Games from multiMAN like any other PS3 backup:

1. Install your PSN package game like you normally would
2. In multiman go into file manager and navigate to /dev_hdd0/game
3. Find the corresponding game folder to the game you just installed eg. 'Tom Clancy's Splinter Cell HD' = NPEB00527
4. Copy this folder to your USB game folder /dev_usb000/GAMES
5. Now rename the copied folder to something meaningful eg./dev_usb000/GAMES/NPEB00527 becomes /dev_usb000/GAMES/[Splinter Cell HD]-NPEB00527
6. Inside the [Splinter Cell HD]-NPEB00527 folder create a new folder called PS3_GAME eg. /dev_usb000/GAMES/[Splinter Cell HD]-NPEB00527/PS3_GAME
7. Now move all files inside /dev_usb000/GAMES/[Splinter Cell HD]-NPEB00527/ into the PS3_GAME folder.
8. Go back to your Game list and refresh it, the new game will appear
9. Mount the game
10. When kicked back to XMB start the game from App_home not the disc icon

Notes:

  • You don't always need to copy all files sometimes just creating the file structure and copying the eboot.bin and param.sfo is enough.
  • I also think the reverse maybe true for some other games that don't work copying only eboot.bin eg. leave behind only eboot.bin param.sfo TROPDIR in the /dev_hdd0/game folder.
  • Creating a shadow copy of the USRDIR may also work? Nope




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Comments 1258 Comments - Go to Forum Thread »

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#1258 - Suprising - 2w ago
Suprising's Avatar
I just upgraded my old Cobra to a newer updateable version today!

On 4.66 it seems Sony are catching and winning the race with ODE's. Anyway, I do have a swap disk which means I am sorted for now...

26 - 2 - 2015 - Cobra ODE News - Information

All Cobra ODE users should avoid updating to OFW 4.70 until Cobra Team has carried out extensive testing.

Some videos on 4.70:











#1257 - jodson - 2w ago
jodson's Avatar
I do not think it worth buying it go with what we have today with all PS3 already possible and with the minimum of expense.

#1256 - devbabdev - 2w ago
devbabdev's Avatar
should i need cobra dongle?

#1255 - Isleofdoom - 4w ago
Isleofdoom's Avatar
Multiman shares alot of info between the cfw cobra port which made me look into the issues with controller synch n are all within mm causing issues due to certain files where synch needs to be patched properly in with the file.

I already ran the tests and intact does work correctly thus also giving back the exit screen

#1254 - xerxesrex - 5w ago
xerxesrex's Avatar
Now my mate has seem to do a number of things to multiman in the last few weeks of research as he called out to another mate who has great knowledge and workaround. The scene has never seen or listened 2 till now.

I have seen his work before but chose to keep quiet. He even discovered what files are what and where they come from and how they are utilized. Deank didn't want this out for various reasons but as he dug deep and into reaches that has now unlocked multiman to the limits deank said was impossible.

As he keeps working in secret to unlock every secret to even discover what one file fully unlocks this great manager. I would like to thank him for his great work as it won't be seen as his last work as he even started on the new generation console making this one of not only deank greatest threat but others as well to reveal who they really are hiding behind other names.

#1253 - mattgriff88 - 5w ago
mattgriff88's Avatar
Great

Thanks for this!

#1252 - kilzonelover - 5w ago
kilzonelover's Avatar
thanks a lot i've been looking for a decent download source for a while

#1251 - mdd114 - 5w ago
mdd114's Avatar
thank you

#1250 - edokrishna25 - 6w ago
edokrishna25's Avatar
thank you very much for your suggestions.

i'm still need more lessons from you all...

#1249 - jinkazawa - 6w ago
jinkazawa's Avatar
great.. thanx

 

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