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September 6, 2012 // 5:01 pm - Today PlayStation 3 homebrew developer Aldostools has updated mmDM PS3 DEX Game Mounter to version 02.00.00 followed by several revisions complete with an x64 version and the changes outlined below.

Download: mmDM PS3 DEX Game Mounter v02.00.00 - v02.04.01a / mmDM PS3 DEX Game Mounter v02.00.00 - v02.04.01a (x64)

mmDM PS3 DEX Game Mounter v02.00.00 Changelog:

  • The major change in this version is that it fully integrates with multiMAN v04.05.04+ (DEX).
  • It has many other new features, I dare you to find them.

mmDM PS3 DEX Game Mounter v02.01.00 Changelog:

  • This new version has a better integration with multiMAN 04.05.04+ (DEX).
  • And now works faster thanks to the excellent work of andbey0nd and deank!!!

mmDM PS3 DEX Game Mounter v02.01.01 Changelog:

  • Version 02.01.01 should fix the mounting error "EBOOT.BIN could not be converted to fself. ERROR: EBOOT.ELF is not ELF File." converting to DEX.

mmDM PS3 DEX Game Mounter v02.01.02 Changelog:

  • Version 02.01.02 can decrypt debug EBOOT/SELF/SPRX and uses a database (KLICS.TXT) of known Klicensees for decryption of the the SELF/SPRX.

mmDM PS3 DEX Game Mounter v02.01.03 Changelog:

  • Updated klic.txt
  • Added export game list to txt or csv
  • Fixed typo listing PKG files.

mmDM PS3 DEX Game Mounter v02.01.03a Changelog:

  • Includes the proper keys included in testklic (by andreus).

mmDM PS3 DEX Game Mounter v02.01.04 Changelog:

  • Updated klic.txt, fixed issue converting files with space in the file name, now funself DEX EBOOT/SELFs/SPRX.

mmDM PS3 DEX Game Mounter v02.01.05 Changelog:

  • Now uses unfself.exe to unself DEX files and unself.exe + scetool.exe for CEX files.

mmDM PS3 DEX Game Mounter v02.02.00 Changelog:

  • Updated klic.txt, fixed some minor issues changing to full screen mode.
  • Also added text filter (type any text in the text box for the path and press enter).

mmDM PS3 DEX Game Mounter v02.02.00a Changelog:

  • Fixed keys included in the archive.

Select the PKG and the press CTRL+SHIFT+ENTER and it will convert to a DEX PKG (and resign the contents whenever possible).

mmDM PS3 DEX Game Mounter v02.03.00 Changelog:

  • Fixed a bug reading klic.txt... now uses the klicensee tool by MAGiC333X to select the klicensee from KLIC.TXT
  • Added new grid mode: vertical list.
  • Added arrows icons on full screen mode to browse games using the mouse.
  • Other minor changes.

mmDM PS3 DEX Game Mounter v02.03.02 Changelog:

  • Support up to 255 slots. (no tested yet)

mmDM PS3 DEX Game Mounter v02.03.04 Changelog:

  • added some additional checks to prevent mounting drives already in use
  • mounts BDEMU slots: for slots 0, 1, 2, 3 it works fine.. for slots 4, 5, 6, 7, 8, 9 (and probably up to 255) requires to reset the PS3 in 'Release Mode' after the slot of BDEMU is mounted (I added a message to remind that)
  • Now can show game covers for games installed on BDEMU slots (click on the PS3 logo to configure the game covers - download to the PC the "covers" folder from multiMAN's folder)
  • Includes a very useful FAQ from PatrickBatman and Omnomnom, that teaches how to mount the games on DEX
  • Added the BdEmu Partitions Tool to the right-click menu (the inject/save to file features are still broken)

SPECIAL THANKS to deank for the workaround for slots 4-9; PatrickBatman for the beta tests and ideas! Also to Rutsah for his bug reports.

mmDM PS3 DEX Game Mounter v02.03.05 Changelog:

  • Incorporates RCP_BDEMU v2.00 (10/15/2012)

mmDM PS3 DEX Game Mounter v02.04.00 and v02.04.00a Changelog:

  • New GUI layout with big icons on the top
  • Fixed a bug reading klic.txt... now uses the klicensee tool by MAGiC333X to select the klicensee from KLIC.TXT
  • Added new grid mode: vertical list
  • Added arrows icons on full screen mode to browse games using the mouse
  • Support up to 255 slots (not tested yet)
  • Other minor changes.

mmDM PS3 DEX Game Mounter v02.04.01 and v02.04.01a Changelog:

  • New GUI layout with big icons on the top
  • Fixed a bug reading klic.txt... now uses the klicensee tool by MAGiC333X to select the klicensee from KLIC.TXT
  • Added new grid mode: vertical list.
  • Added arrows icons on full screen mode to browse games using the mouse.
  • Support up to 255 slots.
  • Other minor changes.

From his site (linked above) on the PC application: It's a remote game mounter for PS3 DEX consoles. Requires the ProDG Target Manager to work. A x64 version is also available.

Finally, in related PlayStation 3 homebrew news andbey0nd has also released RCP_BDEMU v1.00 which essentially is a faster way to manage games on PS3 DEX consoles.

Download: RCP_BDEMU v1.00 / RCP_BDEMU v2.00 (10/15/2012)

From the author: Here is a separate standalone tool to serve the BDEMU communication on the PC side. It is small, fast and command-line type and will be included in mmDM 02.01.00 by aldo. It loads the BDEMU games in mM virtually at mM startup, mounts the games in 3-4 seconds and displays debug information in the command window.

[Register or Login to view code]

It requires that you pass the IP address of your PS3 as a parameter. You can pass a number for the number of BDEMU partitions as second parameter - the default is 4 (0..3).

andbey0nd

Update: RCP_BDEMU v2.00 (10/15/2012) is now available (linked above) via deank with the following changes:

[Register or Login to view code]


If you don't set input parameters (IP and number of partitions) rcp_bdemu will try to auto-detect the IP and will assume 10 slots, but that only works if your PS3 is currently in "System Software Mode", otherwise you'll have to provide your PS3 IP address when you start rcp_bdemu.exe.


mmDM PS3 DEX Game Mounter v02.00.00 By Aldostools Arrives

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#417 - CREEPSHOW - December 20, 2012 // 1:31 am
CREEPSHOW's Avatar
i got one of the Cobra USB dongle but i should have waited for new cfw with the contents of the Cobra USB dongle so you can play psp and ps2 and full blu ray film iso and 1 ps1 and some one will do it new cfw with 430 or 431 with the contents

#416 - PS4 News - December 18, 2012 // 8:52 pm
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The best advice we can offer is simply to hold off buying mod products used to assist in running backups and wait for free PS3 scene solutions to surface... they always do, sure they may be 6+ months after the profiteers cash in but as they say patience is a virtue.

#415 - BerserkLeon - December 18, 2012 // 5:16 pm
BerserkLeon's Avatar
What ps3news posted seems to makes sense. I also find it funny that cobra ODE is being developed right after this xk3y for 360 comes out... isn't that amazing? Perhaps they're made by the same people.

Scene should be free. if you need a dongle to load this onto its not all that much better than the original cobra. Also find it amusing that he says the TB dongle and the cobra dongle are very similar, but he didn't notice this until after he 'swallowed his pride' and bought a dongle. Why didn't you notice that when you were diving through the dumps?

I initially thought PS3News was just being paranoid, but something does stink.

#414 - PS4 News - December 18, 2012 // 12:11 pm
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Today deank updated to multiMAN v04.16.04 and aldostools also updated to PS3 Tools Collection v2.0.54, which now includes the mmRAS PS3-to-PC Server application that allows users to control a connected PC via multiMAN.

Download: multiMAN v04.16.04 Update CEX (20121218) (2.57 MB) / multiMAN v04.16.04 Update CEX (20121218) (Mirror) / multiMAN v04.16.04 Update CEX (20121218) (Mirror #2) / installPKG.pkg (486.47 KB) / PS3 Tools Collection 2.0.54

multiMAN 04.16.04 is available online now:

  • Improved speed when copying games/files from/to USB HDDs
  • Improved speed when copying games from PS3 Game Discs
  • Improved speed when copying/browsing folders via FTP (LIST/MLSD)
  • Added support for up to 99 pkg files in the [* Install Package Files] queue
  • [* Install Package Files] function will scan /dev_hdd0/PKGTMP and will MOVE the queued pkg files from this folder (saving HDD space by not copying to temp location)
  • mmOS will now honor the "Verify USB Games" setting when starting games from icons/shortcuts/game-folder
  • Scanning for active USB storage devices is now performed in the background and will speed up loading games on 4.xxCFW
  • Verifying games in now performed in the background (when possible) to avoid delays when loading games

The last one means that mM will scan your USB game folders in the background. It if manages to scan a game at least once you'll never be bothered with 'Verifying data...' again Along with the background scanning of usb devices it is now "Press [X] and game is loaded..."

I hope you like that... Let me know if you have any issues.

From aldostools: I just updated the mmRAS Server 01.01.02 with new features:

  • It now allows to configure a white list of allowed IP that can connect to your computer. (F6)
  • The server port can be configured from the popup menu on the system tray. (F2)
  • Minor optimizations in the code.
  • Added support up to 8 concurrent clients (clients can be multiMAN or mmRAS client for PC)

I also updated Bruteforce Save Data to version 1.3.3 with some suggestions from haru3173

#413 - smokyyuwe - December 18, 2012 // 11:09 am
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It's about time. I'd really like to be able to play some backups of old PS2 games I have.

#412 - phuqt - December 18, 2012 // 8:49 am
phuqt's Avatar
Can we play games from nas now because it was a new feature in mm a few updates back only for cobra though, now that we have the payload we should be able to get this in a cfw

#411 - elser1 - December 18, 2012 // 8:07 am
elser1's Avatar
good news. i really dislike these people and their dongle rip offs.

#410 - seeman - December 18, 2012 // 7:45 am
seeman's Avatar
i hope rogero gets influenced by this to create a new cfw!!! with 431 keys... old packmanager... and the new cobra psp function...

i think sooner or later we will see this on our ps3...

#409 - StanSmith - December 18, 2012 // 7:23 am
StanSmith's Avatar
I'm just hoping I can still use this dongle for something in the future instead of holding the door open with it. I'm wondering if I can flash it with Cobras firmware or can I flash it to use as a FSM dongle?

This OpenCobra payload sounds great, lets hope it can work with Rebug or other CFW firmwares.

#408 - PS4 News - December 18, 2012 // 7:07 am
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Agreed, and sadly it's amazing how many people don't catch on to this recurring pattern through the years either

Max Louarn and Paul Owen have Gary Wayne Bowser (aka GaryOPA) plug a product on his Divineo / Xecuter funded domains, cash in on it for several months from unsuspecting PS3 scene users, then it fades to black after an alias (ie NoDRM, etc) mysteriously cracks it and releases patches and so on to make it work without needing to buy their 'disposable' product any longer... ironically just in time for their next endeavor to get underway, rinse and repeat all over (they forget to wash, dirty gits )

Its amazing they have been able to get away with this con job so long, but I guess when they buy up scene devs in the process (ie deank, who to this day denies it only fooling himself LOL ) it ensures they have a constant influx of users to keep their customer base stocked and ready to plug new 'disposable' products again to. Welcome to the PlayStation 3 scene!