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October 13, 2009 // 5:48 am - Update: As expected, it's now released! Download: Homebrewed PS3 System File Editor v0.80

According to RichDevX's Twitter (linked above), Hellcat plans to release an updated Homebrewed PS3 SFO Editor in approximately 48 hours.

This comes roughly two years after the PS3 BRDGen Team released a similar application dubbed SFO-Edit v1.0.

According to the pictures (below), the homebrew PS3 System File Editor v0.80 will attempt to reproduce the functionality that Sony's PS3Gen (ps3sys.exe specifically) offers for SFO extension files... allowing you to view, edit, and save PARAM.SFO files.

We will update this post when it's actually released of course.

Homebrewed PS3 System File Editor v0.80 Arrives

Homebrewed PS3 System File Editor v0.80 Arrives

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#23 - mushy409 - October 15, 2009 // 7:26 pm
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Still... what can actually be done with this tool? Do we have any 'moles' working on the inside? That's our best bet.

#22 - CJPC - October 15, 2009 // 6:02 pm
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I suppose you could decrypt your retail PS3's HDD, fiddle with the SFO, put it back - but its pretty much pointless - there is nothing to accomplish by doing it.

#21 - TUHTA - October 15, 2009 // 3:39 pm
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Thank u so CJPC..

That means that it isnt for Retail one?

#20 - DemonHades - October 15, 2009 // 2:54 pm
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i have other idea, using it for make a redirection for read other tittle-id on hdd.

in the hdd build a folder whith a id ok?the sfo determine values and others thinks for load,well my theory is based in using this method for use a game read the needed reading the sfo and redirect other TID,obvios first need changue the data in hdd for other content.Th game work how a key for check the tid and read the sfo,fix the sfo for fake the version system and version patch.


#19 - CJPC - October 15, 2009 // 2:09 pm
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The program does not edit savegames, it only lets you edit a SFO. The SFO is the general file descriptor for attributes of a game - has the name, titleid, game type, resolution settings etc in it.

Pretty much, if you have to ask what its for, you don't need it - the only use for it is when remastering games for a Debug console, and even then, the SFO is rarely required to be edited.

#18 - TUHTA - October 15, 2009 // 1:06 pm
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hi guys! Hey can someone say...What is that? What i can do with that when it will be full version? What i can to do... what good in that program?

Sorry for bad english!

And can i get SFO from my HDD?
or what is that SFO what they do?

#17 - rypermell - October 15, 2009 // 7:04 am
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haven't tried this yet, only discovered this thread moments ago but will this tool edit savegames ? anyone tried it already?

#16 - CJPC - October 15, 2009 // 5:46 am
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Quote Originally Posted by playforfun View Post
just for precision, a debug pkg have a signature ?
I thought only retail pkg have this lol

Yep, a debug PKG also has a signature - the difference is that the key is known so we can create said signature properly using PC side tools!

Of course, the debug and retail key's are not the same - if only they were!

#15 - parkerparker - October 15, 2009 // 4:24 am
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Wow not too bad even if not much use it's great to see ppl are still interested in this beast.

I've been reading up and what cjpc says it's true this time this incarnation of playstation is very well designed.

I will dl this app.


#14 - PS4 News - October 14, 2009 // 8:20 pm
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It's now released, and I updated the first post with it. For those who want to check it out here is the direct link to the attachment:

Download: Homebrewed PS3 System File Editor v0.80