PS4 News on Facebook! PS4 News on Twitter! PS4 News on YouTube! PS4 News RSS Feed!

Home PS4 News - Latest PlayStation 4 and PS3 News

304w ago - First of all, Happy July 4th to our American viewers! As we all know, Folding At Home on the PS3 is really a beast - it knows how to use the hardware efficiently, making the PS3 one of the top clients in the entire project.

The PS3 Debug / Test version has the included files, sprx's, and the Eboot.bin all decrypted. You can now peel apart the files to see how the Folding@Home client utilizes the power of the PS3.

An interesting note: the configuration file outlines that 6 SPU's are in use, as well as one Raw SPU.

It begs the question, is it 6 SPU's in total, or 6+1 = 7 ?

Download: PS3 Debug Folding At Home (USA) Client

It becomes much more interesting if its 6+1, beckoning rumors of the 8th "disabled" SPU not being disabled at all, but actually, secretly being used for security, while the 7th SPU, that we all thought was for security, was just a front.

It is a bit of a stretch, but it is something to keep in mind while you dig through the Folding@Home client, looking for goodies.

Since this is an old version, when updating on a Development unit from this file, it gets stuck in an "update loop" essentially, and eventually fails to run, so it's not very useful on the PS3, but in a disassembler is another story!

Folding At Home PS3 Debug / Test Client is Now Available

Follow us on Twitter, Facebook and drop by the PS3 Hacks and PS3 CFW forums for the latest PlayStation 3 scene and PS4 Hacks & JailBreak updates with PlayStation 4 homebrew PS4 Downloads.


  • Sponsored Links




#21 - RacerXGtsT - 123w ago
RacerXGtsT's Avatar
Thanks for the download link! I think I'll try it even though Sony decided to nix FatH for PS3s.

#20 - sapperlott - 282w ago
sapperlott's Avatar
Quote Originally Posted by internetfloozy View Post
very possibly just a fluke coincidence but awhile ago when I attempted to run recovery software on the PS3 hard drive it returned alot of files with the .dds extension which is the extension used in all the files in these directories.
Those are DirectDraw Surface files. You can view them for example using XnView.

#19 - RexVF5 - 304w ago
RexVF5's Avatar
Quote Originally Posted by internetfloozy View Post
Everything I have previously read said the .pkg files are compressed, which I do agree that there is some sort of compression but how come so little??

The size difference between this folding pkg and the extracted folder is very minimal that it defeats the purpose to really be compressed so has any research been done on the compression?


Just a guess: AFAIK good encryption algorithm hides any pattern from original source - even though the un-encrypted source would be having patterns or repeating sequences, encrypted result hides all of it. Well encrypted data has (almost) the same distribution of every character thus making it very hard to compress. See http://en.wikipedia.org/wiki/Entropy_(Information_theory)#Data_compression

#18 - internetfloozy - 304w ago
internetfloozy's Avatar
Everything I have previously read said the .pkg files are compressed, which I do agree that there is some sort of compression but how come so little??

The size difference between this folding pkg and the extracted folder is very minimal that it defeats the purpose to really be compressed so has any research been done on the compression?

#17 - CJPC - 304w ago
CJPC's Avatar
Yeah, its not in the docs either - its a little gem we found one day. Quite useful.

Needless to say, the new versions do not have that option in them.

#16 - RexVF5 - 304w ago
RexVF5's Avatar
Quote Originally Posted by CJPC View Post
Trust me, its there, just give it a try.


I already did. What I meant was that until someone pointed to it, it was quite a long stretch to find that option without docs...

#15 - CJPC - 304w ago
CJPC's Avatar
Quote Originally Posted by RexVF5 View Post
Thanx for the info. The 1.6 SDK has got that utility however it doesn't list that option:
And without docs there is only hard way to figure that out...


Trust me, its there, just give it a try.

#14 - RexVF5 - 304w ago
RexVF5's Avatar
Quote Originally Posted by internetfloozy View Post
I running windows XP so this is the patch to the files

D:\Other\ps3sdk\ps3\cell\host-win32\bin

then run make_package_npdrm -x Folding-GameCategory.pkg

And it will extract to a folder called NPIA00002

very possibly just a fluke coincidence but awhile ago when I attempted to run recovery software on the PS3 hard drive it returned alot of files with the .dds extension which is the extension used in all the files in these directories.

NPIA00002\USRDIR\dapp\cgc0001\data


Thanx for the info. The 1.6 SDK has got that utility however it doesn't list that option:


[Register or Login to view code]



And without docs there is only hard way to figure that out...

#13 - internetfloozy - 304w ago
internetfloozy's Avatar
I running windows XP so this is the patch to the files

D:\Other\ps3sdk\ps3\cell\host-win32\bin

then run make_package_npdrm -x Folding-GameCategory.pkg

And it will extract to a folder called NPIA00002

very possibly just a fluke coincidence but awhile ago when I attempted to run recovery software on the PS3 hard drive it returned alot of files with the .dds extension which is the extension used in all the files in these directories.

NPIA00002\USRDIR\dapp\cgc0001\data

#12 - RexVF5 - 304w ago
RexVF5's Avatar
Quote Originally Posted by internetfloozy View Post
You just have to know what to use and how to do it. I got the incomplete version of SDK 1.6 from a torrent site and this package extracts just fine.

Well I got that too but without docs I couldn't find which utility should be able to unpack .pkg file - that's exactly what I was asking...