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September 22, 2011 // 6:40 pm - Here's big update on Disgaea 4 Translation progress.

Today, we (Tidusnake666, Tobster7, Alexmagno) have finally been able to fix dialogues bugs. That means, that apart from some menu entries, the game is all in English text (we decided to exclude sound patching option, because it's still asynched, so you'll have japanese voices - if you don't like them - turn them off )

Yeah, you've read it right, now everyone can enjoy story! Dialogues, items, skills, pretty much everything is translated!


0. Make a backup of your Disgaea 4 JAP game (BLJS-10095), and place it somewhere, preferably on the root of the drive (there's no spacebar nor special chars problems, but it's more convinient this way), i.e - "C:\BLJS10095"

1. Donwload patcher (Pre-beta version) , extract it somewhere and run D4Trans.exe.

2. Ensure "Translate EBOOT" is checeked and the default START.DAT patching method is checked ("1: Glyphicate all"). Later, if you'll have some troubles you can always repatch it.

3. CLick "START!" and choose location of your Disgaea 4 dump. Patcher has a lot of fool-proff functions, so it won't accidently patch the wrong version or mess your game

NOTE: backups will be created: "START.OLD" and "EBOOT.OLD" (If you choose to patch it). Please, do NOT delete them, it may be required in future, although you can always dump your game once again.

4. Wait till everything finishes, and you'll get "Done!" message. You can now copy your game back and play it partially in English!

4* If you want English cutscenes and Main Menu, you may overwrite your's Japanese "ANM.DAT", ANM_HI.DAT", "BG.DAT", "BU.DAT", "Dis3_0.dat" with US version equivalents (if you happen to also have an US version of the game)

0: DO NOT PATCH - No patching to START.DAT will be made;
1: Glyphicate all - Default and recommended option. Best if you're starting a new game. If you have already played alpha version of this patch and would like to play with existing save (continue playing), please note, that you *may* experience some bugs (untested), although we tried hard that you won't. If you see some, please, report and repatch to one of the options below.
2: Glyphicate only talk.dat - use it if you have troubles with options above, or you want to be on the completely safe side when continuing playing from the old saves. Apart from talk.dat, other files remain as they were in alpha version.
3: SJIS-patch talk.dat - Select this if modified fonts gives crashes or freezes. All chars from talk.dat will be substituted by SJIS equivalents. Apart from talk.dat, other files remain as they were in alpha version.
4: Use alpha-version files - Uses old good alpha version files with most of the bugs fixed. Use it if the above options give you constant crashes.

NOTE: If you haven't saw any changes after patching the game, please reboot PS3, start any BD-Game (to clear the game cache) till the main menu, exit and try to load Disgaea 4 again.
NOTE2: It's still WIP, if you know/want to help us, or just say "thanks!" please do so at, we'll be glad!

SPECIAL THANKS to Kazekeil (for his helping hand in translation), Bakaboy (for awesome D4Pack), leenfox and necroziel (for some file translations).


- None for now, except some portions of the menu not translated.


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Disgaea 4 PS3 Japanese Translation - Alpha Version Patcher Out!

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#723 - clouduzz - March 4, 2012 // 4:28 pm
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:D You guys are SUPER AWESOME!! I'm ecstatic with the work already done, glad to see even more will be translated by the end of the month. Thanks again for all your hard work and time.

#722 - Klaurent - March 4, 2012 // 1:59 pm
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Hey folks. Earlier in the thread you mention that I need "ANM.DAT", ANM_HI.DAT", "BG.DAT", "BU.DAT", "Dis3_0.dat" from the NTSC version to have English cutscenes and such.

I seem unable to find these anywhere without having to grab the whole game (note: I'm not asking for links to the whole game). Any suggestions?

Thanks for all your efforts.

#721 - Tobster7 - March 4, 2012 // 1:04 pm
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Maybe, we can. But in some translations you have this combination: Kanji00KanjiKanji00KanjiHiraganaKanji. So only have 2 letters for the first translation, 4 letter for the second und 5 letters for the last translation. Even with glyphs it's impossible - at least impossible for me

#720 - Alexmagno - March 4, 2012 // 12:52 pm
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Well, can't we use the glyph method on the eboot as well?

#719 - Tobster7 - March 4, 2012 // 12:34 pm
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Here's what I've done so far. It's tested and it works well. We can use it for further translations. I used videos and photos of the english version as base for my translation. Some translations are trimmed because of letter limitations. Some menu descriptions aren't 100% accurate but the meaning is still the same.

Still missing:

- Battle Menus
- Item & Chara World messages
- Ship Editor
- Data Shop
- Character Painter
- Character Creation
- Character names & some classes
- Some error and info messages here and there

#718 - Alexmagno - March 4, 2012 // 2:05 am
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Nice to see so much progress on that end. Don't worry, i'm still working here, and i'm pretty sure we'll have it ALL translated by the end of the month.

I'd suggesting looking for the

#717 - Tobster7 - March 3, 2012 // 9:35 pm
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Here's the picture with all the translations for the Senate. We should release it with our file patcher when we cannot find an in-game solution for the moods.

EDIT: Here's a printer friendly version without any fancy stuff.

#716 - Tidusnake666 - March 3, 2012 // 12:39 pm
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Nope, stumbled upon another wall here, these texts are nowhere to be found. Disgaea 4 has a good modding possibilities though
We'll stuck to the variant with translations.

EDit: saveicon.dat has the names for the saves in the "Options" screen

#715 - Tobster7 - March 3, 2012 // 11:31 am
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Then I'm waiting for your searching results.

#714 - Tidusnake666 - March 3, 2012 // 11:29 am
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Okay. I've started digging up textures/fonts/pictures.

No moods here yet, but I keep searching.
One note though, seems like "TitleParts.txf" (main menu text) can be replaced with US equivalent.