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CreatePS3EXTRA PS3 Homebrew App for PS3_EXTRA Creation


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161w ago - This weekend PlayStation 3 developer aldostools has released CreatePS3EXTRA, which is a set of PS3 homebrew utility applications for creating the PS3_EXTRA structure for DLC PKGs, Patches, Fixes, MP4 & P3T files.

Download: CreatePS3EXTRA PS3 Homebrew App / CreatePS3EXTRA PS3 Homebrew App (Mirror) / CreatePS3EXTRA PS3 Homebrew App (Updated PS3RIP.cfg) by BahumatLord (Mirror) / CreatePS3EXTRA PS3 Homebrew App (Update 2) by aldostools / CreatePS3EXTRA PS3 Homebrew App (Update 3) by aldostools / CreatePS3EXTRA PS3 Homebrew App (Update 4) by aldostools / Microsoft VB5 Runtime DLL (Required) / PS3 NET Server GUI v1.0 / PS3 NET Server GUI v1.0 (Mirror) / PS3 NET Server GUI v1.2 (Mirror) / NetMon / NetMon (Mirror) / XMBExtras.PKG / XMBExtras.PKG (Mirror) / TXTtoLinks / TXTtoLinks (Mirror)

To quote: It scans for the PKG, MP4 and P3T files copied to each game folder or its PS3_UPDATE folder, and store them under a PS3_EXTRA structure. When a game is mounted with multiMAN, there will be 2 BD icons on the XMB: one disc for the game itself and another with PKGs, MP4 and P3T. It should make it easier to install the game patches, DLC, fixes, and related videos.

From: ps3devwiki.com/wiki/PARAM.SFO#CATEGORY / ps3devwiki.com/wiki/PS3_DISC.SFB

Blu-ray Game discs in folder PS3_EXTRA - Icons aspect is the same used in "PStore news" menu (big squares of 486x405 pixels) like this: blogcdn.com/www.joystiq.com/media/2009/08/firmrwae300ps3.jpg

Note: The zip also includes a PS3RIP tool that should help you gain some space on your external HDD, removing unnecessary files. It actually moves the files to a RIPPED folder in the root of the disk and replace the file with a 0 byte file.

The included patterns should remove language files for many games except English and Spanish files. Always review the "RIPPED" folder before delete permanently any file.

The other tool included is renam.exe, if copied to the GAMES or GAMEZ folder, it will rename the sub-folders from BLUS0000-[Title] format to Title [BLUS0000]. This name format should make it easier to find the games.

These tools are Win32 and require the VB5 runtime DLL. XP users should have this already installed (if not, download & install the DLL).

Update 2: Today aldostools has updated the package of tools for CreatePS3EXTRA to now include a new PARAM.SFO editor with the following changes:

  • CreatePS3EXTRA now can find PKG files in PS3_CONTENT and PKGDIR folders, and move them to the PS3_EXTRA folder.
  • The PS3_CONTENT and PKGDIR folders are renamed to avoid conflicts with the PS3_EXTRA structure.
  • Due a typo in the code it was not moving the P3T files to PS3_EXTRA. Fixed.
  • The PARAM.SFO editor supports SFO and SFX files.
  • SFO and SFX are associated to the editor.
  • Supports drag and drop and file name as command line parameter.
  • Displays the ICON0.PNG/ICON2.PNG found in the SFO/SFX folder.
  • The PS3RIP includes the patterns for ripping Spanish files (thanks to BahumatLord)

I want to thank to HELLCAT for his PS3SFOEdit.exe. His tool helped me a lot to test/debug the PARAM.SFO Editor.

Update 3: It now includes 6 tools that I have developed for personal use.

  • mmTM_GUI 1.0 new! - It's a tool that pack and unpack multiMAN's theme files (THM).
  • PKG ContentID 1.0 new! - It's a tool for view quickly the ContentID of a PKG. (It does more than that, please read the readme for details)
  • PARAM.SFO editor 1.0 new! - It's a tool to edit PARAM.SFO files and the PARAM.SFX files created by "Create PS3_EXTRA" (see below).
  • Create PS3_EXTRA 1.1 updated! - This tool scans for the PKG, MP4 and P3T files copied to each game folder, its PS3_UPDATE folder, PKGDIR or PS3_CONTENT, and store them under a PS3_EXTRA structure.
  • PS3RIP 1.0 - It's a tool that should help you gain some space on your external HDD, removing unnecessary files.
  • Renam 1.0 - This tool, if copied to the GAMES or GAMEZ folder, will rename the games sub-folders
    from the default "BLUS0000-[Title]" format to "Title [BLUS0000]".

All these tools are Win32 and require the VB5 runtime DLL. XP users should have this already installed (if not, download & install the DLL)

Update 4: Aldostools has now updated the collection to include 7 tools developed for personal use.

  • PS3 NET Server GUI 1.0 updated! - It's an improved GUI for the PS3 NET Server (the PC side of multiMAN). (hosts hide in system tray, remember last used folders, supports up to 10 hosts, white list, etc.) Changes: Fixed a bug where port was always "38008", now supports drag & drop

  • mmTM_GUI 1.0 updated! - It's a tool that pack and unpack multiMAN's theme files (THM). (supports drag & drop of THM file, THM file as command line, browse for THM file)

  • PKG ContentID 1.0 new! - It's a tool for view quickly the ContentID of a PKG. (It does more than that, please read the readme for details)

  • PARAM.SFO editor 1.0 new! - It's a tool to edit PARAM.SFO files and the PARAM.SFX files created by "Create PS3_EXTRA" (see below). (supports drag & drop of PARAM.SFO, PARAM.SFO as command line, browse for SFO/SFX file)

  • Create PS3_EXTRA 1.1 updated! - This tool scans for the PKG, MP4 and P3T files copied to each game folder, its PS3_UPDATE folder, PKGDIR or PS3_CONTENT, and store them under a PS3_EXTRA structure.

  • PS3RIP 1.0 - It's a tool that should help you gain some space on your external HDD, removing unnecessary files.

  • Renam 1.0 - This tool, if copied to the GAMES or GAMEZ folder, will rename the games sub-folders from the default "BLUS0000-[Title]" format to "Title [BLUS0000]".

  • NetMon - This tool is the perfect complement to PS3 NET Server. It monitors the network transfers (upstream/downstream) on the PC.

  • XMBExtras - Shows the Facebook / Youtube icons in XMBM+ 0.10 (HDD)

  • TXTtoLinks - Takes a text file with URLs and descriptions and convert the URLs to XML items and add them to Links.xml (it keeps bak of the previous XML)

All these tools are Win32 and require the VB5 runtime DLL. XP users should have this already installed (if not, download & install the DLL).

Update 5: Aldostools has updated PS3NetSvr again (now PS3 NET Server GUI v1.2) with the following changes:

  • Updated mmTM_GUI 1.2 - FIXED a critical error in the mmTM_GUI that was creating corrupted THM files.
  • The tool was updated several times yesterday... make sure you have the latest build


  • Updated mmTM_GUI 1.3 - New verification of THM files against a theme.lst file
  • Auto-complete for paths.

In related PS3 homebrew news today sandungas on IRC has shared a .zip with 3 "fake" Blu-ray discs HERE and updated the page on the PS3 Dev Wiki (ps3devwiki.com/wiki/PARAM.SFO#CATEGORY) for those interested! To quote:

Blu-ray fake discs by sandungas (via psx-scene.com/forums/content/fake-1907/)

These are "fake" Blu-Ray structures with the minimall parameters inside SFO's/SFX's and the needed HYBRID_FLAG's inside PS3_DISC.SFB

All the files are 100% hand made from scratch and tested, reduced to the minimall needed to work with the purpose of understand the structure and to document all valid CATEGORY values

All them can be mounted with any "backup manager" like a normal game, mixed with a real game to add content like patches, to make a video disc with all the chapters of a video serie, etc...

The other way to "play" with this is by experimenting different values and structures looking for "non standard" uses, using them in combination with other tweaks from cfw, etc... feel free to experiment

  • All the .replaceme files are dummyes (0kb) replace them with the correct file/name/format
  • All the names of the .txt files are explanatory of the contents of the SFO's/SFX's... can be removed, but its not necessary, the system will ignore them

Are very easy to manage because are cleaned out of non-usefull parameters and restrictions, all icons contains the name of the folder, and texts explains the values of the SFO's and SFX's for a fast overall view of the structure, i think its minimized enough to be a standard.

The first purpose to build this was to document all the possible values of CATEGORY, but i found is funny to play with them, and after the release of "CreatePS3EXTRA Tool by aldostools" i see other people likes to mod games contents... so here you have the manual way for "old school" game mods fans.

Additionally to PS3_EXTRA, there are other 2 more structures (PS3_CONTENT & PKGDIR) with different icons/behavior/structure to play with.

I had to make lot of experiments while documenting the SFO format in PS3DevWiki and one of the funniest ones from the begining was additionall content in blue ray discs, the structures included in the .zip are exactly the same ones explained there ---> PARAM.SFO - PS3 Development Wiki

Are very easy to manage because are cleaned out of non-useful parameters and restrictions, all icons contains the name of the folder, and texts explains the values of the SFO's and SFX's for a fast overall view of the structure, i think its minimized enought to be a standard

The first purpose to build this was to document all the possible values of CATEGORY, but i found is funny to play with them, and after the release of "CreatePS3EXTRA Tool by aldostools" i see other people likes to mod games contents... so here you have the manuall way for "old school" game mods fans

Additionally to PS3_EXTRA, there are other 2 more structures (PS3_CONTENT & PKGDIR) with different icons/behaviour/structure to play with. There is included a readme.txt with basic usage but feel free to make frankenstein experiments with it.

[Register or Login to view code]

Finally, n00b341 has shared one way (pastebin.com/p6S4hk1B) that Sony is banning PS3 consoles on IRC for those interested, essentially a PlayStation 3 JailBreak Flag Ban as follows:

[Register or Login to view code]


This is sent to Sony with CFW 3.41 / 3.55.You must patch communication with the Sony servers out.

Update 6: I just updated the PARAM.SFO Editor (included in the ps3tools.zip) It now can convert PARAM.SFX to SFO and viceversa.

[Register or Login to view code]

Finally, below is an Easy Creating Game Extra to Intall PKG Guide from TheDemon as follows:

Easy Creating Game Extra to Intall PKG

Download: My Custom package.rar (template for icons inside - Password: TheDemon)

My first tutorial here, and it is to help others crating a game disc with extra features to install pkg, o know that you can intall pkg directly from the root of your USB stick or external hdd, but i don't like to have the root of my external hdd full of PKG files so organize them and launch the instal as if it was a game.



First thing we are going to do is move your pkg to the folder BCES99999-[MY CUSTOM INSTALLER]\PS3_EXTRA\D000 as in this image



Now rename the pkg, in this case My pkg to DATA000



Next step we will had the name of your game to the PARAM.SFX



You can open it with aldostools or if you don't have it use the notepad, I'm using aldostools param editor, as you can see the tittle " Insert your game name"



Just modify it to the name of the game or homebrew that is your pkg, save it and overwrite, do not change nothing else, example:



Now just move the folder BCES99999-[MY CUSTOM INSTALLER] to the GAMES folder on your external HDD, load it using multiMAN, Irishman or gamesonic, when your back on PS3 XMB go to you'll see the icon press X on it to load a new menu, there will be name of your game, press X on it and the PKG will be installed.

To add more pkgs just repeat the process on the other folders of my package.


CreatePS3EXTRA PS3 Homebrew App for PS3_EXTRA Creation

CreatePS3EXTRA PS3 Homebrew App for PS3_EXTRA Creation

CreatePS3EXTRA PS3 Homebrew App for PS3_EXTRA Creation

Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter, Facebook and drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene and PlayStation 4 scene updates and fresh homebrew PS3 Downloads. Enjoy!
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Comments 50 Comments - Go to Forum Thread »

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#30 - Brenza - 126w ago
Brenza's Avatar
I think you would not understand..

Cheers, dude.

#29 - Blade86 - 126w ago
Blade86's Avatar
Wow, how nice -.- instead of enlighten me with the real features.

So what does this tool do for YOU ? how YOU gonna install this without "install packages"?

Cheers
Blade

#28 - Brenza - 126w ago
Brenza's Avatar
Blade86 if you don't know what you're talking about you should just be quiet instead of calling something "useless"

#27 - Blade86 - 126w ago
Blade86's Avatar
Those who got no Option to install pkgs, HOW WOULD THEY INSTALL THIS?
Those who can, dont need this.
Those who want to install multiple pkgs, use the feauture of PS3-EXTRA or self-merge existing ones.

So the question is: WHO NEEDS THIS? No offence, but also no respect!

Cheers
Blade

#26 - Brenza - 126w ago
Brenza's Avatar
Very very nice!

You should search for pkg also in \dev_hdd0\packages, it would be useful!

BTW thank you!

#25 - shummyr - 126w ago
shummyr's Avatar
Very nice setup, I love it

#24 - condorstrike - 126w ago
condorstrike's Avatar
awesome tool, thanks Deroad.

#23 - PS4 News - 126w ago
PS4 News's Avatar
Following up on his NoRSX PS3 v0.1.9 (96b8a31) update, today PlayStation 3 developer deroad has released an application dubbed Install Package Homebrew for PS3 CFW users followed by v1.2 with details below.

Download: Install Package Homebrew for PS3 CFW / Install Package Homebrew for PS3 GeoHot CFW / Install Package Homebrew v1.2 for PS3 CFW / Install Package Homebrew v1.2 for PS3 GeoHot CFW / Install Package Homebrew for PS3 CFW (Source Code) / GIT

To quote: Hi everyone, since I'm working on PSChannel (I don't know when it will be finished), I had to build a few features for it (I will not tell which they are). so I written this simple homebrew to install one or more PKG without using the XMB option. this app is useful if you, for some reason, can't use that option.. it will create on the XMB a new icon that will allow you to install that pkg.

How to use it:

Place in the main directory of your USB a pkg (it can handle up to 100 pkgs, and the max size for each of them is 4GB).. then plug in the usb on the ps3 and run the app.

It will search the usb from /dev_usb000 to /dev_usb009, once found it will start it copy and create the right files to allows you to install it from the XMB without the option.

THIS APP WILL RESTART THE PS3 ONCE FINISHED. I hope that this app can be useful (maybe also someday).

v1.2 Changelog:

This new version allow to install packages also from the /dev_hdd0/package folder, just not plug in any USB and it will search in that directory.

Update: Install Package Homebrew Source Code (via devram0.blogspot.co.at/2012/11/install-package-homebrew-source-code.html) from deroad:

I decided to release my source code (linked above) of this homebrew. to compile it, you will need PSL1GHT V2.

if you want to copy partially or entirely the code, please, add me on the credits. Have fun.

More PlayStation 3 News...

#22 - aldostools - 131w ago
aldostools's Avatar
The cheats editor is updated to v1.2 (same link)

#21 - PS4 News - 132w ago
PS4 News's Avatar
Today PlayStation 3 homebrew developer aldostools has released PS3 Cheats Editor version 1.1 followed by v1.2 which works with the recently released PS3UserCheat PS3 Cheat Dongle v2.3 Update from oct0xor and v2.02 with some more revisions below.

Download: PS3 Cheats Editor v1.1 to v2.6.2 (Installer) / PS3 Cheats File Icons by gingerbread

To quote: Some features...

  • Read/save cheats database for ps3usercheat (st.dat)
  • Search/filter games
  • Sort database by column (Title ID, Name, Version, number of cheats, region) (database is saved in the selected order)
  • Added option to rearrange the position of the games in the list (use Alt+Up arrow / Alt+Down arrow in the listview)
  • Exports selected games as text files
  • Imports text file (exported format) and append to current database
  • Allows to save the description in TITLE ID + NAME + VERSION (without < > and region)
  • It accepts the file as a command line parameter (useful to open through batch files or associate extensions)
  • Support for drag & drop
  • Lots of keyboard shortcuts

The tool keeps internally the version read from the file. If you edit a game's title, you will notice that it includes the version (from the description). The program will parse the edited text and will search for ##.## (eg. 01.05). If it is found, it stores 01 05 in the database. If the pattern ##.## is not found, it will use 01.00 by default So, it's important to always include the version in the game's description.

That was exactly the part that deank helped me to figure out. BTW I updated the icon for the PSN games in the program.

Build 1.4:

0- The import now merges the cheats. So if user A has 3 cheats, and user B has 2 cheats (1 common, 1 different). User A imports cheats from B (or B imports cheats from A), in both cases the database should contain 4 cheats.
1- Added extension .ps3cheat
2- Added a suggested name for export
3- Use F2 to edit individual cheat title
4- The OCX is required. I could remove it, but it would be a lot of work, due I would have to program all the functions of the OCX. You can make a SFX and put the OCX and the EXE, the EXE will automatically register the OCX.
5- TXT format can be used for that
6- Fixed the window title (it said PS3 Game Editor instead of PS3 Cheats Editor)

Changelog:

PS3 Cheats Editor 2.6.2:

Edits the cheats database for ps3usercheat (st.dat). Allows export/import cheats to the database in text and binary formats. 3.55 CFW is required.

Now the cheats compatible with the EBOOT hack can be identified easily. This version includes a cheats database for 520 games compiled by gingerbread at ps3hax and a link to his discussion thread. Thanks to SkillerCMPnow the EBOOT patcher supports code type: 0T00 (8bit), 1T00 (16bit), 2T00 (32bit), 4T00 (Serial codes), 5T00 (Copy codes)

Special thanks to skillerCMP, gingerbread, BahumatLord, haxxxen and bungholio for the tutorial about converting CU codes.

Build 2.2.0.1:

  • This version includes a cheats database for 414 games compiled by gingerbread at ps3hax and a link to his discussion thread.

Build 2.1.0.3:

  • This version includes a cheats database for 409 games compiled by gingerbread at ps3hax and a link to his discussion thread.

Build 2.1.0.1:

  • Support info files in .pdf, .tif, .rtf, .html and .txt

Build 2.0.2:

  • This version includes a database with 381 games compiled by gingerbread at ps3hax and a link to his discussion thread.

Build 1.5.02:

  • I updated the tool to install the st.dat. So, it is not longer required to extract it from the PKG

Build 1.5:

  • There was an issue importing the games that started with "PSN" and I fixed the bug in the build 1.5

If you find bugs, they are also features. This is a sample code for Dragon's Dogma BLES01356. All credits go to xtatu at the CMP Forums

[Register or Login to view code]


From haxxxen: Here are some new codes (credits to cmp staff and users, i only have ported the codes)

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More PlayStation 3 News...

 

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