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November 26, 2011 // 7:22 pm - Today Cobra PS3 Firmware v4.2 is released for those who own the USB dongle alongside MultiMAN PlayStation 3 Backup Cobra USB Manager v03.00.00 below.

Download: Cobra PS3 Firmware v4.2 Update / multiMAN Cobra Manager v03.00.00 (dongle required) / multiMAN Emulator Pack (SNES GENP FCEU FBAN VBAN - 49.96 MB)

Package contains:

  • mmCM 03.00.00 (3108 PS3 Covers, 2020 PS2 Covers) (showTIME, ps3SERV)
  • PS3SERV PC app: To be used with mmCM file manager /net_host# network folders.
  • SHOWTIME PLAYER: Included as SHOWTIME.SELF in mmCM USRDIR/sys folder to enable playback of video files
  • BROWSER.SELF: Standalone WWW/FTP application

Condorstrike from believes deank is not working for the Cobra USB Team and has stated the following on the IRC logs below discussing it:

"We don't have confirmation on that, truth be told... we haven't spoken to Dean in a while, he did tell me a while back that he was going away for a while.

So from my understanding as far as I know, this is Team Cobra's app using Multiman's open source project... so for now, I'd say it's not Dean."

Update: The man himself deank has now made an official statement on the merging of multiMAN and Cobra.

Also, Team Cobra have released a quick update to mmCM to fix a minor bug that was present in mounting PSP ISOs without a disc in the drive. mmCM v03.00.01 update is available now ONLINE ONLY to Cobra USB users via the intergrated update system.

From IRC:

[Abkarino] deank had joind cobra team?
[flash67] LOL
[TehRuler] YEP
[TehRuler] LOL
[eussNL] Cobra ~=~ TrueBlue
[eussNL] so if it supports the replaced sub_28fe30 and new section 0x80000000007f0000 that Cobra uses, it means Trueblue support is around the corner...
[flash67] exactly
[middleman] i see deank sold out eh, that mustve been the big news tortuga was talking about
[TehRuler] no wonder he's been hiding
[middleman] yeah, went in hiding to make multiman for cobra, blah

Finally, below are the changes, as follows:

  • Added MultiMan for Cobra in the download section.
  • Support for games with split files.
  • Bugfix: special keys of bdremote weren't working in showtime.

Multiman for Cobra changelog:

  • Full ISO and CUE+BIN support (incl. create ISO from folder)
  • Full Cobra support (PSX, PS2, PSP, PS3, ISO, BIN, CUE, BDM, DVD)
  • PSP UMD game support when PSP connected in USB+UMD mode
  • Support for *.0/.31, *.001/.032, *.66600/.66631 split file formats
  • Join split files in file manager (select and copy the first file to get the rest joined)
  • Mount ISO files in File Manager (to browse/copy contents)
  • New display mode "XBDM" - XBOX Dash Clone
  • Support for games with split big files (from external hdd)
  • BD/DVD Region options in SETTINGS column
  • Support for PS2 game covers (OPL format, i.e. SLES_123.45_COV.JPG) in /covers_retro/psx (over 2000 covers included)
  • Integrated Dongle Updater (in mmCM XMMB column)
  • Option to turn on blue/green dongle leds or turn them off completely
  • Integrated PSX, PS2 and PSP database for names and IDs (over 13000 entries) (for PSX/PS2 discs and PSP ISO/UMD files)

Finally, puchin has made available a VSH.Self Patched for Cobra 3.55 based on the Cobra 3.55 original and details on how it was done below, as follows:

Unself the vsh.self (try using MAGIC PKG 1.0), then HexEdit the vsh.ELF and replace the 8 bytes at the following addresses:

[Register or Login to view code]

Then use self_rebuilder (also available in Make PKG 1.0), to rebuild the vsh.self
Drag and drop the original vsh.self and the edited vsh.elf

I take no responsibility for any damage or brick of your console... I'm just passing the info.

Cobra PS3 Firmware v4.2, MultiMAN Cobra Manager v03.00.00 Out

Cobra PS3 Firmware v4.2, MultiMAN Cobra Manager v03.00.00 Out

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#19 - bitsbubba - April 15, 2011 // 7:57 pm
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Seem like they're using a modified Gaia as their BM.

#18 - barrybarryk - April 15, 2011 // 7:51 pm
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Well I think before we see a CFW that copies it (or patches for existing CFW) we'll probably see payloads for existing dongles that add the same features. The ISO mounting is interesting because replacing eboots in an iso (cobra requires 3.41) will be a major pain for a lot of people and a split iso will be an even bigger pain to manipulate.

#17 - NTA - April 15, 2011 // 7:42 pm
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i wouldn't mind getting it if i ever wanted it but i wouldn't want to downgrade currently, but i would if i wanted to play ps1 games
great product but i wouldn't buy it

#16 - PS4 News - April 15, 2011 // 7:35 pm
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Thanks for the update barrybarryk and +Rep, as usual most will probably just wait until a free solution is available for CFW users I'm sure.

#15 - barrybarryk - April 15, 2011 // 7:29 pm
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Ok there's been a bit of an update on the cobra usb site:

In the download section the user manuals (attached below) have shown up. Some notable bits of info are:

When making a PS3 Game Backup
4. You will be asked if you want the dump in iso or in the standard format. Choose the desired option and wait for the copy to complete. Pros and cons of iso format compared to the standard directory based format:

Support of backups with files bigger than 4 GB on external drives is possible. Iso files with a size bigger than 4 GB are split in parts.
Less files on hard disk, it can help to reduce fragmentation.

It is a less standard format for ps3 backups.
It always requires a ps3 disc game inserted.

So it handles games with +4GB files on external by creating one big iso file and splitting that into parts

Regarding blu-ray backups
Warning: although Cobra USB Manager allows original blu-ray movies to be copied, backups won’t work because of AACS copy protection. However, you can transfer these backups to your PC, decrypt them using some tool such as AnyDvd HD, DVDFab, etc, and transfer the decrypted iso back to the PS3.

If you have a blu-ray reader on your computer, you may want to do the full process there instead.

So again it just makes an image of the disc so they'll still need decrypting (Same for DVD movies with CSS protection)

And about PSX support
The first time a psx backup is going to be played, you will be prompted to install psx support. This process overwrites a system text file only used in jailbreak mode, and it only needs to be done once.

So it looks like it actually uses the in-built emulator and instead modifies one of the related files to allow launching it in JB mode (also supports both bin/cue and iso formats)

There's some more stuff in the guide that kind of adds to the validity of their claims but if you're interested you should have a look at the actual user guide. I just want to know what file it modifies to allow psx backups

#14 - crazelunatic - March 25, 2011 // 1:12 pm
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I don't barryk, I have it in my ps2 but it would be a little inconvenient to reupload the images to my internal sata NTFS on pc and then rerip them to an internal w/e file format the ps3 uses for internal drives... I was thinking something more along the lines of an ide hdd enclosure and the usb 2.0 ports on the ps3... Or maybe network the ps2 to ps3 and load and play games that way.

#13 - elser1 - March 24, 2011 // 11:45 pm
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sounds like a good product, glad i stuck to 3.41 now.. if this will also play ps2 backups then ill buy one,not that ps2 games are much chop these days, outdated, just look at front line remastered... but i have about 100+ ps2 discs sitting there doing nothing.

#12 - barrybarryk - March 24, 2011 // 11:07 pm
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and why on earth would you have an hdadvance formatted ide as an internal on your ps3?

Surely given the stock formatting for a PS3 hdd (UFS2) allows large files (+4GB) it would probably be easier just to keep it where it is?

If it can launch PS1 iso's from HDD and it's using the gameOS built in emulator, in theory, it should automatically then work for PS2 games on backwards compatible units but then again we'll just have to wait for details.

#11 - crazelunatic - March 24, 2011 // 10:41 pm
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here's to hoping someone releases a way to get the ps3 to load ps2 backups off an hdadvance formatted ide internal drive.

#10 - moja - March 24, 2011 // 10:38 pm
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It's interesting to see 'companies' release dongles used for new useful functions, but many of these will end up in homebrew loaders and CFW eventually. I think we will inevitably see this kind of functionality ported to 3.55/3.60.