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February 21, 2011 // 6:46 pm - We are a team of 3 guys who have been working on a Nintendo 64 emulator for quite some time now, and we have decided to go out with the news since now our N64 emulator is officially working on the PS3.

We still have a huge load of things to work on, but it's playable and N64 is finally working on the PS3.

What we have done so far:

  • 1 player (keyboard only)
  • We have succeeded to enable gameshark codes
  • Graphics works excellent on most games we have tried; Mario 64, Donkey Kong 64, Ridge Racer 64, Diddy Kong Racer, Mario Kart 64, Banjo Kazooie and 1080 Snowboard.
  • Games we have tried that are jerky (so far): Duke Nukem 64, Doom 64, Hexen 64 and WCW Smackdown 64.

Issues (we are working on):

  • Audio is not working yet.
  • A user interface and the ability to edit and change files such as controller settings, cheat codes, etc. (We do all this over FTP now).
  • Game menu (we now have to upload one game at the time).
  • PS3 controller, (we now have to use a USB keyboard).
  • Multiplayer.

We have decided to use ps3news and youtube to communicate with you guys, and if you want to help us out, feel free to either email us at [email protected] or PM us on youtube.

We will upload videos for every new feature or issue we fix, so please subscribe to us on youtube. We want to keep you guys updated so you can follow our process.

And we will of course update you here as well since this is the official ps3 news website for hackers. Please share the video and all that stuff.

Here's the youtube video we just uploaded:

And have a nice day

Video: Nintendo 64 - N64 Emulator on PS3 Alpha First Look

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#34 - urisma - February 22, 2011 // 2:02 am
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Quote Originally Posted by blackoutworm View Post
Yes it is. Have you ever tried Mupen64 on linux? every N64 rom I have ever tried works like a charm. Everything from Mario64, RR64, Duke 3D, Hexen and so on. So it's very possible.

Yes, I have. And no, it doesn't. And it's actually mupen64Plus. mupen64 has been dead for 5 years. And no emulators besides the one in pre-alpha in the MESS project and perhaps the latest project64 beta support any form of LLE, which is a requirement for ALL ROMS. If you read my post, you would have noticed I said that the emulator playing all roms isn't plausible.

Because it isn't. Games like Star Wars Naboo Starfighter aren't playable because they use a different microcode than most all games, and that microcode isn't HLE'd. LLE would be necessary for it to be playable. And LLE emulators are still in their infancy.

#33 - condorstrike - February 22, 2011 // 2:00 am
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Hate this word, but ...OMG, that's so awesome. great job.

want some Ocarina, darn it, and throw in a Dolphin emu and I don't need my pc anymore.

#32 - PS4 News - February 22, 2011 // 2:00 am
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If it ends up being fake at least he took the time to make the additional videos people asked for here on it. As with most things based solely on videos posted, only time will tell for sure I imagine.

#31 - barrybarryk - February 22, 2011 // 1:53 am
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must be my eyes but it still looks fake to me, there's a cut in the video when the screen goes black again (like the other two vids) but hopefully I'm wrong.

#30 - PS4 News - February 22, 2011 // 1:48 am
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I added the additional videos to your initial post and have mainpaged it now- Thanks N64onPS3 and +Rep!

#29 - N64onPS3 - February 22, 2011 // 1:36 am
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OK here's the best video so far. FAQ's have been asked and replied to in the comments section below the video. Read them and read the description for all the details on why there's no menu and what not.

#28 - klitzs - February 22, 2011 // 12:30 am
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I think it's real and check your youtube inbox pls

#27 - N64onPS3 - February 22, 2011 // 12:05 am
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Yes. If you read the video description you'll see what I'm working on and what I got so far.

Newest updates: I think I am about to solve the ps3 controller issue.

#26 - miseryguts - February 21, 2011 // 11:22 pm
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Kudos to you guys, it's fantastic to see progress towards a full speed N64 emu.

A couple of quick questions if i may, what are your end goals? (apart from the obvious) & do you plan to incorporate the support that Project64 has for texture enhancement (HQ4x etc) and hi-res texture pack loading (L.O.Z.O.O.T, Mario64 etc)

On behalf of all N64 fans - many,many thanks for all your hard work so far. I look forward to hearing of your progress on this.

#25 - barrybarryk - February 21, 2011 // 10:46 pm
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and shocker for a second time we don't see you select an n64 emu on xmb and video cuts during loading. If it is real then that's some weird michael bay style POC filming lol