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February 21, 2011 // 6:46 pm - We are a team of 3 guys who have been working on a Nintendo 64 emulator for quite some time now, and we have decided to go out with the news since now our N64 emulator is officially working on the PS3.

We still have a huge load of things to work on, but it's playable and N64 is finally working on the PS3.

What we have done so far:

  • 1 player (keyboard only)
  • We have succeeded to enable gameshark codes
  • Graphics works excellent on most games we have tried; Mario 64, Donkey Kong 64, Ridge Racer 64, Diddy Kong Racer, Mario Kart 64, Banjo Kazooie and 1080 Snowboard.
  • Games we have tried that are jerky (so far): Duke Nukem 64, Doom 64, Hexen 64 and WCW Smackdown 64.

Issues (we are working on):

  • Audio is not working yet.
  • A user interface and the ability to edit and change files such as controller settings, cheat codes, etc. (We do all this over FTP now).
  • Game menu (we now have to upload one game at the time).
  • PS3 controller, (we now have to use a USB keyboard).
  • Multiplayer.

We have decided to use ps3news and youtube to communicate with you guys, and if you want to help us out, feel free to either email us at [email protected] or PM us on youtube.

We will upload videos for every new feature or issue we fix, so please subscribe to us on youtube. We want to keep you guys updated so you can follow our process.

And we will of course update you here as well since this is the official ps3 news website for hackers. Please share the video and all that stuff.

Here's the youtube video we just uploaded:








And have a nice day


Video: Nintendo 64 - N64 Emulator on PS3 Alpha First Look

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#4 - beansta - February 5, 2011 // 3:56 am
beansta's Avatar
wow now this is good news.

hopefully in the future this could be plugin based so that we could use plugins that we prefer (such as N'Rages Dinput plugin, currently the only input plugin that supports transfer pak emulation for pokemon stadium/2)

good work

#3 - WheedWhack3R - February 5, 2011 // 2:32 am
WheedWhack3R's Avatar
Always a pleasure to hear great news with the promise of better news to come! I love my N64's and don't play them anymore because they look terrible on modern TVs and I only liked a few anyway. It might be worth it if we could harness the power of the multi-threaded cell to emulate each piece of N64 hardware on a different SPU and get proper up scale and filtering going with 1080P output.

I would also like to see if audio filtering and up-sampling would be possible on games with MP3 encoded audio like "Conker's bad fur day" and "perfect dark". This looks promising for games like Mario 64 but I am not sure if a suitable frame rate could be achieved for resource intensive games like the two previously mentioned above. I sure hope It can!

I used to mod my physical game paks like 007 with semi permanent mods that saved to the eeprom. This takes me back. I still have my N64 shark link PC to Game$hark cable and wonder if an internal Game$hark like memory editor could be added to the emulator with FTP support for good measure.

Good luck to the developers working on this! I sincerely hope progress on this goes well and wish them the best. This will kick A$$.

#2 - PS4 News - February 5, 2011 // 12:24 am
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I moved this to the PS3 hacks section for discussion now, and I will promote it to the Site News as soon as more details are available such as pictures, a video, POC or a release etc.

#1 - Mbb - February 4, 2011 // 11:51 pm
Mbb's Avatar
Woow if you really can bring the N64 emulator to the PS3 that would make my PS3 complete!!! Good luck and you'll have all my support. Im a big N64 fan (Super Mario 64+Mario Party 2 in the old days oh yeah!)

If I may ask, is this version 1.6 or 1.7? I thought they didn't releases sources of that right?