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228w ago - After creating Simple AVCHD Manager - the first AVCHD manager for a jailbroken PS3 - some of the other programs I have been exploring had the requirement for a file selection screen in common, so i decided to create a simple file manager utilising a pointer like Multiman and added some other useful functions.

Download: PS3 Simple File Manager v0.1

As this is only version 0.1 it has a few areas that need cleaned up and only has some of the planned functionality implemented.

Any bugs, feature requests etc can be reported to me here at ps4news.com

Disclaimer
----------
While problems are not expected to exist the potential is there so any usage is entirely at your own risk.


Functions
---------
Allows shortcuts to be defined in SFM_options.ini - named this way so multiple option files for different applications can be stored
in the same directory on a usb device.

Allows selection of multiple files for copy/move/delete.

Allows folder size to be calculated and displayed, along with number of files etc.


Controls
--------
In Device list
X - open in left panel
O - open in right panel

In left/right panels
L1 - Page Up
L2 - Page Down
L3 - Add Shortcut to Device list
R1 - Get folder size
R2 - Select file/folder
R3 - Future - Rename function
X - Enter Directory
O - Up directory
/\ - Copy selected files/folders
[] - Delete selected files/folders
SELECT - Toggle Controls

2nd Controls
L3 - Future - Save shortcuts to ini file
R2 - Toggle Selection
/\ - Move selected files/folders


Future functions
----------------
Planned to be implemented future in versions (time permitting on which of these get done as some will need investigation to
determine feasiblity)

Better progress display when copying multiple files
Play media files
alternative visualisations for audio playback
Rename/Create Directory and other standard file manager functions
Search option
Display text files
Edit text files
User configuration in INI file of colour scheme
Ability to display/copy contents of Archives
Allow to be called in single panel mode by other programs and return the selected file/folder to the calling program
Other functions that are requested will be considered

Apologies for the rubbish screenshots will try to get better ones for the next release.



IDA IDC Hypervisor Dump Script, PS3 Debug Firmware 3.41 Leaks

IDA IDC Hypervisor Dump Script, PS3 Debug Firmware 3.41 Leaks

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#23 - mushy409 - 228w ago
mushy409's Avatar
Just compiled a hex for the AT90usb1287 with the debug static payload.

I can't test it cos I ain't got an Atmel...

Don't know if it's right or not, still at work at the mo. Most of my assembly stuff is at home on the other PC

#22 - luix - 228w ago
luix's Avatar
this pack includes: desriptor.h and psgroove.c, but i don't know how to compile it, i tried but failed, so maybe someone could help me, or tell me that it's not possible to use psgroove on a test unit?!

need help.

#21 - barbnjason - 228w ago
barbnjason's Avatar
Quote Originally Posted by luix View Post
hey guys,

can someone please compile or make a .hex file (payload) for the AT90USBKEY and TEST unit, cause FW 3.41 is now leaked, i think we test useres can also use psgroove now, am i right?

any info will help, thanks

Have you had a look at this one?

PS3 Debug 3.40 + 3.41 (Static) PSGroove Payload

I can't open it so have no idea if that board is in this file.

#20 - solrac1974 - 228w ago
solrac1974's Avatar
Great news, I can see a CFW coming out from all this, thanks to all Devs for their hard work!

#19 - luix - 228w ago
luix's Avatar
hey guys,

can someone please compile or make a .hex file (payload) for the AT90USBKEY and TEST unit, cause FW 3.41 is now leaked, i think we test useres can also use psgroove now, am i right?

any info will help, thanks

#18 - cfwprophet - 228w ago
cfwprophet's Avatar
Ha that's real funny. Also that DeViL303 have mentoined to tell grimso to also try out comgenie awesome file manager but i thought that if a patched ftp server tool to run on a debug unite doesn't work for a full dump then cgafm toll also doesn't work. So i didn't say to grimso to test and he wished me a gn8.

But after 10-15 min he messaged me again and sayed he have successfully dumped the resource folder along with the xmb folder with cgafm and he send me the files before talking some rest for today.

Looking forward for later today to really get the whole dev_flash and maybe also get dev_flash2 with xRegistry.sys.

#17 - CJPC - 228w ago
CJPC's Avatar
Quote Originally Posted by cfwprophet View Post
We found out that debug dev_flash is missing the module BD_discceck_plugin.sprx. DeViL303 meaned that its in case of that a debug ps3 couldnt play BD movies but i countered with that also a Game is a BD disc.

-I wonder if something will happen when we remove that module-

Yes sys/internal and external are there with a lot of interesting files


Oh - Great then! What's actually quite funny, on a PS3 Tool, you can't even see those, dev_flash shows as totally empty (without JB, of course)!

#16 - cfwprophet - 228w ago
cfwprophet's Avatar
We found out that debug dev_flash is missing the module BD_discceck_plugin.sprx. DeViL303 meaned that its in case of that a debug ps3 couldnt play BD movies but i countered with that also a Game is a BD disc.

-I wonder if something will happen when we remove that module-

Yes sys/internal and external are there with a lot of interesting files

vsh/etc/version.txt i dont have to time. Because the boys needed some rest. I will get all other files a bit later today. At least i have got full resource folder including all files in xmb folder.

#15 - CJPC - 228w ago
CJPC's Avatar
Quote Originally Posted by cfwprophet View Post
Strange thing = No it wasnt JB'd.

To time i looking the files to see if something is missing or so but first look on the xml's from xmb folder give us some intersting info too.

In category_game.xml and category_psn.xml the debug options we before needed to edit into those files are allready in. And even as normal "root" id.

Should not be surpising but im to time will be


Yeah, the "quick" ways I'd use to tell are two fold, does it have a sys/internal folder (at times, they don't)

Furthermore, is the version.txt in vsh/etc/ actually there?

#14 - cfwprophet - 228w ago
cfwprophet's Avatar
Strange thing = No it wasnt JB'd.

To time i looking the files to see if something is missing or so but first look on the xml's from xmb folder give us some intersting info too.

In category_game.xml and category_psn.xml the debug options we before needed to edit into those files are allready in. And even as normal "root" id.

Should not be surpising but im to time will be

 











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