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January 9, 2011 // 8:55 pm - Today riku.kh3 has shared the first Castlevania: Lords of Shadow (BLES01047) signed and packed EBOOT that works with the recently released GeoHot 3.55 PS3 Custom Firmware followed by 3D Dot Game Heroes.

Download: Castlevania: Lords of Shadow (BLES01047) Signed & Packed EBOOT / 3D Dot Game Heroes (BLES00875) Installable Package with Decrypted EBOOT

To quote from PSGroove: He has managed to run Castlevania: Lords of Shadow from his internal hard drive, while on Geohot's 3.55 Custom Firmware. He achieved this by patching the game's main executable file (EBOOT.BIN) and making the PS3 think it's a PSN game.

Originally Posted by riku.kh3
Castlevania: Lords of Shadow (BLES01047) signed & packed EBOOT (33.5MB)

1) Install PKG file.
2) Transfer contents of USRDIR folder, EXCEPT EBOOT.BIN, to /devhdd0/game/BLES01047/USRDIR/

Thats all! Tested! The game will work from XMB on retail nonJB 3.41, 3.55 and future versions.

OK, here's the guide to patch your own games:

1) Download and compile latest tools from Git (old versions of unself produce incorrect ELF)
2) Extract ELF from SELF
3) Hexedit ELF, find and replace dev_bdvd to correct path on dev_hdd0 (not all, but most games require this step)
4) Build NPDRM SELF using Geohot's tools
5) Build package using psn_package_npdrm
6) Patch your builded package using Geohot's tool (only for 3.55 firmware)

That's it. If you can't follow this guide, a more detailed guide won't help you.

This also works from 3.41, with no jailbreak dongle, video below (courtesy of TheRuler):

Next up, Wizdaz has made available PS3 BDVD EBOOT to HDD/USB BackUp EBOOT Converter v1.0 (MAC) followed by PS3 BDVD EBOOT to HDD/USB BackUp EBOOT Converter v1.1 (MAC) and PS3 BDVD EBOOT to HDD/USB BackUp EBOOT Converter v1.2 (MAC), to quote: "Just want to contribute a bit of software. Here is a Mac tool to automate EBOOT.BIN patching and making NDPRM package files with config.

You will still need to use "psn_package_npdrm" and "package_finalize" (for 3.55) to make a package file, because I can't find sources for "psn_package_npdrm"."


1.2 - 12/01/2011

  • Improved pattern search for "/dev_bdvd" -> "/dev_hdd0" patch
  • Patched bytes are displayed in text view

1.1 - 12/01/2011

  • Added PARAM.SFO/PS3_SYSTEM_VER display label
  • Added patch option to change PARAM.SFO/PS3_SYSTEM_VER to 3.41 version
  • Copy LICDIR along with TROPDIR to NPDRM package files
  • Fixed issues with saving more than one game backup packages from one application instance
  • Static libraries linking replaced with dynamic linking. GMP library doesn't work properly when linked as static.
    GMP dynamic library is included, so you don't need to install it to run application. If you want to build project from sources install GMP library headers to /opt/local/include.

Finally, a more detailed guide is below from Hazado as follows:

More Friendly Guide for Making PS3 BDVD EBOOTs into HDD/USB EBOOTs

Note: 80010007 error - You changed the path file to longer than it was originally changing the structure of the eboot.

Tools you need

Also need an FTP client or a way of moving the eboots and game files you have around on your PS3.

I've got windows so im writing this for windows. Linux people you should be savvy enough to figure out what you need from this.

1. Download and do a default install of cygwin.
2. Start cygwin up once, then close it. (Creates the file structure you need for the next part)
3. Download and extract Go to the folder you extracted and take every file except the folder .ps3 and put it in you c:/cygwin/bin/ folder (Assuming you did a default install, this is where the cygwin folder should be). Take the folder .ps3 and put it inside c:/cygwin/home/(Your Username Here)/
4. Download and extract the psn_package_npdrm.exe file to the same place.
5. Okay open up cygwin again.

6. Take an eboot.bin file you want to modify and put it inside the folder c:/cygwin/home/(Your Username Here)/.
7. Type unself eboot.bin eboot_modified.elf (You can call the .elf file whatever you want)
8. Open up your eboot_modified.elf inside a hex editor (I used HxD)
9. **Important** Any modifications you do cant change the file size of the elf. Okay go into your elf and change the dev_bdvd to dev_hdd0. This is where it takes some imagination. By changing the dev_bdvd to dev_hdd0, its going to look at the dev_hdd0 path (Your Ps3 Hard-drive) for the files. That means if it says /dev_bdvd/PS3_GAME/USRDIR/ when you change it to /dev_hdd0/PS3_GAME/USRDIR/ it will look at that place for the files it needs. So if they arnt there it wont work. Also if you add/subtract to the elf here, you will get the error 80010007 when you start up your game. Your just looking to do an exact replacement.

Example time - I just got FF13 to work for me, i changed the path from /dev_bdvd/PS3_GAME/ to /dev_hdd0/FF13GAME/. I then went and created the folder FF13GAME inside my dev_hdd0 on my PS3 and put all the appropriate files in there (For FF13 you just need the /USRDIR/white_data/ Folder.) Here is the FF13 file i made.

MRTC00003 - Final Fantasy XIII
For 3.41JB and down, If you are on 3.55 use geohots package_finalize.exe on it first.

Create the file structure below inside your PS3 and put "white_data" folder inside it.


10. Okay save your elf file with the modifications you made.
11. Type "make_self_npdrm.exe eboot.elf EBOOT.BIN UP0001-xxxxyyyyy_00-0000111122223333" (Without the quotes and the xxxxyyyyy being the game ID for your backup)
12. You now have your eboot.bin file you need.
13. Now you need to make your pkg file folder structure and associated files. First create a file called xxxxyyyyy.conf and place this inside it. (Where xxxxyyyyy is put your game id)

[Register or Login to view code]

14. Next create a folder called xxxxyyyyy and copy these files and folders into it.

[Register or Login to view code]

15. Open your param.sfo file inside your hex editor or sfo editor and change DG to HG. (DG = Disc Game, HG = Hard Drive Game)
16. Back to cygwin and type psn_package_npdrm xxxxyyyyy.conf xxxxyyyyy
17. You should now have a package file if you did everything correctly.
18. (3.55 Only) now type package_finalize.exe UP0001-xxxxyyyyy_00-0000111122223333.pkg
19. Copy the package file to a USB drive and go install it on your PS3.
20. Start up your ftp program and create or move the USRDIR files (Minus the eboot) to the directory you pointed at inside your modified eboot.

Castlevania PS3 Backup Works on 3.55 GeoHot Custom Firmware!

Castlevania PS3 Backup Works on 3.55 GeoHot Custom Firmware!

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#323 - ps3rossi - January 14, 2011 // 2:45 pm
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fifa 11 pkg was released which works, i tried for hours last night to get it to work.

i've compared the new 1 to mine. only the eboot.bin has been modified and its 10x the size of the original eboot (which doenst contain any dev_bdvd paths), and they usually they go smaller in size.

the fifazf.self hasn't been modified which contains the dev_bdvd and dev_bdvd/PS3_GAME bits. you install the game data into dev_hdd0/game/BLES01059/USRDIR as well.

#322 - PS4 News - January 14, 2011 // 9:52 am
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Yea, sadly we can't change the title... it's not misleading, just was written when 3.41 EBOOT mods surfaced and so 3.55 isn't added to it.

As new PS3 Firmware updates surface the title will increasingly be outdated even more, but the content of the thread will remain current. I guess we could have left a specific Firmware version out of the title alltogether but too late for that.

#321 - xander150 - January 14, 2011 // 9:48 am
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Thank you, the title was just a little bit misleading.

#320 - PS4 News - January 14, 2011 // 9:43 am
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It's the same Sticky thread, if you check the lower half it contains the 3.41/3.55 Modded EBOOT file links as well.

#319 - xander150 - January 14, 2011 // 9:41 am
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Quote Originally Posted by PS3 News View Post
Deleted another 10 or so posts, again guys, post any modded PKG links or requests in the Sticky thread not here.

Do you mind a link to the sticky? I just see one for 3.41 EBOOT patches in this forum but only this topic for 3.55.

#318 - reloaded666 - January 14, 2011 // 6:54 am
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i hope this helps some of you out there i was messing around and found this out here it goes NFS SHIFT i got a black screen i edited the eboot.elf to dev_hddo/NFS_GAME/USRDIR installed the pkg moved the files over to usrdir still got a black screen and just for kicks and giggles installed the pkg again and it worked... i don't get it but it worked.

i am seeing alot of ppl asking the same question on here over and over and over i don't know if anyone has answered it yet or not so i am going to when you open your elf and see dev_bdvd/PS3_GAME/USRDIR you change it to something like dev_hdd0 " you are now telling it to look in dev_hdd0"/SEGAGAME " now your telling it to look into a folder called segagame" /USRDIR "now your telling it to look in the usrdir folder for the game files".

so in a total line it would look like this dev_hdd0/SEGAGAME/USRDIR on your elf that is 100% were it is going to look its not going to look in dev_hdd0/game/blus1111/USRDIR so you need a FTP program to make the folder called SEGAGAME in the folder dev_hdd0 and then in the SEGAGAME folder you need to make a folder called USRDIR and only put in the USRDIR files in there not eveything else leave them alone with the pkg.

#317 - Natepig - January 14, 2011 // 12:28 am
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I tried to do the black screen game "shaun white snowboarding" and am sad to say still black

#316 - PS4 News - January 14, 2011 // 12:02 am
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Deleted another 10 or so posts, again guys, post any modded PKG links or requests in the Sticky thread not here.

#315 - spinzz - January 13, 2011 // 8:49 pm
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Weird, the games id is different from the saves. When I save it goes from bles00909 to blus60146 or something like that... don't know why its changing the id.

I have inFAMOUS, the game id I have is BCES00609, so are my save files. But when i load the same it says I have no save files. When I save the saves come out as BLES600106. It changes it for some reason.

#314 - Natepig - January 13, 2011 // 8:26 pm
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Quote Originally Posted by spinzz View Post
I just realized when copying the new save files, the show different game ID's as my old save files. They are the same exact game so I don't know how the game ID changed. Any help?

Perhaps they are different regions i.e. blus + bles