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January 6, 2013 // 7:29 pm - Below is an Unofficial ReActPSN v2.23b fix update for any Rebug 4.XX PS3 CFW users whose USB device is named dev_usb006. I had this issue but managed to patch the ReActPSN ELF.

Download: ReActPSN_v2.23b_Rebug421-430.rar

After failing to get v2.23 ReActPSN working on 4.30.1 and 4.21.2 Rebug's, I found out that the ReActPSN ELF had hardcoded dev_usb000 paths.

Since my usb path (and I would assume others too, since it's referenced by Rebug themselves) is dev_usb006, ReActPSN wouldn't work.

I have tried this on Rebug 4.21.2 only, but as long as your usb device is named dev_usb006, and your vsh.self is patched, I see no reason this wouldn't work on other 4.x CFW's.

The same issues as with v2.23 remain. I.e. a message that the system was shut down improperly and that it has to repair filesystem after ReActPSN reboots the PS3.


Of course you install and run this on your own risk. Credits go to the original creators.

Enjoy the party!

Finally, in related PSN homebrew news today below are some PlayStation Network leaks courtesy of sinsizer aka LoOzers (via and, as follows:

v1.1 Changelog:

  • Submit works (changed script)
  • New Newstab
  • Autoupdate (for the Tool)
  • New database
  • Small changes

v1.2 Changelog:

  • Some bugfixes
  • Already downloaded PKG files will be recognized
  • Added Searchbar and Filter

v1.3 Changelog:

  • Minor codechanges and bugfixes
  • Progressbar cleanup

You need this Version to load the new database! Start v1.2 and wait for update message pop up!

v1.4 Changelog:

  • Added 3 new types (Wallpaper, Demo, Video)
  • Added Cancel option for download
  • Added Clickable links in newstab
  • Added Package integrity check [Package(MD5) vs. ETag(MD5)]
  • PSN links can be copied with ALT+rightclick
  • Rap's can be saved easily with one click on the button

As you mentioned the db is now encrypted. This is related to many people who were upset to see their stuff posted on warez sites and other forums by other people. PSN Stuff is a community project, so you have still full access to all the data through the tool.

v1.5 Changelog:

  • fixed language/location Bug

Database should load fine now. You need this update to load the db!

v1.6 Changelog:

  • added new tab "Splitter"

v1.7 Changelog:

  • Rightclick context menu in listview (copy functions and Show Info)
  • pkgID integrated (can be found under submit tab)
  • Limited number of characters (Submit)

v1.8 Changelog:

  • added new tab "Game Updater"
  • pkgID is now accessible from every tab

v1.81 Changelog:

  • added PSP and PSVita support

v1.82 / v1.83 Changelog:

  • compressed db (saves space and bandwidth)

It's a mandatory update because the old server is offline.

v1.84 / v1.85 Changelog:

  • Removed About field used for debugging

PSNStuff v1.90 Changelog:

  • new tab "metacritic"
  • new tab "Chat"
  • Button timeout - if you click "save rap" or "copy psn link" you have to wait 5sec. till you can click again

Regarding metacritic: back = backspace, reload = F5. To load the html5 version of the chat make a new registry entry:

32bit system:

[Register or Login to view code]

64bit system:

[Register or Login to view code]

Or use one of these: reg_ie_html5.rar (change extension to *.rar )


From Elegant: It's basically official links from PSN the same any person would download on a PS3 from PSN. Then it has the rap files so you can activate it using ReactPSN. No, you cannot use this on retail as you can't run custom homebrew and most likely never will. And no this will NEVER have fixes. A rap file is a VERY SMALL hex string that is VERY easy to store along with it's PSN links. Fixes can range from 1MB to 20MB as opposed to basically less than 1KB for rap files, no one wants to host all your fixes on their server.

Finally, from element comes a PSN Stuff Linux Command Line utility with details below:

Download: readpsnstuff.exe

Hey, I wrote a little application which can read the current db from psnstuff. Hopefully it is useful:

[Register or Login to view code]

Now in db you have the plain text.

Unofficial ReActPSN v2.23b Update for Some Rebug 4.XX PS3 CFW Users

Unofficial ReActPSN v2.23b Update for Some Rebug 4.XX PS3 CFW Users

Unofficial ReActPSN v2.23b Update for Some Rebug 4.XX PS3 CFW Users

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#86 - technodon - January 10, 2012 // 6:13 pm
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this is absolutely great, if you see demo games on the playstation store the ones that have a trial version but also give you the option to purchase a unlock or upgrade to full.

hijack the download via charles or similar method
install the game on 3.55 then run react PSN app while holding circle.
it will activate the game then install the 4.00 version spoofer and you can transfer the cracked app to a unjailbroken console running firmware 4.00 then boot the game and download the latest game update data then enjoy the full game online.

you might need to deactivate your console. (not sure)

#85 - Tek9 - January 10, 2012 // 5:19 pm
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I didn't know where all these came from but there's 2,269 .rap files in this rar file and you can get them all from here:

#84 - wyldstallyn - January 10, 2012 // 4:27 pm
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I believe you need to run reactpsn with l1 or r1 held which will create a folder on your usb with your current exdata folder. Copy that folder to the root of your usb and create the aa account and run reactpsn and it should revalidate your old licenses...

There are a bunch of tutorials around for this too if my explanation is too brief.

#83 - Tek9 - January 10, 2012 // 4:27 pm
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Don't know all my earlier psn games still work just fine did you try to re-install the games?

#82 - Xyth - January 10, 2012 // 2:35 pm
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Why early installed psn games stops working after reactpsn?

#81 - wyldstallyn - January 10, 2012 // 10:54 am
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Just a note: Themes and ps1 can now be activated using this new version with the hold circle method. Full games like marvel pinball and any DLC still do not work.

Side note: some of the ps1 I've come across still needed me to do the rap method first then the hold circle method.

#80 - Tek9 - January 10, 2012 // 9:02 am
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No problem

#79 - ezzitdus - January 10, 2012 // 8:27 am
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okee tek9 i will try it then, thanks for the help cheers.

#78 - Tek9 - January 10, 2012 // 7:14 am
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I simply made that guide because i am on kmeaw 3.55 cfw and i tried every which way possible to get it to run without vsh patching or without aa user but it didn't work for me. I forgot to mention that i was Kmeaw CFW in the guide but it worked like a charm.

I took the risk and copied the vsh.self for 3.55k to my system and it works perfectly. Now everything works and everything is re-enabled and everytime i wanna re-activate another game you have to log into the created user that was renamed and rename it back to aa then, log out and log back into original user and re-run ReActPSN without pressing nothing and bam all is good

#77 - ezzitdus - January 10, 2012 // 6:44 am
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yeah i want an tutorial whitout aa user and vsh patching... the 2.10 update ruled that out or don't it ?