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January 15, 2012 // 6:07 am - Below is an update from our Team AC1D ongoing thread on how current PS3 games work on lower Custom Firmware.

Finally, after a long period of a scene that got riddled by money hungry dongle suppliers we uncover this big scam and show you how things actually work.

First of all, none of the code the dongles use comes from the creators. All files used come directly from higher PS3 firmwares. This works by using plugins / SPRX's who are basically just drivers, from a higher PS3 firmware.

To get games to work, you need to use the files from higher firmwares, that games require. Those plugins we are talking about, also have the decrypt information stored in them that the games use to work.

Some of the newer SPRX's are compatible with older firmwares and can be used on older firmwares quiet easily. All you need to do is place them in the right folder and that's it.

Of course this procedure doesn't work with all the games quite so easy, some of the 3.6+ games load right away, others need some fixing. This fixing is done by patching the SPRX's to work with the lower firmware. Porting the drivers, so they can work with lower firmwares should be the easiest task.

Basically all this DRM does is nothing. The stick holds some drivers, like i explained earlier in this post, and lets the system use them. The HyperVisior LV1 Patches are nothing more then redirections to the USB stick / DRM fake.

The USB stick holds some dev_flash files, the system then uses. Its basically the same thing we did in the early stages of the Custom Firmware to load modified files quick and easy.

So after knowing all this, this explains why the dongles use DRM on their USB stick, simply to not let us see that they are really just scamming us with the cheapest materials they could find and some (by now old) dev_flash files stored in it. It's nothing more, and I'm sure that TeaM AC1D will empower more things and work on more in the future then the dongles have in last months.

We love Open Source and that's why we share this information with you. This needs to be stopped and we should all join hands to finally put an end to all of this. Use this information and do what you have to do.

Our respect goes out to Kakaroto, grafchokolo, Hermes, Deank, JaiCraB, Jjolano, Stoker25, Redsquirrel87, GeoHot, Condorstrike, Team Hades and everybody else we forgot to mention here.

Don't let yourself get fooled by these dongles guys and happy hacking to everyone!

-Team AC1D-


Team AC1D Uncovers How Current PS3 Games Work on Lower CFW

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#5 - muqset101 - January 8, 2012 // 9:38 am
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i will join you cfwprophet neways i'm downgrading to 3.55 in the next following weeks

#4 - yayes - January 8, 2012 // 8:56 am
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that would be nice if you can do that

#3 - furientez - January 8, 2012 // 7:51 am
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don't forget pes2012!! wish I had a debug to help

#2 - landon - January 8, 2012 // 7:43 am
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It will be awesome...

#1 - cfwprophet - January 8, 2012 // 5:59 am
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So it's way time over for that. No one seems to want to do that or i missed something and it's not able. Then pls feel free to correct and teach me but .... for what i know the above called games are still not available for cfw's.

I got hands on SDK 3.60 and i'm now able to decrypt such debug game eboot's signed with 3.60 key. I dont own a debug ps3 nor even a normal ps3 to make use of rebug or my owen cfw to being able to get hands on this eboot's.

So i'll need the help of the scene. If your willing to help and you can get hands on thoes debug eboot's just upload them and send me the download link via pm or post them here and i will decrypt with 3.60 SDK and re-encrypt with a lower SDK so we can play them on our CFW's

Tools: http://www.megaupload.com/?d=PJ2O61VV (or use the 3.6 SDK leak) / http://www.mediafire.com/?yu995l8fxgs2pii (Mirror)