Sponsored Links

PS4 News on Facebook! PS4 News on Twitter! PS4 News on YouTube! PS4 News RSS Feed!
Sponsored Links
Sponsored Links
Home PS4 News - Latest PlayStation 4 and PS3 News

Team AC1D Uncovers How Current PS3 Games Work on Lower CFW

Sponsored Links
167w ago - Below is an update from our Team AC1D ongoing thread on how current PS3 games work on lower Custom Firmware.

Finally, after a long period of a scene that got riddled by money hungry dongle suppliers we uncover this big scam and show you how things actually work.

First of all, none of the code the dongles use comes from the creators. All files used come directly from higher PS3 firmwares. This works by using plugins / SPRX's who are basically just drivers, from a higher PS3 firmware.

To get games to work, you need to use the files from higher firmwares, that games require. Those plugins we are talking about, also have the decrypt information stored in them that the games use to work.

Some of the newer SPRX's are compatible with older firmwares and can be used on older firmwares quiet easily. All you need to do is place them in the right folder and that's it.

Of course this procedure doesn't work with all the games quite so easy, some of the 3.6+ games load right away, others need some fixing. This fixing is done by patching the SPRX's to work with the lower firmware. Porting the drivers, so they can work with lower firmwares should be the easiest task.

Basically all this DRM does is nothing. The stick holds some drivers, like i explained earlier in this post, and lets the system use them. The HyperVisior LV1 Patches are nothing more then redirections to the USB stick / DRM fake.

The USB stick holds some dev_flash files, the system then uses. Its basically the same thing we did in the early stages of the Custom Firmware to load modified files quick and easy.

So after knowing all this, this explains why the dongles use DRM on their USB stick, simply to not let us see that they are really just scamming us with the cheapest materials they could find and some (by now old) dev_flash files stored in it. It's nothing more, and I'm sure that TeaM AC1D will empower more things and work on more in the future then the dongles have in last months.

We love Open Source and that's why we share this information with you. This needs to be stopped and we should all join hands to finally put an end to all of this. Use this information and do what you have to do.

Our respect goes out to Kakaroto, grafchokolo, Hermes, Deank, JaiCraB, Jjolano, Stoker25, Redsquirrel87, GeoHot, Condorstrike, Team Hades and everybody else we forgot to mention here.

Don't let yourself get fooled by these dongles guys and happy hacking to everyone!

-Team AC1D-

Team AC1D Uncovers How Current PS3 Games Work on Lower CFW

Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter, Facebook and drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene and PlayStation 4 scene updates and fresh homebrew PS3 Downloads. Enjoy!

Comments 255

• Please Register at PS4News.com or Login to make comments on Site News articles.
#225 - spunkybunny - 165w ago
spunkybunny's Avatar
Nice find. Does it work?

#224 - Nabnab - 165w ago
Nabnab's Avatar
Yeah it's ok

Also keep in mind that can maybe works also on retail if you unlock the debug/debugger boot mode to debug the self execution without npdrm.

Sony can't patch this, they need to keep because it's important for the game/program development

#223 - PS4 News - 165w ago
PS4 News's Avatar
I have now merged your thread into our ongoing one for those tinkering with getting 3.6+ games running on older PS3 Firmware and promoted it to the main page as well and +Rep Nabnab!

#222 - Nabnab - 165w ago
Nabnab's Avatar
Below is a work-in-progress (WIP) of PS3 3.60+ games booting on PlayStation 3 Custom Firmware (CFW) 3.55 and 3.41 without a dongle for those interested in experimenting further with it.

What you need ?

1- PS3 3.55 CFW Rebug or 3.55/3.41 with Debug
2- Debug Dev_Flash (Also allow to have the debug options on retail)
3- Backup of your own CFW DEV_Flash (make a dev_flash path on your USB Device)
4- A File Manager
5- EBOOT.BIN of your games (also from Paradox)

What you need to know

Rebug normal in Debug mode 2

  • You need to put your PS3 in boot mode -> debugger mode (and not system software mode)
  • We're gonna use the debugger mode to debug the self execution we don't need to have NPDRM, anyway the debugger don't know how to Debug the Self NPDRM
  • Release mode -> Development mode
  • All the content type configuration -> Development mode

Dongle uses modified sprx/modules/lib related to the Debug files to be loaded when you boot the PS3 on CFW.

Almost all the EBOOT Paradox don't have NPDRM -> it's a simple self (fake sign header) renamed to EBOOT.BIN (like i was explaining many times) -> call function to the debugger -> sprx/modules loader.

Let's do a small test to be sure that you understand.. take whatever EBOOT Paradox, open with editeur hexa, check the first header ->

[Register or Login to view code]

You can see that is a standard Self without NPDRM only have a fake sign header.

Rename this file EBOOT.SELF than .bin transfer your self on your usb stick/storage, launch a file manager, add the self to the path of your game and execute your self after that, self will load on the path APP_HOME of your XMB.

If you launch that with the debugger mode, it execute without problem and the debugger don't need to have NPDRM (anyway the debugger don't know how to read Self NPDRM)

Why we need debug_devflash

We need that to replace some specific temporary file to allow to boot on debugger mode and reload the XMB, also the backup of your dev_flash CFW it's here to put back your files (that allow to reboot without crash).

I don't put all now put this is one of the step and WIP of game 3.60+ boot on 3.55/3.41. Remember that the dongle use also standard Self to be load on a debugger mode.

More PlayStation 3 News...

#221 - Nabnab - 166w ago
Nabnab's Avatar
Quote Originally Posted by kira30 View Post
great! hope this helps to a sooner way to play the latest games.

Be patient, if i don't see anything coming or some devs don't stop what they do, i would try to help everyone, just keep waiting.

#220 - kira30 - 166w ago
kira30's Avatar
great! hope this helps to a sooner way to play the latest games.

#219 - Nabnab - 166w ago
Nabnab's Avatar
Hello Everybody,

This gonna be my only and unique intervention this way (hope that everyone stop insult any devs or users) i just leave you one stuff about the plugin/drivers/module that need to be load to launch a game. don't see any proof in here, just a better attention to the process.

Before showing my interesting quote:

Appldr is a app loader (you don't need to be a master of the PS3 to know that) also don't make any sense to talk about keys when this don't have any related connection to the appldr, that appldr just load what is need to be load nothing else, you need to watch somewhere else

Now check this that you can find on the Eboot.bin of the last games as you can see it show what plugin are loaded

[Register or Login to view code]

And back on what we saw recently about the dongle (i don't go say anything) but if you take time to check everything, you have your answer about the process of the it.

#218 - PS4 News - 167w ago
PS4 News's Avatar
Apparently most kiddies here fail to comprehend that we (the Staff) don't have time for this crap and it is not welcomed on our forum. I realize other forums thrive on such drama, but we are all adults here and have better things to do with our time than babysit.

Unless you are contributing to Team Ac1d's research by getting involved, posting files, etc you should not even be commenting in this thread... otherwise your posts will end up purged.

Finally, the latest updates from cfwprophet have been added HERE for those still following.

#217 - BookofEli - 167w ago
BookofEli's Avatar
Hi there,

I really had to register and ask this question because it kind of important right now for me.

cfwprophet will this cfw will be able to launch games without a BluRay Emulation? Cause I got this really cheap ps3 a few weeks ago which has a broken BluRay Drive (the motor to spin the disc won't start) and I am very curious if I will still have to repair that or if its going to be obsolete.

Thanks in advance and good luck with everything.

#216 - spunkybunny - 167w ago
spunkybunny's Avatar
Its coz the other scenes actually do things and not post fake videos and talk. They actually get things done. In the PS3 scene its all faked videos and all talk and no releases. The only time we get something is when its leaked.

The devs in the PS3 scene have to GROW UP and start releasing things so people can play backups. Thats the number one reason for CFW. Its not Linux or homebrew its backups. 99% of people with a console mod is so it can play backups. If it wasn't then there wouldn't be many modded consoles out there.

EVERYONE I know with a modded console got it modded just to play backups. Most of them don't even know what homebrew is and if they do they don't have any except for a backup launcher.

Thats why when I refer to a PS3 dev its usually HER or SHE as most of the PS3 devs are WHINERS. There are the good ones like team Duplex and it looks like Team Ac1d are also good ones but others like Math are not.


Sponsored Links

Sponsored Links

Advertising - Affiliates - Contact Us - PS4 Downloads - PS4 Forums - Privacy Statement - Site Rules - Top - © 2015 PlayStation 4 News