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May 6, 2013 // 9:59 pm - Following up on the previous revision, ReActPSN has now been updated to version 2.26 by Chinese PlayStation 3 developer ccregame which supports PS3 4.41 CFW similar to the recent multiMAN and mmTOOLS updates.

Download: ReActPSN v2.26.pkg

To quote, roughly translated: CFW4.41 out, I also do support the 4.41 version for half an hour, were using a version of the the VSH patch function test, can automatically detect patched Key not changed, do not to study appldr, also did not see LV1 should be no change.

ReActPSN v2.26 Changes:

1: triangular crack mode support to CFW4.41.
2: [the triangle key + L1], [Triangle button + L2] downgrade will automatically generate a small SFO downgrade pkg triangle button can be installed
Installation the PKG location in the XMB-game, REBUG the game-Package Manager-PlayStationNetwork Content.
3: Add [left] mode, forced to delete the current user's trophy file to solve the problem of the part of the game after the break trophy can not be registered.
4: rewrite [X] PS2 ISO import mode, with PSN installation perfect container is no longer needed, and install three times faster.

How to Use:

PSN crack method, as an example, using the following four typical PSN Games tested in 4.41CFW

1. Installation 1942 (1eboot), flower (1eboot, +14 SPRX +1 edat), ht2e (1eboot of +1 edat), Tetris (C00).
2. Containing any of the first three games authorized U disk into thin machine a USB interface, rap file the U disk exdata directory,
New User aa or [L1] mode import authorization, do not import authorization can also be part of the game but will increase the difficulty of crack.
3. run reActPSN, hold down the triangle button + L1] about six seconds, the progress bar will be displayed to crack all game EBOOT.BIN.
4. After the completion of the XMB there a rPKG_NPJB00201.pkg, is necessary to install it in a low version of the CFW
Unfortunately, the test ht2e not run in 3.55, then it deleted. Run flower, after entering the game screen exit run ht2e, prompt exit trophy registration failed.
5. Run reActPSN, hold down the triangle button + L1] about six seconds after the completion of crack two games, crack 14self 2edat.
6. This time all three of crack, but can only run the first two games, ht2e prompt trophy registration failed, the fourth game still is a demo.
7. Run reActPSN, hold down [left arrow] about six seconds, the system automatically restart. Or failure running ht2e, then run ht2e success.
8. Run reActPSN, hold down the [O] about six seconds, run Tetris, full version, all four games crack is completed.

PS2 ISO Import System Requirements:

4.20 CFW can reActPSN authorized to play PS2 classic game, but do not need to import any PS2 container authorized.

Main Functions:

1. X-mode bulk import PS2 ISO, one can import up to 100 ISO file name support for multiple languages.
2. Multiman full version installed, it will automatically reference the cover of the PS2, icon generated PSN.
3. With PSN installation perfect, each game has a fixed ID, not influence each other, and install the game will not repeat the installation.

How to Use:

1. A few PS2 ISO file is copied to the U disk / PS2ISO directory, can Kaoru hundreds PS2 ISO.
2. PS3 insert the U disk run reActPSN v2.26 and hold the X button for about 6 seconds (X mode), wait to return to the XMB complete the import. Files larger than 4G copied into / dev_hdd0/PS2ISO directory, do not insert U disk, run reActPSN v2.26 and hold the X button to import.
3. The import is complete, it will generate a very small install pkg, press the triangle button to install it, Installation the PKG location in the XMB-game, Rebug the game-Package Manager-PlayStationNetwork Content. Installation is complete, enjoy PS2 games.

PS2 ISO Import Function to Explain:

1. PS2 games still need authorization - Your machine must with ReActPSN import other authority, and can play X conversion will automatically generate a PS2 authorization to the inside of your machine.
2. Other conversion methods can not play the game, the same can not play.


ReActPSN v2.26 Arrives, Now Includes PS3 CFW 4.41 Support

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#58 - PS4 News - January 9, 2012 // 10:43 am
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Following up on the previous release by PlayStation 3 developer Hotz8611, today the popular homebrew PSN application ReActPSN has been updated to version 2.10 for PS3 3.55 CFW users which requires no VSH patching and no aa user among the changes outlined below.

Download: ReActPSN v2.10 Homebrew PSN App Update for PS3 CFW / ReActPSN v2.10 Homebrew PSN App Update for PS3 CFW (Mirror)

The update also allows users to convert PSN demos to full games without RAPS and EDAT files, and to quote from the included ReadMe file:

ReActPSN v2.10

1. Compatible with reActPSN v2.00.
2. Changed v2.0 backup file format to one zip file, backup speed fast more than 20 times. Fixed some rap long name bug.
3. Added edat fix mode, this mode working on any CFW, no need aa user or patched vsh.self.

(1) Auto generate XMB purchase full activation edat, no need any raps or official edat files. Install official LIMBO.pkg TERIS.pkg HCU.pkg, Run reActPSNv2.10 and keep pressed BUTTON_CIRCLE about 6s, all will be full working. Higher PS3_SYSTEM_VER also be fixed in SFO files (old save data could not be accessed).

(2) Fix PSone PSP THEME with raps. raps from USB0(1)/exdata/*.rap. Install official PSone PSP THEME, copy raps to USB0(1)/exdata/ folder(not in subDirs!). Run reActPSNv2.10 and keep pressed BUTTON_CIRCLE about 6s, all working. And also fix PARAM.SFO to enable PSP remote, higher PS3_SYSTEM_VER also be fixed.

(3) DLC, in game purchase PSN games not working on this fix mode. Please using reActPSN v2.00 raps mode. Raps mode is flawless!

ReActPSNv 2.00 - First OFFLINE PSN license generator.

Backup license without any private information.
Power on PS3, Running of all PSN contents same as official activation.
reActPSNv 2.0 must needs an 8byte patch for vsh.self.
Compatible with reActPSN v1.11.

Name: reActPSN v2.00.pkg
Size: 173KB
Releaser: Hotz8611

Working on CFW3.41&CFW3.55, 256M NAND ROM model no tested!

Maybe not work on:

  • 256M NAND FlashRom consoles (no tested),
  • OtherOS++ (this cfw seems does not support PSN game activation)
  • Virgin PSN console with cfw3.55K
  • (Never login PSN before, error 80010601. please upgrade it to rebug3.55)

This tool only reactivates reActPSN1.10 or later version backup's exdata.
Backup location: dev_usb000/reActPSN/BK00xx, act.dat act.key xx.rif, private data backup. Don't share it.
Backup location: dev_usb000(1)/reActPSN/pubPSN/exdata, only xx.edat and xx.rap(16B), without any private information.

This tool has 8 functions.

1. Create new user aa, copy exdata folder (xx.edat xx.rap or any subfolders with v1.10 v2.0 backup) to dev_usb000 or dev_usb001 root. Run it, it will regenerate license from usb exdata to /dev_hdd0/home/0000000x(aa user)/, And rename aa user name to "reActPSN 2.0 xx.rif xx.edat",when finished then auto reboot.

2. Run it and keep pressed BUTTON_CIRCLE about 6s, it does make a forced full backup to dev_usb000/reActPSN/BKxxxx. xx.edat xx.rap also backup to dev_usb000(1)/reActPSN/pubPSN/exdata folder. (changed this to edat fix mode after ver2.10)
3. Run it and keep pressed BUTTON_L1 about 6s, it does make a forced license generation from dev_usb000(1)/exdata to user "reActPSN 2.0 xx"

4. Run it and keep pressed BUTTON_L2 about 6s, xx.edat xx.rap also backup to dev_usb000(1)/reActPSN/pubPSN/exdata folder.

5. Run it and keep pressed BUTTON_R1 about 6s, it does make a forced full backup to dev_usb000/reActPSN/BKxxxx. xx.edat xx.rap also backup to dev_usb000(1)/reActPSN/pubPSN/exdata folder.

6. Run it and keep pressed BUTTON_R2 about 6s, it does make a lv2 dump to /dev_usb000/dump.bin

7. Run it once time when you log in yourself or replayGamesN_Cyyyy user account, it will reactivate yourself or all same yyyy users license. don't use this function again. But it also restores act.dat from act1.dat.

8. Run it, you can't login PSN again. All important information send to PSN is random! (Faked ID)

TUT for how to run full PSN games:

1. Install reActPSN v2.00
2. Run it and keep pressed BUTTON_R1 about 6s, make a forced full backup to dev_usb000/reActPSN/BKxxxx. Backup xx.edat xx.rap to dev_usb000/reActPSN/pubPSN/exdata folder.
3. Download vsh.self patched package, patch your CFW.
3. Import license from exdata folder. Copy exdata folder to USB media root, inserted it to dev_usb000 or dev_usb001 port. Create a new ps3 account aa. Run reActPSN, auto reboot.
4. Delete all replayGamesN_Cyyyy (v1.1x generation) user account.
5. Enjoy official PSN games now, Run PSN games.

More PlayStation 3 News...

#57 - Xyth - January 3, 2012 // 2:43 pm
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I'm on Kmeaw which vhself should i use? 3.55k one?

#56 - wwywong - November 12, 2011 // 1:58 am
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I got them already. Thanks for the help though.

#55 - HeyManHRU - November 12, 2011 // 1:17 am
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I couldn't find FFI, FFII, FFV, FFVI US versions either. I only found FFVII, FFVIII, FFIX and FF Tactics US games. If you want any tell me and I will post the links.

#54 - wwywong - November 12, 2011 // 1:04 am
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Anyone have FFI, FFII, FFV, FFVI in USA version? (and .rap/.edat)? I've been looking for them hard, but no findings... (I know the JPN ver are there, but I don't know too much Japanese)

#53 - HeyManHRU - November 12, 2011 // 12:14 am
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Some more full PSN games (You need ReActPSN 2.0 installed to play these games):

Microbot full game U.S (NPUB30333) PKG with .rap and .edat included:

http://www.multiupload.com/2RDU6HVW2C

Red Baron Arcade full game U.S (NPUB30030) PKG with .rap and .edat included:

http://www.multiupload.com/TC7TQNYQYF

#52 - lele0o0o - November 11, 2011 // 12:24 pm
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Split Second Full US pkg:

http://www.wupload.com/file/2112264127

rap:
http://www.multiupload.com/0SXYQCD5G7

#51 - wwywong - November 7, 2011 // 6:33 am
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Quote Originally Posted by wwywong View Post

Another question though, isn't this ReActPSN2.0 is supposed to do more than keeping your act.dat... I tried to follow the instruction to create backup of my account's psn files, and it worked. When I try to create the account "aa" and port the backup license files to that account, the account got rename to "reActPSN 2.0 1.rif 0.edat". When I tried to log in as that user, I got a error code: 80028c0b....

Ha I finally got it now. the extra account "reActPSN 2.0 X.rif Y.edat" is a "placeholder" account and you are not supposed to login using that account. For some weird reason, once you have that account, you can use other account and the dlc/psn demo games will be automatically unlock!

The "reActPSN 2.0 X.rif Y.edat" is merely an account to hold the license, and the X is num of rif files and Y is the number of edat files. Once you import those license into that account, all your other account will have the ability to play psn games!

You are not supposed to actually log in using that account! (Although the readme did not mention logging in using that account, I am assuming that once you create that account, you have to use it. The readme should've been more clear about that. But nonetherless, thanks a lot for the dev for this program!)

#50 - k9inpoop - November 6, 2011 // 11:33 am
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so i'm guessing that if i don't have the original act.dat i can't reactivate my dlc?

#49 - spunkybunny - November 6, 2011 // 5:28 am
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Quote Originally Posted by niwakun View Post
did anyone test it on 256MB NAND consoles?

That's the PS6 60gb right?

Anyway, just edit the vsh.self as I said previously or as it says in the first post and it should work. I didn't run ReActPSN. I didn't make a new AA account, I just edited the file and put back my act.dat file and it works.