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103w ago - Following up on the previous revision, ReActPSN has now been updated to version 2.26 by Chinese PlayStation 3 developer ccregame which supports PS3 4.41 CFW similar to the recent multiMAN and mmTOOLS updates.

Download: ReActPSN v2.26.pkg

To quote, roughly translated: CFW4.41 out, I also do support the 4.41 version for half an hour, were using a version of the the VSH patch function test, can automatically detect patched Key not changed, do not to study appldr, also did not see LV1 should be no change.

ReActPSN v2.26 Changes:

1: triangular crack mode support to CFW4.41.
2: [the triangle key + L1], [Triangle button + L2] downgrade will automatically generate a small SFO downgrade pkg triangle button can be installed
Installation the PKG location in the XMB-game, REBUG the game-Package Manager-PlayStationNetwork Content.
3: Add [left] mode, forced to delete the current user's trophy file to solve the problem of the part of the game after the break trophy can not be registered.
4: rewrite [X] PS2 ISO import mode, with PSN installation perfect container is no longer needed, and install three times faster.

How to Use:

PSN crack method, as an example, using the following four typical PSN Games tested in 4.41CFW

1. Installation 1942 (1eboot), flower (1eboot, +14 SPRX +1 edat), ht2e (1eboot of +1 edat), Tetris (C00).
2. Containing any of the first three games authorized U disk into thin machine a USB interface, rap file the U disk exdata directory,
New User aa or [L1] mode import authorization, do not import authorization can also be part of the game but will increase the difficulty of crack.
3. run reActPSN, hold down the triangle button + L1] about six seconds, the progress bar will be displayed to crack all game EBOOT.BIN.
4. After the completion of the XMB there a rPKG_NPJB00201.pkg, is necessary to install it in a low version of the CFW
Unfortunately, the test ht2e not run in 3.55, then it deleted. Run flower, after entering the game screen exit run ht2e, prompt exit trophy registration failed.
5. Run reActPSN, hold down the triangle button + L1] about six seconds after the completion of crack two games, crack 14self 2edat.
6. This time all three of crack, but can only run the first two games, ht2e prompt trophy registration failed, the fourth game still is a demo.
7. Run reActPSN, hold down [left arrow] about six seconds, the system automatically restart. Or failure running ht2e, then run ht2e success.
8. Run reActPSN, hold down the [O] about six seconds, run Tetris, full version, all four games crack is completed.

PS2 ISO Import System Requirements:

4.20 CFW can reActPSN authorized to play PS2 classic game, but do not need to import any PS2 container authorized.

Main Functions:

1. X-mode bulk import PS2 ISO, one can import up to 100 ISO file name support for multiple languages.
2. Multiman full version installed, it will automatically reference the cover of the PS2, icon generated PSN.
3. With PSN installation perfect, each game has a fixed ID, not influence each other, and install the game will not repeat the installation.

How to Use:

1. A few PS2 ISO file is copied to the U disk / PS2ISO directory, can Kaoru hundreds PS2 ISO.
2. PS3 insert the U disk run reActPSN v2.26 and hold the X button for about 6 seconds (X mode), wait to return to the XMB complete the import. Files larger than 4G copied into / dev_hdd0/PS2ISO directory, do not insert U disk, run reActPSN v2.26 and hold the X button to import.
3. The import is complete, it will generate a very small install pkg, press the triangle button to install it, Installation the PKG location in the XMB-game, Rebug the game-Package Manager-PlayStationNetwork Content. Installation is complete, enjoy PS2 games.

PS2 ISO Import Function to Explain:

1. PS2 games still need authorization - Your machine must with ReActPSN import other authority, and can play X conversion will automatically generate a PS2 authorization to the inside of your machine.
2. Other conversion methods can not play the game, the same can not play.


ReActPSN v2.26 Arrives, Now Includes PS3 CFW 4.41 Support

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#41 - vvixxer - 181w ago
vvixxer's Avatar
I've tried and everything wents allright - thank you for this good support!

#40 - lindwurm - 181w ago
lindwurm's Avatar
Maybe you right,the account has been merge but the user value doesn't change,you need real PSN account i guess.

#39 - wwywong - 181w ago
wwywong's Avatar
Change what values? Maybe the ReActPSN2.0 merge the new aa account with the existing license, and in the midst of it doesn't completely generate correct info. It's funny tho because I can still log in using that user, can I can still play games with that user. So I don't know what the error means. I also do search online and the only thing I find regarding that error code is like what you said: "COD dlc" ... But I don't have COD dlc.

Side note: also notices that the new account name that ReActPSN2.0 generated is too long. I go into that account trying to change that name, and I cannot even get to half the string length (the account name got chopped if you save it)

#38 - lindwurm - 181w ago
lindwurm's Avatar
Hmmmm isn't it the same with cod dlc activation problem? i think that error mean registry error... maybe using xregistry editor and change the value will fix the problem.

#37 - wwywong - 182w ago
wwywong's Avatar
Quote Originally Posted by spunkybunny View Post
Do what I said above but check the first post to get the correct strings to find when you hex edit. Use the ones for Rebug 3.55

I have tried and I cant get other DLC working but I haven't run reActPSN 2.0 yet. Will give that a go and see how it works.


Actually after reading your post, I figure that I do not need to do those step to create the VSH.Self, because I am in 3.55kmeaw, and they have the vsh.self for us. So I bite the bullet (knowing that it might give me red screen) and go for replacing the vsh.self. Now that part is working and my act.dat don't disappear anymore each time I start the machine! Thanks a lot for your help!

Another question though, isn't this ReActPSN2.0 is supposed to do more than keeping your act.dat... I tried to follow the instruction to create backup of my account's psn files, and it worked. When I try to create the account "aa" and port the backup license files to that account, the account got rename to "reActPSN 2.0 1.rif 0.edat". When I tried to log in as that user, I got a error code: 80028c0b.

I don't know what that mean, but I can still log in. Also, the thing I purchased (actually it's the Mercedes dlc I got through purchasing GT5) is confirmed to be working in that new account (before it will not work in any other account except the one I activated with). So is the account created successful? What is error code 80028c0b?

#36 - young blade - 182w ago
young blade's Avatar
Yes it is..

#35 - pattie - 182w ago
pattie's Avatar
Is this also for the fat ps3

#34 - spunkybunny - 182w ago
spunkybunny's Avatar
Do what I said above but check the first post to get the correct strings to find when you hex edit. Use the ones for Rebug 3.55

I have tried and I cant get other DLC working but I haven't run reActPSN 2.0 yet. Will give that a go and see how it works.

#33 - mzaslam72 - 182w ago
mzaslam72's Avatar
Hi, First post !!!

I have downloaded some DLC (WWE SvR 2011) on my OFW PS3. I then did a Data Transfer to my CFW PS3.

Now the DLC has transferred but obviously can't be used until activated. Is this possible using ReAct 2.0 ?

No offence to the OP but the steps in the original post are confusing. I tried following the instructions and installing the patched VSH.SELF (I'm on REBUG 3.55.2 Update 4) but after replacing the VSH.SELF file my PS3 just red screened.

So I simply re-installed the CFW.

#32 - wwywong - 182w ago
wwywong's Avatar
Thanks for the detail step-by-step tutorial! I will give it a try!