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ReActPSN v2.22 for PS3 with CEX2DEX and DEX2CEX Support Out


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137w ago - Following up on the ReActPSN v2.20 and ReActPSN PS3 RAP2RIF .RAP to .RIF File Converter updates, today Chinese PlayStation 3 homebrew developer eid0dex1 has made available ReActPSN v2.22 followed by v2.23 which includes CEX2DEX and DEX2CEX support among the changes outlined below.

Download: ReActPSN v2.22 for PS3 with CEX2DEX and DEX2CEX Support / ReActPSN v2.22 for PS3 with CEX2DEX and DEX2CEX Support (Mirror) / ReActPSN v2.23 for PS3 with CEX2DEX and DEX2CEX Support

To quote, roughly translated: The method is very simple to use, only to start the conversion from CEX! Recommendation: before the conversion must use memdump backup FLASH.

CEX2DEX: The suggested retail machine CEX brush 3.55K (measured rebug3.55 also can), press the arrow keys to run reActPSN v2.23 Right about 8 seconds C2D conversion was successful buzzer three times and automatically restart, upgrade DEX firmware can .

DEX2CEX: DEX brush into itskamel 3.55 version run reActPSN v2.23 and press the arrow keys right about 8 seconds, the buzzer D2C conversion was successful and automatically restart, upgrade the CEX 3.55K firmware can.

Warning: C2D not use machines convert reActPSN v2.23, prohibited the use of this method DEX2CEX conversion C2D when not set the QA on not convert. The only set QA is not set QA extra will beep10 sound bricked ready to downgrade dogs.

Measured 3.55k NOR machine, not networking does not insert U disk, do not upgrade DEX, only to convert more than 40 times, all successfully. DEX2CEX also tried 5,6 times, without any problems. If the conversion process crash the swappable power retry can no crash report of brick, the machine QA extra flag is not set the brick are CEX2DEX when.

Update:

  • QA extra flag, this version CEX2DEX forces set does not require users to set long as I remember not to touch the DEX environment QA on the line.
  • Read and write FLASH from LV1 call the complex to the simple LV2 call conversion a little more stable, a little bit better compatibility, also may support NAND.
  • This version is only recommended used in C2D2C2D, and do not recommend starting from DEX, machine QA extra flag is not set in the past C2D the, DEX2CEX will, like brick, or other methods.
  • The increased voice prompts CEX2DEX conversion was successful when the buzzer rang three times and restart DEX2CEX conversion was successful buzzer and restart.
  • Icon on the right text upgrade prompt (the next version will open automatically, this version also need to manually in DEX debug open This dumping core business on machine conversion success forced to restart in order to display the correct prompt)

This version has increased the support of DEX authorized, running under will vsh.self patch lay the key, after about 30 seconds and restart the arrow keys to remember patching L1 reload authorized CEXDEX Huzhuan. This version also forced on debugSystemUpdate and automatically create a 16 / dev_hdd0/updater/0X directory conversion once CEX2DEX, CEX under the various versions of the system upgrade file. Copied the / dev_hdd0/updater/0X directory, each directory copy a change is easy to remember the name, so that the system upgrade from a hard disk installation. CEXDEX conversion or to read the files on U disk.

Error Reporting:

Been 300,400,600 wrong version 2.23 dump what 16MFLASH, to rely on CD-ROM insert U disk, running 2.23 and press the arrow keys on the key, three minutes after the U disk there FLASH dump data. Memdump data in conjunction upload, download, together with the PM machine model to me. Need for a NAND the above dump the data, and who has the time, please upload a.

ReActPSN v2.23 Changes:

  • Add set QA extra flag when do CEX2DEX.
  • v2.23 Only support C2D2C2D.. Not support D2C2D2C.. it will brick your console if you never set QA extra flag before!
  • Beep3+reboot CEX2DEX ok, Beep2+reboot DEX2CEX ok.
  • Add patch vsh.self to support reActPSN2.0 rap model for all 3.41&3.55MFW.
  • Run reActPSNv2.23 and keep pressed BUTTON_DOWN about 8s, after 30s then auto reboot.

ReActPSN v2.22 Changes:

  • Add new type NP KEY to Triangle fix mode: 0x4,0x6,0xA,0xD,0x10(3.60)
  • ReActPSN v2.22 CEX2DEX DEX2CEX (untested 256M NAND FLASH)
  • You need to be on 3.55 with peek and poke patches to switch between CEX and DEX.
  • Run reActPSN v2.22 and keep pressed BUTTON_RIGHT about 8s, auto reboot.
  • Then you must Do system update to DEX3.55 or CEX3.55!
  • Dump and Backup PS3 FLASH first.
  • Test it on 3.55K and Itskamel's 3.55 DEX more than 50 times, all is ok.

ReActPSN v2.22 Features:

  • The triangle button to crack the mode new 0x4, 0x7, 0xA, 0xD 0x10 the NP KEY support previous versions only support 0x1 type of the NP KEY.
  • Retail machine reActPSN v2.22 and development of machines, a key conversion
  • Before using this feature, please backup your FLASH!
  • All work on the 3.55CFW and peek & poke DEX3.55 firmware.
  • Run reActPSN and continued to press the right arrow key about 8 seconds, the machine automatically restart after a successful conversion.
  • Retail machine can be converted to a development machine, development machine can also be converted into a retail machine.
  • Please upgrade to DEX3.55 or 3.55CFW.
  • 256M NAND FLASH models untested 16M models to test the more than 50 times occasionally crash, but no brick.
  • Please have the FLASHER tools first try, there are a lot of success without brick report the average user to use this feature.

Answer the following issues of concern with ReActPSN v2.22 in the DEX.

  • 2.0 features have the VSH patch.
  • Functions theoretically available 2.1 crack OFW. Of DEX some folder write permissions is too low, there is no impact not tested.
  • 2.2 features can be used in 3.55 (peek and poke).

256M NAND FLASH models untested 16M models to test the more than 50 times occasionally crash, but no brick.

This will only switch your console back and forth between CEX and DEX firmwares after you have dumped NOR/NAND, EID0 and converted your console to a DEX unit.

(You have to decrypt your EID0 dump to obtain per console key, then use the NOR dump to create a proper DEX flash and flash NOR to create a DEX unit, then you can install DEX firmware.)

This tool makes switches between CEX/DEX firmwares faster I guess, but it won't convert your console to DEX. I should have been more clear about that.


ReActPSN v2.22 for PS3 with CEX2DEX and DEX2CEX Support Out

Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter, Facebook and drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene and PlayStation 4 scene updates and fresh homebrew PS3 Downloads. Enjoy!

Comments 464

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#154 - ZerotakerZX - 116w ago
ZerotakerZX's Avatar
Usually its near the content you have downloaded.

#153 - Kiprian - 116w ago
Kiprian's Avatar
where to get a pack *. rap and *. edat files ?

#152 - hlias88 - 116w ago
hlias88's Avatar
Hi guys!'m from GREECE AND I have 4.30 v2,05 Rogero! ago month or so I put the reactpsn to play fifa 13 pro 13 but something is not understood correctly and never played, after a few days I went so go online and I got message from a sony that banned my console and account! however came out unban and went online again! that can play FIFA the pro or other games NEEDED online pass???

Did you put it again reactpsn? and if you banned again?

#151 - ZerotakerZX - 116w ago
ZerotakerZX's Avatar
There is no need to repair filesystem cause its not broken: PS3 said same things on 3.55, but it didn't have diskcheck feature on older FW.
Skip the message with circle button and save some time.

#150 - PS4 News - 116w ago
PS4 News's Avatar
I have now promoted the fix to the main page and +Rep for sharing rewtnull!

#149 - rewtnull - 116w ago
rewtnull's Avatar
Below is an Unofficial ReActPSN v2.23b fix update for any Rebug 4.XX PS3 CFW users whose USB device is named dev_usb006. I had this issue but managed to patch the ReActPSN ELF.

Download: ReActPSN_v2.23b_Rebug421-430.rar

After failing to get v2.23 ReActPSN working on 4.30.1 and 4.21.2 Rebug's, I found out that the ReActPSN ELF had hardcoded dev_usb000 paths.

Since my usb path (and I would assume others too, since it's referenced by Rebug themselves) is dev_usb006, ReActPSN wouldn't work.

I have tried this on Rebug 4.21.2 only, but as long as your usb device is named dev_usb006, and your vsh.self is patched, I see no reason this wouldn't work on other 4.x CFW's.

The same issues as with v2.23 remain. I.e. a message that the system was shut down improperly and that it has to repair filesystem after ReActPSN reboots the PS3.

THIS FIX IS FOR 4.x CFW USERS WHOSE USB DEVICE IS NAMED dev_usb006 ONLY!

Of course you install and run this on your own risk. Credits go to the original creators.

Enjoy the party!

Finally, in related PSN homebrew news today below are some PlayStation Network leaks courtesy of sinsizer aka LoOzers (via boerse.bz/multimedia/konsolen/playstation-1-3/ps3-jailbreak/807245-sammelthread-jailbreak-news-nur-news-und-keine-diskussion-13.html#post7918592 and loozers.lo.ohost.de/d/db), as follows:

v1.1 Changelog:

  • Submit works (changed script)
  • New Newstab
  • Autoupdate (for the Tool)
  • New database
  • Small changes

v1.2 Changelog:

  • Some bugfixes
  • Already downloaded PKG files will be recognized
  • Added Searchbar and Filter

v1.3 Changelog:

  • Minor codechanges and bugfixes
  • Progressbar cleanup

You need this Version to load the new database! Start v1.2 and wait for update message pop up!

v1.4 Changelog:

  • Added 3 new types (Wallpaper, Demo, Video)
  • Added Cancel option for download
  • Added Clickable links in newstab
  • Added Package integrity check [Package(MD5) vs. ETag(MD5)]
  • PSN links can be copied with ALT+rightclick
  • Rap's can be saved easily with one click on the button

As you mentioned the db is now encrypted. This is related to many people who were upset to see their stuff posted on warez sites and other forums by other people. PSN Stuff is a community project, so you have still full access to all the data through the tool.

v1.5 Changelog:

  • fixed language/location Bug

Database should load fine now. You need this update to load the db!

v1.6 Changelog:

  • added new tab "Splitter"

v1.7 Changelog:

  • Rightclick context menu in listview (copy functions and Show Info)
  • pkgID integrated (can be found under submit tab)
  • Limited number of characters (Submit)

v1.8 Changelog:

  • added new tab "Game Updater"
  • pkgID is now accessible from every tab

v1.81 Changelog:

  • added PSP and PSVita support

v1.82 / v1.83 Changelog:

  • compressed db (saves space and bandwidth)

It's a mandatory update because the old server is offline.

v1.84 / v1.85 Changelog:

  • Removed About field used for debugging

PSNStuff v1.90 Changelog:

  • new tab "metacritic"
  • new tab "Chat"
  • Button timeout - if you click "save rap" or "copy psn link" you have to wait 5sec. till you can click again

Regarding metacritic: back = backspace, reload = F5. To load the html5 version of the chat make a new registry entry:

32bit system:

[Register or Login to view code]

64bit system:

[Register or Login to view code]

Or use one of these: reg_ie_html5.rar (change extension to *.rar )

Download:


From Elegant: It's basically official links from PSN the same any person would download on a PS3 from PSN. Then it has the rap files so you can activate it using ReactPSN. No, you cannot use this on retail as you can't run custom homebrew and most likely never will. And no this will NEVER have fixes. A rap file is a VERY SMALL hex string that is VERY easy to store along with it's PSN links. Fixes can range from 1MB to 20MB as opposed to basically less than 1KB for rap files, no one wants to host all your fixes on their server.

Finally, from element comes a PSN Stuff Linux Command Line utility with details below:

Download: readpsnstuff.exe

Hey, I wrote a little application which can read the current db from psnstuff. Hopefully it is useful:

[Register or Login to view code]

Now in db you have the plain text.

More PlayStation 3 News...

#148 - haze67 - 116w ago
haze67's Avatar
reactpsn 2.23+rex 4.21.2 works fine minus the "required" rebuild after reboot, ignoring the system not shutdown correctly by hitting "O" didn't boot into XMB, then again the rifs and reactpsn account are working/updated, the restore/rebuild put me off a little tho...

any tips on running it without any error would be great.. yhx!

#147 - rewtnull - 116w ago
rewtnull's Avatar
Well, since I've managed to use reactpsn properly on previous firmwares this isn't really the case.

EDIT:

I think(tm) I figured it out. I'll do some testing and if it goes well, a fix for some (all?) rebug users will be up soon.

#146 - ZerotakerZX - 116w ago
ZerotakerZX's Avatar
Did you read manual properly? Maybe you're using wrong USB port or something.

#145 - rewtnull - 116w ago
rewtnull's Avatar
I wish it was that simple. Did not do anything for me on 4.30.1 and 4.21.2 rebug's however.

 


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