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173w ago - Following up on the previous release by PlayStation 3 developer Hotz8611, today the popular homebrew PSN application ReActPSN has been updated to version 2.10 for PS3 3.55 CFW users which requires no VSH patching and no aa user among the changes outlined below.

Download: ReActPSN v2.10 Homebrew PSN App Update for PS3 CFW / ReActPSN v2.10 Homebrew PSN App Update for PS3 CFW (Mirror)

The update also allows users to convert PSN demos to full games without RAPS and EDAT files, and to quote from the included ReadMe file:

ReActPSN v2.10

1. Compatible with reActPSN v2.00.
2. Changed v2.0 backup file format to one zip file, backup speed fast more than 20 times. Fixed some rap long name bug.
3. Added edat fix mode, this mode working on any CFW, no need aa user or patched vsh.self.

(1) Auto generate XMB purchase full activation edat, no need any raps or official edat files. Install official LIMBO.pkg TERIS.pkg HCU.pkg, Run reActPSNv2.10 and keep pressed BUTTON_CIRCLE about 6s, all will be full working. Higher PS3_SYSTEM_VER also be fixed in SFO files (old save data could not be accessed).

(2) Fix PSone PSP THEME with raps. raps from USB0(1)/exdata/*.rap. Install official PSone PSP THEME, copy raps to USB0(1)/exdata/ folder(not in subDirs!). Run reActPSNv2.10 and keep pressed BUTTON_CIRCLE about 6s, all working. And also fix PARAM.SFO to enable PSP remote, higher PS3_SYSTEM_VER also be fixed.

(3) DLC, in game purchase PSN games not working on this fix mode. Please using reActPSN v2.00 raps mode. Raps mode is flawless!

ReActPSNv 2.00 - First OFFLINE PSN license generator.

Backup license without any private information.
Power on PS3, Running of all PSN contents same as official activation.
reActPSNv 2.0 must needs an 8byte patch for vsh.self.
Compatible with reActPSN v1.11.

Name: reActPSN v2.00.pkg
Size: 173KB
Releaser: Hotz8611

Working on CFW3.41&CFW3.55, 256M NAND ROM model no tested!

Maybe not work on:

  • 256M NAND FlashRom consoles (no tested),
  • OtherOS++ (this cfw seems does not support PSN game activation)
  • Virgin PSN console with cfw3.55K
  • (Never login PSN before, error 80010601. please upgrade it to rebug3.55)

This tool only reactivates reActPSN1.10 or later version backup's exdata.
Backup location: dev_usb000/reActPSN/BK00xx, act.dat act.key xx.rif, private data backup. Don't share it.
Backup location: dev_usb000(1)/reActPSN/pubPSN/exdata, only xx.edat and xx.rap(16B), without any private information.

This tool has 8 functions.

1. Create new user aa, copy exdata folder (xx.edat xx.rap or any subfolders with v1.10 v2.0 backup) to dev_usb000 or dev_usb001 root. Run it, it will regenerate license from usb exdata to /dev_hdd0/home/0000000x(aa user)/, And rename aa user name to "reActPSN 2.0 xx.rif xx.edat",when finished then auto reboot.

2. Run it and keep pressed BUTTON_CIRCLE about 6s, it does make a forced full backup to dev_usb000/reActPSN/BKxxxx. xx.edat xx.rap also backup to dev_usb000(1)/reActPSN/pubPSN/exdata folder. (changed this to edat fix mode after ver2.10)
3. Run it and keep pressed BUTTON_L1 about 6s, it does make a forced license generation from dev_usb000(1)/exdata to user "reActPSN 2.0 xx"

4. Run it and keep pressed BUTTON_L2 about 6s, xx.edat xx.rap also backup to dev_usb000(1)/reActPSN/pubPSN/exdata folder.

5. Run it and keep pressed BUTTON_R1 about 6s, it does make a forced full backup to dev_usb000/reActPSN/BKxxxx. xx.edat xx.rap also backup to dev_usb000(1)/reActPSN/pubPSN/exdata folder.

6. Run it and keep pressed BUTTON_R2 about 6s, it does make a lv2 dump to /dev_usb000/dump.bin

7. Run it once time when you log in yourself or replayGamesN_Cyyyy user account, it will reactivate yourself or all same yyyy users license. don't use this function again. But it also restores act.dat from act1.dat.

8. Run it, you can't login PSN again. All important information send to PSN is random! (Faked ID)

TUT for how to run full PSN games:

1. Install reActPSN v2.00
2. Run it and keep pressed BUTTON_R1 about 6s, make a forced full backup to dev_usb000/reActPSN/BKxxxx. Backup xx.edat xx.rap to dev_usb000/reActPSN/pubPSN/exdata folder.
3. Download vsh.self patched package, patch your CFW.
3. Import license from exdata folder. Copy exdata folder to USB media root, inserted it to dev_usb000 or dev_usb001 port. Create a new ps3 account aa. Run reActPSN, auto reboot.
4. Delete all replayGamesN_Cyyyy (v1.1x generation) user account.
5. Enjoy official PSN games now, Run PSN games.


ReActPSN v2.10 Homebrew PSN App Update for PS3 CFW Arrives

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#122 - ZerotakerZX - 144w ago
ZerotakerZX's Avatar
Currently using Rebug 3.55.2 Update 0.7 CFW, but I cant find modified vsh.self file for ReactPSN to work. I only managed to find vsh.self for UPDATE 4 version of that CFW. Maybe somebody has it? Or that old vsh.self will do fine and wont brick anything?

#121 - elser1 - 146w ago
elser1's Avatar
the kiosk 4.11fw mod only has an install pkg app. it doesn't actually install pkgs as you need to resign all pkgs with 4.11 keys to work.

#120 - clouduzz - 146w ago
clouduzz's Avatar
This is the tutorial I used...

How to re-activate all PSN games (incl.PSOne classic/DLC/MINI) + NOOB-PROOF TUTORIAL:

Now, I have read multiple reports on how it bricked some PS3s on other forums and such. By reading the readme, it looks super complicated but I've managed to get it working and made for you all a noob-proof guide, easy to follow so you reactivate all your PSN games in 5 good minutes. Are you ready? Alright let's get it on.

There have been reports of red screens of this but they are errors with vsh.elf and reinstalling CFW through the recovery menu fixes. I recommend using REBUG 3.55.2 as there are no issues with this CFW.

ATTENTION

YOUR USB DRIVE MUST BE FROM THE RIGHT SLOT (NOT LEFT)

AND ANY USB MUST BE UNPLUGGED. Only USB DRIVE FROM THE RIGHT.

First of all, download those 2 files.
Download: reActPSN v2.0
Download: vsh.self Patched

- Extract vsh.elf and use the one designated for your CFW or patch your own vsh.elf for your CFW. Once Again I recommend using REBUG for this so use the 3 files in 3.55.2.

NOTE: If you have any other CFW other than the one provided, or your OWN CFW than you've got to patch your CFW.

- Now, for the REBUG users, you've got to put your console into NORMAL mode first. Now, go download the latest REBUG SELECTOR if you haven't already. Open your console, go to REBUG SELECTOR, change your console to MODE: NORMAL - XMB: DEBUG. After, restart your console.

- Now connect your usb drive on the far right slot either usb_000 or usb_001.

- Next open exdata.rar -> exdata,
Extract that one exdata folder into whatever USB Stick or HDD you use on your console. (so it looks like exdata/files and NOT exdata/psn146/exdata)

- Now extract ReActPSN2.0.pkg and install onto your ps3.

- Use MULTIMAN to write vsh.elf to dev_blind via file manager. You will need to enable write acces to /dev_flash at the bottom in settings.

- Once enabled go to /dev_blind/vsh/module and copy over the 3 vsh.elf files

- After done copy return to settings and disable write access to dev_flash. (overwrite)

- Restart the console.

- Run ReActPSN and hold R1 during the restart process should only take about 5 seconds. (Holding R1 will make a ReActPSN folder on the base of your usb drive with 2 folders in it "BK0001" and "pubPSN")

- The BK0001 folder contains a backup of all the users on the system. The pubPSN folder contains all of the .rif and act.dat on the system converted into .rap/.edat format. The pubPSN folder is the one we are wanting.

- Copy the exdata folder in pubPSN to the base of your USB drive. So it should looks like this in a File browser/manager "usb drive"/exdata/".rap files"

- Make a new user, name it ''aa'' (without quotations)

- Run ReActPSN again *do not push anything this time (it will rename user "aa" to reActPSN v2.0 xrif xedat )

- When it's done (won't take long) it'll restart your console.

- You'll notice aa has been renamed to something longer.

- That's it. You are DONE

- If you want to add more content to the account at a later time just add the .rap files to the exdata folder you copied earlier rename the user back to "aa" and run reActPSN again. Then just install the content you are wanting to add.

NOTE: You need your act.dat tied to the .rif to create valid .rap.
Tested with FF7, Crash Bandicoot Racing, Final Fantasy Tactics

CREDIT: Anonymous (who I appreciate a lot) who helped me get it working, Hotz8611 (for the everything, from tools to exploit - all credits goes to him really.), thxalot (for giving more detailed explanation for the post)

#119 - cursorsauce - 146w ago
cursorsauce's Avatar
I have rebug 3.55.2, trying to use reactpsn 2.20. I read that with rebug 3.55.2 there's no need to write vsh.elf to dev_blind and copy over the 3 vsh.elf files. If anyone knows about this please let me in on it.

#118 - dyceast - 147w ago
dyceast's Avatar
I have a question if anyone can help... This is regarding the act.dat file /rap/rif

Since both need to be the same to get the right rif/rap files from official to cfw ps3...

Could we use that kiosk firmware, that has the install packages out for 4.1x etc, and create my own pkg file to install my act.dat file from my CFW ps3? Could that work?

cheers

#117 - Caiiquexds - 147w ago
Caiiquexds's Avatar
Thank you very much helped me a lot.

#116 - seireitei92 - 147w ago
seireitei92's Avatar
Hi guys.

I Have used ReactPSN ver 2.10 before and I want to add another rap files for another DLC.

How do I add new raps so I can use said DLC?

#115 - lordv - 149w ago
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Can someone tell me if reactpsn 2.20 has any bugs that affect backup? I recently modded my debug to have retail ps store access (will share pup if someone asks me over pm) and wanted to generate some raps. However pressing r1 doesn't do anything apart from creating empty pubpsn folder. Any ideas?

#114 - drmspidi - 150w ago
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Anyone can explain to me how can I enable and disable ReactPSN on Rebug ?!

I've just installed the pkg and now my system is on 4.11 is that right ?

#113 - Lirans - 155w ago
Lirans's Avatar
Thanks! Thats exactly what I needed.

Last time I looked, there were old links to megaupload.