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May 6, 2012 // 8:32 pm - It's been less than a week since his previous revision, and today PlayStation 3 homebrew developer PsDev has updated PS3Tools GUI Edition to version 1.2 with the changes outlined below.

Download: PS3Tools GUI Edition v1.2 Application

This update adds SCE info alongside a hexdump option to dump the decrypted PS3 Core_OS for PlayStation 3 developers to examine.


  • Added SCE info
  • SCE info- lv0
  • SCE info- lv1ldr
  • SCE info- lv2ldr
  • SCE info- appldr
  • SCE info- isoldr
  • SCE info- EBOOT.BIN
  • Added hexdump option to dump decrypted core_os

Thanks to naehrwert, HSReina, Math, fail0verflow of course and any one else I forgot.

PS3Tools GUI Edition v1.2 Out, Adds SCE Info & Hexdump Option

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#5 - niwakun - December 3, 2011 // 5:23 pm
niwakun's Avatar
hmmm... to be short

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its not really that great app, plus if you place a OFW, it tells that CFW is there, no checking of actual files has been done.

#4 - meistermacher1 - December 3, 2011 // 4:53 pm
meistermacher1's Avatar
nice idea

#3 - Tidusnake666 - December 3, 2011 // 4:35 pm
Tidusnake666's Avatar
Well, I hoped there'll be at least some CRC/MD5 checks on the CFW versions, so the user wouldn't occasionally install OFW... Oh well, pathetic

#2 - barrybarryk - December 3, 2011 // 4:24 pm
barrybarryk's Avatar
What a ridiculous ploy to get twitter followers. Is he really that needy?

#1 - PS4 News - December 3, 2011 // 4:07 pm
PS4 News's Avatar
This weekend PlayStation 3 developer PsDev has released a homebrew application called PS3 CFW Folder Checker along with the source code as well, followed by Check_PKG and HashCalc by eminem451 with details below.

Download: PS3 CFW Folder Checker Homebrew App and Source Code / / (Updated) / hashcalc-simple.exe by eminem451

From the included ReadMe file: Just place the .exe file in your flash drive where you have your folders and cfw setup run it and it will tell you if there is a typo, the foldername correct, the pup name correct and then if so it tell you your ready to go.

Took me 5 min.

Follow me on twitter at RealPsDev

Source Code:

#pragma comment(lib, "shlwapi.lib")

using namespace std;
typedef unsigned int u32;

* Check if a file or a folder exists
bool Exists(string Path)
return GetFileAttributes(Path.c_str()) != INVALID_FILE_ATTRIBUTES;

* Quit the application with a message
void Quit(string Message)