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June 4, 2013 // 10:46 pm - Following up on PS3ITA Manager v1.00, today Italian PlayStation 3 developer Rancid-o has updated his fork of the PS3 homebrew application Iris Manager to PS3ITA Manager v1.10 followed by v1.11 with the changes detailed below.

Download: PS3ITA_Manager_v1.10.pkg / PS3ITA_Manager_v1.10.zip (Source Code) / PS3ITA_Manager_v1.11.pkg / PS3ITA_Manager_v1.11.pkg (Mirror) / PS3ITA_Manager_v1.11.zip (Source Code)

To quote, roughly translated: We are delighted to announce a new update of our backup manager: Ps3ita Manager.

In addition to other minor changes / additions, this new update incorporates the new feature of "Change console id". The latter allows, with ease, to view your console id and then change it via virtual keyboard on video. Here are the official changes of version 1.10:

Changelog:

English v1.10, 04/06/13

Based on Iris Manager 2.50J. NOTE: the new gui "Running icons" is not included.

New Features:

  • Added menu "Network Tools", this includes two new option: "Set new console id", allows you to change the console id with one of your choice, the new id is set automatically when you start PS3ita Manager. "Restore original console id (EID5)", restores the original console id.
  • Revised the fix for the error 0x80010009. Also added a screen which invites user to wait for the end of the procedure.
  • "Disc - Less payload" now also supports the CFW 3.55 DEX, 4.21 DEX and 4.30 DEX.
  • Added 8 new background colors.
  • Other small graphical additions.
  • New values ​​in "Fan Control" for fun mode "payload".

English v1.11, 07/06/13

  • Fixed a small bug that could render an incorrect number of pages in mode 4x3.


PS3ITA Manager v1.10 (Iris Manager PS3 Fork) By Rancid-o Arrives

PS3ITA Manager v1.10 (Iris Manager PS3 Fork) By Rancid-o Arrives

PS3ITA Manager v1.10 (Iris Manager PS3 Fork) By Rancid-o Arrives

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#378 - GoldenGuy - May 17, 2015 // 8:23 am
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Thus is AWESOME!

#377 - AminePs3 - May 17, 2015 // 7:38 am
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Nice work and Thanks for that

#376 - dallasstarsz - May 16, 2015 // 11:22 pm
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never really used iris except when multiman was a bit behind

#375 - mmallynn123 - May 15, 2015 // 8:45 pm
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If you guys had good virus protection you would know that its one!!!

#374 - lyteskinboi8511 - May 14, 2015 // 9:08 pm
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thanx for the useful update

#373 - xXTimboXx - May 14, 2015 // 4:48 pm
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Really nice work guys thx

#372 - zhoick - May 14, 2015 // 6:04 am
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Somebody probably can give me clue how to compile and install this on PS3?

Thank you

#371 - Deniz Usta - May 14, 2015 // 2:32 am
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thanks for sharing friend

#370 - PLAYER 1 - May 14, 2015 // 12:25 am
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Quote Originally Posted by GunstarSign View Post
Does IrisManager work as well for PSX games as MMCM does for PS3 ones?

Because I've been trying to find a way to get PSX games to work on it, and I'm still not sure where I'm supposed to properly store them.

PSXGAMES folder on usb SILENT HILL folder bin.cue or iso + COVER.JPG (1024max).

Go to manager (PSX are showed in the grid) settings done. Much better than MM to run psx games.

Some multi .bin/tracks games should be ensembled and converted to iso to run, ex. RAGE RACER.

Use Monster manager or PLAY manager, are pure iris fork to 4.70 (see EOL). Add libfs to the manager (go to that option in manager menu) to run some ps3 games on 4.70 like COD AW and SNIPER Elite 3. Need nothing more.

#369 - PS4 News - May 13, 2015 // 10:15 pm
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It's been awhile since his previous update, but today PlayStation 3 developer Estwald is back with a 4.70 update to PS3 System Manager followed by another revision with details below.

Download: sm_new_up_4.70.rar / sm_new_up_4.70_(2).rar / new_core_v1.3.zip (Mirror) / GIT

To quote, roughly translated: Well, it's done

In git you have new_core changes. Also in the attached (and I do not have access to FTP EOL) where besides the source, attached the sm.self already compiled, with patches to CFW 4.70 (I advise caution: expert someone else try it first).

How does it work ? So basically, when the temperature change, instead of setting the value directly, is reached it is trying to reach the target speed from wherever you are in a series of steps.

Usleep as the loop is 400 ms, that means a step forward every 400 ms, as indeed I have left (there is an internal counter that counts to 5 and at position 1 makes the temperature reading and tries to adjust steps in relation to the tables and no one moves every turn.

If this I want to play, you there. In principle, it is matched up to a maximum of 5 steps, but as a decimal precision is lost, there may be more, of course.

Anyway, I try it to see if you like more. And no, I have not seen. It's just that one day is a day and a forum where people get around a theme and no one program, the thing is nothing less. So there you have a variant [+ laughs]

Update: You can try from the Iris own to make a jump temperatures something big to be enough to return to the lower limit and see how it behaves.

If you want to make the most progressive leap, add number of steps or make adjustment step by step with a lower frequency of 400 ms (adding a counter that makes setting one in two or more cycles) to see what you like best. To me as it is, that's fine.

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