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108w ago - Following up on PS3 4.40 CFW and the PS3 v3.1.0 Core Update, today Spanish PlayStation 3 developer MiralaTijera has updated his PS3 4.40 CFW to include a ReActPSN RIF license bypass which allows users to run all PS3 DLC, PS1, PS2 Classic and PSN content that previously required RIF files without ReActPSN now.

Download: CfwUpdate1.rar (9.9 MB) / CfwUpdate1.rar (Mirror) / CfwUpdate1_0.rar (Mirror #2) / PS3 4.40 CFW By MiralaTijera with ReActPSN RIF License Bypass PUP (Full) (MD5: B43BE1DB688FB3A3B06E164DED951FE9 - PS3UPDAT.PUP 193.6 MB - 203,044,644) / MiralaTijera CFW 4.40 (Full) (Mirror) / MiralaTijera CFW 4.40 (Full) (Mirror #2) / MT_CFW4.40.rar (Full) (Mirror #3)

To quote, roughly translated (via pastie.org/private/wlzfxhqdth8c9icqzkhjg):

Update 2:

  • Startup animation as PS1 PSX full
  • ReActPSN fixed (without copying or look or view of Rogero)
  • Rif license bypass, ie now the console will not care that the content is purchased or not, meaning that on a console without rif's not act.dat or milk should boot all content without complaining (PS2 classics for example) but that will give blackscreen fix that patching the ps2netemu to use a static klic
  • And a new way that I have called

Dcex, basically recharge the system mode WITHOUT changing eid dex or do to move it to the paraphernalia dex so if you ought to have enabled qa flags are nothing more ... all in a safe and have our kind of debugger to debug games and riding games manager network without any

Works well within the pack (counting we talk about that and you have the updated console with this update) I attached a file that is in a folder that says that you read this post... lv2ker.self call this what you have to manually load in the root of the dev_flash, in this case you can use the same dev_rewrite dev_blind or riding the core whenever you start, and then just change the flag ought anotherlv2 (notice this is temporary If for whatever reason fails and gives two beeps boot ay not no problem just put away the flag and return to usb boot.

Fine once started you'll see like a dex, you will see the special icons and quick sign up so far so good. pc to use tools, have the PS3 connected by network cable to your router, and Unzip the zip of the tools that associate to the root of a game, so that it looks like =

[Register or Login to view code]

And then you go into network settings, and see the ip info that you have assigned, you give it to right click and edit the MLTmountydebug.bat and inside you will see an ip 192.168.0.102, cambiadla for yours, keep changes and Execute... right then you will see in the game riding discless via network, and in one of the 4 windows that you open the dtccons of the debug output will see both the game and the system.

Something like:

[Register or Login to view code]

And core 3.1.1 with updates and fixes to accommodate what was previously described in cfw.

To apply the update as usual, with the core with nosearch poneis OFF everything in the root of the pen and she will do the dirty work to be restarted and updated... and with this and a brazier to burn Rogero Enjoy with fruit donsimon

From Cyberskunk: I have been having a break but rest assured over the next day or two we will release our own 4.40

This does have some good stuff but the need to use a USB is something we are really not interested in.. We have played around with it before we released the first REX but decided against it and instead to try to achieve the same results without the need for it.

No DEX yet but having a look at the current released 4.40 cfw's we decided to add a new member to REBUG family.. LITE EDITION.

From haz367: Not the fasted way to mount but at least it works smooth, made a typo earlier about "lv2kernel" and TargetID" reporting DEX after loading "lv2ker.self" ofcourse it's only Lv2kernel = DEX and TargetID = CEX, one could flash the c2d converted dexflash.bin using the "flash" FLAG but that's a bit silly cuse there's a 4.30DEX p/p anyway.. anotherlv2 FLAG/lv2ker.self - stream game from PC test, nvm the crappy phonevideo.


Finally, from Joonie: I have been trying to port this MLT's unfinished rif bypass patches into REBUG CFWs.

For some reason, so far only c00 type unlockable demo pkgs work, tested on REBUG 4.41.3 / REBUG 4.46.1 REX. Have anyone really tested this?

I also ported this patches to REBUG 4.46, and it seems working as the same as my first port [4.41], so far, I have got the same result.

TMNT works, Street Fighter HD gives 80010009 error. I'm going to try Virtua Fighter 5 soon. Again, I removed my act.dat, and there is no rif has been activated.

Here is legit test results:

The reason why I chose REBUG REX for testing, is because it's easy to swap VSH, since all REBUG REX include 3 VSH files.

I can easily see the immediate differences between normal VSH and patched VSH with MLT's patches.


PS3 4.40 CFW By MiralaTijera with ReActPSN RIF License Bypass Out

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#41 - DEUSC2D - 115w ago
DEUSC2D's Avatar
Yes, the bdemu flag is for no or broken blu-ray drives. I have not tried it myself, so can not confirm it's full functionality.

#40 - ppr2012 - 115w ago
ppr2012's Avatar
what does bd emu on MiralaTijera CFW 4.31 means? does it there to only for install cfw or also to play games diskless with pendrive... thanks...

#39 - DEUSC2D - 115w ago
DEUSC2D's Avatar
Hi, multiMAN fixes games made for 4.31 to run on lower CFW. This CFW is true 4.31 so no game fixes are needed. Rogero and Rebug team will make what they want when they want to. We can only be grateful that they continue to support the scene!

CORE allows you to run flag,self, etc in real time. There is no need to install a new .PUP each time you update/fix or wish to do something specific (simple explanation). If you do not use Linux then there no point in using otherOS++. Petitboot runs on your nand/nor and you must flash it to get rid of Petitboot. The dev for this CFW made instructions on how to get Petitboot installed below with this CFW. Thank you too, PS3 News, seeman, sguerrini97, windrider42.

How to install otherOS++ on MiralaTijera CFW 4.31:

1) Start core only with setup_flash_for_otheros put it in flag folder(delete anything else), when you hear a double beep means that’s the process went well. If you don’t listened nothing = check log.

2) Reboot then put dtbImage.ps3.bin (the one who corresponds to your CONSOLE)

If it's Nand = dtbImage.ps3.bin.nand = minmal
If it's NOR = dtbImage.ps3.bin.nor

You have to rename it to = dtbImage.ps3.bin and paste it on the your pendrive root in put install_otheros flag in the flag folder (delete anything else).

3) This will boot up and you will hear 2 beeps, if you don’t listened. Again, check the log. Something failed.

4) Once we done this, shutdown your PS3 and use boot_otheros flag (or use rebug toolbox). On boot you will see petitboot on your screen.

#38 - seeman - 115w ago
seeman's Avatar
i have a question... im running rogero 4.30 but if i start deadspace3 via multiman... theres a messeage this games needs 4.31.... then multiman fixex the eboot and it works... but if i try from iris it doesnt work...when i use this cfw is the problem solved then? why dont rogero and rebug make a 4.31 cfw??? a real one not spoofed..?

can some one pls give a explanatation what this core thing exactly is?? i dont get it??? and pls somebody make or give me a tut how to install other os and how to use this core stuff... i want to use this cfw with otherOS...

is it possible to have a start up screen where u can choose between linux(/otheros) and xmb?? i think i saw this a couple years ago i really would like to use it like this...

thx

#37 - PS4 News - 115w ago
PS4 News's Avatar
Thanks for the update DEUSC2D and +Rep, I have now added Update 6 and the download to our main article as well.

#36 - DEUSC2D - 115w ago
DEUSC2D's Avatar
PS1 games now work with Update 6 / CORE 2.7.1 and mM! ReActPSN also works with the latest update. The boot_otheros flag gives me the same issue so Rebug tool box or going into recovery mode is how I get to Red Ribbon. This CFW searches for CORE (cellftp.self) on boot and it can be deactivated with sys_init_osd.self (it fixes some type of issue with "los mandos", and maybe speed up boot time as well).

It's a good WIP and CORE offers great external capability to CFW. I'm sticking with Rogero CFW and I'll just keep testing this as it develops.

[UPDATE 6] CORE 2.7.1.rar (4.94 MB) Mirror: http://www.sendspace.com/file/20vm2v

#35 - sguerrini97 - 115w ago
sguerrini97's Avatar
I came back to Rebug 4.30.1, I'm waiting for new version of this firmware. Thanks anyway

#34 - haze67 - 116w ago
haze67's Avatar
Quote Originally Posted by sguerrini97 View Post
Also boot_otheros flag isn't working here. With boot_otheros flag the PS3 make some beeps and then the led becomes red but the console is still power on with a black screen. To power it off I had to held the power button. The only way I found to enter petitboot is to boot into recovery menu (after install_otheros)

when you have everything required for OtherOS, already installed (OtherOS working setup before update to 4.31CFW ) simply use Rebug's latest Toolbox, make sure you can boot into "Petitboot" before using the option! ..then run Toolbox, choose "Boot OtherOS" option with all "lv1" patches enabled = reboot into OtherOS -- RedRibbon

#33 - boris0718 - 116w ago
boris0718's Avatar
Ok, what do we need to make a new cfw? One that can be installed on OFW and not cfw or OFW 3.55.

#32 - capitaobr - 116w ago
capitaobr's Avatar
thanks

 











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