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108w ago - Following up on PS3 4.40 CFW and the PS3 v3.1.0 Core Update, today Spanish PlayStation 3 developer MiralaTijera has updated his PS3 4.40 CFW to include a ReActPSN RIF license bypass which allows users to run all PS3 DLC, PS1, PS2 Classic and PSN content that previously required RIF files without ReActPSN now.

Download: CfwUpdate1.rar (9.9 MB) / CfwUpdate1.rar (Mirror) / CfwUpdate1_0.rar (Mirror #2) / PS3 4.40 CFW By MiralaTijera with ReActPSN RIF License Bypass PUP (Full) (MD5: B43BE1DB688FB3A3B06E164DED951FE9 - PS3UPDAT.PUP 193.6 MB - 203,044,644) / MiralaTijera CFW 4.40 (Full) (Mirror) / MiralaTijera CFW 4.40 (Full) (Mirror #2) / MT_CFW4.40.rar (Full) (Mirror #3)

To quote, roughly translated (via pastie.org/private/wlzfxhqdth8c9icqzkhjg):

Update 2:

  • Startup animation as PS1 PSX full
  • ReActPSN fixed (without copying or look or view of Rogero)
  • Rif license bypass, ie now the console will not care that the content is purchased or not, meaning that on a console without rif's not act.dat or milk should boot all content without complaining (PS2 classics for example) but that will give blackscreen fix that patching the ps2netemu to use a static klic
  • And a new way that I have called

Dcex, basically recharge the system mode WITHOUT changing eid dex or do to move it to the paraphernalia dex so if you ought to have enabled qa flags are nothing more ... all in a safe and have our kind of debugger to debug games and riding games manager network without any

Works well within the pack (counting we talk about that and you have the updated console with this update) I attached a file that is in a folder that says that you read this post... lv2ker.self call this what you have to manually load in the root of the dev_flash, in this case you can use the same dev_rewrite dev_blind or riding the core whenever you start, and then just change the flag ought anotherlv2 (notice this is temporary If for whatever reason fails and gives two beeps boot ay not no problem just put away the flag and return to usb boot.

Fine once started you'll see like a dex, you will see the special icons and quick sign up so far so good. pc to use tools, have the PS3 connected by network cable to your router, and Unzip the zip of the tools that associate to the root of a game, so that it looks like =

[Register or Login to view code]

And then you go into network settings, and see the ip info that you have assigned, you give it to right click and edit the MLTmountydebug.bat and inside you will see an ip 192.168.0.102, cambiadla for yours, keep changes and Execute... right then you will see in the game riding discless via network, and in one of the 4 windows that you open the dtccons of the debug output will see both the game and the system.

Something like:

[Register or Login to view code]

And core 3.1.1 with updates and fixes to accommodate what was previously described in cfw.

To apply the update as usual, with the core with nosearch poneis OFF everything in the root of the pen and she will do the dirty work to be restarted and updated... and with this and a brazier to burn Rogero Enjoy with fruit donsimon

From Cyberskunk: I have been having a break but rest assured over the next day or two we will release our own 4.40

This does have some good stuff but the need to use a USB is something we are really not interested in.. We have played around with it before we released the first REX but decided against it and instead to try to achieve the same results without the need for it.

No DEX yet but having a look at the current released 4.40 cfw's we decided to add a new member to REBUG family.. LITE EDITION.

From haz367: Not the fasted way to mount but at least it works smooth, made a typo earlier about "lv2kernel" and TargetID" reporting DEX after loading "lv2ker.self" ofcourse it's only Lv2kernel = DEX and TargetID = CEX, one could flash the c2d converted dexflash.bin using the "flash" FLAG but that's a bit silly cuse there's a 4.30DEX p/p anyway.. anotherlv2 FLAG/lv2ker.self - stream game from PC test, nvm the crappy phonevideo.


Finally, from Joonie: I have been trying to port this MLT's unfinished rif bypass patches into REBUG CFWs.

For some reason, so far only c00 type unlockable demo pkgs work, tested on REBUG 4.41.3 / REBUG 4.46.1 REX. Have anyone really tested this?

I also ported this patches to REBUG 4.46, and it seems working as the same as my first port [4.41], so far, I have got the same result.

TMNT works, Street Fighter HD gives 80010009 error. I'm going to try Virtua Fighter 5 soon. Again, I removed my act.dat, and there is no rif has been activated.

Here is legit test results:

The reason why I chose REBUG REX for testing, is because it's easy to swap VSH, since all REBUG REX include 3 VSH files.

I can easily see the immediate differences between normal VSH and patched VSH with MLT's patches.


PS3 4.40 CFW By MiralaTijera with ReActPSN RIF License Bypass Out

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#61 - sguerrini97 - 111w ago
sguerrini97's Avatar
Quote Originally Posted by henchcock View Post
Hi, can't get this to install on DEX 4.21. I've tried a couple of times (it's not exactly tricky). MD5 for the patched PUP matches what is listed on here... but I just get an error 8002F2C5 (plus "the data is corrupted" when I try to update from recovery mode). I'm sure it's something simple, but no idea what.

We can't install any CFW from firmwares over 3.55, you have to downgrade to 3.55 (with downgrader PUP) first.

#60 - dogie721 - 111w ago
dogie721's Avatar
Maybe you have the 4.21ita and sproof to 4.31, so you have to install 3.55 ofw dex first than 4.30CFW!

#59 - henchcock - 111w ago
henchcock's Avatar
Hi, can't get this to install on DEX 4.21. I've tried a couple of times (it's not exactly tricky). MD5 for the patched PUP matches what is listed on here... but I just get an error 8002F2C5 (plus "the data is corrupted" when I try to update from recovery mode). I'm sure it's something simple, but no idea what.

Any clues?

#58 - Brenza - 111w ago
Brenza's Avatar
sure you can!

#57 - pedro800 - 111w ago
pedro800's Avatar
after installed 'this dex cfw', can it turn back to 'dex cfw 355' with 'dex cfw 355 downgrade' ?

#56 - Hernaner28 - 111w ago
Hernaner28's Avatar
That's deeply sad. Not for me but those who are still on OFw 4.30

#55 - Brenza - 111w ago
Brenza's Avatar
you can link this to download the patcher: xdelta.org the current package includes the patch for 4.31 cex, it may be confusing

Command line: xdelta3.exe -d -s "PS3UPDAT_4.30_DEX.PUP" "dex430cfw.xdelta" "output_file"

The right md5 hash after you apply the patch is: f59a4247449be038fea354f3462c3af6

#54 - dogie721 - 111w ago
dogie721's Avatar
Mega link is for download the tool, what we need for patching the OFW "DeltaPatcher.exe" and the download is = dex430cfw.xdelta

http://www.sendspace.com/file/6madi0

#53 - dogie721 - 111w ago
dogie721's Avatar
Following up on his recent work, today Spanish PlayStation 3 developer MiralaTijera has released PS3 CFW 4.30 DEX for both PS3 Debug OFW and CEX2DEX converted consoles.

Download: PS3 CFW 4.30 DEX by MiralaTijera (dex430cfw.rar) / PS3 CFW 4.30 DEX (Patched) by MiralaTijera (mod431.rar) / DeltaPatcher v1.0 Win32 Binary / PS3UPDAT.PUP.430.001-DEX-MiralaTijera.rar (Patched Full PUP) / DEX_CFW_4.30_PS3UPDAT.zip (178 MB - Mirror)

To quote (via pastie.org/private/emwfwuoizwvq8tlirp6a): PROCEDURE CFW CREATION IS MIRALATIJERA same as CEX, we use DELTA PATCHER and the original file chose the PS3UPDAT.430.001 ORIGINAL AND THE PATCH THE FILE ATTACHED you create an installable ANY cfw 4.30 dex without bricking.

[*]deleted lv1ldr protection against consoles converted "unofficially"
[*]lv2 peek / poke
[*]lv1 peek / poke
[*]Integrated and Iris Payload Manager 2.21
[*]spu_iso_rvk_pkg reinstall cfw patched for successful
[*]spu_token_processor (qa flag activated if you had installed since 3.55) -

#52 - nokkuho - 113w ago
nokkuho's Avatar
This topic seemed very interesting. It had my hopes up for installing it on OFW 4.31, but it turns out you can't yet still nice work though.