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184w ago - Today Spanish PlayStation 3 developer DemonHades has released the first version of their JFW DH MA-1 3.56 PS3 Custom Firmware alongside a video of it in action below.

Note: Before installing, barrybarryk warns users who install JFW DH MA-1 3.56 PS3 CFW they will not be able to downgrade without a hardware flasher... so be aware it's primarily intended for those stuck on a 3.56 base.

Download: JFW DH MA-1 3.56 PS3 Custom Firmware / JFW DH MA-1 3.56 PS3 Custom Firmware (Full) by Maara

To quote, roughly translated: PS3 MA-1 3.56 is the first PS3 Custom Firmware version 3.56. This custom (its most basic) was ready for about 7 or 8 months, but it was not until now when I decided to publish it.

It has nothing to do with the recently published exploit the metldr, although the appearance is imminent futures higher firmwares, for which he wants to try, here it is.

First of all thanks:

  • Graf_Chokolo, for their great work.
  • A Demonhades, for its testing, its great strength.
  • A JaiCrab, for their help.
  • A Lara, for making me laugh a day.
  • People who have tested this 3.56 MA-1, thank you very much.
  • To all that s @ s who donated for a flasher, no firmware ell @ s this far along would not exist as such.
  • A Varicella by their selfless help.
  • A B.E
  • A M.E.M, do not forget and forgive.
  • Tod @ s @ s that I forget that by mistake, apologize.

As the first version, it only takes the most basic functions of a custom firmware, now I'll explain. Also explain the changes performed in the 3.56 Sony, and as in its release notes, which argued as a simple patch was not just a patch.

FUNCTIONS

  • Support PEEK / POKE lv2, using the typical SYSCALL 6 and 7 for compatibility with existing homebrew.
  • Support PEEK / POKE lv1 native SYSCALL using 10 and 11 respectively. These are used as SYSCALL
    than the lv2, the devs just have to use them as you would those of lv1 lv2 but affecting.
  • Load unsigned applications, FSELF format natively. That is, a normal application or npdrm
    FSELF valid format worked directly. (No touch-memory copy in the lv2).
  • Load logically signed applications, both official and unofficial signature valid.
  • Support for applications up to version 3.56.
  • Use of all SYSCALL system, provided that the product no later verify mode, QA, etc.
  • No need to modify the PARAM.SFO in the event that hypothetically would use a application that requests
    a version higher than 3.56 in either npdrm / normal application / or application running from the bdemu.
  • Installation of Retail and Debug PKG since the PKG Install option.
  • System settings in the XMB QA hacked. Now you can open the options using the normal combo without
    QA flag is active or a valid token or existing on your machine. Any options changed is maintained
    in the system registry settings.

This QA system hack allows any SPRX to call the XMB to check this information hacked receive information, such as the nas_plugin.sprx, which in the case of DEX would permit installed without any patch of PKG Retail. As always be careful you do with those options, this is the safest way to have the QA without be QA, and not have to modify the EEPROM in any recalculated appearance or tokens of any kind. Here I have to thank Sony for making the security of your token only be in one byte and not in those
should be.

LV2

  • FIX: Patch to allow loading of applications for (avoids errors 0x80010009)
  • FIX: Patch to avoid checking the firmware version of the application against the version of firmware stored in the memory of lv2 (avoid the error 0x80010019)
  • FIX: Patch to avoid the error 0x8001003C (allows loading of applications that request more internally than the current version)
  • FIX: Patch to avoid the error 0x8001003D
  • FIX: Patch to avoid the error 0x8001003E (using hdd patch and have no disc inserted)
  • FIX: Enables the use of all SYSCALL, avoiding generic error 0x80010003.

CHANGES IN THE LV2 3.56:

  • FIX: Patching a new security check that prevents updater mode, it could launch an application unsigned with the minimum key 0xD (3.56), avoiding the error 0x80010009. NOTE: See NOTE AT THE END OF THIS README
  • FIX: otherwise is used to integrate the new SYSCALL 6, 7, 10, 11 at lv2.

LV1

  • Added support for PEEK / POKE NATIVE at lv1. The method used to integrate these new hypercalls not use hypercall existing one, but really any hypercall not used in the system is a peek or poke depending on the case. To interact with PEEK / POKE, lv2 use SYSCALL of 10 and 11 respectively.
  • Changes in the hypercall mmap (114). In the 3.56 Sony made significant changes in this hypercall to avoid the use that was being given to the lv1 to lv2 mapping. Now this hypercall checks that the key argument has not been modified, are checked mapping ranges
    (Someone who understands this will realize how dangerous it is that you map the critical thing, and do not speak of lv1) the hypercall code is divided into sub-functions into chunks for rolling the analysis. 3.56 In this version of this hypercall MA has not been touched, but having the support of PEEK / POKE in lv1 mapping is no longer necessary. In a later version is not ruled out such a check hypercall it's not complicated really, just it was not necessary for this version.
  • Changes in the hypercall unmap (115), similar to mmap, its code shared between subfunctions.
  • FIX: Added some patches to avoid integrity checks lv1 / LV0.
  • FIX: Added patches in the SPM and the DM to enable the use of any service. The patch is different, smaller, the SS patch exists (this is no longer compatible with 3.56), in my testings my patch does not produce any kind of problem with trophies, or saved games, etc..
  • TODO: Delete the problem of not being able to downgrade to a version lower than 3.56. Currently not possible down from 3.56 after upgrading to the.

LV0 APPLDR

  • FIX: Patch to override the check ECDSA digital signature. Now an application with an invalid signature signed will be considered valid.
    For example, "sign" an application without having the proper private key to generate a proper signature.
  • FIX: Patch that removes the hash check of the application segments. A hash will be considered invalid
    valid.
  • FIX: Patch to override that you can not use FSELF retail consoles. This patch is different from that in ps3devwiki, the patch is on that page about this subject brickea machines has a problem metadata to decrypt the encrypted executables retail.
  • FIX: Patch to override the protection added in 3.55 (in the case of applications npdrm / normal, previously only was in charge of the RVK) which prevents applications can be used above the indicated version in the firmware today. That is, in a hypothetical case, a game trying to throw in a 3.60 3.56.
  • FIX: Patch to override the protection auth check the applications (added in 3.56), this check detects programs created public tools as they always put the same auth, auth superior one.
  • FIX: Patch to remove the protection from the white list of authorized programs, added in 3.56. Now you can use all applications as 3.55 and below.

NOTES

  • The lv2 is protected by a hash in lv1, in case you want to play an offset that encompassed in the range of protection, this would produce a panic check off the system. To avoid this problem, use the tool that is attached to this package before using poke modify lv2. Why not to implement this patch directly is because not everyone is dev, and that can not be touched lv2 is safe for the user.
    Of course the source code of this program is included, so a dev can see how using the POKE lv1 patched the problem.
  • You can now enter service mode, and use the lv2diag as before, but this has a potential danger. The 3.56 now makes it impossible to make a downgrade to less than 3.56, meaning that if you are in the 3.56 in him are, if you have time you tried to cancel out a version that checks the update manager. The problem is a programming error that allows updating Lv2Diag.self, the failure is that No checks that the update is in the usb or to verify that this is valid, the program formats the flash 1.2 and 3. That is, if then fails, your system would not have died partially flashes, still work ROS can use a lv2diag active again, but who Forewarned is forearmed. Lv2diag Beware!
  • Attached to this package is an updated application to extract the nodes of a dump of lv1 is an update of the application made by Graf Chokolo, now has support for versions 3.15, 3.41, 3.55 and 3.56 in one program. Useful to display the nodes extracted from your dump.
  • The firmware finished graphic will be added when finished JFW 3.41 itself.
  • In the package adds an application, I do not think there publicly, to put the product model directly from the XMB, acts as a toggle, in the event that you can use the product as simply so I removed the product.

As a final note to remember that this is the first version of the firmware, so constructive criticism are welcome. As I suppose that due to this publication where patches are appldr, many variants will come out of it, just remember that the first publication was this.

Do not bite the hand that feeds you, today is like tomorrow is a 3.56 higher, or maybe not.

3.56 MA-1 Installation Instructions

Assuming you want to upgrade to this version from 3.55 and below, the following steps.

1. Download the CEX 3.56 VERSION 2 from somewhere.
2. Apply the patch with included xdelta to patch on the official PUP VERSION 3.56 2.
3. Install the product using PUP by lv2diag mode, or through the XMB.

In the future, take a version for people stuck in the 3.56 flasher.

1.xdelta 356MA-MD5: d6ead544a81564331851b4e8b8d96c6d
DeltaPatcherLite.exe MD5: 05f144ebff7043c09107352315278ada
xdelta.exe MD5: 1c6b3a6e1e9df2c8313bcf98aabfc8e1
ProductModeXMB MD5: 6a4d8a189a202a988bc1f5425446b190
RepoMaster.exe MD5: 741e08ed4dd51d0cefa8faa1d043e766

ORIGINAL VERSION 2 3.56 MD5 CEX (for reference): 2a52196399a4b96ea568aafa65d1a27e
MA-1 3.56 PUP MD5 (for reference): efe066e4836393c8bf60a5cc6804ddc3





JFW DH MA-1 3.56 PS3 Custom Firmware is Now Available

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#845 - NTA - 172w ago
NTA's Avatar
Interesting find Bartholomy. Nothing less to be expected from JFW though >_>

#844 - Bartholomy - 172w ago
Bartholomy's Avatar
Curious proof video. Why MM shows 3.55 as firmware..

#843 - PS4 News - 172w ago
PS4 News's Avatar
Thanks for the update makykiki, +Rep and I have promoted it to the main page now as well.

#842 - makykiki - 172w ago
makykiki's Avatar
This weekend some videos were posted by Kike and DemonHades demonstrating MAPS3LV2_Load alongside multiMAN 4.0 on JFW-DH CFW 3.56 MA.

To quote, roughly translated: Hello demons, as we all know after the departure of JFW-DH 3.56 some users have experienced an error.

For example: black screenshots consoles backwards compatible with PS2 games, movie reproduction in BD, mini games... This is why a patch of MA LV2 gives some kind of conflict... So the mini games do not work etc.

Well that was till today, after a large study by blackdeath I come to show how we solved these problems little by little in the next video will MAps3lv2_load, basically what we can do is load a new LV2 in ram as the mini games are no longer a problem.




UPDATED: Well I can say that the problem of the failure of some movie is playing by the lv2 stripe! I have all working all my movies from the ofw lv2. I will continue with detail. Uninformed of saludo. Kike

UPDATED-2: From dust and also works MASCOMPATIBLELV2 loading and imagine the PS2 games also but without a retro console I can not prove.

UPDATED-3: Multiman OR 4.00 THANKS TO THE FUNCIONAND MASCOMPATIBLELV2, This is because deank, lock the keys of MA... 1 greeting deank.




Acknowledgements: blackdeath, by leaving us more impressed every day, to show us the way DemonHades By and by their daily struggle.. mak, kiki (without you this would not be the same THANKS for being there every day) there... and kike, to continue showing me every day that is a bully: lol: Na seriously is a pleasure to be with you in office greetings...

More PlayStation 3 News...

#841 - HeyManHRU - 175w ago
HeyManHRU's Avatar
No, not yet. It's just for JFW DH users who want to use the partial fix and play it.

#840 - kombat75 - 175w ago
kombat75's Avatar
PES2012 FULL GAME meaning can play on CFW 3.55 Kmeaw ??

#839 - Pcsx2006 - 175w ago
Pcsx2006's Avatar
Yeah I do noticed it too the light it not green it's yellow so PS3 is kinda of YLOD and still running WTH, I'm confused?

#838 - technodon - 177w ago
technodon's Avatar
anyone else noticed that the green light on the playstation turns yellow after installing demon hades 3.56?

#837 - spunkybunny - 177w ago
spunkybunny's Avatar
Haven't they learned by now videos aren't proof of anything when it comes to the PS3 scene as they can all easily be faked. I can make a video of this playing on OFW 3.41 but I don't release fake videos that's why I wont do it.

Don't believe anything you see in a video in the PS3 scene.

#836 - technodon - 177w ago
technodon's Avatar
It seems to work but has No Trophy Support...