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Iris Manager v2.11 PS3 Backup Game Manager By Estwald is Released


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106w ago - Following up on his previous revision, this weekend PlayStation 3 developer Estwald has updated the PS3 backup game manager known as Iris Manager to version 2.11 with the changes detailed below.

Download: Iris Manager v2.11 for v4.XX PS3 CFW / Iris Manager v2.11 for v4.XX PS3 CFW (Mirror) / Updated PT-BR Language.ini by LoboGuara / Persian Language.ini by Nicolas19 / German Language.ini / German Language.ini v2 by haxxxen / GIT

To quote, roughly translated:

v2.11 Changelog:

  • Fixed problem with usleep in PSX emulator
  • Fixed problems with truncated UTF8 strings
  • Fixed a problem when exiting the application after using the keyboard osk (?)

Quick instructions:

  • Install IrisManager pgk
  • Create a folder named PSXGAMES on the root of your internal HDD or External USB device
  • Inside the PSXGAMES folder, create a folder with your game name and put the game ISO / BIN / IMG inside

Example: /dev_HDD000/PSXGAMES/FinalFantasy7/FF7.iso

Note: For PS3 games, rename the folder GAMES to GAMEZ on your external HDD device.

Finally, on the subject of PS3 scene DRM-infected dongle sell-out deank, Spanish PS3 homebrew developer Hermes / Estwald has stated the following, roughly translated (via elotrolado.net/hilo_aplicacion-iris-manager-v2-11_1862716_s230#p1731707893 and elotrolado.net/hilo_aplicacion-iris-manager-v2-11_1862716_s250#p1731719418):

Concerning Mr. Deank,

1) The syscall 8 I first added it. If a man goes and gets her routines, when a bunch of syscalls free and also could unify all these routines in a single syscall (as the 8, I repeat, SHOULD HAVE THE RESPECTED), the blame for what pass course, is.

If they pass the syscall 8 liner, why do I have to respect what makes another who has not respected space syscall 8?. The fault lies with them.

2) The syscall 8 LV1 occupy a peek at these firmwares, but nobody told me: I had to discover on my own, for I repeat, everyone here hides the letters, except me, that all that public I am not for nonsense. Easily could restore it, indeed, could camouflage the syscall to act of LV1 peek and syscall 8, but I get the balls

3) Being a LV1 Peek is safe to call that part, of course, but the culprit is who used it without thinking that it had a use. Incidentally, Deank, if you use the 10, son, that's LV1 Call on those firmwares!!

4) As you can see, I got a check that calls restart if it detects a payload that is not what it should be: what else I can do.

5) The PSX payload check the clearance before proceeding to install: if it is not installed. Now if someone puts something in that part and not even bother to tell me to find a solution ... then do not complain: I do not tell anyone the firmware that must be installed, and I say if using Iris Manager do poorly.

6) It is true that I have spoken usleep (did I have hidden?) But Deank has a funny way of saying things he knows or should have seen, in the code, which I intend to pass all except usleeps those associated with EBUSY loop, which allow only 1 ms and only affect the emulator.

Unfortunately and as one is human and to program in assembler is complicated, wrong comparison and actually did the opposite: I think it is not necessary to mount a circus to tell someone who has made a mistake somewhere (is it good to make public the sources that if you mess up and you see a bug, anyone can see for yourself).

7) If you use the syscall is because it is a much better way to go patching programs and more interesting for any self-respecting dev. At first I thought they were reading multiple sector by some problems I had, but then I saw that it was not really well (in fact, there was a bug that prevented the routine could read several sectors XD and I remember that I mentioned in the thread).

If you've got code for that routine can read various sectors, that should be so, although I have not tested if it really works well there a problem with that?. In fact, many of these routines could be used for other things and the code that I do not end result if not you can always improve and others can intervene, because this is an open source project that has, unlike other.

Anyway, Deank should know that certain games require more data than the supply. I am not perfect and I can make mistakes like everyone else, but if that smart is Deank based on what makes my job so much seems to criticize?.

Reminds me of the nonsense they let someone else at the time that I will not mention, who does not move past water mill.

By the way, everything I post is only partially tested by me: there should be no need to put the word BETA so that it is a BETA knew that in the end, add the word, just sounded cheap excuse for when something has failed: I do not need to hide my mistakes, that I have, like everyone else. Regards.

Good, was preparing a very long answer and in the end, I deleted. I'll just say two things:

1) The thin rope that ties me to the PS3 scene, is about to break. There is something to be surprising because as I said, Estwald and Hermes can be the same person, but not the same character and Hermes was already sick of many things. When you shake hands and begin to take the foot and when to say no to these "suggestions" as pestles that people are not more than "I happen to, but do you" and if you give a negative into a "well, if you do not want, do not do" with the aforementioned annoying (as if something ... You ought) and it begins to multiply, it asks what the hell are you doing here, other than that no that people imagine it for me with this or if I'm some kind of chacha or I that:

The blame is mine alone, that's obvious. Especially because it was already retired and taste and turned, knowing what I could find, but that error can be rectified quickly. I came to help porting D_Skywalk Iris Manager and I thought I would encourage it, but that goal is met, D_Skywalk not and I'm getting tired with the case ...

2) The second thing I'll say is that the source code is available for those who want to carry out their "suggestions" do it, no one stops them. And if you do not know, as they learn, as I learned and I am only learning new things all the time based work hard and prove much.

With this background, the last thing I need is people (and less so from home) to join something that long since I was not going to play, if you want it, you have the source code, compilers and libraries available to you and only you are asked to name the modifiquéis release: no easier you can make and yet you're wrong path and going in the direction that bothers me and you have spent less justified (at times well, I think: "wasted") hours of my time on developing both Iris, as porting libraries, compile other, attach all, etc, then have people follow the same "crap".

In short, it is business as usual and that these words will fall on deaf ears: do not even bother to explain me.


Iris Manager v2.11 PS3 Backup Game Manager By Estwald is Released

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Comments 336 Comments - Go to Forum Thread »

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#336 - workshytoad - 3d ago
workshytoad's Avatar
Great tools, thanks, all good with Habib 4.70

#335 - bpko - 3d ago
bpko's Avatar
3.45 with payload on Ferrox 4.70 v1.00 workin me fine. CECHG04

#334 - Dominoes - 5d ago
Dominoes's Avatar
3.45 for me not working BD emu not mount on Ferrox 4.70 v1.00

#333 - PS4 News - 6d ago
PS4 News's Avatar
Following up on his previous revisions, today PlayStation 3 developer Aldo Vargas (aka Aldostools) made available IrisMAN PS3 Backup Game Manager v3.44 followed by v3.45 with the changes outlined below.

Download: IRISMAN_Lite.v3.44.pkg / webMAN_MOD_1.41.22_Updater.pkg (with 4.70 support) / webMAN_MOD.v1.41.23.pkg / webMAN_MOD.v1.41.25.pkg / webMAN_MOD.v1.41.26.pkg by M@tsumot0 / IRISMAN_3.44_BETA_TEST_ON_CFW470_fix_by Alexander.pkg / IRISMAN_3.44+_Fix_Alexander_.pkg (fix for explore_plugin_470.prx error) / IRISMAN_Lite.v3.45.pkg / IRISMAN_Lite.pkg.570.v3.45.pkg (Mirror) / payload470.zip (updated IrisMAN 3.45 with BD Mirror fixed) / prepNTFS.v1.10.pkg by deank / IrisMAN Files Folder / PS3 Tools Collection v2.7.38

Changelog 3.44 (Feb 24/2015)

  • Added support for cfw 4.70.
  • Added mamba payload for 4.70 by NzV
  • Added prx payload and prxloader 1.09 for 4.70 by NzV
  • Updated sprx_iso with a new Cobra payload that allows to load PSXISO CD with sectors sizes 2048, 2352, 2336, 2448

NOTE: IDPS/PSID spoof are supported on 4.70 yet.

From Joonie: MAMBA port works fine on 4.70, Game fails to launch with update files [8001003D] so the 800 error fix needs to be fixed.

Changelog 3.45 (Feb 25/2015)

  • Fixed error 8001003D (thanks Orion for the hint)
  • Fixed incorrect offset for fix 8001003C (thanks to Joonie)
  • Fixed missing 0 in offset of idps spoofer

From aldostools: I compared 1.41.16 with 1.41.22 (there are over 800 blocks!! changed. that's a lot of changes that I have to analyze) and at first glace I didn't notice anything wrong... maybe you should try tweaking the delays until I find what's the issue.

Anyway here is a test build with support for 4.70 and the changes implemented in the demo of the slider. It also has improved support for PSXISO with CD sectors 2352/2048/2336/2448, but it requires an updated Cobra stage2 or mamba.

webMAN MOD Changelog 1.41.22 / 1.41.23:

  • Added offsets for fw 4.70
  • Improved html support of "slider" on FireFox / MSIE
  • Added support for custom background in slider. Replace the transparent background.gif installed on /dev_hdd0/xmlhost/game_plugin with any image
  • Updated rawiso with auto-detection of CD sector size for PSXISO
    0559164
  • Added auto-detection of CD sector size for PSXISO (requires updated Cobra/Mamba).

Thanks to Joonie for his help testing the new CD sector size detection.

webMAN MOD Changelog 1.41.24 / 1.41.25:

  • Fixed regression displaying text encoded in Big5
  • Fixed regression browsing /net files on the file manager

webMAN MOD Changelog 1.41.26:

  • Added display of Play time & startup time to SELECT+START and /cpursx.ps3
  • Use SELECT+START+R2 to display Game ID, Title, play time and more in-Game info

prepNTFS v1.10 Update 1.10 2015-02-25:

  • Added detection of CD sector size for PSXISO (Requires updated Cobra/mamba)

More PlayStation 3 News...

#332 - darklestard - 4w ago
darklestard's Avatar
Thanks. I cant wait to install it.

#331 - coolbobo67 - 5w ago
coolbobo67's Avatar
If you have the ofw (official firmware from Sony) you can forget to jailbreak yours. The only options is a hardware flasher but that's too expensive sadly.

#330 - PS4 News - 5w ago
PS4 News's Avatar
Following up on his previous updates, today PlayStation 3 developer Aldo Vargas (aka Aldostools) made available IrisMAN PS3 Backup Game Manager v3.40 followed by v3.41, v3.42, v3.43 and PS3 Tools Collection 2.7.35 with the changes outlined below.

Download: IRISMAN.v3.40.pkg / IRISMAN.v3.41.pkg / IRISMAN_Lite.v3.42.pkg / IRISMAN_Lite.v3.43.pkg / IRISMAN_3.44_BETA_TEST_ON_CFW470.pkg (8001003D error) / PS3 Tools Collection v2.7.35

Changelog 3.40 (Jan 28/2015)

  • Fixed issue scanning /PSXGAMES
  • Fixed pad response when the game list is empty.
  • Added support to load .sprx on slot 6 from File Manager

Changelog 3.41 (Jan 31/2015)

  • File Manager: Press triangle over a PKG on NTFs and mount it as /dev_bdvd.
  • Use Install Package Files from XMB to install the game without have to copy the pkg to HDD, saving time and space on hdd (no needing the double of free space to install games)
  • Any NTFS file can be mounted as /dev_bdvd (e.g. large pkg files, movies, iso, etc.)
  • Added quick fix mode (checking only the SFO to know if the game needs to be fixed)
  • Hold SELECT when selecting Test and Fix Games for full test/fix

Thanks to: Estwald, Joonie, Habib, deank, u$er, _NzV_, Cobra Team.

Changelog 3.42 (Feb 4/2015)

  • File Manager: Added support to create Fake ISOs of NTFS files on "My Games" (XMB).
  • The feature requires webMAN MOD 1.41.17
  • .ntfs[BDFILE] is created on /dev_hdd0/tmp/wmtmp for each selected file (use Square to select the files)
  • To access the option: Make Fake ISO, select one or multiple PKG, video or non-ISO file on a NTFS drive in File Manager, press triangle and go to the last option (Mount + Exit to XMB), press LEFT/RIGHT until it. shows "Make Fake ISO" and exit to XMB and the files should be listed under "Blu-ray and DVD".

This picture (below) shows some MP4 stored on NTFS and converted to Fake ISO to display them on XMB.

The file will be mounted as /dev_bdvd and played from Data Disk icon on video column. Packages files will be installed from "Standard Package Location".

Credits to Estwald for the fake ISO on Iris, ntfs library and raw_iso.sprx. Thanks also to deank and Cobra Team. Thanks to Joonie for his feedback and tests!

Changelog 3.43 (Feb 6/2015)

  • Fixed regression mounting of ISO.
  • Added support to make BDISO for non PS3 game folders.

PS3 Tools Collection 2.7.35 Changelog:

  • PS3 Covers Uploader 1.03: Added support for PS2/PSX retro covers (220x300 and 200x200 respectively). Title ids are auto-formatted for retro covers.
  • PKG ContentID: Added support to Make PKG on multiple selected folders.
  • PS3 Games Database 1.7.1: Added support to read the "db" from PSNDL
  • IRISMAN 3.40-3.41: Support added.
  • webMAN-MOD 1.41.16: Support added.
  • XMB Manager+ 0.23.001 (mod) for COBRA 7.0: webMAN.xml, web links, package manager and game manager.
  • lastGAME Customizer 1.5.1: Added lastGAME 12.0.

More PlayStation 3 News...

#329 - jthebigman1 - 6w ago
jthebigman1's Avatar
Thanks. This website is so cool!

#328 - maxintr75 - 6w ago
maxintr75's Avatar
thanks very much

#327 - themchim - 6w ago
themchim's Avatar
nice..

thanks!

 

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