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January 4, 2013 // 8:17 am - Following up on the previous revision, today Spanish PlayStation 3 developer Estwald has updated the Iris Manager PS3 game backup manager to version 1.45 followed by v1.46, v1.46.2 and v1.46.3 with the changes outlined below.

Download: Iris Manager v1.45 for v4.XX PS3 CFW / Iris Manager v1.46 for v4.XX PS3 CFW / Iris Manager v1.46.2 for v4.XX PS3 CFW / Iris Manager v1.46.3 for v4.XX PS3 CFW / Iris Manager v1.46.3 for v4.XX PS3 CFW (Source Code)

To quote, roughly translated: Well, Version 1.45 at this rate, we will update the rhythm of Multiman [+ laughs]. No, really: unless it is something of God, I have no intention to update more

In firmware version 3.41 is added: all works, as I have above and arranged the 3.55, which brought us to head for a stupid mistake [+ laughs], but also had a problem with one of the "pokes" I had to solve. And those of us in 4.30, what?.

Then I thought about the whiners: D_Skywalk is who has control of the versions after all and I have no guilt if you do not like the "flicker" that put the icon or the colors I choose [qmparto]. So the best we can do is "fool" and minimally modify the GUI to accomplish the following:

Now there are 8 colors to choose, the first four, as always, with the fading light of the selected icon appears D_Skywalk likes, but others we mola Unless, that is "not seen" so fast.

The next four activate the "flicker" that got me, you fat and shrinks the icon. The first is the "Beautiful Blue" that some claims in a while [qmparto] [plasma], the second is the same as the default (gray-beige) and the third a blue-violet and the fourth new rosita for girls D_Skywalk including [haha].

The reason for two-color copy of the original, is that I know: some will want to use those colors but with the "blink" again (or worse: want the new colors but how D_Skywalk) [Toctoc]. So this time we win and I think we keep D_Skywalk happy to, because the changes I had to do to all that are minimal and respect both.

By the way, Mr. D_Skywalk: this time if I left a brief note. Some changes you may seem trivial, but I assure you that in the absence of 3.55 parenthesis in a function petaba poke me the entire application. There are things that are done in a certain way, that's how it seems to work and not on a whim. Take this into consideration [+ laughs]


1.45 Changelog:

  • Support for firmware 3.41, 3.55 fixed, 21.4 adds DEX
  • Fixes installer PKG
  • Added new background colors with automatic selection of "flicker" or not. These changes are minor and I hope that you accept as is. Basically, if you use the first four colors is selected icon as you let him, but if you select the 4 new (2 are the same as those you use your) changes to flashing mode so clever

Salgo minor bug or market, this is the last change I have thought to do that is not related with the ISOS.

v1.46 Changelog:

  • Added the patch for 4.30 Rebug LV1 CEX to prevent the "panic shutdown" bug from occurring
  • Improved recognition of PSX discs

v1.46.2 Changelog:

  • PSX / PS1 disc games bug fix

Rough translation (via Good Estwald, Since I'm "tester" because I'm indicating hehe . Following the same tests as I said in another post, it seems that still does not work and the original directly, or the backup (unless another hard target if recognized earlier and then force the restart of play) [buuuaaaa].

Well, as always follow your progress and encouragement. Regards and happy hehe kings. I just uploaded a new version that fixes that. The modification basically consists of adding this, for which you are interested.

[Register or Login to view code]

The reason for failing to detect that the PS3 is mounted unit / dev_bdvd empty [laughs]. Of course, the detection of the presence / dev_bdvd activates a flag detection requires SYSTEM.CNF PSX.EXE or unless another flag is activated (psx_inserted | = 0x100) resulting from the low level detection of the disc.

The alternative routine which is just after that else was introduced because one of the games (TEKKEN) was taken as Audio CD and in this case it was not possible to detect other than by reading sectors. Now with the new added there should be no problems.

On the other hand, inspecting the PSX emulator (ps1_emu), I see that uses a function called sys_storage_send_device_command (). More or less, understand the structure of the syscall, but do not know the commands sent to serve in particular. Worse, I feel that the readings will be asynchronous, which will not be a crook here, here I'll kill you, which is what interested.

Of course, that does not help anything possible syscall emulation: in reality, as presented, would cheaper to modify the emulator once you find out what they intended with these functions, so that work as we want, try to emulate the commands themselves syscall level.

Anyway, this goes for long regards

v1.46.3 Changelog (Rough translation via

  • Added Italian language (Thanks to Zz_SACRO_zZ!)
  • Added to payload 3.55, 4.21, 4.21 dex, 4.30, fix for 0x8001003C error (incorrect version in sys_load_param). The error occurs in newer games/game updates such as Sports Champions 2 (thanks to Nicola for pointing out the error)
  • Missing still the support to 3.41 hermes. (Sorry but i don't have the lv2 dump of this cfw )

Iris Manager v1.45 PS3 Backup Game Manager Update is Released

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#845 - Bartholomy - February 5, 2012 // 11:21 pm
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Curious proof video. Why MM shows 3.55 as firmware..

#844 - PS4 News - February 5, 2012 // 10:05 pm
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Thanks for the update makykiki, +Rep and I have promoted it to the main page now as well.

#843 - makykiki - February 5, 2012 // 5:35 pm
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This weekend some videos were posted by Kike and DemonHades demonstrating MAPS3LV2_Load alongside multiMAN 4.0 on JFW-DH CFW 3.56 MA.

To quote, roughly translated: Hello demons, as we all know after the departure of JFW-DH 3.56 some users have experienced an error.

For example: black screenshots consoles backwards compatible with PS2 games, movie reproduction in BD, mini games... This is why a patch of MA LV2 gives some kind of conflict... So the mini games do not work etc.

Well that was till today, after a large study by blackdeath I come to show how we solved these problems little by little in the next video will MAps3lv2_load, basically what we can do is load a new LV2 in ram as the mini games are no longer a problem.

UPDATED: Well I can say that the problem of the failure of some movie is playing by the lv2 stripe! I have all working all my movies from the ofw lv2. I will continue with detail. Uninformed of saludo. Kike

UPDATED-2: From dust and also works MASCOMPATIBLELV2 loading and imagine the PS2 games also but without a retro console I can not prove.

UPDATED-3: Multiman OR 4.00 THANKS TO THE FUNCIONAND MASCOMPATIBLELV2, This is because deank, lock the keys of MA... 1 greeting deank.

Acknowledgements: blackdeath, by leaving us more impressed every day, to show us the way DemonHades By and by their daily struggle.. mak, kiki (without you this would not be the same THANKS for being there every day) there... and kike, to continue showing me every day that is a bully: lol: Na seriously is a pleasure to be with you in office greetings...

More PlayStation 3 News...

#842 - HeyManHRU - January 17, 2012 // 3:32 am
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No, not yet. It's just for JFW DH users who want to use the partial fix and play it.

#841 - kombat75 - January 16, 2012 // 11:42 pm
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PES2012 FULL GAME meaning can play on CFW 3.55 Kmeaw ??

#840 - Pcsx2006 - January 16, 2012 // 10:05 pm
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Yeah I do noticed it too the light it not green it's yellow so PS3 is kinda of YLOD and still running WTH, I'm confused?

#839 - technodon - January 6, 2012 // 10:05 am
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anyone else noticed that the green light on the playstation turns yellow after installing demon hades 3.56?

#838 - spunkybunny - January 5, 2012 // 7:47 pm
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Haven't they learned by now videos aren't proof of anything when it comes to the PS3 scene as they can all easily be faked. I can make a video of this playing on OFW 3.41 but I don't release fake videos that's why I wont do it.

Don't believe anything you see in a video in the PS3 scene.

#837 - technodon - January 5, 2012 // 5:18 pm
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It seems to work but has No Trophy Support...

#836 - landon - January 5, 2012 // 5:12 am
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So is there any hope that we se this FIFA 12 partial fix on CFW 3.55 ?

What payload ??