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April 19, 2014 // 4:15 pm - Following up on the previous updates, this weekend Italian PlayStation 3 developer Orion (via GameSonic and mussonero) has made available GameSonic Manager v2.60 followed by v3.00, v3.01, v3.03.01 and v3.03.02 PS3 Game Manager and SonicMAN v2.02 with the changes outlined below.

Download: Gamesonic_Manager_v2.60.pkg / Gamesonic_Manager_v2.60(UPD).pkg (update for v 2.50 to install Full version 2.50) / Source_Gamesonic_Manager_v2.60.rar / SonicMan cobra ode V3.0.zip / cobra.cfg / UP4433-NPUB31419_00-MINECRAFT_1.05_ALL_DLC_FIX_BY_Joonie.pkg / SonicMan-Cobra-ODE-V2.02.zip / COVER-PACK-RETRO-PSX-PS2-SONICMANAGER0.pkg / COVER-PACK-SONICMANAGER0.pkg / COVER-PACK-SONICMANAGER0.pkg (Mirror) / SonicMan cobra ode V3.01.zip / SonicMan cobra ode V03.03.01.zip / SonicMan cobra ode V03.03.01.zip (Mirror) / SonicMan cobra ode V03.03.02.zip / GIT

Gamesonic Manager v2.60 Changelog:

The developer Orion to wish everyone a Happy Easter, today releases a super Gamesonic Manager version with many new features. But not only.. Also the dev releases Mussonero a SonicMan version with more features. Here is the changelog of Gamesonic Manager v 2.60:

  • Update your direct manager
  • Launching MultiMAN games list
  • Automatic restart after throwing a PS2classic
  • LED test PS3
  • Reorganization of the menu Tools
  • Spoof of cfw (we had problems with the spoof and it was deleted)
  • Mounting the dev_flash as dev_blind
  • Fix problem of cover
  • And more other additions..

SonicMan v2.02 for Cobra ODE Changelog:

  • Update affects the images of the PS2 and PSX games. Now the images of the PSX and PS2 games appear under the retro column
  • Update for the DVD and Blu-ray images. Now the images of DVD and BLU-RAY appear under video column
  • Edited the param.sfo, ps3_disc.sfb and lic.dat, thanks to josemetallica

Coming soon: SonicMAN v3.00:

  • Fix regards the ISO images of the PS2 and PSX games. Now the ISO image of the PSX and PS2
  • Games appear under the retro column with new functionality Cover mode support, (the name of the cover must have the same name as the iso file , ex, xxxNOMe.iso to xxxNOME_COV.JPG) The covers are installed under the folder cover_retro /psx or cover_retro/ps2.
  • Fix regards the ISO images BLU- RAY and DVD .Now the ISO images of DVD and BLU-RAY appear
  • Under video column , with new functionality cover mode support, (the name of the cover must
  • Have the same name as the iso file , type xxxNOMe.iso to xxxNOME_COV.JPG) the covers are
  • Installed under the folder covers/ dvd or covers/ bd.
  • The ability to launch the games from SonicMan.
  • Now you can start SonicMan in 8 mode ().
  • Fix regarding the installation of DLC PKGs and updates PKGs of the games.
  • Added new feature , PIC1 support (PS3 ISO games backgrounds) now you can install your
  • PIC1.PNG under the folder PIC1s, please re-name the file PIC1.PNG of the game's to title ID ex, (from PIC1.PNG to BSDE00000.PNG) note (empty the cache folder after).
  • The ability to chose extract destination of Zip File.
  • ShowTime updated, now it will be launched from SonicMan-ODE game-folder.






Note: source will be updated, after getting my stuff. There is no schedule.

SonicMAN v3.01:

  • Fix for DVD and Blu-ray, now you can start the iso by pressing X , thanks to sonbook.

SonicMAN v3.03.01:

  • Version numbering change.
  • Fixed category selections for psx, ps2 and RetroArch under retro column. ** use expand media option.
  • Category fix for ps3 games, ** not fully tested.
  • RetroArch Roms now can be started from the SonicManager-ODE, instruction on how-to coming soon.
  • Now PKG can be installed from home column , by making a folder named PACKGES on a USB-HDD , place your PKG files inside it, you can rename the PACKGES folder name from the options_default.ini file to your liking.
  • Folders structure have been changed inside SonicMan-ODE,** please delete old installation and do a backup.
  • Now you can start your video files from SonicMan-ODE.**under test
  • Small other fixes.

SonicMAN v3.03.02:

  • Speed up the scanning process for ps3 games, cobra API not used for fetching.
  • A small fix to display the actual paths of ps3 games.
  • Other small fixes.




Finally, from Joonie86 comes a MINECRAFT 1.05 ALL DLC FIX PKG with details below, as follows:

I made an Minecraft fix including 1.01-1.05 update as well as all unlockable contents, any one try this and please confirm if this works. I suggest 2 methods to run Minecraft:

1. Install Minecraft official pkg [about 87mb] and then install my pkg [via SonicMAN ODE 3.0]

If this fails:

2. Install Minecraft Official pkg and then install my pkg and finally try PSN PKG to ISO conversion method and launch it from Cobra ODE manager/browser to run it, it should work and unlocked.

It seems like people were already doing it long time ago, although I haven't tried this method yet. It seems like edat needed to placed in dev_hdd0/game/ folder instead of dev_hdd0/home folder.


GameSonic Manager v2.60 PS3 Game Manager & SonicMAN v2.02 Out

GameSonic Manager v2.60 PS3 Game Manager & SonicMAN v2.02 Out

GameSonic Manager v2.60 PS3 Game Manager & SonicMAN v2.02 Out

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#249 - williwonka1987 - July 9, 2015 // 5:23 am
williwonka1987's Avatar
this is not mine, my favourite is the multiman

#248 - mikejim - July 5, 2015 // 11:53 am
mikejim's Avatar
sweet ! thx for the l8st version heads up and for guide also !

#247 - TheMagicCookies - July 5, 2015 // 8:48 am
TheMagicCookies's Avatar
Awesome! Can't wait until I'm able to download and try this out. I haven't really been active in the PlayStation community in a long time but now I've finished school and Summer break is here, I hope to spend many days living on my PS3.

#246 - x21zerox21 - July 5, 2015 // 1:04 am
x21zerox21's Avatar
Nice guide, very helpful

#245 - mmanolos - July 4, 2015 // 1:04 am
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I couldn't make it work. I got error 80010009 with Ferrox 4.75 but then I read in the Ferrox thread that just installing Stealth_Mamba_Loader.pkg with the guide above:

For now launching multiMAN (which would be MMCM) we should be able to start games PS3 (also ISO) thanks to the Payload Mamba, and MM works fine now.

Why there is no multiman version for 4.75? I will never upgrade the CFW again without a matching MM version

#244 - dragon2177 - July 3, 2015 // 11:13 am
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I didn't test it yet

#243 - SouthSideModder - July 3, 2015 // 6:34 am
SouthSideModder's Avatar
Thank you very much.

This was very easy to understand because of the detail you put into this.

#242 - dragon2177 - July 2, 2015 // 4:36 pm
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MY favorite manager after mmc

#241 - tmd02comboking - July 2, 2015 // 12:57 pm
tmd02comboking's Avatar
Looks really nice!

#240 - PS4 News - July 2, 2015 // 12:05 am
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Following up on the previous revisions, today Italian PlayStation 3 developer Orion updated their PS3 Game Backup Manager to GameSonic Manager Stealth with the changes detailed below.

Download: Gamesonic Manager Stealth.rar (10.9 MB) / Gamesonic-Manager-master.pkg (With 4.75 CFW CEX Support - 13.71 MB)

To quote, roughly translated: Some thought that I would not have supported the release of stealth Gamesonic Manager, but it is not so, why do not I proceeded to update the Stealth Replacement or Vidzone Replacement is simple:

They were not true app stealth as they continued to save files in the internal HDD and sony Readily could find them, but not anymore.

Thanks to the brilliant idea of ​​the developer haxxxen (you can see here) and mamba autoloader Developer NZV I realized that this new version of stealth start, through a modified version of me payload mamba, voice app_home / PS3_GAME, as did the toolbox of Rogero, and saves all the configuration file on a USB device connected to the PS3 (/ dev_usb000 /) leaving the XMB clean.

CAUTION: This method only works for now on CFW retail (non-Cobra), the Cobra CFW it would take a change in the file stage2.bin which entails considerable risks for me that I have a flasher.

Guide:

  • Copy the folder "Manager" in a FAT32 USB device (The one you use for games goes benessimo)
  • Copy the file in the same device Stealth_Mamba_Loader.pkg
  • Connect the device to the USB port closer to the reader (/ dev_usb000 /)
  • Now install the file from Stealth_Mamba_Loader.pkg Install PKG
  • Start it by holding down X until you hear a beep
  • Upon reboot, uninstall the Mamba Loader
  • Bring the item app_home / PS3_GAME / of your XMB and you will see the item Gamesonic Manager - Stealth
  • Press X and will start Gamesonic Manager ready to install your games

Credits:

  • Team Cobra for the release of the source code patch cobra
  • Estwald for Iris Manager and payloads Mamba
  • Nzv for Mamba Autoloader
  • Haxxxen for the brilliant idea of ​​user patches cobra / payload mamba to mount a directory as qualsisi app_home

Update: PlayStation 3 developer Orion has now made available (via gamesonic.it/forum/plugins-ps3/6926-app_home-ps3_game-app-loader-plugin-orion.html#post28530) an app_home/PS3_GAME App Loader Plugin with details below, roughly translated:

I make a little plugin for cobra CFW that can redirect app_home to any folder. For now the directory is /dev_usb000/Homebrew

To launch the app is required to resign his EBOOT.BIN with these flags (below).

App_home/PS3_GAME App Loader Plugin by Orion

Download: app_loader_plugin.rar (22 KB)

As you know yesterday I released a special version of Gamesonic Manager that making use of a function of payload mamba was initiated through a USB key, the folder of your app_home XMB.

Yesterday I thought I would not be able to bring this function on Cobra CFW but this morning I had a brilliant idea: to create a plugin that would allow this function without changing stage2... and that's what I did.

This form of loading the app does not work on the last CFW Rebug, since he redirection to app_home disabled, and other CFW if you make use of Webman MOD (if you use the normal Webman everything works well), perhaps even Webman MOD uses of app_home.

The app, extracted from their respective PKG, to be launched should be put in a FAT32 USB device, which will then be connected to the door closest to the reader, in a folder called PS3_GAME in turn inside a folder called Homebrew and should have the EBOOT.BIN resigned with these keys:

[Register or Login to view code]

These keys are good for all apps created with the PSDK3V2. Installation is the same as that of all plugins.

I have updated plugin, same link, for a best compatibility with other homebrew!

From haxxxen: i was working further with rogero's payload and made some minor changes to make it more dynamic

I have moved the payload to lower region in lv2 to avoid debug strings to be overwritten. i have patched it beyond peek and poke payload (sc 6-10), which makes it also easier to port to other firmwares. this way only 4 values/offsets have to be modified and updated.

Patches for 4.21 cex/dex done with webman:

[Register or Login to view code]

Quickport to 4.75 cex (not verified working):

[Register or Login to view code]

To port it to other fws, you can use following patterns:

[Register or Login to view code]

I have used dev_flash/rebug/packages on webman. This can be changed as well, but the payload has to be updated too.

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