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June 14, 2010 // 5:47 pm - Today IGN has posted up a PlayStation Move Sony PS3 tech demo from E3 2010 which can be seen below alongside a Kung Fu Rider PlayStation Move video.

As recently revealed, the PlayStation Move motion controller features an orb at the head which can glow in any of a full range of colors using RGB light-emitting diodes (LEDs).

The colored light serves as an active marker, the position of which can be tracked along the image plane by the PlayStation Eye.

The uniform spherical shape and known size of the light also allows the system to simply determine the controller's distance from the PlayStation Eye through the light's image size, thus enabling the controller's position to be tracked in three dimensions with high precision and accuracy.

The sphere-based distance calculation allows the controller to operate with minimal processing latency, as opposed to other camera-based control techniques on the PlayStation 3.

Those interested can check out the PlayStation Move E3 2010 Sony PS3 tech demo and a Kung Fu Rider PlayStation Move video below!






Video: PlayStation Move E3 2010 Sony PS3 Tech Demo Arrives

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#2 - Pcsx2006 - June 14, 2010 // 9:48 pm
Pcsx2006's Avatar
The advantage of move over kintec is low latency ie responsive input (from controller) to the output (onscreen) or should i say move has much lesser lag in input from players actual movement to onscreen than that of kintec which has more lag bcz of higher latency.

#1 - CodeKiller - June 14, 2010 // 7:38 pm
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Not if i'm a fanboy or something, but it looks/works really nice on that tech-demo. But for that second vid... well not every game needs to be controllable with it

If someone looking for a more "serious" game footage: